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- [Encerrado] Ajuda com Order Bugado
[Encerrado] Ajuda com Order Bugado
Por wdot456, 26 de jul. de 2013 em Tópicos Sem Resposta
info
Grupo: Campones
Registrado: 12/12/07
Posts: 2
Reputação: 0
Char no Tibia: zanir livus

info
Grupo: Conde
Registrado: 03/01/12
Posts: 884
Reputação: +233
Char no Tibia: Segredo

vai em
data\lib\configuration.lua
procura por
specialabilities
e adiciona pokemon la
Quando eu tento usar o Order da um monte de erro no Distro.
Notle2012 não tem esse arquivo :S
info
Grupo: Conde
Registrado: 03/01/12
Posts: 884
Reputação: +233
Char no Tibia: Segredo

qual base vc ta usando?
aposta erro do distro
To usando o Server base Centurion, mas está Completamente diferente, mapa com mais de 7000 respawn, 11 cidade, ta foda de mais, só falta o order
info
Grupo: Grão-Duque
Registrado: 28/07/11
Posts: 3.5k
Reputação: +570
Gênero: Masculino
Char no Tibia: Transloko

Tópico movido para a seção de dúvidas e pedidos resolvidos.
Tópico movido para a seção de dúvidas e pedidos resolvidos.
info
Grupo: Herói
Registrado: 28/11/10
Posts: 3.4k
Reputação: +585
Gênero: Masculino

+ Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda.
* Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado.





info
Grupo: Campones
Registrado: 21/06/12
Posts: 33
Reputação: +1
Olá, preciso da ajuda para resolver o Order. É o seguinte:
Não está dando Fly, Surf ou Ride.
Não está dando Cut, Dig, Rock Smash, etc.
Vou postar a script do Order.lua do action e o Order.lua do lib
action:
local nao = {'4820', '4821', '4822', '4823', '4824', '4825', '1395', '1389', '1391', '1393', '460'}
local direction = {'4', '5', '6', '7'}
-- ridefly
local ridefly = {'Elder Charizard', 'Crystal Onix', 'Venusaur', 'Ninetales', 'Arcanine', 'Ponyta', 'Rapidash', 'Doduo', 'Dodrio', 'Onix', 'Rhyhorn', 'Tauros', 'Porygon', 'Aerodactyl', 'Dragonite', 'Charizard', 'Pidgeot', 'Fearow', 'Moltres', 'Zapdos', 'Articuno', 'Mew', 'Mewtwo', 'Lugia', 'Ho-Oh', 'Entei', 'Raikou', 'Suicune'}
local ride = {'Crystal Onix', 'Venusaur', 'Ninetales', 'Arcanine', 'Ponyta', 'Rapidash', 'Doduo', 'Dodrio', 'Onix', 'Rhyhorn', 'Tauros', 'Entei', 'Suicune', 'Raikou'}
local fly = {'Elder Charizard', 'Porygon', 'Aerodactyl', 'Dragonite', 'Charizard', 'Pidgeot', 'Fearow', 'Zapdos', 'Moltres', 'Articuno', 'Mew', 'Mewtwo', 'Lugia', 'Ho-Oh'}
local flys = {
[294] = {295, 2200, 525}, -- Elder Charizard
[265] = {229, 2300, 350}, -- moltres
[283] = {230, 2100, 350}, -- artic
[199] = {224, 2600, 350}, -- zapdos
[9] = {232, 2200, 525}, -- 1000
[34] = {233, 2200, 525},-- two
[210] = {221, 1300, 410},-- nite
[80] = {222, 900, 375}, -- geot
[17] = {226, 800, 400}, -- fearow
[10] = {227, 1100, 410}, -- aero
[67] = {216, 1000, 410}, -- chari
[97] = {316, 600, 440}, -- porygon
[535] = {535, 2300, 350}, -- lugia
[533] = {533, 2300, 350}, -- ho-oh
}
local rides = {
[93] = {128, 780, 400}, -- tauros
[114] = {129, 800, 375}, -- kyuubi
[220] = {130, 800, 395}, -- rapid
[16] = {131, 410, 500}, -- ponyta
[77] = {132, 400, 510}, -- rhyhorn
[88] = {12, 900, 390}, -- arcan
[493] = {492, 1000, 360}, -- shiny arca
[496] = {494, 420, 420}, -- shiny vneu
[292] = {293, 480, 430}, -- cristal onix
[248] = {126, 450, 450}, -- onix
[22] = {134, 390, 450}, -- venu
[120] = {133, 750, 380}, -- dodrio
[26] = {135, 420, 500}, -- doduo
[536] = {536, 750, 380}, -- entei
[537] = {537, 420, 500}, -- raikou
[538] = {538, 420, 500}, -- suicune
}
local bolas = {'2222', '2223', '2224'}
local ultra = {'2220', '2221', '2227'}
local etudao = 9506
local mind = 9507
-- LIGHT
local light = {"Abra", "Kadabra", "Alakazam", "Magnemite", "Magneton", "Drowzee", "Hypno", "Voltorb", "Electrode", "Mrmime", "Electabuzz", "Jolteon", "Porygon", "Pikachu", "Raichu"}
local exhautStorage = 9500
local time = 600
local cd = 17
-- LIGHT
-- BLINK
local blink = {"Abra", "Kadabra", "Alakazam", "Porygon", "Mew", "Mewtwo", "MrMime"}
local exhaustblink = 9501
local cdblink = 50
-- BLINK
local systems = {
["rock smash"] = {"Sandshrew", "Sandslash", "Diglett", "Dugtrio", "Primeape", "Machop", "Machoke", "Machamp", "Geodude", "Graveler", "Golem" , "Onix", "Cubone", "Marowak", "Rhyhorn", "Rhydon", "Kangaskhan", "Tauros", "Snorlax", "Poliwrath", "Hitmonlee", "Hitmonchan", "Aerodactyl", "Charizard", "Blastoise", "Typhlosion", "Feraligatr", "Furret", "Ledian", "Ampharos", "Politoed", "Quagsire", "Forretress", "Steelix", "Snubbull", "Granbull", "Sudowoodo", "Gligar", "Scizor", "Heracross", "Sneasel", "Ursaring", "Teddiursa", "Slugma", "Magcargo", "Piloswine", "Swinub", "Corsola", "Phanpy", "Donphan", "Tyrogue", "Hitmontop", "Miltank", "Blissey", "Tyranitar", "Pupitar"},
