Segue um exemplo de como você pode fazer.
local area = {x=0, y=0, z=0} -- posição central da area de duelo
local range = 10 --distância maxima do centro da areade duelo, até o fim dela.
local pos = getCreaturePosition (cid)
if (pos.x >= area.x-range and pos.x <= area.x+range) and (pos.y >= area.y-range and pos.y <= area.y+range) and (pos.z == area.z) then
Execute o sistema
else
retorna mensagem: você tem que esta na area tal.
end




info
Grupo: Marquês
Registrado: 02/07/07
Posts: 1.1k
Reputação: +287
Gênero: Masculino
Ola amigos, sera que alguem poderia modificar meu duel system do PDA para poder mandar ou aceitar duel apenas em uma area do mapa, no caso criarei uma area destinada para duelos.
Duel do order em actions.
-------- DUEL SYSTEM ------------------------
if isPlayer(player) and player ~= cid and getPlayerStorageValue(player, 6598754) <= -1 and getPlayerStorageValue(player, 52480) <= -1 and not getCreatureCondition(cid, CONDITION_INFIGHT) then
if getPlayerStorageValue(cid, 52480) <= -1 or (getPlayerStorageValue(cid, 52481) >= 1 and getPlayerStorageValue(cid, 52482) ~= -1) then
---
local canDuel = true
for s = 1, #storages do
if getPlayerStorageValue(cid, storages) >= 1 or getPlayerStorageValue(player, storages) >= 1 then
canDuel = false
break
end
end
if not canDuel then
return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!")
end
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!")
end
if getPlayerStorageValue(cid, INOUTLAND) == 1 then
return doPlayerSendTextMessage(cid, 20, "You can't do that while in Outland!")
end
if getPlayerStorageValue(cid, PLAYER_PVP_ARENA) > 0 then
return doPlayerSendTextMessage(cid, 20, "You can't duel while in Arena PvP. If you isn't in, please logout.")
end
if #getCreatureSummons(cid) < 1 then
return doPlayerSendTextMessage(cid, 20, "You need a pokemon to invit someone to duel!")
end
if getPlayerStorageValue(cid, 45765) > 0 then
doPlayerSendTextMessage(cid, 20, "Mew(two) don't want to duel.")
return true
end
if getTilePzInfo(getThingPos(cid)) or getTilePzInfo(getThingPos(player)) then
doPlayerSendTextMessage(cid, 20, "You can't duel in PZ.")
return true
end
---
if getPlayerStorageValue(cid, 52480) <= -1 then
doPlayerSetVocation(cid, 7)
openChannelDialog(cid)
setPlayerStorageValue(cid, 52480, 1)
setPlayerStorageValue(cid, 6598754, 5)
setPlayerStorageValue(cid, 52482, getCreatureNameWithProtect(cid)..",")
setPlayerStorageValue(cid, 52483, getCreatureNameWithProtect(player)..",")
doCreatureSetSkullType(cid, 2)
doSendAnimatedText(getThingPosWithDebug(cid), "FIRST TEAM", 215)
return true
elseif getPlayerStorageValue(cid, 52481) >= 1 and getPlayerStorageValue(cid, 52482) ~= -1 then
local t1 = string.explode(getPlayerStorageValue(cid, 52482), ",")
local t2 = string.explode(getPlayerStorageValue(cid, 52483), ",")
if (#t1 >= getPlayerStorageValue(cid, 52480) and #t2 >= getPlayerStorageValue(cid, 52480)) or (isInArray(t1, getCreatureNameWithProtect(player)) or isInArray(t2, getCreatureNameWithProtect(player))) then
return true
end
local sto2, sto3, name = getPlayerStorageValue(cid, 52482), getPlayerStorageValue(cid, 52483), getCreatureNameWithProtect(player)
if getPlayerStorageValue(cid, 52480) == 2 then
setPlayerStorageValue(cid, 52483, sto3.. name..",") --time adversario
doSendAnimatedText(getThingPosWithDebug(player), "SECOND TEAM", 215)
elseif getPlayerStorageValue(cid, 52480) == 3 and #t1 < 3 then
setPlayerStorageValue(cid, 52482, sto2.. name..",") --time aliado
doSendAnimatedText(getThingPosWithDebug(player), "FIRST TEAM", 215)
elseif getPlayerStorageValue(cid, 52480) == 3 and #t1 >= 3 then
setPlayerStorageValue(cid, 52483, sto3.. name..",") --time adversario
doSendAnimatedText(getThingPosWithDebug(player), "SECOND TEAM", 215)
end
setPlayerStorageValue(player, 52481, getPlayerStorageValue(cid, 52481))
setPlayerStorageValue(player, 52485, getCreatureNameWithProtect(cid))
local players, pokes = getPlayerStorageValue(cid, 52480), getPlayerStorageValue(cid, 52481)
local str = {}
table.insert(str, getCreatureNameWithProtect(cid).." is inviting you to a duel! Use order in him to accept it!\n")
table.insert(str, "Info Battle: Duel "..players.."x"..players.." - "..pokes.." pokes.") --alterado aki
doPlayerSendTextMessage(player, 20, table.concat(str))
return true
end
end
---
elseif isPlayer(player) and player ~= cid and getPlayerStorageValue(player, 6598754) == 5 and getPlayerStorageValue(player, 52481) >= 1 then
local t1 = string.explode(getPlayerStorageValue(player, 52482), ",")
local t2 = string.explode(getPlayerStorageValue(player, 52483), ",")
---
if not isInArray(t1, getCreatureNameWithProtect(cid)) and not isInArray(t2, getCreatureNameWithProtect(cid)) then
return true
end
---
for s = 1, #storages do
if getPlayerStorageValue(cid, storages) >= 1 then
return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!")
