Bom... "rei" scripts... devo ta bemmmm longe disso mas... o da shiny stone é esse:
Data/Actions/Scripts/Stones/shiny.lua
local evo = {
["Venusaur"] = "shiny venusaur",
["Charizard"] = "elder charizard",
["Farfetchd"] = "shiny farfetchd",
["Arcanine"] = "shiny arcanine",
["Parasect"] = "shiny parasect",
["Tentacruel"] = "shiny tentacruel",
["Tentacool"] = "shiny tentacool",
["Muk"] = "shiny muk",
["Venomoth"] = "shiny venomoth",
["Electabuzz"] = "shiny electabuzz",
["Blastoise"] = "shiny blastoise",
["Magikarp"] = "shiny magikarp",
["Jynx"] = "shiny jynx",
["Kingler"] = "shiny kingler",
["Krabby"] = "shiny krabby",
["Oddish"] = "shiny oddish",
["Rattata"] = "shiny rattata",
["Raticate"] = "shiny raticate",
["Voltorb"] = "shiny voltorb",
["Eletrode"] = "shiny electrode",
["Raichu"] = "shiny raichu",
["Seadra"] = "shiny seadra",
["Paras"] = "shiny paras",
["Zubat"] = "shiny zubat",
["Horsea"] = "shiny horsea",
["Growlithe"] = "shiny growlithe",
["Grimer"] = "shiny grimer",
["Dratini"] = "shiny dratini",
["Butterfree"] = "shiny butterfree",
["Beedrill"] = "shiny beedrill",
["Scyther"] = "shiny scyther",
["Hitmonchan"] = "shiny hitmonchan",
["Hitmonlee"] = "shiny hitmonlee",
}
local pokeballs = {
[2531] = {"Pokeball"},
[2557] = {"Superball"},
[2524] = {"Greatball"},
[2525] = {"Ultraball"},
[2523] = {"Masterball"},
}
function onUse(cid, item, fromPosition, itemEx, toPosition)
if isMonster(itemEx.uid) and getCreatureMaster(itemEx.uid) == cid then
local monster = getCreatureName(itemEx.uid)
if evo[monster] then
local health, maxHealth = getCreatureHealth(itemEx.uid), getCreatureMaxHealth(itemEx.uid)
doRemoveCreature(itemEx.uid)
doRemoveItem(item.uid)
local summon = doCreateMonster(evo[monster], toPosition)
doConvinceCreature(cid, summon)
local balls = pokeballs[getPlayerSlotItem(cid,8).itemid]
doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "name", ""..evo[monster].." "..balls[1])
doCreatureAddHealth(summon, health-maxHealth)
doSendMagicEffect(getThingPos(summon), 18)
return TRUE
end
end
return FALSE
end
E em Data/Actions/Actions.xml
<action itemid="[color="#FF0000"]IDSHINYSTONE[/color]" event="script" allowfaruse="10" value="stones/shiny.lua"/>
Apenas troque o que está em vermelho pelo id da sua shiny stone =D







info
Grupo: Campones
Registrado: 22/11/10
Posts: 4
Reputação: +3
Eae Reis Dos Scripts Presiso de uma ajuda no meu server de pokemon
Um Script De Shiny Stone
quem puder ajuda
Agradeço
Vlw ae
edit
Poke Tibia 8.54
Editado Janeiro 26 por PsyDragon