O primero nao sei.
Entao vai o segundo:
Amarelo: preço que ele ira pagar
Verde: lvl necessario
Vermelho: posiçao da house
npc.xml
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Tp house" script="data/npc/scripts/Tp house.lua" walkinterval="0" floorchange="0">
<health now="100" max="100"/>
<look type="221" head="19" body="69" legs="107" feet="50" addons="0"/>
<parameters>
<parameter key="message_greet" value="Ola, |PLAYERNAME|. Posso te levar ate {olympus house}, "/>
<parameter key="message_farewell" value="Good bye. Recommend us if you were satisfied with our service."/>
</parameters>
</npc>
Tp house.lua
local keywordHandler = KeywordHandler:new()local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
-- OTServ event handling functions start
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
-- OTServ event handling functions end
-- Don't forget npcHandler = npcHandler in the parameters. It is required for all StdModule functions!
local travelNode = keywordHandler:addKeyword({'olympus house'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Eu posso te levar para olympus house por 0 gp. Voce quer ir? {yes}'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 0, cost = 0, destination = {x=931, y=975, z=10} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'})
keywordHandler:addKeyword({'travel'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Eu posso te levar para \'olympus house\' por 0 gold coins.'})
-- Makes sure the npc reacts when you say hi, bye etc.
npcHandler:addModule(FocusModule:new())




info
Grupo: Campones
Registrado: 11/02/10
Posts: 80
Reputação: +7
Char no Tibia: Lord Slashin
Gente eu queria pedir 2 scripts,
1ºTalkaction que faiz o player ir para sua house
Tipo o player esta longe de sua house, mas em uma protection zone, ele fala !tp house e volta para porta de sua casa
2ºNpc que te leva em certa house
Um npc que te leva a 1 quadrado a menos do que a porta da house, o player chega nele e fala hi, olympus house #1, yes , e depois levado e um quadrado a menos da porta dessa house
Ajudem aew pf