end
end
if getPlayerStorageValue(cid, PLAYER_PVP_ARENA) > 0 then
return doPlayerSendTextMessage(cid, 20, "You can't duel while in Arena PvP. If you isn't in, please logout.")
end
if getPlayerStorageValue(cid, INOUTLAND) == 1 then
return doPlayerSendTextMessage(cid, 20, "You can't do that while in Outland. Please, heal with nurse.")
end
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!")
end
local pokes = getLivePokeballs(cid, getPlayerSlotItem(cid, 3).uid, true)
if #pokes < getPlayerStorageValue(player, 52481) then
return doPlayerSendTextMessage(cid, 20, "You need atleast ".. getPlayerStorageValue(player, 52481).." pokemons to duel with this person!")
end
if getPlayerStorageValue(cid, 52482) ~= -1 then
return doPlayerSendTextMessage(cid, 20, "You already invit someone to duel!")
end
if #getCreatureSummons(cid) < 1 then
return doPlayerSendTextMessage(cid, 20, "You need a pokemon to accept a duel!")
end
---
setPlayerStorageValue(cid, 52480, getPlayerStorageValue(player, 52480))
setPlayerStorageValue(player, 52484, getPlayerStorageValue(player, 52484)-1)
if getPlayerStorageValue(player, 52484) == 0 then
for a = 1, #t1 do
local pid, sid = getPlayerByName(t1[a]), getPlayerByName(t2[a])
if not isCreature(pid) or getPlayerStorageValue(pid, 52480) <= -1 then
removeFromTableDuel(player, t1[a])
else
doCreatureSetSkullType(pid, 1)
end
if not isCreature(sid) or getPlayerStorageValue(sid, 52480) <= -1 then
removeFromTableDuel(player, t2[a])
else
doCreatureSetSkullType(sid, 1)
end
end
beginDuel(player, 6)
else
doCreatureSetSkullType(cid, 2)
end
doSendAnimatedText(getThingPos(cid), "BATTLE", COLOR_ELECTRIC)
return true
elseif isPlayer(player) and player == cid and getPlayerStorageValue(player, 52480) >= 1 then
doEndDuel(cid, true)
return true
end
Duel System da lib.
local fightcondition = createConditionObject(CONDITION_INFIGHT)
setConditionParam(fightcondition, CONDITION_PARAM_TICKS, 3 * 1000)
storagesDuel = {52480, 52481, 52482, 52482, 52483, 52484, 52485, 6598754}
--[[ Lista das storages Duel!
