LE

[Encerrado] [DUVIDA] Bug ML Servidor Derivado NTO Shinobi RobinHood

Por leonardobo, 05 de mai. de 2013 em Tópicos Sem Resposta

narutibia naruto nto shinobi
resolvido
otserv
tibia
10
2.1k
leonardoboL
05 de maio de 2013 às 10:06

Olá Pessoal Do xtibia Estou com um problema em meu servidor De NTO. Sobre a ML Eu ja arrumei tudo mas ainda sim a ml está bugada quero deixar ela quanto mais upa mais difícil fica de pegar entenderam olha aqui meu config em spoiler.

 

CONFIG

 

 

 

-- The Forgotten Server Config

 

-- Account manager

accountManager = false

namelockManager = true

newPlayerChooseVoc = true

newPlayerSpawnPosX = 1027

newPlayerSpawnPosY = 912

newPlayerSpawnPosZ = 5

newPlayerTownId = 1

newPlayerLevel = 1

newPlayerMagicLevel = 1

generateAccountNumber = false

 

-- Unjustified kills

-- NOTE: *Banishment and *BlackSkull variables are >summed up<

-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their

-- *RedSkull equivalents.

-- Auto banishing works only if useBlackSkull set to negative.

-- advancedFragList is not advised if you use huge frags

-- requirements.

redSkullLength = 30 * 24 * 60 * 60

blackSkullLength = 45 * 24 * 60 * 60

dailyFragsToRedSkull = 6

weeklyFragsToRedSkull = 30

monthlyFragsToRedSkull = 60

dailyFragsToBlackSkull = dailyFragsToRedSkull

weeklyFragsToBlackSkull = weeklyFragsToRedSkull

monthlyFragsToBlackSkull = monthlyFragsToRedSkull

dailyFragsToBanishment = dailyFragsToRedSkull

weeklyFragsToBanishment = weeklyFragsToRedSkull

monthlyFragsToBanishment = monthlyFragsToRedSkull

blackSkulledDeathHealth = 40

blackSkulledDeathMana = 0

useBlackSkull = true

useFragHandler = true

advancedFragList = false

 

-- Banishments

-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment

-- killsBanLength works only if useBlackSkull option is disabled.

notationsToBan = 10

warningsToFinalBan = 4

warningsToDeletion = 5

banLength = 7 * 24 * 60 * 60

killsBanLength = 7 * 24 * 60 * 60

finalBanLength = 30 * 24 * 60 * 60

ipBanishmentLength = 1 * 24 * 60 * 60

broadcastBanishments = true

maxViolationCommentSize = 200

violationNameReportActionType = 2

autoBanishUnknownBytes = false

 

-- Battle

-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.

-- loginProtectionPeriod is the famous Tibia anti-magebomb system.

-- deathLostPercent set to nil enables manual mode.

worldType = "pvp"

protectionLevel = 120

pvpTileIgnoreLevelAndVocationProtection = true

pzLocked = 60 * 1000

huntingDuration = 60 * 1000

criticalHitChance = 7

criticalHitMultiplier = 1

displayCriticalHitNotify = false

removeWeaponAmmunition = true

removeWeaponCharges = false

removeRuneCharges = true

whiteSkullTime = 15 * 60 * 1000

noDamageToSameLookfeet = false

showHealingDamage = true

showHealingDamageForMonsters = false

fieldOwnershipDuration = 5 * 1000

stopAttackingAtExit = true

oldConditionAccuracy = false

loginProtectionPeriod = 10 * 1000

deathLostPercent = 5

stairhopDelay = 2 * 1000

pushCreatureDelay = 1 * 1000

deathContainerId = 1987

gainExperienceColor = 215

addManaSpentInPvPZone = true

squareColor = 0

allowFightback = true

 

-- Connection config

worldId = 0

ip = "25.183.61.211"

bindOnlyConfiguredIpAddress = false

loginPort = 7171

gamePort = 7172

adminPort = 7171

statusPort = 7171

loginTries = 10

retryTimeout = 5 * 1000

loginTimeout = 60 * 1000

maxPlayers = 125

motd = "Bem Vindo ao Naruto kuuby online!"

displayOnOrOffAtCharlist = false

onePlayerOnlinePerAccount = false

allowClones = false

serverName = "Naruto Kuuby Online"

loginMessage = "Bem Vindo ao Naruto Kuuby Online!."

statusTimeout = 5 * 60 * 1000

replaceKickOnLogin = true

forceSlowConnectionsToDisconnect = false

loginOnlyWithLoginServer = false

premiumPlayerSkipWaitList = false

 

-- Database

-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.