["cut"] = {"Charmander", "Raticate", "Bulbasaur", "Ivysaur", "Venusaur", "Charmeleon", "Sandshrew", "Sandslash", "Gloom", "Vileplume", "Paras", "Parasect", "Meowth", "Persian", "Bellsprout", "Weepinbell", "Victreebel", "Farfetchd", "Krabby", "Kingler", "Exeggutor", "Cubone", "Marowak", "Tangela", "Scyther", "Pinsir", "Chikorita", "Bayleef", "Meganium", "Croconow", "Feraligatr", "Furret", "Bellossom", "Hoppip", "Skiploom", "Jumpluff", "Sunkern", "Sunflora", "Scizor", "Heracross", "Sneasel", "Teddiursa", "Ursaring", "Gligar", "Skarmory"},
["digholes"] = {"468", "481", "483"},
["dig"] = {"Raticate", "Sandshrew", "Sandslash", "Diglett", "Dugtrio", "Primeape", "Machop", "Machoke", "Machamp", "Geodude", "Graveler", "Golem" , "Onix", "Cubone", "Marowak", "Rhyhorn", "Rhydon", "Kangaskhan", "Tauros", "Snorlax", "Eevee", "Dunsparce", "Flareon", "Jolteon", "Vaporeon", "Espeon", "Umbreon", "Vulpix", "Ninetales", "Nidorina", "Nidoqueen", "Nidorino", "Nidoking", "Persian", "Arcanine"},
["blink"] = {"Abra", "Kadabra", "Alakazam", "Porygon", "Porygon2", "Mew", "Mewtwo", "MrMime"}
}
-------- DITTO E CONTROL MIND ---------
function onUse(cid, item, frompos, item2, topos, item3)
if getPlayerItemCount(cid, item2.itemid) >= 1 then
return false
end
if isMonster(item2.uid) and item2.uid ~= getCreatureSummons(cid)[1] and item2.uid ~= cid then
if #getCreatureSummons(cid) == 0 then
doPlayerSendCancel(cid, "Você precisa de um pokemon para usar order.")
return true
end
if exhaustion.get(cid, mind) then
doPlayerSendCancel(cid, "Seu pokemon está exausto para usar Control MIND, Espere 2 minutos para usar esse move denovo.")
return true
end
if isPlayer(getCreatureMaster(item2.uid)) then
doPlayerSendCancel(cid, "Você só pode usar esse move em pokemons.")
return true
end
if not isInArray({"Alakazam", "Tentacruel", "Gengar", "Ditto"}, getCreatureName(getCreatureSummons(cid)[1])) then
doPlayerSendCancel(cid, "Este pokemon não tem esse move.")
return true
end
if getCreatureName(item2.uid) == "Ditto" and isMonster(item2.uid) == TRUE and getCreatureName(getCreatureSummons(cid)[1]) == "Ditto" then
doCreatureSay(cid, "Ditto, reverse transformation!", 1)
xd = doSummonCreature(getCreatureName(item2.uid), topos)
doCreatureAddHealth(xd, -getCreatureHealth(xd)+getCreatureHealth(getCreatureSummons(cid)[1]))
doTeleportThing(xd, getCreaturePosition(getCreatureSummons(cid)[1]), false)
doRemoveCreature(item2.uid)
doConvinceCreature(cid, xd)
return TRUE
end
if isMonster(item2.uid) == TRUE and getCreatureName(getCreatureSummons(cid)[1]) == "Ditto" then
doCreatureSay(cid, "Ditto, Transformação ".. getCreatureName(item2.uid) .."!", 1)
doCreatureSay(cid, "Transform!", TALKTYPE_MONSTER)
doSendMagicEffect(getCreaturePosition(getCreatureSummons(cid)[1]), 184)
doSetCreatureOutfit(getCreatureSummons(cid)[1], getCreatureOutfit(item2.uid), 18000)
return TRUE
end
exhaustion.set(cid, mind, 240)
doCreatureSay(getCreatureSummons(cid)[1], "CONTROL MIND!", TALKTYPE_MONSTER)
doSendDistanceShoot(getThingPos(getCreatureSummons(cid)[1]), getThingPos(item2.uid), 39)
registerCreatureEvent(item2.uid, "Controled")
doSendMagicEffect(getThingPos(item2.uid), 136)
doSendMagicEffect(getThingPos(item2.uid), 134)
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 133)
setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1]))
setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1]))
doConvinceCreature(cid, item2.uid)
if getCreatureSpeed(item2.uid) == 0 then
doChangeSpeed(item2.uid, 180)
end
doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", control "..string.lower(getCreatureName(item2.uid)).."'s mind!", 1)
local cmed = item2.uid
local cmname = getCreatureName(getCreatureSummons(cid)[1])
local cmpos = getThingPos(getCreatureSummons(cid)[1])
doRemoveCreature(getCreatureSummons(cid)[1])
local cmzao = doSummonCreature(""..cmname.." cm", cmpos)
doConvinceCreature(cid, cmzao)
setPlayerStorageValue(cid, 888, 1)
local function check(params)
if isCreature(params.cid) then
if getPlayerStorageValue(params.cid, 888) <= 0 then
return true
end
if not isCreature(cmed) then
local pkcmpos = getThingPos(getCreatureSummons(cid)[1])
doRemoveCreature(getCreatureSummons(cid)[1])
local item = getPlayerSlotItem(cid, 8)
local pk = doSummonCreature(getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."), pkcmpos)
doConvinceCreature(cid, pk)
doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
registerCreatureEvent(pk, "DiePoke")
registerCreatureEvent(pk, "Exp")
registerCreatureEvent(cid, "PlayerPokeDeath")
setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))
setPlayerStorageValue(cid, 888, 0)
end
if params.rod == 20 then