52480 = sto de duelo e do modo de duel;
52481 = sto de pokes no duel;
52482 = sto do seu time;
52483 = sto do time adversario;
52484 = sto de aceitaçao de duel e do começo do duel;
52485 = sto do nome do 'invitador';
6598754 = sto do canAttackOther;
]]
function beginDuel(cid, n)
if getPlayerStorageValue(cid, 52482) == -1 or getPlayerStorageValue(cid, 52483) == -1 then
return true
end
local t1 = string.explode(getPlayerStorageValue(cid, 52482), ",")
local t2 = string.explode(getPlayerStorageValue(cid, 52483), ",")
local sto2, sto3 = getPlayerStorageValue(cid, 52482), getPlayerStorageValue(cid, 52483)
if n == 0 then
for i = 1, #t1 do
local pid, sid = getPlayerByName(t1), getPlayerByName(t2)
if isCreature(pid) and getPlayerStorageValue(pid, 52480) >= 1 then
setPlayerStorageValue(pid, 6598754, 5)
setPlayerStorageValue(pid, 52482, sto2)
setPlayerStorageValue(pid, 52483, sto3)
setPlayerStorageValue(pid, 52484, 10)
end
---
if isCreature(sid) and getPlayerStorageValue(sid, 52480) >= 1 then
setPlayerStorageValue(sid, 6598754, 10)
setPlayerStorageValue(sid, 52482, sto2)
setPlayerStorageValue(sid, 52483, sto3)
setPlayerStorageValue(sid, 52484, 10)
end
---
doSendAnimatedText(getThingPosWithDebug(pid), "START", 215)
doSendAnimatedText(getThingPosWithDebug(sid), "START", 215)
doBattleLoop(pid, true)
doBattleLoop(sid, true)
end
return true
else
for i = 1, #t1 do
local pid, sid = getPlayerByName(t1), getPlayerByName(t2)
if isCreature(pid) and getPlayerStorageValue(pid, 52480) >= 1 then
doSendAnimatedText(getThingPosWithDebug(pid), (n == 6 and "" or ""..n.."!"), 215)
end
if isCreature(sid) and getPlayerStorageValue(sid, 52480) >= 1 then
doSendAnimatedText(getThingPosWithDebug(sid), (n == 6 and "" or ""..n.."!"), 215)
end
end
n = n-1
end
addEvent(beginDuel, 1000, cid, n)
end
function removeFromTableDuel(cid, value)
if not isCreature(cid) then return true end
local t1 = string.explode(getPlayerStorageValue(cid, 52482), ",")
local t2 = string.explode(getPlayerStorageValue(cid, 52483), ",")
table.remove(t1, table.find(t1, value) or -1)
table.remove(t2, table.find(t2, value) or -1)
---
local str1, str2 = "", ""
for i = 1, 3 do
if t1 then str1 = str1..(t1 or "").."," end
if t2 then str2 = str2..(t2 or "").."," end
end
setPlayerStorageValue(cid, 52482, str1)
setPlayerStorageValue(cid, 52483, str2)
return true
end
function isDuelingAgainst(cid, pid)
if not isCreature(cid) or not isCreature(pid) then return false end
-----
local t1 = string.explode(getPlayerStorageValue(cid, 52482), ",")
local t2 = string.explode(getPlayerStorageValue(cid, 52483), ",")
-----
local name1, name2 = getCreatureNameWithProtect(cid), getCreatureNameWithProtect(pid)
-----
if table.find(t1, name1) ~= nil and table.find(t2, name2) ~= nil then
return true
elseif table.find(t2, name1) ~= nil and table.find(t1, name2) ~= nil then
return true
end
return false
end
function doEndDuel(cid, desisto)
if isCreature(cid) then
if getPlayerStorageValue(cid, 52482) ~= -1 then
t1 = string.explode(getPlayerStorageValue(cid, 52482), ",")
t2 = string.explode(getPlayerStorageValue(cid, 52483), ",")
end
local invit = getPlayerByName(getPlayerStorageValue(cid, 52485))
if isCreature(invit) then
table1 = string.explode(getPlayerStorageValue(invit, 52482), ",")
table2 = string.explode(getPlayerStorageValue(invit, 52483), ",")
end
if getPlayerStorageValue(cid, 52484) ~= 10 then
if getPlayerStorageValue(cid, 52482) ~= -1 then
for a = 1, 3 do
local pid, sid = getPlayerByName(t1[a]), getPlayerByName(t2[a])
if isCreature(pid) then doCreatureSetSkullType(pid, 0) doRemoveCondition(pid, CONDITION_INFIGHT) end
if isCreature(sid) then doCreatureSetSkullType(sid, 0) doRemoveCondition(sid, CONDITION_INFIGHT) end
for i = 1, #storagesDuel do
if isCreature(pid) then setPlayerStorageValue(pid, storagesDuel, -1) end
if isCreature(sid) then setPlayerStorageValue(sid, storagesDuel, -1) end
end
end
else
for i = 1, #storagesDuel do
setPlayerStorageValue(cid, storagesDuel, -1)
end
doCreatureSetSkullType(cid, 0)
doRemoveCondition(cid, CONDITION_INFIGHT)
---------------------------------
if table2 then
local numero = 0
for i = 1, #table2 do
local ppid = getPlayerByName(table2)
if not isCreature(ppid) or getPlayerStorageValue(ppid, 52480) ~= -1 then
numero = numero+1
end
end
if numero == 0 then doEndDuel(invit) sendMsgToPlayer(invit, 20, "The opponents are give up! Duel is canceled!") end
end
--------------------------------
end
if desisto then doSendAnimatedText(getThingPosWithDebug(cid), "GIVE UP", COLOR_BLUE) doStopBattleLoop(cid) end
return true
end
for a = 1, #t1 do
local pid, sid = getPlayerByName(t1[a]), getPlayerByName(t2[a])
removeFromTableDuel(pid, getCreatureNameWithProtect(cid))
removeFromTableDuel(sid, getCreatureNameWithProtect(cid))
end
local t3 = string.explode(getPlayerStorageValue(cid, 52482), ",")
local t4 = string.explode(getPlayerStorageValue(cid, 52483), ",")
if (#t3 == 0 and #t4 >= 1) or (#t4 == 0 and #t3 >= 1) then
for j = 1, (#t3 > 0 and #t3 or #t4) do
local winner = #t3 > 0 and getPlayerByName(t3[j]) or getPlayerByName(t4[j])
if isCreature(winner) then
addEvent(doSendAnimatedText, 500, getThingPosWithDebug(winner), "WIN", COLOR_ELECTRIC)
doStopBattleLoop(winner)
for i = 1, #storagesDuel do
setPlayerStorageValue(winner, storagesDuel, -1)
end
-- tournament --
if getPlayerStorageValue(cid, IS_IN_TOURNAMENT) == 1 then
addEvent(doSendAnimatedText, 500, getThingPosWithDebug(winner), "WIN TOURNAMENT DUEL", COLOR_ELECTRIC)
doStopBattleLoop(winner)
end
-- tournament --
doCreatureSetSkullType(winner, 0)
doRemoveCondition(winner, CONDITION_INFIGHT)
end
end
addEvent(doSendAnimatedText, 500, getThingPosWithDebug(cid), "LOSE", COLOR_BURN)
doStopBattleLoop(cid)
for i = 1, #storagesDuel do
setPlayerStorageValue(cid, storagesDuel, -1)
end
-- tournament --
if getPlayerStorageValue(cid, IS_IN_TOURNAMENT) == 1 then
local tp = string.explode(getGlobalStorageValue(PLAYER_IN_TOURNAMENT), ",")
for x=1, #tp do
if tp[x] == getCreatureNameWithProtect(cid) then
table.remove(tp,
setGlobalStorageValue(PLAYER_IN_TOURNAMENT, tp)
end
end
addEvent(doSendAnimatedText, 500, getThingPosWithDebug(winner), "LOSE TOURNAMENT Duel", COLOR_ELECTRIC)
doStopBattleLoop(winner)
local tpp = string.explode(getGlobalStorageValue(PLAYER_IN_TOURNAMENT), ",")
if #tp < 2 then
local winner = tp[1]
addEvent(doPlayerSendTextMessage, 700, cid, 20, tp[1].." Ganhou")
end
end
-- tournament --
doCreatureSetSkullType(cid, 0)
doRemoveCondition(cid, CONDITION_INFIGHT)
doStopBattleLoop(cid)
doStopBattleLoop(winner)
else
for i = 1, #storagesDuel do
setPlayerStorageValue(cid, storagesDuel, -1)
end
doCreatureSetSkullType(cid, 0)
doRemoveCondition(cid, CONDITION_INFIGHT)
if desisto then
doSendAnimatedText(getThingPosWithDebug(cid), "GIVE UP", COLOR_BLUE)
doStopBattleLoop(cid)
else
addEvent(doSendAnimatedText, 500, getThingPosWithDebug(cid), "LOSE", COLOR_BURN)
doStopBattleLoop(cid)
end
end
end
end
function checkDuel(cid)
if getPlayerStorageValue(cid, 52484) ~= 10 then return true end
if getPlayerStorageValue(cid, 52481) >= 1 then
setPlayerStorageValue(cid, 52481, getPlayerStorageValue(cid, 52481)-1)
doSendAnimatedText(getThingPosWithDebug(cid), "POKE DOWN", 65)
end
if getPlayerStorageValue(cid, 52481) == 0 then
doEndDuel(cid)
doStopBattleLoop(cid)
end
end
--/////////////////////////////////////////////////////////////////////////////////////////////--
function doBattleLoop(cid, force)
if isCreature(cid) then
local sto = 196866
if force then
setPlayerStorageValue(cid, sto, -1)
end
local stop = getPlayerStorageValue(cid, sto) and getPlayerStorageValue(cid, sto) == 1
if stop then
return true
end
doAddConditionWithProtect(cid, fightcondition)
addEvent(doBattleLoop, 3000, cid, stop, false)
end
end
function doStopBattleLoop(cid)
if isCreature(cid) then
setPlayerStorageValue(cid, 196866, 1)
end
end
Basicamente acho eu seria colocar uma tabela de x, y, z das cordenadas da area que poderia se mandar ou aceitar o duel. kkk só acho, sou noob em scripts.
Desde ja agradeço e rep+