Amigo seja direto/objetivo no titulo do tópico!
Esse tipo de titulo é proibido.
Renomeado.
Amigo seja direto/objetivo no titulo do tópico!
Esse tipo de titulo é proibido.
Renomeado.
info
Grupo: Conde
Registrado: 16/06/08
Posts: 998
Reputação: +185
Gênero: Masculino

Sem o script não dá para fazer muita coisa neah...
info
Grupo: Campones
Registrado: 06/10/11
Posts: 96
Reputação: +7
Char no Tibia: Worna Crien

Ta Ae O Script
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
local condition = createConditionObject(CONDITION_OUTFIT)
setConditionParam(condition, CONDITION_PARAM_TICKS, 86400000)
addOutfitCondition(condition, 0, 71, 0, 0, 0, 0)
setCombatCondition(combat, condition)
-- // Goku
TRANGokuSSJ = {lookType = 438}
TRANGokuHSSJ = {lookType = 438}
TRANGokuSSJ2 = {lookType = 439}
TRANGokuSSJ3 = {lookType = 440}
TRANBGoku = {lookType = 354}
TRANBGokuSSJ = {lookType = 259}
TRANRBGokuSSJ = {lookType = 138}
TRANRBGokuSSJ2 = {lookType = 139}
TRANRBGokuSSJ3 = {lookType = 140}
TRANRBGokuSSJ4 = {lookType = 66}
OXT = 500
EXT = 1000
-- // GOKU / ----
function EFGokuHSSJ(cid)
if getPlayerVocation(cid) == 403 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(EFGokuHSSJ,EXT,cid)
end
end
end
function EFGokuSSJ2(cid)
if getPlayerVocation(cid) == 404 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(EFGokuSSJ2,EXT,cid)
end
end
end
function EFGokuSSJ3(cid)
if getPlayerVocation(cid) == 405 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(EFGokuSSJ3,EXT,cid)
end
end
end
function EFBGokuSSJ(cid)
if getPlayerVocation(cid) == 407 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(EFBGokuSSJ,EXT,cid)
end
end
end
function EFRBGokuSSJ2(cid)
if getPlayerVocation(cid) == 410 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(EFRBGokuSSJ2,EXT,cid)
end
end
end
function EFRBGokuSSJ3(cid)
if getPlayerVocation(cid) == 411 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(EFRBGokuSSJ3,EXT,cid)
end
end
end
-- // END
function onCastSpell(cid, var)
-- GOKU/ GOKU SSJ --
if getPlayerVocation(cid) == 400 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,402)
doSetCreatureOutfit(cid, TRANGokuSSJ, -1)
doSendMagicEffect(getPlayerPosition(cid), 56)
else
doPlayerSendCancel(cid, "You Need 50 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
-- GOKU SSJ/ GOKU HYPER SSJ --
elseif getPlayerVocation(cid) == 402 then
if getPlayerLevel(cid) >= 75 then
doPlayerSetVocation(cid,403)
doSetCreatureOutfit(cid, TRANGokuHSSJ, -1)
addEvent(EFGokuHSSJ,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 57)
else
doPlayerSendCancel(cid, "You Need 75 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
-- GOKU HYPER SSJ/ GOKU SSJ2 --
elseif getPlayerVocation(cid) == 403 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,404)
doSetCreatureOutfit(cid, TRANGokuSSJ2, -1)
addEvent(EFGokuSSJ2,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 58)
else
doPlayerSendCancel(cid, "You Need 100 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
-- GOKU SSJ2/ GOKU SSJ3 --
elseif getPlayerVocation(cid) == 404 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,405)
doSetCreatureOutfit(cid, TRANGokuSSJ3, -1)
addEvent(EFGokuSSJ3,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 59)
else
doPlayerSendCancel(cid, "You Need 150 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
-- GOKU SSJ3/ BIG GOKU --
elseif getPlayerVocation(cid) == 405 then
if getPlayerLevel(cid) >= 180 then
doPlayerSetVocation(cid,406)
doSetCreatureOutfit(cid, TRANBGoku, -1)
doSendMagicEffect(getPlayerPosition(cid), 8)
else
doPlayerSendCancel(cid, "You Need 180 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
-- BIG GOKU/ BIG GOKU SSJ --
elseif getPlayerVocation(cid) == 406 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,407)
doSetCreatureOutfit(cid, TRANBGokuSSJ, -1)
addEvent(EFBGokuSSJ,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 150)
else
doPlayerSendCancel(cid, "You Need 200 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
-- RB --
-- GOKU/ GOKU SSJ --
elseif getPlayerVocation(cid) == 408 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,413)
doSetCreatureOutfit(cid, TRANRBGokuSSJ4, -1)
doSendMagicEffect(getPlayerPosition(cid), 60)
else
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,409)
doSetCreatureOutfit(cid, TRANRBGokuSSJ, -1)
doSendMagicEffect(getPlayerPosition(cid), 249)
else
doPlayerSendCancel(cid, "You Need 50 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
end
-- GOKU/ GOKU SSJ --
elseif getPlayerVocation(cid) == 409 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,410)
doSetCreatureOutfit(cid, TRANRBGokuSSJ2, -1)
addEvent(EFRBGokuSSJ2,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 250)
else
doPlayerSendCancel(cid, "You Need 100 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
-- GOKU/ GOKU SSJ --
elseif getPlayerVocation(cid) == 410 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,411)
doSetCreatureOutfit(cid, TRANRBGokuSSJ3, -1)
addEvent(EFRBGokuSSJ3,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 251)
else
doPlayerSendCancel(cid, "You Need 150 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
-- GGOKU/ GOKU SSJ4 --
elseif getPlayerVocation(cid) == 412 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,413)
doSetCreatureOutfit(cid, TRANRBGokuSSJ4, -1)
doSendMagicEffect(getPlayerPosition(cid), 60)
else
doPlayerSendCancel(cid, "You Need 200 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
-- // END
else
doPlayerSendCancel(cid, "You Cannot Be Stronger.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
end
Ele Funciona Normal, Porem Aparece Isso No Console
Editado Maio 29 por Fagundes14
info
Grupo: Conde
Registrado: 21/03/12
Posts: 651
Reputação: +89
Char no Tibia: Pussycat !

ocal combat = createCombatObject()setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
local condition = createConditionObject(CONDITION_OUTFIT)
setConditionParam(condition, CONDITION_PARAM_TICKS, 86400000)
addOutfitCondition(condition, 0, 71, 0, 0, 0, 0)
setCombatCondition(combat, condition)
TRANGokuSSJ = {lookType = 438}
TRANGokuHSSJ = {lookType = 438}
TRANGokuSSJ2 = {lookType = 439}
TRANGokuSSJ3 = {lookType = 440}
TRANBGoku = {lookType = 354}
TRANBGokuSSJ = {lookType = 259}
TRANRBGokuSSJ = {lookType = 138}
TRANRBGokuSSJ2 = {lookType = 139}
TRANRBGokuSSJ3 = {lookType = 140}
TRANRBGokuSSJ4 = {lookType = 66}
OXT = 500
EXT = 1000
function EFGokuHSSJ(cid)
if getPlayerVocation(cid) == 403 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(EFGokuHSSJ,EXT,cid)
end
end
end
function EFGokuSSJ2(cid)
if getPlayerVocation(cid) == 404 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(EFGokuSSJ2,EXT,cid)
end
end
end
function EFGokuSSJ3(cid)
if getPlayerVocation(cid) == 405 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(EFGokuSSJ3,EXT,cid)
end
end
end
function EFBGokuSSJ(cid)
if getPlayerVocation(cid) == 407 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(EFBGokuSSJ,EXT,cid)
end
end
end
function EFRBGokuSSJ2(cid)
if getPlayerVocation(cid) == 410 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(EFRBGokuSSJ2,EXT,cid)
end
end
end
function EFRBGokuSSJ3(cid)
if getPlayerVocation(cid) == 411 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(EFRBGokuSSJ3,EXT,cid)
end
end
end
function onCastSpell(cid, var)
if getPlayerVocation(cid) == 400 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,402)
doSetCreatureOutfit(cid, TRANGokuSSJ, -1)
doSendMagicEffect(getPlayerPosition(cid), 56)
else
doPlayerSendCancel(cid, "You Need 50 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 402 then
if getPlayerLevel(cid) >= 75 then
doPlayerSetVocation(cid,403)
doSetCreatureOutfit(cid, TRANGokuHSSJ, -1)
addEvent(EFGokuHSSJ,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 57)
else
doPlayerSendCancel(cid, "You Need 75 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 403 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,404)
doSetCreatureOutfit(cid, TRANGokuSSJ2, -1)
addEvent(EFGokuSSJ2,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 58)
else
doPlayerSendCancel(cid, "You Need 100 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 404 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,405)
doSetCreatureOutfit(cid, TRANGokuSSJ3, -1)
addEvent(EFGokuSSJ3,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 59)
else
doPlayerSendCancel(cid, "You Need 150 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 405 then
if getPlayerLevel(cid) >= 180 then
doPlayerSetVocation(cid,406)
doSetCreatureOutfit(cid, TRANBGoku, -1)
doSendMagicEffect(getPlayerPosition(cid), 8)
else
doPlayerSendCancel(cid, "You Need 180 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 406 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,407)
doSetCreatureOutfit(cid, TRANBGokuSSJ, -1)
addEvent(EFBGokuSSJ,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 150)
else
doPlayerSendCancel(cid, "You Need 200 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 408 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,413)
doSetCreatureOutfit(cid, TRANRBGokuSSJ4, -1)
doSendMagicEffect(getPlayerPosition(cid), 60)
else
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,409)
doSetCreatureOutfit(cid, TRANRBGokuSSJ, -1)
doSendMagicEffect(getPlayerPosition(cid), 249)
else
doPlayerSendCancel(cid, "You Need 50 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
end
elseif getPlayerVocation(cid) == 409 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,410)
doSetCreatureOutfit(cid, TRANRBGokuSSJ2, -1)
addEvent(EFRBGokuSSJ2,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 250)
else
doPlayerSendCancel(cid, "You Need 100 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 410 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,411)
doSetCreatureOutfit(cid, TRANRBGokuSSJ3, -1)
addEvent(EFRBGokuSSJ3,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 251)
else
doPlayerSendCancel(cid, "You Need 150 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 412 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,413)
doSetCreatureOutfit(cid, TRANRBGokuSSJ4, -1)
doSendMagicEffect(getPlayerPosition(cid), 60)
else
doPlayerSendCancel(cid, "You Need 200 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
else
doPlayerSendCancel(cid, "You Cannot Be Stronger.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
end
espero ter ajudado
ate
info
Grupo: Conde
Registrado: 30/06/11
Posts: 631
Reputação: +371
Char no Tibia: Warrior of Mort

Assim remove-ra seu erro. Ele estava ocorrendo pois nas funções de adicionar a transformação ele não encontrava o creatureid valido, isso ocorre quando você se transforma e desloga ou morre. Agora esta arrumado.
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
local condition = createConditionObject(CONDITION_OUTFIT)
setConditionParam(condition, CONDITION_PARAM_TICKS, 86400000)
addOutfitCondition(condition, 0, 71, 0, 0, 0, 0)
setCombatCondition(combat, condition)
-- // Goku
TRANGokuSSJ = {lookType = 438}
TRANGokuHSSJ = {lookType = 438}
TRANGokuSSJ2 = {lookType = 439}
TRANGokuSSJ3 = {lookType = 440}
TRANBGoku = {lookType = 354}
TRANBGokuSSJ = {lookType = 259}
TRANRBGokuSSJ = {lookType = 138}
TRANRBGokuSSJ2 = {lookType = 139}
TRANRBGokuSSJ3 = {lookType = 140}
TRANRBGokuSSJ4 = {lookType = 66}
OXT = 500
EXT = 1000
-- // GOKU / ----
function EFGokuHSSJ(cid)
if isPlayer(cid) then
if getPlayerVocation(cid) == 403 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(EFGokuHSSJ,EXT,cid)
end
end
end
end
function EFGokuSSJ2(cid)
if isPlayer(cid) then
if getPlayerVocation(cid) == 404 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(EFGokuSSJ2,EXT,cid)
end
end
end
end
function EFGokuSSJ3(cid)
if isPlayer(cid) then
if getPlayerVocation(cid) == 405 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(EFGokuSSJ3,EXT,cid)
end
end
end
end
function EFBGokuSSJ(cid)
if isPlayer(cid) then
if getPlayerVocation(cid) == 407 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(EFBGokuSSJ,EXT,cid)
end
end
end
end
function EFRBGokuSSJ2(cid)
if isPlayer(cid) then
if getPlayerVocation(cid) == 410 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(EFRBGokuSSJ2,EXT,cid)
end
end
end
end
function EFRBGokuSSJ3(cid)
if isPlayer(cid) then
if getPlayerVocation(cid) == 411 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(EFRBGokuSSJ3,EXT,cid)
end
end
end
end
-- // END
function onCastSpell(cid, var)
