tente (nao testado)
local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false) setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE) setHealingFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1, 25, -1, 50, 5, 5, 4.99, 7.99) function onGetFormulaValues(cid, level, maglevel) local min = ((level/5)+(maglevel*4.99)+25) local max = ((level/5)+(maglevel*10.0)+1000) return min, max end setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues") function onCastSpell(cid, var) return doCombat(cid, combat, var) end
No caso voce teria de ir no vocations.xml procura a vocation Knight, mude magHealingDamage="1.0" para magHealingDamage="10.0"






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Grupo: Visconde
Registrado: 15/05/13
Posts: 290
Reputação: +17
Bom, eu quero que alguem edite o meu wound cleasing.lua
Para que com lv 10 de ml, o knight heale 1k no spells exana mort.
Meu wound cleasing.lua:
local combat = createCombatObject()