Tenta
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_GIANTICE)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -4.0, -20, -9.0, 0)
local condition = createConditionObject(CONDITION_PARALYZE)
setConditionParam(condition, CONDITION_PARAM_TICKS, 20000)
--setConditionParam(condition, CONDITION_PARAM_SPEED, -500)
setConditionFormula(condition, -0.9, 0, -0.9, 0)
setCombatCondition(combat, condition)
local arr = {
{0, 0, 1, 1, 1, 0 ,0},
{0, 0, 1, 1, 1, 0, 0},
{0, 0, 1, 1, 1, 0, 0},
{0, 0, 1, 1, 1, 0, 0},
{0, 0, 1, 1, 1, 0, 0},
{0, 0, 1, 3, 1, 0, 0},
}
local area = createCombatArea(arr)
setCombatArea(combat, area)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end






info
Grupo: Artesão
Registrado: 24/10/11
Posts: 142
Reputação: +4
Gênero: Feminino
Gostaria de aumentar o attack da spell 'exevo frozen hur', ela ta causando uns 2600 no meu servidor, gostaria que causasse 3600..
qual parte mecho?
poderiam editar pra min?
se ajudar, dou Rep+
O arquivo está abaixo no spoil: frozenwave.lua
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_GIANTICE)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -3.0, -20, -8.0, 0)
local condition = createConditionObject(CONDITION_PARALYZE)
setConditionParam(condition, CONDITION_PARAM_TICKS, 20000)
--setConditionParam(condition, CONDITION_PARAM_SPEED, -500)
setConditionFormula(condition, -0.9, 0, -0.9, 0)
setCombatCondition(combat, condition)
local arr = {
{0, 0, 1, 1, 1, 0 ,0},
{0, 0, 1, 1, 1, 0, 0},
{0, 0, 1, 1, 1, 0, 0},
{0, 0, 1, 1, 1, 0, 0},
{0, 0, 1, 1, 1, 0, 0},
{0, 0, 1, 3, 1, 0, 0},
}
local area = createCombatArea(arr)
setCombatArea(combat, area)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end