@Stigal sempre dando tudo de si, queria vc no meu projeto hahaha.
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- [Pokemon] Servidor Stigal 3.0 [Pda 1.5]
[Pokemon] Servidor Stigal 3.0 [Pda 1.5]
Por Stigal, 14 de set. de 2012 em OTServer Alternativo (ATS)
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Grupo: Cavaleiro
Registrado: 08/01/11
Posts: 192
Reputação: +11
Gênero: Masculino

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Grupo: Herói
Registrado: 28/11/10
Posts: 3.4k
Reputação: +585
Gênero: Masculino

@Stigal sempre dando tudo de si, queria vc no meu projeto hahaha.
kkkkkk' se prescisar de ajuda e so add no msn...
mas ja estou comprometido com Naruto Shinobi Online x:
Abraço.
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Grupo: Campones
Registrado: 10/12/11
Posts: 4
Reputação: 0
Char no Tibia: Ladrao The Leite

onde aumenta o catch do OT?
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Grupo: Campones
Registrado: 19/03/11
Posts: 40
Reputação: 0
Char no Tibia: Mage Greg

Tem M system? e surf/fly/ride/order ta 100% ?...
~edit~
Rep + ^^
Editado Setembro 20 por Tartareker
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Grupo: Herói
Registrado: 28/11/10
Posts: 3.4k
Reputação: +585
Gênero: Masculino

Tem M system? e surf/fly/ride/order ta 100% ?...
~edit~
Rep + ^^
surf, ride, order 100%
control mind ajeitado e so da pra usar em pokemons normais
onde aumenta o catch do OT?
Mudando cath da ball:
"Pasta servidor > data > actions > script > cath.lua"
No inicio tera:
[2394] = {cr = 1, on = 24, off = 23, ball = 11826, send = 47, typeee = "normal"},
[2391] = {cr = 1, on = 198, off = 197, ball = 11832, send = 48, typeee = "great"},
[2393] = {cr = 2, on = 202, off = 201, ball = 11835, send = 46, typeee = "super"},
[2392] = {cr = 2, on = 200, off = 199, ball = 11829, send = 49, typeee = "ultra"},
Como Modificar:
[iD DA BALL] = {cr = CHANCE, on = NAO MUDE, off = NAO MUDE, ball = N MUDE, send = NAO MUDE, typeee = "TIPO DE BALL"},
Modificar cath dos pokemons:
"Pasta Servidor > Data > Lib > Configurations.lua"
Procure por: "pokecatches = {"
Tera abaixo as rates assim: (exemplo)
["Bulbasaur"] = {chance = 500, corpse = 5969},
Modifique somente a CHANCE.
Espero ter ajudado!
Atenciosamente, Stigal.
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Grupo: Campones
Registrado: 21/09/12
Posts: 7
Reputação: -1

Pq nao to conseguindo abri o mapa com akele client
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Grupo: Banidos
Registrado: 30/07/12
Posts: 279
Reputação: +16
Char no Tibia: Raidou

Só pelas prints,achei legal.
Depois vou testar aki,e posto.
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Grupo: Herói
Registrado: 28/11/10
Posts: 3.4k
Reputação: +585
Gênero: Masculino

Pq nao to conseguindo abri o mapa com akele client
Modifique o nome das SPR e DAT para "tibia.spr" e "tibia.dat"
Modifique nas preferencias do RME...
Caso Duvidas veja esse tutorial:
01 - http://www.xtibia.com/forum/topic/182884-tutorial-remeres-map-editor-854-poketibia/
02 - http://www.xtibia.com/forum/topic/184739-dvidas-frequentes-sobre-mappingremeres/
03 - http://www.xtibia.com/forum/topic/158684-modificando-rme-para-servidor-pokemon/
Atenciosamente, Stigal.
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Grupo: Banidos
Registrado: 22/08/12
Posts: 257
Reputação: +7
Char no Tibia: ADM Kill

irei baixalo dps
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Grupo: Herói
Registrado: 28/11/10
Posts: 3.4k
Reputação: +585
Gênero: Masculino

irei baixalo dps
Usuario, esse tipo de comentario é considerado "FLOOD".
- Leias As Regras:
http://www.xtibia.com/forum/topic/180828-1-regras-gerais/
http://www.xtibia.com/forum/topic/180827-2-conteudo/
Obrigado por comentar!
Como faço para alterar a chance de aparecer shiny? sei que é no spawn.lua mais qual valor devo mudar? E quando um char desloga usando surf não consegue logar denovo, alguem sabe como resolver isso? Obrigado!
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Grupo: Herói
Registrado: 28/11/10
Posts: 3.4k
Reputação: +585
Gênero: Masculino