-- GOKU/ GOKU SSJ --
if getPlayerVocation(cid) == 400 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,402)
doSetCreatureOutfit(cid, TRANGokuSSJ, -1)
doSendMagicEffect(getPlayerPosition(cid), 56)
else
doPlayerSendCancel(cid, "You Need 50 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
-- GOKU SSJ/ GOKU HYPER SSJ --
elseif getPlayerVocation(cid) == 402 then
if getPlayerLevel(cid) >= 75 then
doPlayerSetVocation(cid,403)
doSetCreatureOutfit(cid, TRANGokuHSSJ, -1)
addEvent(EFGokuHSSJ,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 57)
else
doPlayerSendCancel(cid, "You Need 75 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
-- GOKU HYPER SSJ/ GOKU SSJ2 --
elseif getPlayerVocation(cid) == 403 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,404)
doSetCreatureOutfit(cid, TRANGokuSSJ2, -1)
addEvent(EFGokuSSJ2,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 58)
else
doPlayerSendCancel(cid, "You Need 100 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
-- GOKU SSJ2/ GOKU SSJ3 --
elseif getPlayerVocation(cid) == 404 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,405)
doSetCreatureOutfit(cid, TRANGokuSSJ3, -1)
addEvent(EFGokuSSJ3,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 59)
else
doPlayerSendCancel(cid, "You Need 150 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
-- GOKU SSJ3/ BIG GOKU --
elseif getPlayerVocation(cid) == 405 then
if getPlayerLevel(cid) >= 180 then
doPlayerSetVocation(cid,406)
doSetCreatureOutfit(cid, TRANBGoku, -1)
doSendMagicEffect(getPlayerPosition(cid), 8)
else
doPlayerSendCancel(cid, "You Need 180 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
-- BIG GOKU/ BIG GOKU SSJ --
elseif getPlayerVocation(cid) == 406 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,407)
doSetCreatureOutfit(cid, TRANBGokuSSJ, -1)
addEvent(EFBGokuSSJ,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 150)
else
doPlayerSendCancel(cid, "You Need 200 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
-- RB --
-- GOKU/ GOKU SSJ --
elseif getPlayerVocation(cid) == 408 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,413)
doSetCreatureOutfit(cid, TRANRBGokuSSJ4, -1)
doSendMagicEffect(getPlayerPosition(cid), 60)
else
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,409)
doSetCreatureOutfit(cid, TRANRBGokuSSJ, -1)
doSendMagicEffect(getPlayerPosition(cid), 249)
else
doPlayerSendCancel(cid, "You Need 50 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
end
-- GOKU/ GOKU SSJ --
elseif getPlayerVocation(cid) == 409 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,410)
doSetCreatureOutfit(cid, TRANRBGokuSSJ2, -1)
addEvent(EFRBGokuSSJ2,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 250)
else
doPlayerSendCancel(cid, "You Need 100 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
-- GOKU/ GOKU SSJ --
elseif getPlayerVocation(cid) == 410 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,411)
doSetCreatureOutfit(cid, TRANRBGokuSSJ3, -1)
addEvent(EFRBGokuSSJ3,EXT,cid)
doSendMagicEffect(getPlayerPosition(cid), 251)
else
doPlayerSendCancel(cid, "You Need 150 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
-- GGOKU/ GOKU SSJ4 --
elseif getPlayerVocation(cid) == 412 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,413)
doSetCreatureOutfit(cid, TRANRBGokuSSJ4, -1)
doSendMagicEffect(getPlayerPosition(cid), 60)
else
doPlayerSendCancel(cid, "You Need 200 Level To First Transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
-- // END
else
doPlayerSendCancel(cid, "You Cannot Be Stronger.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
end
info
Grupo: Campones
Registrado: 06/10/11
Posts: 96
Reputação: +7
Char no Tibia: Worna Crien

Nossa Gente Brigadao =D
REP ++
Editado Maio 29 por Fagundes14
info
Grupo: Conde
Registrado: 21/03/12
Posts: 651
Reputação: +89
Char no Tibia: Pussycat !

Duvida Sanada Tópico Reportado
info
Grupo: Campones
Registrado: 06/10/11
Posts: 96
Reputação: +7
Char no Tibia: Worna Crien
É Um Script De Transformaçao Do Meu WoDBO 8.0
Ele Funciona Normal Mas Aparece Esses Erros No Console Quando E Usado
Do Rep ++
Editado Maio 29 por Fagundes14