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draawxy

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  1. Alguem sabe alguma forma de mudar a cor do nick de players usando apenas o .lua?
  2. *No servidor sempre que capturo um pokemon ele vai direto para o DP mesmo estando com apenas 1 pokemon Alguem poderia dizer qual o problema?* local topquest = 1 function doBrokesCount(cid, str, ball) --alterado v1.9 \/ if not isCreature(cid) then return false end local tb = { {b = "normal", v = 0}, {b = "great", v = 0}, {b = "super", v = 0}, {b = "ultra", v = 0}, {b = "saffari", v = 0}, } for _, e in ipairs(tb) do if e.b == ball then e.v = 1 break end end local string = getPlayerStorageValue(cid, str) local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-);" local t2 = "" for n, g, s, u, s2 in string:gmatch(t) do t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..";" end return setPlayerStorageValue(cid, str, string:gsub(t, t2)) end function sendBrokesMsg(cid, str, ball) if not isCreature(cid) then return false end local string = getPlayerStorageValue(cid, str) local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-);" local msg = {} table.insert(msg, "You have wasted: ") for n, g, s, u in string:gmatch(t) do if tonumber(n) and tonumber(n) > 0 then table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or "")) end if tonumber(g) and tonumber(g) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or "")) end if tonumber(s) and tonumber(s) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or "")) end if tonumber(u) and tonumber(u) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or "")) end if tonumber(s2) and tonumber(s2) > 0 then table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or "")) end end if #msg == 1 then return true end if string.sub(msg[#msg], 1, 1) == "," then msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg]) end table.insert(msg, " trying to catch it.") sendMsgToPlayer(cid, 27, table.concat(msg)) end --alterado v1.9 /\ -------------------------------------------------------------------------------- function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system local name = catchinfo.name local pos = catchinfo.topos local topos = {} topos.x = pos.x topos.y = pos.y topos.z = pos.z local newid = catchinfo.newid local catch = catchinfo.catch local fail = catchinfo.fail local rate = catchinfo.rate local basechance = catchinfo.chance if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then rate = 15 end local corpse = getTopCorpse(topos).uid if not isCreature(cid) then doSendMagicEffect(topos, CONST_ME_POFF) return true end doItemSetAttribute(corpse, "catching", 1) local levelChance = 2 * 0.02 local totalChance = math.ceil(basechance * (1.2 + levelChance)) local thisChance = math.random(0, totalChance) local myChance = math.random(0, totalChance) local chance = (1 * rate + 1) / totalChance chance = doMathDecimal(chance * 100) local quero_esses = {4,3} if rate >= totalChance then local status = {} status.gender = quero_esses[math.random(1, #quero_esses)] status.happy = 160 doRemoveItem(corpse, 1) doSendMagicEffect(topos, catch) addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee) return true end if totalChance <= 1 then totalChance = 1 end local myChances = {} local catchChances = {} for cC = 0, totalChance do table.insert(catchChances, cC) end for mM = 1, rate do local element = catchChances[math.random(1, #catchChances)] table.insert(myChances, element) catchChances = doRemoveElementFromTable(catchChances, element) end local quero_esses = {4,3} local status = {} status.gender = quero_esses[math.random(1, #quero_esses)] status.happy = 70 doRemoveItem(corpse, 1) local doCatch = false for check = 1, #myChances do if thisChance == myChances[check] then doCatch = true end end if doCatch then doSendMagicEffect(topos, catch) addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee) else addEvent(doNotCapturePokemon, 3000, cid, name, typeee) doSendMagicEffect(topos, fail) end end function doCapturePokemon(cid, poke, ballid, status, typeee) if not isCreature(cid) then return true end local list = getCatchList(cid) if not isInArray(list, poke) and not isShinyName(poke) then doPlayerAddSoul(cid, 1) end doAddPokemonInOwnList(cid, poke) doAddPokemonInCatchList(cid, poke) if not tonumber(getPlayerStorageValue(cid, 54843)) then local test = io.open("data/sendtobrun123.txt", "a+") local read = "" if test then read = test:read("*all") test:close() end read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843).."" local reopen = io.open("data/sendtobrun123.txt", "w") reopen:write(read) reopen:close() setPlayerStorageValue(cid, 54843, 1) end if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then setPlayerStorageValue(cid, 54843, 1) else setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1) end local description = "Contains a "..poke.."." local quero_esses = {4,3} if poke == "Porygon" or poke == "Metagross" or poke == "Porygon2" or poke == "Metang" or poke == "Beldum" or poke == "Shiny Metagross" or poke == "Solrock" then gender = 1 else gender = quero_esses[math.random(1, #quero_esses)] end local happy = 250 --alterado v1.9 \/ if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then if ballid == 11826 then item = doCreateItemEx(11828) else item = doCreateItemEx(ballid-1) end else item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1) end doItemSetAttribute(item, "poke", poke) doItemSetAttribute(item, "hp", 1) doItemSetAttribute(item, "happy", happy) doItemSetAttribute(item, "gender", gender) doItemSetAttribute(item, "exp", 0) doItemSetAttribute(item, "level", 1) doItemSetAttribute(item, "fakedesc", description) doItemSetAttribute(item, "description", description) if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then doItemSetAttribute(item, "hands", 0) end ----------- task clan --------------------- if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then sendMsgToPlayer(cid, 27, "Quest Done!") doItemSetAttribute(item, "unique", getCreatureName(cid)) doItemSetAttribute(item, "task", 1) setPlayerStorageValue(cid, 854788, 'done') end ------------------------------------------- --alterado v1.9 \/ if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then doPlayerSendMailByName(getCreatureName(cid), item, 1) doPlayerSendTextMessage(cid, 27, "Parabens, voce capturou um ("..poke..")!") doPlayerSendTextMessage(cid, 27, "Como voce ja ests segurando seis pokemons, este pokeball foi enviado para o seu deposito.") else addTopQuest(cid, topquest) doPlayerSendTextMessage(cid, 27, "Parabens, voce capturou um ("..poke..")!") end local storage = newpokedex[poke].stoCatch sendBrokesMsg(cid, storage, typeee) setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0;") --alterado v1.9 /\ if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) if catchMakesPokemonHappier then setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20) end else doSendMagicEffect(getThingPos(cid), 173) end end function doNotCapturePokemon(cid, poke, typeee) if not isCreature(cid) then return true end if not tonumber(getPlayerStorageValue(cid, 54843)) then local test = io.open("data/sendtobrun123.txt", "a+") local read = "" if test then read = test:read("*all") test:close() end read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843).."" local reopen = io.open("data/sendtobrun123.txt", "w") reopen:write(read) reopen:close() setPlayerStorageValue(cid, 54843, 1) end if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then setPlayerStorageValue(cid, 54843, 1) else setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1) end if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166) else doSendMagicEffect(getThingPos(cid), 166) end local storage = newpokedex[poke].stoCatch doBrokesCount(cid, storage, typeee) end function getPlayerInfoAboutPokemon(cid, poke) local a = newpokedex[poke] if not isPlayer(cid) then return false end if not a then print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.") return false end local b = getPlayerStorageValue(cid, a.storage) if b == -1 then setPlayerStorageValue(cid, a.storage, poke..":") end local ret = {} if string.find(b, "catch,") then ret.catch = true else ret.catch = false end if string.find(b, "dex,") then ret.dex = true else ret.dex = false end if string.find(b, "use,") then ret.use = true else ret.use = false end return ret end function doAddPokemonInOwnList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).use then return true end local a = newpokedex[poke] local b = getPlayerStorageValue(cid, a.storage) setPlayerStorageValue(cid, a.storage, b.." use,") end function isPokemonInOwnList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).use then return true end return false end function doAddPokemonInCatchList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).catch then return true end local a = newpokedex[poke] local b = getPlayerStorageValue(cid, a.storage) setPlayerStorageValue(cid, a.storage, b.." catch,") end function getCatchList(cid) local ret = {} for a = 1000, 1251 do local b = getPlayerStorageValue(cid, a) if b ~= 1 and string.find(b, "catch,") then table.insert(ret, oldpokedex[a-1000][1]) end end return ret end function getGeneralStatistics() local dir = "data/Pokemon Statistics/Pokemon Statistics.txt" local base = "Number/Name/Tries/Catches\n\n" local str = "" for a = 1, 251 do local number1 = getStatistics(oldpokedex[a][1], true, false) local number2 = getStatistics(oldpokedex[a][1], false, true) base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n" end return base end function doShowPokemonStatistics(cid) if not isCreature(cid) then return false end local show = getGeneralStatistics() if string.len(show) > 8192 then print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.") doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.") return false end doShowTextDialog(cid, math.random(2391, 2394), show) end
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