Como faço para alterar a chance de aparecer shiny? sei que é no spawn.lua mais qual valor devo mudar? E quando um char desloga usando surf não consegue logar denovo, alguem sabe como resolver isso? Obrigado!
Abra "Pasta servidor > data > Creaturesscript > spaw.lua" retire tudo dela e adicione:
local shinys = {
"Bulbasaur", "Ivysaur", "Venusaur", "Charmander", "Charmeleon", "Charizard", "Squirtle", "Wartortle", "Blastoise",
"Caterpie", "Metapod", "Butterfree", "Weedle", "Kakuna", "Beedrill", "Pidgey", "Pidgeotto", "Pidgeot", "Rattata",
"Raticate", "Spearow", "Fearow", "Ekans", "Arbok", "Pikachu", "Raichu", "Sandshrew", "Sandslash", "Nidoran Female",
"Nidorina", "Nidoqueen", "Nidoran Male", "Nidorino", "Nidoking", "Clefairy", "Clefable", "Vulpix", "Ninetales",
"Jigglytuff", "Wigglytuff", "Zubat", "Golbat", "Odish", "Gloom", "Vileplume", "Paras", "Parasect", "Venonat", "Venomoth",
"Diglett", "Dugtrio", "Mewoth", "Persian", "Psyduck", "Golduck", "Mankey", "Primeape", "Growlithe", "Arcanine",
"Poliwag", "Poliwhirl", "Poliwrath", "Abra", "Kadabra", "Alakazam", "Machop", "Machoke", "Machamp", "Bellsprout",
"Weepinbell", "Victreebel", "Tentacool", "Tentacruel", "Geodude", "Graveler", "Golem", "Ponyta", "Rapidash", "Slowpoke",
"Slowbro", "Magnamite", "Magneton", "Farfetch'd", "Doduo", "Dodrio", "Seel", "Dewgong", "Grimer", "Muk", "Shellder",
"Cloyster", "Gastly", "Haunter", "Gengar", "Onix", "Drowzee", "Hypno", "Krabby", "Kingler", "Voltorb", "Electrode",
"Exeggcute", "Exeggutor", "Cubone", "Marowak", "Hitmonlee", "Hitmonchan", "Lickitung", "Koffing", "Weezing", "Rhyhorn",
"Rhydon", "Chansey", "Tangela", "Kangaskhan", "Horsea", "Seadra", "Goldeen", "Seaking", "Staryu", "Starmie", "Mr. Mime",
"Scyther", "Jynx", "Electabuzz", "Magmar", "Pinsir", "Tauros", "Magikarp", "Gyarados", "Lapras", "Ditto", "Eevee", "Vaporeon",
"Jolteon", "Flareon", "Porygon", "Omanyte", "Omastar", "Kabuto", "Kabutops", "Snorlax", "Porygo Z", "Dragonair", "Dratini"
}
local raros = {"Dragonite", "Aerodactyl"} --alterado v1.5
local function ShinyName(cid)
if isCreature(cid) then
if string.find(tostring(getCreatureName(cid)), "Shiny") then
local newName = tostring(getCreatureName(cid)):match("Shiny (.*)")
doCreatureSetNick(cid, newName)
if isMonster(cid) then
doSetCreatureDropLoot(cid, false)
end
end
end
end
local function doSetRandomGender(cid)
if not isCreature(cid) then return true end
if isSummon(cid) then return true end
local gender = 0
local name = getCreatureName(cid)
if not newpokedex[name] then return true end
local rate = newpokedex[name].gender
if rate == 0 then
gender = 3
elseif rate == 1000 then
gender = 4
elseif rate == -1 then
gender = 0
elseif math.random(1, 1000) <= rate then
gender = 4
else
gender = 3
end
doCreatureSetSkullType(cid, gender)
end
local function doShiny(cid)
if isCreature(cid) then
if isSummon(cid) then return true end
if getPlayerStorageValue(cid, 74469) >= 1 then return true end
if isNpcSummon(cid) then return true end
if isInArray(shinys, getCreatureName(cid)) then
transform = math.random(1, 500000) --5.0% chance
elseif isInArray(raros, getCreatureName(cid)) then
transform = math.random(1, 500000) --5.0% chance
elseif not isInArray(raros, getCreatureName(cid)) and not isInArray(shinys, getCreatureName(cid)) then
return true
end