-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.

sqlType = "mysql"

sqlHost = "localhost"

sqlPort = 3306

sqlUser = "root"

sqlPass = ""

sqlDatabase = "naruto"

sqlFile = "junior001db.s3db"

sqlKeepAlive = 0

mysqlReadTimeout = 10

mysqlWriteTimeout = 10

encryptionType = "sha1"

 

-- Deathlist

deathListEnabled = true

deathListRequiredTime = 1 * 60 * 1000

deathAssistCount = 19

maxDeathRecords = 5

 

-- Guilds

ingameGuildManagement = true

levelToFormGuild = 100

premiumDaysToFormGuild = 0

guildNameMinLength = 3

guildNameMaxLength = 20

 

-- Highscores

highscoreDisplayPlayers = 15

updateHighscoresAfterMinutes = 60

 

-- Houses

buyableAndSellableHouses = true

houseNeedPremium = false

bedsRequirePremium = false

levelToBuyHouse = 110

housesPerAccount = 0

houseRentAsPrice = false

housePriceAsRent = false

housePriceEachSquare = 5000

houseRentPeriod = "week"

houseCleanOld = 0

guildHalls = false

 

-- Item usage

timeBetweenActions = 200

timeBetweenExActions = 1000

hotkeyAimbotEnabled = true

 

-- Map

-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.

mapName = "nowo"

mapAuthor = "Lks"

randomizeTiles = true

storeTrash = true

cleanProtectedZones = true

mailboxDisabledTowns = "-1"

 

-- Process

-- NOTE: defaultPriority works only on Windows and niceLevel on *nix

-- coresUsed are seperated by comma cores ids used by server process,

-- default is -1, so it stays untouched (automaticaly assigned by OS).

defaultPriority = "high"

niceLevel = 5

coresUsed = "-1"

 

-- Startup

optimizeDatabaseAtStartup = true

removePremiumOnInit = true

confirmOutdatedVersion = false

 

-- Spells

formulaLevel = 0.1

formulaMagic = 0.1

bufferMutedOnSpellFailure = false

spellNameInsteadOfWords = true

emoteSpells = true

 

-- Outfits

allowChangeOutfit = false

allowChangeColors = false

allowChangeAddons = false

disableOutfitsForPrivilegedPlayers = true

addonsOnlyPremium = true

 

-- Miscellaneous

-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,

-- called "exception tracer" (__EXCEPTION_TRACER__ flag).

dataDirectory = "data/"

bankSystem = true

displaySkillLevelOnAdvance = true

promptExceptionTracerErrorBox = true

separateViplistPerCharacter = false

maximumDoorLevel = 500

maxMessageBuffer = 20

 

-- Saving-related

-- useHouseDataStorage usage may be found at README.

saveGlobalStorage = true

useHouseDataStorage = false

storePlayerDirection = false

 

-- Loot

-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)

checkCorpseOwner = true

monsterLootMessage = 3

monsterLootMessageType = 25

 

-- Ghost mode

ghostModeInvisibleEffect = false

ghostModeSpellEffects = true

 

-- Limits

idleWarningTime = 14 * 60 * 1000

idleKickTime = 30 * 60 * 1000

expireReportsAfterReads = 1

playerQueryDeepness = 2

maxItemsPerPZTile = 0

maxItemsPerHouseTile = 0

 

-- Premium-related

freePremium = false

premiumForPromotion = false

 

-- Blessings

-- NOTE: blessingReduction* regards items/containers loss.

-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.

blessingOnlyPremium = true

blessingReductionBase = 30

blessingReductionDecreament = 3

eachBlessReduction = 8

 

-- Rates

-- NOTE: experienceStages configuration is located in data/XML/stages.xml.

