Cara, vê se não existe nenhum arquivo chamado "mysql" na pasta "schemas".
Abraços.
info
Group: Infante
Joined: 15/05/10
Posts: 1.5k
Reputation: +230
Tibia Character: Alia Dori

Cara, vê se não existe nenhum arquivo chamado "mysql" na pasta "schemas".
Abraços.
Edited Janeiro 9 by FezZinN
intaum kara ter ate tem (estranhamente sopesa 16k)
eu tentei upa ela e da um erro assim
Erro
comando SQL:
DROP TRIGGER IF EXISTS `oncreate_players`
info
Group: Infante
Joined: 15/05/10
Posts: 1.5k
Reputation: +230
Tibia Character: Alia Dori

Cara, então use a minha, copie e cole...
DROP TRIGGER IF EXISTS `oncreate_players`;
DROP TRIGGER IF EXISTS `oncreate_guilds`;
DROP TRIGGER IF EXISTS `ondelete_players`;
DROP TRIGGER IF EXISTS `ondelete_guilds`;
DROP TRIGGER IF EXISTS `ondelete_accounts`;
DROP TABLE IF EXISTS `player_depotitems`;
DROP TABLE IF EXISTS `tile_items`;
DROP TABLE IF EXISTS `tiles`;
DROP TABLE IF EXISTS `bans`;
DROP TABLE IF EXISTS `house_lists`;
DROP TABLE IF EXISTS `houses`;
DROP TABLE IF EXISTS `player_items`;
DROP TABLE IF EXISTS `player_namelocks`;
DROP TABLE IF EXISTS `player_skills`;
DROP TABLE IF EXISTS `player_storage`;
DROP TABLE IF EXISTS `player_viplist`;
DROP TABLE IF EXISTS `player_spells`;
DROP TABLE IF EXISTS `player_deaths`;
DROP TABLE IF EXISTS `killers`;
DROP TABLE IF EXISTS `environment_killers`;
DROP TABLE IF EXISTS `player_killers`;
DROP TABLE IF EXISTS `guild_ranks`;
DROP TABLE IF EXISTS `guilds`;
DROP TABLE IF EXISTS `guild_invites`;
DROP TABLE IF EXISTS `global_storage`;
DROP TABLE IF EXISTS `players`;
DROP TABLE IF EXISTS `accounts`;
DROP TABLE IF EXISTS `server_record`;
DROP TABLE IF EXISTS `server_motd`;
DROP TABLE IF EXISTS `server_reports`;
DROP TABLE IF EXISTS `server_config`;
DROP TABLE IF EXISTS `account_viplist`;
DROP TABLE IF EXISTS `poll_votes`;
DROP TABLE IF EXISTS `polls`;
CREATE TABLE `accounts`
(
`id` INT NOT NULL AUTO_INCREMENT,
`name` VARCHAR(32) NOT NULL DEFAULT '',
`password` VARCHAR(255) NOT NULL/* VARCHAR(32) NOT NULL COMMENT 'MD5'*//* VARCHAR(40) NOT NULL COMMENT 'SHA1'*/,
`premdays` INT NOT NULL DEFAULT 0,
`lastday` INT UNSIGNED NOT NULL DEFAULT 0,
`email` VARCHAR(255) NOT NULL DEFAULT '',
`key` VARCHAR(20) NOT NULL DEFAULT '0',
`blocked` TINYINT(1) NOT NULL DEFAULT FALSE COMMENT 'internal usage',
`warnings` INT NOT NULL DEFAULT 0,
`group_id` INT NOT NULL DEFAULT 1,
`viptime` INT(15) NOT NULL DEFAULT 0,
PRIMARY KEY (`id`), UNIQUE (`name`)
) ENGINE = InnoDB;
INSERT INTO `accounts` VALUES (1, '1', '1', 65535, 0, '', '0', 0, 0, 1, 0);
CREATE TABLE `players`
(
`id` INT NOT NULL AUTO_INCREMENT,
`name` VARCHAR(255) NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`group_id` INT NOT NULL DEFAULT 1,
`account_id` INT NOT NULL DEFAULT 0,
`level` INT NOT NULL DEFAULT 1,
`vocation` INT NOT NULL DEFAULT 0,
`health` INT NOT NULL DEFAULT 150,
`healthmax` INT NOT NULL DEFAULT 150,
`experience` BIGINT NOT NULL DEFAULT 0,
`lookbody` INT NOT NULL DEFAULT 0,
`lookfeet` INT NOT NULL DEFAULT 0,
`lookhead` INT NOT NULL DEFAULT 0,
`looklegs` INT NOT NULL DEFAULT 0,
`looktype` INT NOT NULL DEFAULT 136,
`lookaddons` INT NOT NULL DEFAULT 0,
`maglevel` INT NOT NULL DEFAULT 0,
`mana` INT NOT NULL DEFAULT 0,
`manamax` INT NOT NULL DEFAULT 0,
`manaspent` INT NOT NULL DEFAULT 0,
`soul` INT UNSIGNED NOT NULL DEFAULT 0,
`town_id` INT NOT NULL DEFAULT 0,
`posx` INT NOT NULL DEFAULT 0,
`posy` INT NOT NULL DEFAULT 0,
`posz` INT NOT NULL DEFAULT 0,
`conditions` BLOB NOT NULL,
`cap` INT NOT NULL DEFAULT 0,
`sex` INT NOT NULL DEFAULT 0,
`lastlogin` BIGINT UNSIGNED NOT NULL DEFAULT 0,
`lastip` INT UNSIGNED NOT NULL DEFAULT 0,
`save` TINYINT(1) NOT NULL DEFAULT 1,
`skull` TINYINT(1) UNSIGNED NOT NULL DEFAULT 0,
`skulltime` INT NOT NULL DEFAULT 0,
`rank_id` INT NOT NULL DEFAULT 0,
`guildnick` VARCHAR(255) NOT NULL DEFAULT '',
`lastlogout` BIGINT UNSIGNED NOT NULL DEFAULT 0,
`blessings` TINYINT(2) NOT NULL DEFAULT 0,
`balance` BIGINT NOT NULL DEFAULT 0,
`stamina` BIGINT NOT NULL DEFAULT 151200000 COMMENT 'stored in miliseconds',
`direction` INT NOT NULL DEFAULT 2,
`loss_experience` INT NOT NULL DEFAULT 100,
`loss_mana` INT NOT NULL DEFAULT 100,
`loss_skills` INT NOT NULL DEFAULT 100,
`loss_containers` INT NOT NULL DEFAULT 100,
`loss_items` INT NOT NULL DEFAULT 100,
`premend` INT NOT NULL DEFAULT 0 COMMENT 'NOT IN USE BY THE SERVER',
`online` TINYINT(1) NOT NULL DEFAULT 0,
`marriage` INT UNSIGNED NOT NULL DEFAULT 0,
`marrystatus` INT UNSIGNED NOT NULL DEFAULT 0,
`promotion` INT NOT NULL DEFAULT 0,
`deleted` TINYINT(1) NOT NULL DEFAULT FALSE,
`description` VARCHAR(255) NOT NULL DEFAULT '',
PRIMARY KEY (`id`), UNIQUE (`name`, `deleted`),
KEY (`account_id`), KEY (`group_id`),
KEY (`online`), KEY (`deleted`),
FOREIGN KEY (`account_id`) REFERENCES `accounts`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;
INSERT INTO `players` VALUES (1, 'Account Manager', 0, 1, 1, 1, 0, 150, 150, 0, 0, 0, 0, 0, 110, 0, 0, 0, 0, 0, 0, 0, 32360, 31782, 7, '', 400, 0, 0, 0, 0, 0, 0, 0, '', 0, 0, 0, 201660000, 0, 100, 100, 100, 100, 100, 0, 0, 0, 0, 0, 0, '');
CREATE TABLE `account_viplist`
(
`account_id` INT NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`player_id` INT NOT NULL,
KEY (`account_id`), KEY (`player_id`), KEY (`world_id`), UNIQUE (`account_id`, `player_id`),
FOREIGN KEY (`account_id`) REFERENCES `accounts`(`id`) ON DELETE CASCADE,
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `player_deaths`
(
`id` INT NOT NULL AUTO_INCREMENT,
`player_id` INT NOT NULL,
`date` BIGINT UNSIGNED NOT NULL,
`level` INT UNSIGNED NOT NULL,
PRIMARY KEY (`id`), INDEX (`date`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `player_depotitems`
(
`player_id` INT NOT NULL,
`sid` INT NOT NULL COMMENT 'any given range, eg. 0-100 is reserved for depot lockers and all above 100 will be normal items inside depots',
`pid` INT NOT NULL DEFAULT 0,
`itemtype` INT NOT NULL,
`count` INT NOT NULL DEFAULT 0,
`attributes` BLOB NOT NULL,
KEY (`player_id`), UNIQUE (`player_id`, `sid`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `player_items`
(
`player_id` INT NOT NULL DEFAULT 0,
`pid` INT NOT NULL DEFAULT 0,
`sid` INT NOT NULL DEFAULT 0,
`itemtype` INT NOT NULL DEFAULT 0,
`count` INT NOT NULL DEFAULT 0,
`attributes` BLOB NOT NULL,
KEY (`player_id`), UNIQUE (`player_id`, `sid`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `player_namelocks`
(
`player_id` INT NOT NULL DEFAULT 0,
`name` VARCHAR(255) NOT NULL,
`new_name` VARCHAR(255) NOT NULL,
`date` BIGINT NOT NULL DEFAULT 0,
KEY (`player_id`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `player_skills`
(
`player_id` INT NOT NULL DEFAULT 0,
`skillid` TINYINT(2) NOT NULL DEFAULT 0,
`value` INT UNSIGNED NOT NULL DEFAULT 0,
`count` INT UNSIGNED NOT NULL DEFAULT 0,
KEY (`player_id`), UNIQUE (`player_id`, `skillid`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `player_spells`
(
`player_id` INT NOT NULL,
`name` VARCHAR(255) NOT NULL,
KEY (`player_id`), UNIQUE (`player_id`, `name`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `player_storage`
(
`player_id` INT NOT NULL DEFAULT 0,
`key` INT UNSIGNED NOT NULL DEFAULT 0,
`value` VARCHAR(255) NOT NULL DEFAULT '0',
KEY (`player_id`), UNIQUE (`player_id`, `key`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `player_viplist`
(
`player_id` INT NOT NULL,
`vip_id` INT NOT NULL,
KEY (`player_id`), KEY (`vip_id`), UNIQUE (`player_id`, `vip_id`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE,
FOREIGN KEY (`vip_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `killers`
(
`id` INT NOT NULL AUTO_INCREMENT,
`death_id` INT NOT NULL,
`final_hit` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE,
`unjustified` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE,
PRIMARY KEY (`id`),
FOREIGN KEY (`death_id`) REFERENCES `player_deaths`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `player_killers`
(
`kill_id` INT NOT NULL,
`player_id` INT NOT NULL,
FOREIGN KEY (`kill_id`) REFERENCES `killers`(`id`) ON DELETE CASCADE,
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `environment_killers`
(
`kill_id` INT NOT NULL,
`name` VARCHAR(255) NOT NULL,
FOREIGN KEY (`kill_id`) REFERENCES `killers`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `houses`
(
`id` INT UNSIGNED NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`owner` INT NOT NULL,
`paid` INT UNSIGNED NOT NULL DEFAULT 0,
`warnings` INT NOT NULL DEFAULT 0,
`lastwarning` INT UNSIGNED NOT NULL DEFAULT 0,
`name` VARCHAR(255) NOT NULL,
`town` INT UNSIGNED NOT NULL DEFAULT 0,
`size` INT UNSIGNED NOT NULL DEFAULT 0,
`price` INT UNSIGNED NOT NULL DEFAULT 0,
`rent` INT UNSIGNED NOT NULL DEFAULT 0,
`doors` INT UNSIGNED NOT NULL DEFAULT 0,
`beds` INT UNSIGNED NOT NULL DEFAULT 0,
`tiles` INT UNSIGNED NOT NULL DEFAULT 0,
`guild` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE,
`clear` TINYINT(1) UNSIGNED NOT NULL DEFAULT FALSE,
UNIQUE (`id`, `world_id`)
) ENGINE = InnoDB;
CREATE TABLE `house_auctions`
(
`house_id` INT UNSIGNED NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`player_id` INT NOT NULL,
`bid` INT UNSIGNED NOT NULL DEFAULT 0,
`limit` INT UNSIGNED NOT NULL DEFAULT 0,
`endtime` BIGINT UNSIGNED NOT NULL DEFAULT 0,
UNIQUE (`house_id`, `world_id`),
FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE,
FOREIGN KEY (`player_id`) REFERENCES `players` (`id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `house_lists`
(
`house_id` INT UNSIGNED NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`listid` INT NOT NULL,
`list` TEXT NOT NULL,
UNIQUE (`house_id`, `world_id`, `listid`),
FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `house_data`
(
`house_id` INT UNSIGNED NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`data` LONGBLOB NOT NULL,
UNIQUE (`house_id`, `world_id`),
FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `tiles`
(
`id` INT UNSIGNED NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`house_id` INT UNSIGNED NOT NULL,
`x` INT(5) UNSIGNED NOT NULL,
`y` INT(5) UNSIGNED NOT NULL,
`z` TINYINT(2) UNSIGNED NOT NULL,
UNIQUE (`id`, `world_id`),
KEY (`x`, `y`, `z`),
FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `tile_items`
(
`tile_id` INT UNSIGNED NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`sid` INT NOT NULL,
`pid` INT NOT NULL DEFAULT 0,
`itemtype` INT NOT NULL,
`count` INT NOT NULL DEFAULT 0,
`attributes` BLOB NOT NULL,
UNIQUE (`tile_id`, `world_id`, `sid`), KEY (`sid`),
FOREIGN KEY (`tile_id`) REFERENCES `tiles`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `guilds`
(
`id` INT NOT NULL AUTO_INCREMENT,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`name` VARCHAR(255) NOT NULL,
`ownerid` INT NOT NULL,