local lifecmed = getCreatureMaxHealth(cmed) - getCreatureHealth(cmed)
local poscmed = getThingPos(cmed)
local cmeddir = getCreatureLookDir(cmed)
local namecmed = getCreatureName(cmed)
doRemoveCreature(getCreatureSummons(cid)[1])
local back = doSummonCreature(""..namecmed.." s", poscmed)
if getCreatureSpeed(back) == 0 then
doChangeSpeed(back, 180)
end
doCreatureSetLookDir(back, cmeddir)
doCreatureAddHealth(back, -lifecmed)
local item = getPlayerSlotItem(cid, 8)
local mynewpos = getThingPos(getCreatureSummons(cid)[1])
doRemoveCreature(getCreatureSummons(cid)[1])
pk = doSummonCreature(getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."), mynewpos)
doConvinceCreature(cid, pk)
doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
registerCreatureEvent(pk, "DiePoke")
registerCreatureEvent(pk, "Exp")
registerCreatureEvent(cid, "PlayerPokeDeath")
setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))
setPlayerStorageValue(cid, 888, 0)
else
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220)
end
end
end
for rod = 1, 20 do
addEvent(check, rod*500, {cid = cid, rod = rod})
end
return true
end
if item2.uid == cid then
if getPlayerStorageValue(cid, 888) >= 1 then
doPlayerSendCancel(cid, "You cant fly neither ride pokemons being controled.")
return true
end
if #getCreatureSummons(cid) == 0 and getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 then
doPlayerSendCancel(cid, "You need a pokemon to use order.")
return true
end
if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and not isInArray(ridefly, getCreatureName(getCreatureSummons(cid)[1])) then
doPlayerSendCancel(cid, "You can't ride this pokemon nor fly with it.")
return true
end
if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then
return true
end
-----------------------------
-------- RIDE ---------
if getPlayerStorageValue(cid, 17001) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 and isInArray(ride, getCreatureName(getCreatureSummons(cid)[1])) then
local pokemon = rides[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType]
if getCreatureSpeed(getCreatureSummons(cid)[1]) >= 1 then
doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
end
local function ride(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(cid)) <= params.d then
doChangeSpeed(cid, -250)
doChangeSpeed(cid, pokemon[2])
exhaustion.set(cid, etudao, 4)
setPlayerStorageValue(cid, 17001, 1)
doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = 0, lookAddons = 0, lookLegs = 0, lookBody = 0, lookFeet = 0}, -1)
setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1]))
setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1]))
doRemoveCreature(getCreatureSummons(cid)[1])
else
dirh = getDirectionTo(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(params.cid))
if dirh == NORTHWEST then
if math.random(1,100) >= 51 then
dirh = NORTH
else
dirh = WEST
end
elseif dirh == SOUTHWEST then
if math.random(1,100) >= 51 then
dirh = SOUTH
else
dirh = WEST
end
elseif dirh == SOUTHEAST then
if math.random(1,100) >= 51 then
dirh = SOUTH
else
dirh = EAST
end
elseif dirh == NORTHEAST then
if math.random(1,100) >= 51 then
dirh = NORTH
else
dirh = EAST
end
end
local dirh = dirh
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1]))
doPushCreature(getCreatureSummons(params.cid)[1], dirh, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
else
doPushCreature(getCreatureSummons(params.cid)[1], dirh, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
end
end
end
end
end
local function speed(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1]))
end
end
end
end
doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", let me ride you!", 1)
exhaustion.set(cid, etudao, 4)
if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 6 then
distanc = 1
else
distanc = 0
end
local distance = distanc
for i=1,12 do
addEvent(ride, pokemon[3]*i, {cid = cid, d = distance})
addEvent(speed, ((pokemon[3]*12)+100), {cid = cid})
end
return true
end
-----------------------------
-------- FLY ---------
if getPlayerStorageValue(cid, 17001) >= 1 then
setPlayerStorageValue(cid, 17001, 0)
if getPlayerGroupId(cid) ~= 6 then
setPlayerGroupId(cid, 8)
end
doCreatureSetLookDir(cid, 2)
doChangeSpeed(cid, -(getCreatureSpeed(cid)))
if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 7 then
doChangeSpeed(cid, 400*getPlayerGroupId(cid))
else
doChangeSpeed(cid, 250)
end
doRemoveCondition(cid, CONDITION_OUTFIT)
local item = getPlayerSlotItem(cid, 8)
doCreatureSay(cid, "" .. getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.")..", let me get down!", 1)
doSummonMonster(cid, getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."))
