Boa noite,
Crie um arquivo em spells/scripts Chamado magiareset.lua coloque
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, 49)
setAttackFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -10.10, 10, -10.10, 50)
arr = {
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},
{0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0},
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 1, 1, 1, 1, 3, 1, 1, 1, 1, 0},
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
}
local area = createCombatArea(arr)
setCombatArea(combat, area)
function onCastSpell(cid, var)
if getPlayerStorageValue(cid, 1020) >=20 then
doCombat(cid, combat, var)
return true
else
doPlayerSendCancel(cid, "You need to have at least 20 resets to cast this spell.")
return false
end
end
no 20 são os reset
e em spells.xml é normal
<instant name="20 RESETS" words="20 Resets" lvl="10000" mana="1000" selftarget="1" prem="1" exhaustion="600" needlearn="0" event="script" value="20reset.lua"> <vocation id="1"/> <vocation id="2"/> <vocation id="3"/> <vocation id="4"/> <vocation id="5"/> <vocation id="6"/> <vocation id="7"/> <vocation id="8"/> </instant>
Vlw jhow !





info
Grupo: Campones
Registrado: 30/12/10
Posts: 24
Reputação: +9
Queria saber como consigo criar spells para personagens com "x" resets.
Resetsystem: