altera essa parte...
function onUse(cid, item, position, itemEx) local Potions = Pots[item.itemid] Potions.uid = item.uid Potions:heal(itemEx.uid) return true end
para...
function onUse(cid, item, position, itemEx) if not isPlayer(itemEx.uid) then doPlayerSendCancel(cid, "Use only in players") return true end local Potions = Pots[item.itemid] Potions.uid = item.uid Potions:heal(itemEx.uid) return true end





info
Group: Visconde
Joined: 27/01/13
Posts: 443
Reputation: +83
Gender: Masculino
#Edit, resolvido.
Edited Dezembro 4 by ScythePhantom