local pk = getCreatureSummons(cid)[1]
registerCreatureEvent(cid, "PlayerPokeDeath")
registerCreatureEvent(pk, "DiePoke")
registerCreatureEvent(pk, "Exp")
setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))
return true
end
if getPlayerStorageValue(cid, 17000) >= 1 then
if isInArray({460, 1022, 1023}, getTileInfo(getThingPos(cid)).itemid) then
doPlayerSendCancel(cid, "You can\'t stop flying at this height!")
return true
end
if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then
doPlayerSendCancel(cid, "Você não pode parar de voar na água!")
return true
end
if getPlayerGroupId(cid) ~= 6 then
setPlayerGroupId(cid, 8)
end
doCreatureSetLookDir(cid, 2)
setPlayerStorageValue(cid, 17000, 0)
doChangeSpeed(cid, -(getCreatureSpeed(cid)))
if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 7 then
doChangeSpeed(cid, 200*getPlayerGroupId(cid))
else
doChangeSpeed(cid, 250)
end
doRemoveCondition(cid, CONDITION_OUTFIT)
local item = getPlayerSlotItem(cid, 8)
doCreatureSay(cid, "" .. getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.")..", let me get down!", 1)
doSummonMonster(cid, getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."))
local pk = getCreatureSummons(cid)[1]
registerCreatureEvent(cid, "PlayerPokeDeath")
registerCreatureEvent(pk, "DiePoke")
registerCreatureEvent(pk, "Exp")
setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))
return true
end
if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and isInArray(fly, getCreatureName(getCreatureSummons(cid)[1])) then
if getPlayerStorageValue(cid, 17000) <= 0 then
local pokemon = flys[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType]
local function fly(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(cid)) <= params.dd then
doPlayerSendTextMessage(cid,27, "Tipo \"up\" ou \"h1\" para voar para cima e \"down\" ou \"h2\" para voar pra baixo." )
setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1]))
setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1]))
setPlayerStorageValue(cid, 17000, 1)
registerCreatureEvent(cid, "Flying")
doChangeSpeed(cid, -250)
doChangeSpeed(cid, pokemon[2])
exhaustion.set(cid, etudao, 4)
doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = 0, lookAddons = 0, lookLegs = 0, lookBody = 0, lookFeet = 0}, -1)
doRemoveCreature(getCreatureSummons(cid)[1])
else
dir = getDirectionTo(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(params.cid))
if dir == NORTHWEST then
if math.random(1,100) >= 51 then
dir = NORTH
else
dir = WEST
end
elseif dir == SOUTHWEST then
if math.random(1,100) >= 51 then
dir = SOUTH
else
dir = WEST
end
elseif dir == SOUTHEAST then
if math.random(1,100) >= 51 then
dir = SOUTH
else
dir = EAST
end
elseif dir == NORTHEAST then
if math.random(1,100) >= 51 then
dir = NORTH
else
dir = EAST
end
end
local dir = dir
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1]))
doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
else
doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
end
end
end
end
end
local function speed(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1]))
end
end
end
end
doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", Vamo voar!", 1)
exhaustion.set(cid, etudao, 4)
if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 6 then
distancc = 1
else
distancc = 0
end
local distancee = distancc
for i=1,12 do
addEvent(fly, pokemon[3]*i, {cid = cid, dd = distancee})
addEvent(speed, ((pokemon[3]*12)+100), {cid = cid})
end
return true
end
return true
end
end
-----------------------------
-------- ROCK SMASH ---------
if item2.itemid == 1285 and isInArray(systems["rock smash"], getCreatureName(getCreatureSummons(cid)[1])) then
if getMarkedPos(getCreatureSummons(cid)[1]).x == topos.x and getMarkedPos(getCreatureSummons(cid)[1]).y == topos.y then
return true
end
markPos(getCreatureSummons(cid)[1], topos)
markOwnerPos(getCreatureSummons(cid)[1], getThingPos(cid))
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", rock smash!", 1)
addEvent(goThere, 500, getCreatureSummons(cid)[1], topos, "rock smash", isCreature(getCreatureTarget(cid)))
return true
end
-----------------------------
-------- CUT ----------------
if item2.itemid == 2767 and isInArray(systems["cut"], getCreatureName(getCreatureSummons(cid)[1])) then
if getMarkedPos(getCreatureSummons(cid)[1]).x == topos.x and getMarkedPos(getCreatureSummons(cid)[1]).y == topos.y then
return true
end
markPos(getCreatureSummons(cid)[1], topos)
markOwnerPos(getCreatureSummons(cid)[1], getThingPos(cid))
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", cut this!", 1)
addEvent(goThere, 500, getCreatureSummons(cid)[1], topos, "cut", isCreature(getCreatureTarget(cid)))
return true
end
-----------------------------
-------- DIG ----------------
if isInArray(systems["digholes"], item2.itemid) and isInArray(systems["dig"], getCreatureName(getCreatureSummons(cid)[1])) then
if getMarkedPos(getCreatureSummons(cid)[1]).x == topos.x and getMarkedPos(getCreatureSummons(cid)[1]).y == topos.y then
return true
end
markPos(getCreatureSummons(cid)[1], topos)
markOwnerPos(getCreatureSummons(cid)[1], getThingPos(cid))
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", open that hole!", 1)
addEvent(goThere, 500, getCreatureSummons(cid)[1], topos, "dig", isCreature(getCreatureTarget(cid)))
return true
end
-----------------------------
-------- BLINK ----------------
if #getCreatureSummons(cid) == 0 and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 then
doPlayerSendCancel(cid, "You need a pokemon to use order.")
return true
end
if not isMonster(item2.uid) and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 then
if isInArray(blink, getCreatureName(getCreatureSummons(cid)[1])) then
if exhaustion.get(cid, exhaustblink) then
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", move!", 1)
doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
addEvent(goThere, 500, getCreatureSummons(cid)[1], topos, "move", isCreature(getCreatureTarget(cid)))
if getMarkedPos(getCreatureSummons(cid)[1]).x == topos.x and getMarkedPos(getCreatureSummons(cid)[1]).y == topos.y then
return true
end
markPos(getCreatureSummons(cid)[1], topos)
markOwnerPos(getCreatureSummons(cid)[1], getThingPos(cid))
addEvent(goThere, 500, getCreatureSummons(cid)[1], topos)
else
if not isWalkable(topos, cid, 0, 0) then
doPlayerSendCancel(cid, "Your pokemon cannot teleport there.")
return true
end
if getItemName(item2.uid) == "shallow water" then
doPlayerSendCancel(cid, "Your pokemon cannot teleport there.")
return true
end
addEvent(goThere, 500, getCreatureSummons(cid)[1], topos, "move", isCreature(getCreatureTarget(cid)))
doSendDistanceShoot(getThingPos(getCreatureSummons(cid)[1]), topos, 39)
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 211)
doTeleportThing(getCreatureSummons(cid)[1], topos, false)
doSendMagicEffect(topos, 134)
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", teleport there!", 1)
doCreatureSay(getCreatureSummons(cid)[1], "BLINK!", TALKTYPE_MONSTER)
addEvent(goThere, 500, getCreatureSummons(cid)[1], topos, "move", isCreature(getCreatureTarget(cid)))
exhaustion.set(cid, exhaustblink, cdblink)
addEvent(goThere, 500, getCreatureSummons(cid)[1], topos, "move", isCreature(getCreatureTarget(cid)))
return true
end
return true
end
end
-----------------------------
-------- LIGHT ----------------
if isCreature(item2.uid) and getCreatureMaster(item2.uid) == cid and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 and item2.uid ~= cid then
if not isInArray(light, getCreatureName(getCreatureSummons(cid)[1])) then
doPlayerSendCancel(cid, "Esse pokemon não tem LIGHT.")
return true
end
if isInArray(light, getCreatureName(getCreatureSummons(cid)[1])) then
if not isMonster(item2.uid) and getCreatureMaster(item2.uid) ~= cid then
return doPlayerSendCancel(cid,"Por Favor usar LIGHT em seu pokemon.")
end
if exhaustion.get(cid, exhautStorage) then
doPlayerSendCancel(cid,"Por Favor espere alguns segundos para usar LIGHT denovo!")
return true
end
exhaustion.set(cid, exhautStorage, cd)
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", use light!", 1)
doCreatureSay(getCreatureSummons(cid)[1], "LIGHT!", TALKTYPE_MONSTER)
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 28)
doSetCreatureLight(getCreatureSummons(cid)[1], 8, 215, time*1000)
return true
end
end
-----------------------------
-------- MOVE ---------
if getMarkedPos(getCreatureSummons(cid)[1]).x == topos.x and getMarkedPos(getCreatureSummons(cid)[1]).y == topos.y then
return true
end
markPos(getCreatureSummons(cid)[1], topos)
markOwnerPos(getCreatureSummons(cid)[1], getThingPos(cid))
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", move!", 1)
addEvent(goThere, 500, getCreatureSummons(cid)[1], topos, "move", isCreature(getCreatureTarget(cid)))
return true
end
Agora o da pasta lib:
local dirpref = {
[1] = {[NORTH] = {[1] = {NORTH}, [2] = {EAST, WEST}, [3] = {NORTHEAST, NORTHWEST}},
[EAST] = {[1] = {EAST}, [2] = {NORTH, SOUTH}, [3] = {NORTHEAST, SOUTHEAST}},
[sOUTH] = {[1] = {SOUTH}, [2] = {EAST, WEST}, [3] = {SOUTHEAST, SOUTHWEST}},
[WEST] = {[1] = {WEST}, [2] = {SOUTH, NORTH}, [3] = {NORTHWEST, SOUTHWEST}},
[NORTHEAST] = {[1] = {NORTH, EAST}, [2] = {NORTHEAST}, [3] = {SOUTH, WEST}},
[sOUTHEAST] = {[1] = {SOUTH, EAST}, [2] = {SOUTHEAST}, [3] = {NORTH, WEST}},
