local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, FALSE) setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, TRUE) setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE) function onGetFormulaValues(cid, level, maglevel) local min = (level*4.5) local max = (level*5.5) return min, max end setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues") function onCastSpell(cid, var) return doCombat(cid, combat, var) end
Se você quiser editar o "poder" é aqui
local min = (level*4.5)
local max = (level*5.5)
@Edit retirado ( a mais =]





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Grupo: Campones
Registrado: 21/09/07
Posts: 3
Reputação: 0
olá pessoal tudo bom?
queria pedi um script de uh
por lvl
exemplo
lvl 10 heala 100
lvl 100 heala 500
lvl 500 heala uns 2.5k
+- isso
tem como?
obrigado
o meu script ta assim
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setHealingFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 100, 100, 100, 120)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end