if transform == 10 then
doSendMagicEffect(getThingPos(cid), 18)
local shi = doCreateMonster("Shiny ".. getCreatureName(cid) .."", getThingPos(cid))
setPlayerStorageValue(shi, 74469, 1)
setPlayerStorageValue(cid, 74469, 1)
doRemoveCreature(cid)
else
setPlayerStorageValue(cid, 74469, 1)
end
else
return true
end
end
function onSpawn(cid)
registerCreatureEvent(cid, "Experience")
registerCreatureEvent(cid, "GeneralConfiguration")
registerCreatureEvent(cid, "DirectionSystem")
registerCreatureEvent(cid, "CastSystem")
if isSummon(cid) then
registerCreatureEvent(cid, "SummonDeath")
return true
end
addEvent(doSetRandomGender, 5, cid)
addEvent(doShiny, 10, cid)
addEvent(ShinyName, 15, cid)
addEvent(adjustWildPoke, 5, cid)
return true
end
oque modificar:
local function doShiny(cid) if isCreature(cid) then if isSummon(cid) then return true end if getPlayerStorageValue(cid, 74469) >= 1 then return true end if isNpcSummon(cid) then return true end if isInArray(shinys, getCreatureName(cid)) then transform = math.random(1, 500000) --5.0% chance elseif isInArray(raros, getCreatureName(cid)) then transform = math.random(1, 500000) --5.0% chance elseif not isInArray(raros, getCreatureName(cid)) and not isInArray(shinys, getCreatureName(cid)) then return true end
Como Modificar:
transform = math.random(1, 500000) --5.0% chance
transform = math.random(1, 500000) --5.0% chance
1000 = 0,1%
500000 = 5% (+/-)
espero ter ajudado ;3
Como faço para alterar a chance de aparecer shiny? sei que é no spawn.lua mais qual valor devo mudar? E quando um char desloga usando surf não consegue logar denovo, alguem sabe como resolver isso? Obrigado!
Abra "Pasta servidor > data > Creaturesscript > spaw.lua" retire tudo dela e adicione:
local shinys = { "Bulbasaur", "Ivysaur", "Venusaur", "Charmander", "Charmeleon", "Charizard", "Squirtle", "Wartortle", "Blastoise", "Caterpie", "Metapod", "Butterfree", "Weedle", "Kakuna", "Beedrill", "Pidgey", "Pidgeotto", "Pidgeot", "Rattata", "Raticate", "Spearow", "Fearow", "Ekans", "Arbok", "Pikachu", "Raichu", "Sandshrew", "Sandslash", "Nidoran Female", "Nidorina", "Nidoqueen", "Nidoran Male", "Nidorino", "Nidoking", "Clefairy", "Clefable", "Vulpix", "Ninetales", "Jigglytuff", "Wigglytuff", "Zubat", "Golbat", "Odish", "Gloom", "Vileplume", "Paras", "Parasect", "Venonat", "Venomoth", "Diglett", "Dugtrio", "Mewoth", "Persian", "Psyduck", "Golduck", "Mankey", "Primeape", "Growlithe", "Arcanine", "Poliwag", "Poliwhirl", "Poliwrath", "Abra", "Kadabra", "Alakazam", "Machop", "Machoke", "Machamp", "Bellsprout", "Weepinbell", "Victreebel", "Tentacool", "Tentacruel", "Geodude", "Graveler", "Golem", "Ponyta", "Rapidash", "Slowpoke", "Slowbro", "Magnamite", "Magneton", "Farfetch'd", "Doduo", "Dodrio", "Seel", "Dewgong", "Grimer", "Muk", "Shellder", "Cloyster", "Gastly", "Haunter", "Gengar", "Onix", "Drowzee", "Hypno", "Krabby", "Kingler", "Voltorb", "Electrode", "Exeggcute", "Exeggutor", "Cubone", "Marowak", "Hitmonlee", "Hitmonchan", "Lickitung", "Koffing", "Weezing", "Rhyhorn", "Rhydon", "Chansey", "Tangela", "Kangaskhan", "Horsea", "Seadra", "Goldeen", "Seaking", "Staryu", "Starmie", "Mr. Mime", "Scyther", "Jynx", "Electabuzz", "Magmar", "Pinsir", "Tauros", "Magikarp", "Gyarados", "Lapras", "Ditto", "Eevee", "Vaporeon", "Jolteon", "Flareon", "Porygon", "Omanyte", "Omastar", "Kabuto", "Kabutops", "Snorlax", "Porygo Z", "Dragonair", "Dratini" } local raros = {"Dragonite", "Aerodactyl"} --alterado v1.5 local function ShinyName(cid) if isCreature(cid) then if string.find(tostring(getCreatureName(cid)), "Shiny") then local newName = tostring(getCreatureName(cid)):match("Shiny (.