[sOUTHWEST] = {[1] = {SOUTH, WEST}, [2] = {SOUTHWEST}, [3] = {NORTH, EAST}},
[NORTHWEST] = {[1] = {NORTH, WEST}, [2] = {NORTHWEST}, [3] = {EAST, SOUTH}}},
[2] = {[NORTH] = {[1] = {NORTH}, [2] = {WEST, EAST}, [3] = {NORTHWEST, NORTHEAST}},
[EAST] = {[1] = {EAST}, [2] = {SOUTH, NORTH}, [3] = {SOUTHEAST, NORTHEAST}},
[sOUTH] = {[1] = {SOUTH}, [2] = {WEST, EAST}, [3] = {SOUTHWEST, SOUTHEAST}},
[WEST] = {[1] = {WEST}, [2] = {NORTH, SOUTH}, [3] = {SOUTHWEST, NORTHWEST}},
[NORTHEAST] = {[1] = {EAST, NORTH}, [2] = {NORTHEAST}, [3] = {WEST, SOUTH}},
[sOUTHEAST] = {[1] = {EAST, SOUTH}, [2] = {SOUTHEAST}, [3] = {WEST, NORTH}},
[sOUTHWEST] = {[1] = {WEST, SOUTH}, [2] = {SOUTHWEST}, [3] = {EAST, NORTH}},
[NORTHWEST] = {[1] = {WEST, NORTH}, [2] = {NORTHWEST}, [3] = {SOUTH, EAST}}},
}
function doPushCreature(uid,direction,distance,time)
if isCreature(uid) == TRUE then
local rand = (2*math.random(0,1))-1
local rand2 = math.random(-1,0)
if direction == 0 then
signal = {0,rand,-rand,rand,-rand,0,-1,-1,-1,0,0,0}
elseif direction == 1 then
signal = {1,1,1,0,0,0,0,rand,-rand,rand,-rand,0}
elseif direction == 2 then
signal = {0,rand,-rand,rand,-rand,0,1,1,1,0,0,0}
elseif direction == 3 then
signal = {-1,-1,-1,0,0,0,0,rand,-rand,rand,-rand,0}
elseif direction == 4 then
signal = {-1,rand2,(-rand2)-1,0,1,rand2+1,rand2,0}
elseif direction == 5 then
signal = {1,-rand2,-((-rand2)-1),0,1,rand2+1,rand2,0}
elseif direction == 6 then
signal = {-1,rand2,(-rand2)-1,0,-1,(-rand2)-1,rand2,0}
else
signal = {1,-rand2,-((-rand2)-1),0,-1,(-rand2)-1,rand2,0}
end
local pos = getThingPos(uid)
nsig = #signal
nvar = 0
repeat
nvar = nvar+1
newpos = {x=pos.x+(signal[nvar]),y=pos.y+(signal[(nsig/2)+nvar]),z=pos.z}
newtile = {x=newpos.x,y=newpos.y,z=newpos.z,stackpos=0}
until getTileThingByPos(newtile).uid ~= 0 and hasProperty(getTileThingByPos(newtile).uid,3) == FALSE and queryTileAddThing(uid,newpos) == 1 or nvar == (nsig/2)
if distance == nil or distance == 1 then
doTeleportThing(uid,newpos,TRUE)
else
distance = distance-1
doTeleportThing(uid,newpos,TRUE)
if time ~= nil then
addEvent(doPushCreature,time,uid,direction,distance,time)
else
addEvent(doPushCreature,500,uid,direction,distance,500)
end
end
end
end
function doComparePosition(pos1, pos2)
if pos1.x == pos2.x and pos1.y == pos2.y and pos1.z == pos2.z then
return true
end
return false
end
function walkTo(cid, direction, finalp, useExtraMoveOrder)
if not isCreature(cid) then return true end
doChangeSpeed(cid, 5)
local x = getThingPos(cid)
local ratedelaywalk = 1
local finalpos = {x = finalp.x, y = finalp.y, z = finalp.z}
if not canWalkOnPos(finalpos, false, false, true, true, true) then
finalpos = getClosestFreeTile(cid, finalpos)
end
if not finalpos then
return false
end
local dir = getDirectionToWalk(cid, finalpos, 2, 0, 0, false, true, 300)
if dir and tonumber(dir) ~= nil and tonumber(dir) >= 0 and tonumber(dir) <= 7 then
if dir >= 4 then
ratedelaywalk = 0.4
end
doPushCreature(cid, dir, 1, getNextStepDelay(cid, dir) * ratedelaywalk)
return getNextStepDelay(cid, dir) * ratedelaywalk
elseif useExtraMoveOrder then
local random = math.random(1, 2)
for ta = 1, 3 do
for tb = 1, #dirpref[random][direction][ta] do
local y = getPosByDir(getThingPos(cid), dirpref[random][direction][ta][tb])
local w = getCreatureLP(cid)
local z = getDirectionTo(y, getThingPos(cid)) -- direção q vai marcar
local j = getDirectionTo(getThingPos(cid), y) -- direção q ele vai
if canWalkOnPos(y, true, false, true, true, true) and w ~= j then
if dirpref[random][direction][ta][tb] >= 4 then
ratedelaywalk = 0.5
end
doPushCreature(cid, dirpref[random][direction][ta][tb], 1, getNextStepDelay(cid, dirpref[random][direction][ta][tb]) * ratedelaywalk)
markLP(cid, z)
return getNextStepDelay(cid, dirpref[random][direction][ta][tb]) * ratedelaywalk
end
end
end
end
return false
end
function getCreatureLP(cid)
return getPlayerStorageValue(cid, 197)
end
function markLP(cid, dir)
setPlayerStorageValue(cid, 197, dir)
end
function markPos(sid, pos)
if not isCreature(sid) then return end
setPlayerStorageValue(sid, 145, pos.x)
setPlayerStorageValue(sid, 146, pos.y)
setPlayerStorageValue(sid, 147, pos.z)
end
function markFlyingPos(sid, pos)
if not isCreature(sid) then return end
setPlayerStorageValue(sid, 33145, pos.x)
setPlayerStorageValue(sid, 33146, pos.y)
setPlayerStorageValue(sid, 33147, pos.z)
end
function getFlyingMarkedPos(sid)
if not isCreature(sid) then return end
local xx = getPlayerStorageValue(sid, 33145)
local yy = getPlayerStorageValue(sid, 33146)
local zz = getPlayerStorageValue(sid, 33147)
return {x = xx, y = yy, z = zz, stackpos = 0}
end
function getMarkedPos(sid)
if not isCreature(sid) then return end
local xx = getPlayerStorageValue(sid, 145)
local yy = getPlayerStorageValue(sid, 146)
local zz = getPlayerStorageValue(sid, 147)
return {x = xx, y = yy, z = zz}
end
function getOwnerPos(sid)
if not isCreature(sid) then return end
local xx = getPlayerStorageValue(sid, 148)
local yy = getPlayerStorageValue(sid, 149)
local zz = getPlayerStorageValue(sid, 150)
return {x = xx, y = yy, z = zz}
end
function markOwnerPos(sid, pos)
if not isCreature(sid) then return end
setPlayerStorageValue(sid, 148, pos.x)
setPlayerStorageValue(sid, 149, pos.y)
setPlayerStorageValue(sid, 150, pos.z)
end
function recheck(sid, skill, pos)
if not isCreature(sid) then return end
local cid = getCreatureMaster(sid)
if skill == "cut" then
local item = getTileItemById(pos, 2767)
doCreatureSay(sid, "CUT!", TALKTYPE_MONSTER)
markPos(sid, {x=1,y=1,z=7})
doFaceCreature(sid, pos)
doSendMagicEffect(getThingPos(item.uid), 141)
doTransformItem(item.uid, 6216)
local function growBush()
doTransformItem(getTileItemById(pos, 6216).uid, 2767)
end
addEvent(growBush, intervalToRegrowBushAndStones * 1000)
elseif skill == "rock smash" then
local item = getTileItemById(pos, 1285)
doCreatureSay(sid, "ROCK SMASH!", TALKTYPE_MONSTER)
markPos(sid, {x=1,y=1,z=7})
doFaceCreature(sid, pos)
doSendMagicEffect(getThingPos(item.uid), 118)
doTransformItem(item.uid, 3610)
local function growRock()
doTransformItem(getTileItemById(pos, 3610).uid, 1285)
end
addEvent(growRock, intervalToRegrowBushAndStones * 1000)
elseif skill == "headbutt" then
local monsters = {"Ekans", "Pidgey", "Caterpie", "Spearow", "Pidgeotto", "Paras", "Weedle", "Taillow", "Illumise", "Nincada", "Volbeat", "Pineco", "Cascoon", "Silcoon", "Anorith", "Yanma"}
doCreateMonster(monsters[math.random(#monsters)], getPlayerPosition(cid))
local item = getTileItemById(pos, 2706)
doCreatureSay(sid, "HEADBUTT!", TALKTYPE_MONSTER)
markPos(sid, {x=1,y=1,z=7})
doFaceCreature(sid, pos)
doSendMagicEffect(getThingPos(item.uid), 119)
doTransformItem(item.uid, 2705)
local function growHead()
doTransformItem(getTileItemById(pos, 2705).uid, 2706)
end
addEvent(growHead, intervalToRegrowBushAndStones * 5000)
elseif skill == "dig" then
local item = getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0})
doCreatureSay(sid, "DIG!", TALKTYPE_MONSTER)
markPos(sid, {x=1,y=1,z=7})
doFaceCreature(sid, pos)
doSendMagicEffect(getThingPos(item.uid), 3)
doTransformItem(item.uid, item.itemid+1)
local function closeHole()
doTransformItem(getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).uid, item.itemid)
end
addEvent(closeHole, intervalToRegrowBushAndStones * 1000)
elseif skill == "fly" then
local pokemon = flys[getPokemonName(getCreatureSummons(cid)[1])]
doPlayerSendTextMessage(cid, 27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower.")
doChangeSpeed(cid, -getCreatureSpeed(cid))
local speed = 500 + PlayerSpeed/5 + getSpeed(sid) * 6 * speedRate
doChangeSpeed(cid, speed)
setPlayerStorageValue(cid, 54844, speed)
doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
doRemoveCreature(getCreatureSummons(cid)[1])
setPlayerStorageValue(cid, 17000, 1)
return true
elseif skill == "ride" then
local pokemon = rides[getPokemonName(getCreatureSummons(cid)[1])]
doChangeSpeed(cid, -getCreatureSpeed(cid))
local speed = 150 + PlayerSpeed + getSpeed(sid) * 5 * speedRate
doChangeSpeed(cid, speed)
setPlayerStorageValue(cid, 54844, speed)
doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
doRemoveCreature(getCreatureSummons(cid)[1])
setPlayerStorageValue(cid, 17001, 1)
return true
end
if getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y or isCreature(getCreatureTarget(getCreatureMaster(sid))) then
doRegainSpeed(sid)
markPos(sid, {x=1,y=1,z=7})
return true
end
addEvent(recheck, 120, sid)
end
function goThere(sid, thepos, skill, target, rept)
if not isCreature(sid) then return true end
if getCreatureNoMove(sid) or getCreatureHideHealth(sid) or isSleeping(sid) then
return true
end
if thepos.x ~= getMarkedPos(sid).x or thepos.y ~= getMarkedPos(sid).y then return true end
if isCreature(getCreatureTarget(getCreatureMaster(sid))) and target == false or (rept and rept <= 0) then
doRegainSpeed(sid)
markPos(sid, {x=1,y=1,z=7})
return true
end
if (skill == "ride" or skill == "fly") and getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 then
local currentPos = getThingPos(getCreatureMaster(sid))
local summonPos = getThingPos(sid)
local masterPos = getCreatureLastPosition(sid)
if (getThingPos(sid).x == getThingPos(getCreatureMaster(sid)).x and getThingPos(sid).y == getThingPos(getCreatureMaster(sid)).y) or (currentPos.x == masterPos.x and currentPos.y == masterPos.y) then
recheck(sid, skill, thepos)
return true
end
if currentPos.x == thepos.x and currentPos.y == thepos.y then
if getDirectionTo(getThingPos(sid), getThingPos(getCreatureMaster(sid))) <= 3 then
doRegainSpeed(sid)
local ndelay = getNextStepDelay(sid, 0)
doTeleportThing(sid, thepos, true)
doChangeSpeed(sid, -getCreatureSpeed(sid))
markPos(sid, getThingPos(getCreatureMaster(sid)))
addEvent(goThere, ndelay, sid, getMarkedPos(sid), skill, target)
else
doChangeSpeed(sid, - getCreatureSpeed(sid))
doRegainSpeed(sid)
markPos(sid, getThingPos(getCreatureMaster(sid)))
local x = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly")
doChangeSpeed(sid, - getCreatureSpeed(sid))
addEvent(goThere, x, sid, getMarkedPos(sid), skill, target)
end
return true
else
markPos(sid, getThingPos(getCreatureMaster(sid)))
doChangeSpeed(sid, - getCreatureSpeed(sid))
doRegainSpeed(sid)
local ndelay = getNextStepDelay(sid, 0)
if getDirectionTo(getThingPos(sid), getMarkedPos(sid)) >= 4 then
local x = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly")
else
doTeleportThing(sid, getPosByDir(getThingPos(sid), getDirectionTo(getThingPos(sid), getMarkedPos(sid))))
end
doChangeSpeed(sid, - getCreatureSpeed(sid))
addEvent(goThere, x and x or ndelay, sid, getMarkedPos(sid), skill, target)
return true
end
addEvent(recheck, 350, sid, skill, thepos)
return true
end
if getThingPos(sid).x == getMarkedPos(sid).x and getThingPos(sid).y == getMarkedPos(sid).y then
if isCreature(getCreatureTarget(sid)) then
doFaceCreature(sid, getThingPos(getCreatureTarget(sid)))
end
addEvent(recheck, 350, sid, skill, thepos)
return true
end
if (getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y) and isCreature(getCreatureTarget(getCreatureMaster(sid))) == false and skill == "move" then
doRegainSpeed(sid)
markPos(sid, {x=1,y=1,z=7})
return true
end
doRegainSpeed(sid)
local holeid = thepos
holeid.stackpos = 0
holeid = getTileThingByPos(holeid).itemid
if getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 and (not isWalkable(getPosByDir(getThingPos(sid), getDirectionTo(getThingPos(sid), getMarkedPos(sid))), true, false, false, true) or isInArray(specialabilities["digholes"], holeid)) then
if isGhostPokemon(sid) and getPlayerStorageValue(getCreatureMaster(sid), 990) <= 0 then
local todir = getDirectionTo(getThingPos(sid), getMarkedPos(sid))
if todir <= 3 then
doTeleportThing(sid, getMarkedPos(sid), true)
else
local gotopos = getPosByDir(getThingPos(sid), dirpref[math.random(1, 2)][todir][1][math.random(1, 2)])
doTeleportThing(sid, gotopos, true)
addEvent(goThere, getNextStepDelay(sid, 0), sid, getMarkedPos(sid), skill, target)
return true
end
end
doFaceCreature(sid, getMarkedPos(sid))
addEvent(recheck, 180, sid, skill, thepos)
doChangeSpeed(sid, - getCreatureSpeed(sid))
return true
end
local ret = 0
if getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 then
ret = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly" or isGhostPokemon(sid))
if not tonumber(ret) then
doFaceCreature(sid, getMarkedPos(sid))
addEvent(recheck, 180, sid, skill, thepos)
doChangeSpeed(sid, - getCreatureSpeed(sid))
return true
end
else
ret = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly" or not isGhostPokemon(sid))-- and isSightClear(getThingPos(sid), getMarkedPos(sid), false)))
end
if not tonumber(ret) then
doPlayerSendCancel(getCreatureMaster(sid), "Destination is not reachable.")
markPos(sid, {x=1,y=1,z=7})
return true
end
doChangeSpeed(sid, - getCreatureSpeed(sid))
addEvent(goThere, tonumber(ret), sid, getMarkedPos(sid), skill, target, rept and rept - 1 or 22)
end
É para Base Pokemon Ownz. AVISANDO LOGO: Não quero opiniões e sim Ajuda. Se alguem me ajudar ganha REP+ pela Semana toda. Só preciso disso agora para por o server Online :3