no creatureeventes/scripts/login.lua coloque:
doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))
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no creatureeventes/scripts/login.lua coloque:
doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))
![]()
Edited Setembro 19 by Digaao
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Group: Campones
Joined: 24/07/11
Posts: 5
Reputation: 0

no creatureeventes/scripts/login.lua coloque:
doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))
Valeu ai mano, + rep
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Group: Campones
Joined: 24/07/11
Posts: 5
Reputation: 0
Como faço pra quando o player da logout ele voltasse para o templo na hora q relogasse?