local MIN = 110
local MAX = 190
local EMPTY_POTION = 7634
local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))
function onUse(cid, item, fromPosition, itemEx, toPosition)
if isPlayer(itemEx.uid) == FALSE then
return FALSE
end
if hasCondition(cid, CONDITION_EXHAUST_HEAL) == TRUE then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return TRUE
end
if((not(isSorcerer(itemEx.uid) or isDruid(itemEx.uid) or isPaladin(itemEx.uid)) or getPlayerLevel(itemEx.uid) < 50) and getPlayerCustomFlagValue(itemEx.uid, PlayerCustomFlag_GamemasterPrivileges) == FALSE) then
doCreatureSay(itemEx.uid, "Only sorcerers, druids and paladins of level 50 or above may drink this fluid.", TALKTYPE_ORANGE_1)
return TRUE
end
if doPlayerAddMana(itemEx.uid, math.random(MIN, MAX)) == LUA_ERROR then
return FALSE
end
doAddCondition(cid, exhaust)
doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
return TRUE
end
MA
pedido
Strong mana infinita (apenas essa potion)
Por markim1986, 07 de jan. de 2013 em Scripts
strong mana infinita (apenas
script
5
1.4k
07 de janeiro de 2013 às 22:05
info
Grupo: Marquês
Registrado: 06/11/11
Posts: 1.1k
Reputação: +109
Char no Tibia: Stroked

07 de janeiro de 2013 às 22:09
Creio que mudando esta linha:
local EMPTY_POTION = 7634
Trocando o 7634 pelo Id da potion (cheia) traria o resultado que você deseja!
info
Grupo: Artesão
Registrado: 26/04/09
Posts: 120
Reputação: +2

07 de janeiro de 2013 às 22:12
local MIN = 110 local MAX = 190 local EMPTY_POTION = 7634 local exhaust = createConditionObject(CONDITION_EXHAUST) setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100)) function onUse(cid, item, fromPosition, itemEx, toPosition) if isPlayer(itemEx.uid) == FALSE then return FALSE end if hasCondition(cid, CONDITION_EXHAUST_HEAL) == TRUE then doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) return TRUE end if((not(isSorcerer(itemEx.uid) or isDruid(itemEx.uid) or isPaladin(itemEx.uid)) or getPlayerLevel(itemEx.uid) < 50) and getPlayerCustomFlagValue(itemEx.uid, PlayerCustomFlag_GamemasterPrivileges) == FALSE) then doCreatureSay(itemEx.uid, "Only sorcerers, druids and paladins of level 50 or above may drink this fluid.", TALKTYPE_ORANGE_1) return TRUE end if doPlayerAddMana(itemEx.uid, math.random(MIN, MAX)) == LUA_ERROR then return FALSE end doAddCondition(cid, exhaust) doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE) doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1) return TRUE end
100%, podem mover o topic
REP+






info
Grupo: Artesão
Registrado: 26/04/09
Posts: 120
Reputação: +2
Nome do Script: Strong mana infinita (apenas essa potion)
Tipo do Script: Nao sei!
Versão Utilizada: 8.60
Servidor Utilizado: TheLostServer
Nível de Experiência: Complicado.
Informações Extras: --
Gostaria de colocar apenas essa potion infinita deixando o resto normal, tem como?
obrigado
Segue o script da strong.
local MIN = 110 local MAX = 190 local EMPTY_POTION = 7634 local exhaust = createConditionObject(CONDITION_EXHAUST) setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100)) function onUse(cid, item, fromPosition, itemEx, toPosition) if isPlayer(itemEx.uid) == FALSE then return FALSE end if hasCondition(cid, CONDITION_EXHAUST_HEAL) == TRUE then doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) return TRUE end if((not(isSorcerer(itemEx.uid) or isDruid(itemEx.uid) or isPaladin(itemEx.uid)) or getPlayerLevel(itemEx.uid) < 50) and getPlayerCustomFlagValue(itemEx.uid, PlayerCustomFlag_GamemasterPrivileges) == FALSE) then doCreatureSay(itemEx.uid, "Only sorcerers, druids and paladins of level 50 or above may drink this fluid.", TALKTYPE_ORANGE_1) return TRUE end if doPlayerAddMana(itemEx.uid, math.random(MIN, MAX)) == LUA_ERROR then return FALSE end doAddCondition(cid, exhaust) doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE) doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1) doRemoveItem(item.uid, 1) doPlayerAddItem(cid, EMPTY_POTION, 1) pot_count = getPlayerItemCount(cid, EMPTY_POTION) doPlayerRemoveItem(cid, EMPTY_POTION, pot_count) doPlayerAddItem(cid, EMPTY_POTION, pot_count) return TRUE end