*)") doCreatureSetNick(cid, newName) if isMonster(cid) then doSetCreatureDropLoot(cid, false) end end end end local function doSetRandomGender(cid) if not isCreature(cid) then return true end if isSummon(cid) then return true end local gender = 0 local name = getCreatureName(cid) if not newpokedex[name] then return true end local rate = newpokedex[name].gender if rate == 0 then gender = 3 elseif rate == 1000 then gender = 4 elseif rate == -1 then gender = 0 elseif math.random(1, 1000) <= rate then gender = 4 else gender = 3 end doCreatureSetSkullType(cid, gender) end local function doShiny(cid) if isCreature(cid) then if isSummon(cid) then return true end if getPlayerStorageValue(cid, 74469) >= 1 then return true end if isNpcSummon(cid) then return true end if isInArray(shinys, getCreatureName(cid)) then transform = math.random(1, 500000) --5.0% chance elseif isInArray(raros, getCreatureName(cid)) then transform = math.random(1, 500000) --5.0% chance elseif not isInArray(raros, getCreatureName(cid)) and not isInArray(shinys, getCreatureName(cid)) then return true end if transform == 10 then doSendMagicEffect(getThingPos(cid), 18) local shi = doCreateMonster("Shiny ".. getCreatureName(cid) .."", getThingPos(cid)) setPlayerStorageValue(shi, 74469, 1) setPlayerStorageValue(cid, 74469, 1) doRemoveCreature(cid) else setPlayerStorageValue(cid, 74469, 1) end else return true end end function onSpawn(cid) registerCreatureEvent(cid, "Experience") registerCreatureEvent(cid, "GeneralConfiguration") registerCreatureEvent(cid, "DirectionSystem") registerCreatureEvent(cid, "CastSystem") if isSummon(cid) then registerCreatureEvent(cid, "SummonDeath") return true end addEvent(doSetRandomGender, 5, cid) addEvent(doShiny, 10, cid) addEvent(ShinyName, 15, cid) addEvent(adjustWildPoke, 5, cid) return true end
oque modificar:
local function doShiny(cid) if isCreature(cid) then if isSummon(cid) then return true end if getPlayerStorageValue(cid, 74469) >= 1 then return true end if isNpcSummon(cid) then return true end if isInArray(shinys, getCreatureName(cid)) then transform = math.random(1, 500000) --5.0% chance elseif isInArray(raros, getCreatureName(cid)) then transform = math.random(1, 500000) --5.0% chance elseif not isInArray(raros, getCreatureName(cid)) and not isInArray(shinys, getCreatureName(cid)) then return true end
Como Modificar:
transform = math.random(1, 500000) --5.0% chancetransform = math.random(1, 500000) --5.0% chance1000 = 0,1%
500000 = 5% (+/-)
espero ter ajudado ;3
Vlws!! REP+





info
Grupo: Campones
Registrado: 10/12/11
Posts: 4
Reputação: 0
Char no Tibia: Ladrao The Leite
@Stigal
e como faço com o cliente pra deixar online? só consigo com o 127.0.0.1 mas só pra mim, quero deixar online agora, já ajeitei tudo..
tipo assim, o IP changer não consegue dar change ip no CLiente que tem aqui pra baixar, aparece tibia not found, oque faço pra deixar on pros players?
Editado Setembro 19 por gustavoalmeida