-- rateExperienceFromPlayers 0 to disable.

experienceStages = true

rateExperience = 50.0

rateExperienceFromPlayers = 0

rateSkill = 3.0

rateMagic = 0.1

rateLoot = 7.0

rateSpawn = 7

 

-- Monster rates

rateMonsterHealth = 1.0

rateMonsterMana = 1.0

rateMonsterAttack = 1.0

rateMonsterDefense = 1.0

 

-- Experience from players

-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:

-- player will gain experience from every lower leveled player.

-- max~Threshold* set to 0 will disable the maximum threshold:

-- player will gain experience from every higher leveled player.

minLevelThresholdForKilledPlayer = 0.9

maxLevelThresholdForKilledPlayer = 1.1

 

-- Stamina

-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.

-- rateStaminaHits multiplies every hit done a creature, which are later

-- multiplied by player attack speed.

-- rateStaminaGain is divider of every logged out second, eg:

-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.

-- rateStaminaThresholdGain is divider for the premium stamina.

-- staminaRatingLimit* is in minutes.

rateStaminaLoss = 7

rateStaminaGain = 3

rateStaminaThresholdGain = 12

staminaRatingLimitTop = 2 * 60

staminaRatingLimitBottom = 1 * 60

rateStaminaAboveNormal = 1.5

rateStaminaUnderNormal = 0.5

staminaThresholdOnlyPremium = true

 

-- Party

-- NOTE: experienceShareLevelDifference is float number.

-- experienceShareLevelDifference is highestLevel * value

experienceShareRadiusX = 30

experienceShareRadiusY = 30

experienceShareRadiusZ = 1

experienceShareLevelDifference = 2 / 3

extraPartyExperienceLimit = 20

extraPartyExperiencePercent = 5

experienceShareActivity = 2 * 60 * 1000

 

-- Global save

-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,

-- if you want such a system please check out data/globalevents/globalevents.xml.

globalSaveEnabled = false

globalSaveHour = 8

shutdownAtGlobalSave = true

cleanMapAtGlobalSave = false

 

-- Spawns

deSpawnRange = 2

deSpawnRadius = 50

 

-- Summons

maxPlayerSummons = 4

teleportAllSummons = true

teleportPlayerSummons = true

 

-- Status

ownerName = "NarutoShinobi"

ownerEmail = "narutoshinobi@hotmail.com"

url = "narutoshinobi.com"

location = "Brazil"

displayGamemastersWithOnlineCommand = false

 

-- Logs

-- NOTE: This kind of logging does not work in GUI version.

-- For such, please compile the software with __GUI_LOGS__ flag.

adminLogsEnabled = false

displayPlayersLogging = true

prefixChannelLogs = ""

runFile = ""

outLogName = ""

errorLogName = ""

truncateLogsOnStartup = false

 

eu emploro porfavor alguem me ajude ai REP+

 

Meu skype : leonardo_trance

meu face : http://www.facebook....o.borgesmartins

Editado Maio 5 por LeoTibia24

leonardoboL
05 de maio de 2013 às 10:31

 

Vlw cara ja Testei esse Script porém nao funcionou chamei 2 amigos pra testar O Script nao da error no console mas mesmo assim a ML é ilimitada :S

05 de maio de 2013 às 10:34

Não o Script FUNCIONA 100%,Voce que nao esta sabendo add ele então

 

Eu add aqui FUNFOU 100%

leonardoboL
05 de maio de 2013 às 12:55

Duvida Sanada Pode Fechar O Topico

SkyLighS
05 de maio de 2013 às 13:34

Duvida sanada

Movido

SkyLighS
05 de maio de 2013 às 13:34

Tópico movido para a seção de dúvidas e pedidos resolvidos.

05 de maio de 2013 às 16:22

Vei pq vc tem que fazer double post toda vez?

10 meses depois...
DbkoD
21 de março de 2014 às 23:28

Topico Movido Pesso Para que Movam Algum Moderador

4 anos depois...
StigalS
21 de abril de 2018 às 03:25
A questão neste tópico de suporte foi encerrada por falta de respostas. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta.

+ Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda.
* Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado.