Tente:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
-- OTServ event handling functions start
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
-- OTServ event handling functions end
local node1 = keywordHandler:addKeyword({'light healing'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Would you like to learn light healing for 170 gp?'})
node1:addChildKeyword({'yes'}, StdModule.learnSpell, {npcHandler = npcHandler, premium = false, spellName = 'light healing', vocation = 1,2,3,4 price = 170, level = 9})
node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Cant you handle the power of the spell?', reset = true})
-- Makes sure the npc reacts when you say hi, bye etc.
npcHandler:addModule(FocusModule:new())






info
Grupo: Visconde
Registrado: 28/06/11
Posts: 356
Reputação: +26
Char no Tibia: Akor Rysea
Olá galera do XT bom tempo sem pedir nada aqui, mais hoje estou aqui heehe.
O que eu realmente gostaria era de adicionar mais vocações neste npc de venda de Spells.
Segue ele ai:
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) -- OTServ event handling functions start function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end -- OTServ event handling functions end local node1 = keywordHandler:addKeyword({'light healing'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Would you like to learn light healing for 170 gp?'}) node1:addChildKeyword({'yes'}, StdModule.learnSpell, {npcHandler = npcHandler, premium = false, spellName = 'light healing', vocation = 2, price = 170, level = 9}) node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Cant you handle the power of the spell?', reset = true}) -- Makes sure the npc reacts when you say hi, bye etc. npcHandler:addModule(FocusModule:new())Já tentei de varias formas mais ainda não consegui espero que me ajudem.