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The Ancients Tomb Quest (Helmet)
Por Nottinghster, 11 de mar. de 2012 em Actions e Talkactions
otserv
tibia
script
1
902
Por Nottinghster, 11 de mar. de 2012 em Actions e Talkactions
info
Grupo: Cavaleiro
Registrado: 02/09/06
Posts: 186
Reputação: +16
Como meu amigo @tibiaa4e fez um Script gigantesco para o funcionamento do helmet, eu fiz um que uso no meu servidor que é muito pequeno e funciona perfeitamente (100%), segue abaixo o link do tópico do @tibiaa4e e o meu código:
Tópico @tibiaa4e:
http://www.xtibia.com/forum/topic/44507-quest-do-full-ancient-helmet-95-rl/
Meu código:
-- The Ancients Tomb Quest (Helmet) by Nottinghster function onStepIn(cid, item, position) if isPlayer(cid) == TRUE then local it = {} for i = 2335, 2341 do local _i = getTileItemById({x=33198, y=32876, z=11}, i).uid if _i > 0 then table.insert(it, _i) else return end end for _, v in ipairs(it) do doRemoveItem(v) end doCreateItem(2342, 1, {x=33198, y=32876, z=11}) doSendMagicEffect({x=33198, y=32876, z=11}, CONST_ME_FIREAREA) end endCódigo do @Tibiaa4e
--Function by ta4e-- function onAddItem(moveitem, tileitem, pos) --A quest é por ordemd e id 2335 1º 2341 ultimo -- --id das peças-- item1 = 2335 --stackpos 8-- item2 = 2336 --stackpos 7-- item3 = 2337 --stackpos 6-- item4 = 2338 --stackpos 5-- item5 = 2339 --stackpos 4-- item6 = 2340 --stackpos 3-- item7 = 2341 --stackpos 2-- --id do helmet-- novo_itemid = 2342 helmetpos = {x=303, y=436, z=8, stackpos=255 } helmet = getThingfromPos(helmetpos) helmetpos1 = {x=303, y=436, z=8, stackpos=8 } helmetpos2 = {x=303, y=436, z=8, stackpos=7 } helmetpos3 = {x=303, y=436, z=8, stackpos=6 } helmetpos4 = {x=303, y=436, z=8, stackpos=5 } helmetpos5 = {x=303, y=436, z=8, stackpos=4 } helmetpos6 = {x=303, y=436, z=8, stackpos=3} helmetpos7 = {x=303, y=436, z=8, stackpos=2} helmet1 = getThingfromPos(helmetpos1) helmet2 = getThingfromPos(helmetpos2) helmet3 = getThingfromPos(helmetpos3) helmet4 = getThingfromPos(helmetpos4) helmet5 = getThingfromPos(helmetpos5) helmet6 = getThingfromPos(helmetpos6) helmet7 = getThingfromPos(helmetpos7) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- if moveitem.itemid == item7 and helmet1.itemid == item1 and helmet2.itemid == item2 and helmet3.itemid == item3 and helmet4.itemid == item4 and helmet5.itemid == item5 and helmet6.itemid == item6 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item7 and helmet1.itemid == item2 and helmet2.itemid == item3 and helmet3.itemid == item1 and helmet4.itemid == item6 and helmet5.itemid == item4 and helmet6.itemid == item5 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item7 and helmet1.itemid == item6 and helmet2.itemid == item1 and helmet3.itemid == item2 and helmet4.itemid == item5 and helmet5.itemid == item3 and helmet6.itemid == item4 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item7 and helmet1.itemid == item3 and helmet2.itemid == item4 and helmet3.itemid == item5 and helmet4.itemid == item2 and helmet5.itemid == item6 and helmet6.itemid == item1 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item7 and helmet1.itemid == item4 and helmet2.itemid == item5 and helmet3.itemid == item6 and helmet4.itemid == item3 and helmet5.itemid == item1 and helmet6.itemid == item2 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item7 and helmet1.itemid == item5 and helmet2.itemid == item6 and helmet3.itemid == item4 and helmet4.itemid == item1 and helmet5.itemid == item2 and helmet6.itemid == item3 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) end ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- if moveitem.itemid == item6 and helmet1.itemid == item1 and helmet2.itemid == item2 and helmet3.itemid == item3 and helmet4.itemid == item4 and helmet5.itemid == item5 and helmet6.itemid == item7 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item6 and helmet1.itemid == item2 and helmet2.itemid == item3 and helmet3.itemid == item1 and helmet4.itemid == item7 and helmet5.itemid == item4 and helmet6.itemid == item5 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item6 and helmet1.itemid == item7 and helmet2.itemid == item1 and helmet3.itemid == item2 and helmet4.itemid == item5 and helmet5.itemid == item3 and helmet6.itemid == item4 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item6 and helmet1.itemid == item3 and helmet2.itemid == item4 and helmet3.itemid == item5 and helmet4.itemid == item2 and helmet5.itemid == item7 and helmet6.itemid == item1 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item6 and helmet1.itemid == item4 and helmet2.itemid == item5 and helmet3.itemid == item7 and helmet4.itemid == item3 and helmet5.itemid == item1 and helmet6.itemid == item2 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item6 and helmet1.itemid == item5 and helmet2.itemid == item7 and helmet3.itemid == item4 and helmet4.itemid == item1 and helmet5.itemid == item2 and helmet6.itemid == item3 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) end ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- if moveitem.itemid == item5 and helmet1.itemid == item1 and helmet2.itemid == item2 and helmet3.itemid == item3 and helmet4.itemid == item4 and helmet5.itemid == item6 and helmet6.itemid == item7 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item5 and helmet1.itemid == item2 and helmet2.itemid == item3 and helmet3.itemid == item1 and helmet4.itemid == item7 and helmet5.itemid == item4 and helmet6.itemid == item6 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item5 and helmet1.itemid == item7 and helmet2.itemid == item1 and helmet3.itemid == item2 and helmet4.itemid == item6 and helmet5.itemid == item3 and helmet6.itemid == item4 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item5 and helmet1.itemid == item3 and helmet2.itemid == item4 and helmet3.itemid == item6 and helmet4.itemid == item2 and helmet5.itemid == item7 and helmet6.itemid == item1 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item5 and helmet1.itemid == item4 and helmet2.itemid == item6 and helmet3.itemid == item7 and helmet4.itemid == item3 and helmet5.itemid == item1 and helmet6.itemid == item2 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item5 and helmet1.itemid == item6 and helmet2.itemid == item7 and helmet3.itemid == item4 and helmet4.itemid == item1 and helmet5.itemid == item2 and helmet6.itemid == item3 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) end ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- if moveitem.itemid == item4 and helmet1.itemid == item1 and helmet2.itemid == item2 and helmet3.itemid == item3 and helmet4.itemid == item4 and helmet5.itemid == item6 and helmet6.itemid == item7 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item4 and helmet1.itemid == item2 and helmet2.itemid == item3 and helmet3.itemid == item1 and helmet4.itemid == item7 and helmet5.itemid == item5 and helmet6.itemid == item6 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item4 and helmet1.itemid == item7 and helmet2.itemid == item1 and helmet3.itemid == item2 and helmet4.itemid == item6 and helmet5.itemid == item3 and helmet6.itemid == item5 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item4 and helmet1.itemid == item3 and helmet2.itemid == item5 and helmet3.itemid == item6 and helmet4.itemid == item2 and helmet5.itemid == item7 and helmet6.itemid == item1 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item4 and helmet1.itemid == item5 and helmet2.itemid == item6 and helmet3.itemid == item7 and helmet4.itemid == item3 and helmet5.itemid == item1 and helmet6.itemid == item2 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item4 and helmet1.itemid == item6 and helmet2.itemid == item7 and helmet3.itemid == item5 and helmet4.itemid == item1 and helmet5.itemid == item2 and helmet6.itemid == item3 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) end ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- if moveitem.itemid == item3 and helmet1.itemid == item1 and helmet2.itemid == item2 and helmet3.itemid == item5 and helmet4.itemid == item4 and helmet5.itemid == item6 and helmet6.itemid == item7 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item3 and helmet1.itemid == item2 and helmet2.itemid == item5 and helmet3.itemid == item1 and helmet4.itemid == item7 and helmet5.itemid == item4 and helmet6.itemid == item6 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item3 and helmet1.itemid == item7 and helmet2.itemid == item1 and helmet3.itemid == item2 and helmet4.itemid == item6 and helmet5.itemid == item5 and helmet6.itemid == item4 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item3 and helmet1.itemid == item5 and helmet2.itemid == item4 and helmet3.itemid == item6 and helmet4.itemid == item2 and helmet5.itemid == item7 and helmet6.itemid == item1 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item3 and helmet1.itemid == item4 and helmet2.itemid == item6 and helmet3.itemid == item7 and helmet4.itemid == item5 and helmet5.itemid == item1 and helmet6.itemid == item2 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item3 and helmet1.itemid == item6 and helmet2.itemid == item7 and helmet3.itemid == item4 and helmet4.itemid == item1 and helmet5.itemid == item2 and helmet6.itemid == item5 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) end ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- if moveitem.itemid == item2 and helmet1.itemid == item1 and helmet2.itemid == item5 and helmet3.itemid == item3 and helmet4.itemid == item4 and helmet5.itemid == item6 and helmet6.itemid == item7 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item2 and helmet1.itemid == item5 and helmet2.itemid == item3 and helmet3.itemid == item1 and helmet4.itemid == item7 and helmet5.itemid == item4 and helmet6.itemid == item6 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item2 and helmet1.itemid == item7 and helmet2.itemid == item1 and helmet3.itemid == item5 and helmet4.itemid == item6 and helmet5.itemid == item3 and helmet6.itemid == item4 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item2 and helmet1.itemid == item3 and helmet2.itemid == item4 and helmet3.itemid == item6 and helmet4.itemid == item5 and helmet5.itemid == item7 and helmet6.itemid == item1 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item2 and helmet1.itemid == item4 and helmet2.itemid == item6 and helmet3.itemid == item7 and helmet4.itemid == item3 and helmet5.itemid == item1 and helmet6.itemid == item5 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item2 and helmet1.itemid == item6 and helmet2.itemid == item7 and helmet3.itemid == item4 and helmet4.itemid == item1 and helmet5.itemid == item5 and helmet6.itemid == item3 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) end ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- if moveitem.itemid == item1 and helmet1.itemid == item5 and helmet2.itemid == item2 and helmet3.itemid == item3 and helmet4.itemid == item4 and helmet5.itemid == item6 and helmet6.itemid == item7 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item1 and helmet1.itemid == item2 and helmet2.itemid == item3 and helmet3.itemid == item5 and helmet4.itemid == item7 and helmet5.itemid == item4 and helmet6.itemid == item6 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item1 and helmet1.itemid == item7 and helmet2.itemid == item5 and helmet3.itemid == item2 and helmet4.itemid == item6 and helmet5.itemid == item3 and helmet6.itemid == item4 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item1 and helmet1.itemid == item3 and helmet2.itemid == item4 and helmet3.itemid == item6 and helmet4.itemid == item2 and helmet5.itemid == item7 and helmet6.itemid == item5 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item1 and helmet1.itemid == item4 and helmet2.itemid == item6 and helmet3.itemid == item7 and helmet4.itemid == item3 and helmet5.itemid == item5 and helmet6.itemid == item2 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) elseif moveitem.itemid == item1 and helmet1.itemid == item6 and helmet2.itemid == item7 and helmet3.itemid == item4 and helmet4.itemid == item5 and helmet5.itemid == item2 and helmet6.itemid == item3 then doRemoveItem(helmet1.uid, 1) doRemoveItem(helmet2.uid, 1) doRemoveItem(helmet3.uid, 1) doRemoveItem(helmet4.uid, 1) doRemoveItem(helmet5.uid, 1) doRemoveItem(helmet6.uid, 1) doRemoveItem(helmet7.uid, 1) doCreateItem(novo_itemid,1,helmetpos) doSendMagicEffect(pos, 6) end ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- return 1 end