function onUse(cid, item, frompos, item2, topos)
local config = {
id = 4693,
id2 = 4714,
id3 = 4693,
id4 = 4716,
id5 = 4719,
id6 = 4718,
id7 = 4713
}
if item.uid == 1509 and item2.uid == 1510 then
queststatus = getPlayerStorageValue(cid,5191)
if queststatus == -1 then
doPlayerSendTextMessage(cid,19,"Você ativou a armadilha!")
setPlayerStorageValue(cid, 5191, 1)
doSummonCreature("Orc", {x=707, y=547, z=7})
doSummonCreature("Orc", {x=706, y=547, z=7})
doSendMagicEffect(topos,14)
doCreateItem(4693, 1, {x=710, y=544, z=7})
doCreateItem(4714, 1, {x=709, y=543, z=7})
doCreateItem(4714, 1, {x=709, y=544, z=7})
doCreateItem(4714, 1, {x=710, y=542, z=7})
doCreateItem(4693, 1, {x=710, y=543, z=7})
doCreateItem(4719, 1, {x=712, y=542, z=7})
doCreateItem(4716, 1, {x=712, y=541, z=7})
doCreateItem(4693, 1, {x=710, y=542, z=7})
doCreateItem(4693, 1, {x=711, y=544, z=7})
doCreateItem(4693, 1, {x=711, y=543, z=7})
doCreateItem(4693, 1, {x=711, y=542, z=7})
doCreateItem(4693, 1, {x=711, y=541, z=7})
doCreateItem(4693, 1, {x=710, y=541, z=7})
doCreateItem(4693, 1, {x=709, y=542, z=7})
doCreateItem(4713, 1, {x=709, y=543, z=7})
doCreateItem(4716, 1, {x=712, y=541, z=7})
doCreateItem(4716, 1, {x=712, y=542, z=7})
doCreateItem(4719, 1, {x=712, y=540, z=7})
doCreateItem(4718, 1, {x=708, y=543, z=7})
addEvent(doRemoveItem, 10000, config.id, 1, {x=710, y=544, z=7})
addEvent(doRemoveItem, 10000, config.id, 1, {x=710, y=543, z=7})
addEvent(doRemoveItem, 10000, config.id, 1, {x=710, y=542, z=7})
addEvent(doRemoveItem, 10000, config.id, 1, {x=711, y=544, z=7})
addEvent(doRemoveItem, 10000, config.id, 1, {x=711, y=543, z=7})
addEvent(doRemoveItem, 10000, config.id, 1, {x=711, y=542, z=7})
addEvent(doRemoveItem, 10000, config.id2, 1, {x=710, y=544, z=7})
addEvent(doRemoveItem, 10000, config.id2, 1, {x=710, y=543, z=7})
addEvent(doRemoveItem, 10000, config.id4, 1, {x=712, y=542, z=7})
addEvent(doRemoveItem, 10000, config.id4, 1, {x=712, y=541, z=7})
addEvent(doRemoveItem, 10000, config.id5, 1, {x=712, y=540, z=7})
addEvent(doRemoveItem, 10000, config.id7, 1, {x=709, y=543, z=7})
addEvent(doRemoveItem, 10000, config.id6, 1, {x=708, y=543, z=7})
else
doPlayerSendTextMessage(cid,19,"Você ja ativou a armadilha.")
end
else
doPlayerPopupFYI(cid, "O baú está trancado.")
end
return true
end
a tabela tava sem vírgulas.







info
Grupo: Artesão
Registrado: 08/10/12
Posts: 114
Reputação: 0
Quando carrega esse script da erro no console: data/trap2.lua : 4 '}' expected <to close '{' at line 2> near 'id2'
function onUse(cid, item, frompos, item2, topos) local config = { id = 4693 id2 = 4714 id3 = 4693 id4 = 4716 id5 = 4719 id6 = 4718 id7 = 4713 } if item.uid == 1509 and item2.uid == 1510 then queststatus = getPlayerStorageValue(cid,5191) if queststatus == -1 then doPlayerSendTextMessage(cid,19,"Você ativou a armadilha!") setPlayerStorageValue(cid, 5191, 1) doSummonCreature("Orc", {x=707, y=547, z=7}) doSummonCreature("Orc", {x=706, y=547, z=7}) doSendMagicEffect(topos,14) doCreateItem(4693, 1, {x=710, y=544, z=7}) doCreateItem(4714, 1, {x=709, y=543, z=7}) doCreateItem(4714, 1, {x=709, y=544, z=7}) doCreateItem(4714, 1, {x=710, y=542, z=7}) doCreateItem(4693, 1, {x=710, y=543, z=7}) doCreateItem(4719, 1, {x=712, y=542, z=7}) doCreateItem(4716, 1, {x=712, y=541, z=7}) doCreateItem(4693, 1, {x=710, y=542, z=7}) doCreateItem(4693, 1, {x=711, y=544, z=7}) doCreateItem(4693, 1, {x=711, y=543, z=7}) doCreateItem(4693, 1, {x=711, y=542, z=7}) doCreateItem(4693, 1, {x=711, y=541, z=7}) doCreateItem(4693, 1, {x=710, y=541, z=7}) doCreateItem(4693, 1, {x=709, y=542, z=7}) doCreateItem(4713, 1, {x=709, y=543, z=7}) doCreateItem(4716, 1, {x=712, y=541, z=7}) doCreateItem(4716, 1, {x=712, y=542, z=7}) doCreateItem(4719, 1, {x=712, y=540, z=7}) doCreateItem(4718, 1, {x=708, y=543, z=7}) addEvent(doRemoveItem, 10000, config.id, 1, {x=710, y=544, z=7}) addEvent(doRemoveItem, 10000, config.id, 1, {x=710, y=543, z=7}) addEvent(doRemoveItem, 10000, config.id, 1, {x=710, y=542, z=7}) addEvent(doRemoveItem, 10000, config.id, 1, {x=711, y=544, z=7}) addEvent(doRemoveItem, 10000, config.id, 1, {x=711, y=543, z=7}) addEvent(doRemoveItem, 10000, config.id, 1, {x=711, y=542, z=7}) addEvent(doRemoveItem, 10000, config.id2, 1, {x=710, y=544, z=7}) addEvent(doRemoveItem, 10000, config.id2, 1, {x=710, y=543, z=7}) addEvent(doRemoveItem, 10000, config.id4, 1, {x=712, y=542, z=7}) addEvent(doRemoveItem, 10000, config.id4, 1, {x=712, y=541, z=7}) addEvent(doRemoveItem, 10000, config.id5, 1, {x=712, y=540, z=7}) addEvent(doRemoveItem, 10000, config.id7, 1, {x=709, y=543, z=7}) addEvent(doRemoveItem, 10000, config.id6, 1, {x=708, y=543, z=7}) else doPlayerSendTextMessage(cid,19,"Você ja ativou a armadilha.") end else doPlayerPopupFYI(cid, "O baú está trancado.") end return true endQuando o player usar o bau, vai criar alguns itens e dps de 10 segundos vai remover
Editado Novembro 17 por NewAge