`creationdata` INT NOT NULL,
`motd` VARCHAR(255) NOT NULL,
PRIMARY KEY (`id`),
UNIQUE (`name`, `world_id`)
) ENGINE = InnoDB;
CREATE TABLE `guild_invites`
(
`player_id` INT NOT NULL DEFAULT 0,
`guild_id` INT NOT NULL DEFAULT 0,
UNIQUE (`player_id`, `guild_id`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE,
FOREIGN KEY (`guild_id`) REFERENCES `guilds`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `guild_ranks`
(
`id` INT NOT NULL AUTO_INCREMENT,
`guild_id` INT NOT NULL,
`name` VARCHAR(255) NOT NULL,
`level` INT NOT NULL COMMENT '1 - leader, 2 - vice leader, 3 - member',
PRIMARY KEY (`id`),
FOREIGN KEY (`guild_id`) REFERENCES `guilds`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `bans`
(
`id` INT UNSIGNED NOT NULL auto_increment,
`type` TINYINT(1) NOT NULL COMMENT '1 - ip banishment, 2 - namelock, 3 - account banishment, 4 - notation, 5 - deletion',
`value` INT UNSIGNED NOT NULL COMMENT 'ip address (integer), player guid or account number',
`param` INT UNSIGNED NOT NULL DEFAULT 4294967295 COMMENT 'used only for ip banishment mask (integer)',
`active` TINYINT(1) NOT NULL DEFAULT TRUE,
`expires` INT NOT NULL,
`added` INT UNSIGNED NOT NULL,
`admin_id` INT UNSIGNED NOT NULL DEFAULT 0,
`comment` TEXT NOT NULL,
`reason` INT UNSIGNED NOT NULL DEFAULT 0,
`action` INT UNSIGNED NOT NULL DEFAULT 0,
`statement` VARCHAR(255) NOT NULL DEFAULT '',
PRIMARY KEY (`id`),
KEY `type` (`type`, `value`),
KEY `active` (`active`)
) ENGINE = InnoDB;
CREATE TABLE `global_storage`
(
`key` INT UNSIGNED NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`value` VARCHAR(255) NOT NULL DEFAULT '0',
UNIQUE (`key`, `world_id`)
) ENGINE = InnoDB;
CREATE TABLE `server_config`
(
`config` VARCHAR(35) NOT NULL DEFAULT '',
`value` INT NOT NULL,
UNIQUE (`config`)
) ENGINE = InnoDB;
INSERT INTO `server_config` VALUES ('db_version', 23);
CREATE TABLE `server_motd`
(
`id` INT UNSIGNED NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`text` TEXT NOT NULL,
UNIQUE (`id`, `world_id`)
) ENGINE = InnoDB;
INSERT INTO `server_motd` VALUES (1, 0, 'Welcome to The Forgotten Server!');
CREATE TABLE `server_record`
(
`record` INT NOT NULL,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`timestamp` BIGINT NOT NULL,
UNIQUE (`record`, `world_id`, `timestamp`)
) ENGINE = InnoDB;
INSERT INTO `server_record` VALUES (0, 0, 0);
CREATE TABLE `server_reports`
(
`id` INT NOT NULL AUTO_INCREMENT,
`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
`player_id` INT NOT NULL DEFAULT 1,
`posx` INT NOT NULL DEFAULT 0,
`posy` INT NOT NULL DEFAULT 0,
`posz` INT NOT NULL DEFAULT 0,
`timestamp` BIGINT NOT NULL DEFAULT 0,
`report` TEXT NOT NULL,
`reads` INT NOT NULL DEFAULT 0,
PRIMARY KEY (`id`),
KEY (`world_id`), KEY (`reads`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `polls`
(
`id` INTEGER AUTO_INCREMENT,
`player_id` INT(11) NOT NULL,
`poll` VARCHAR(255) NOT NULL,
`options` VARCHAR(255) NOT NULL,
`timestamp` INT(11) NOT NULL,
PRIMARY KEY (`id`),
FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE
) ENGINE = InnoDB;
CREATE TABLE `poll_votes`
(
`poll_id` INT(11) NOT NULL,
`votes` VARCHAR(255) NOT NULL,
`account_id` VARCHAR(255) NOT NULL,
FOREIGN KEY (`poll_id`) REFERENCES `polls` (`id`) ON DELETE CASCADE
) ENGINE = InnoDB;
DELIMITER |
CREATE TRIGGER `ondelete_accounts`
BEFORE DELETE
ON `accounts`
FOR EACH ROW
BEGIN
DELETE FROM `bans` WHERE `type` IN (3, 4) AND `value` = OLD.`id`;
END|
CREATE TRIGGER `oncreate_guilds`
AFTER INSERT
ON `guilds`
FOR EACH ROW
BEGIN
INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Leader', 3, NEW.`id`);
INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Vice-Leader', 2, NEW.`id`);
INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('Member', 1, NEW.`id`);
END|
CREATE TRIGGER `ondelete_guilds`
BEFORE DELETE
ON `guilds`
FOR EACH ROW
BEGIN
UPDATE `players` SET `guildnick` = '', `rank_id` = 0 WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = OLD.`id`);
END|
CREATE TRIGGER `oncreate_players`
AFTER INSERT
ON `players`
FOR EACH ROW
BEGIN
INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 0, 10);
INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 1, 10);
INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 2, 10);
INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 3, 10);
INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 4, 10);
INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 5, 10);
INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 6, 10);
END|
CREATE TRIGGER `ondelete_players`
BEFORE DELETE
ON `players`
FOR EACH ROW
BEGIN
DELETE FROM `bans` WHERE `type` IN (2, 5) AND `value` = OLD.`id`;
UPDATE `houses` SET `owner` = 0 WHERE `owner` = OLD.`id`;
END|
DELIMITER ;
Abraços.
info
Group: Infante
Joined: 15/05/10
Posts: 1.5k
Reputation: +230
Tibia Character: Alia Dori

Como está sua "config.lua"? Qual é o nome do banco de dados que você criou...
Abraços.
intaum o banco de dados esta com o nome de poke
e o config.lua ta assim
-- The Forgotten Server Config
-- Account manager
accountManager = true
namelockManager = true
newPlayerChooseVoc = true
newPlayerSpawnPosX = 1053
newPlayerSpawnPosY = 1048
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 1
newPlayerMagicLevel = 0
generateAccountNumber = false
-- Unjustified kills
-- NOTE: *Banishment and *BlackSkull variables are >summed up<
-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
-- *RedSkull equivalents.
-- Auto banishing works only if useBlackSkull set to negative.
-- advancedFragList is not advised if you use huge frags
-- requirements.
redSkullLength = 30 * 24 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = false
-- Banishments
-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
-- killsBanLength works only if useBlackSkull option is disabled.
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
killsBanLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false
-- Battle
-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
-- loginProtectionPeriod is the famous Tibia anti-magebomb system.
-- deathLostPercent set to nil enables manual mode.
worldType = "no-pvp"
protectionLevel = 1000000
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 10 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = false
removeWeaponAmmunition = true
removeWeaponCharges = true
removeRuneCharges = true
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = false
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 10
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true
-- Connection config
worldId = 0
ip = "ghost-po.no-ip.info"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 1000
motd = "Bem vindo ao POD!"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = true
allowClones = false
serverName = "POd 3.0"
loginMessage = "Pokemon Online Delluge versão 3.0!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = false
-- Database
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "poke"
sqlFile = "poke.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "plain"
-- Deathlist
deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 5
-- Guilds
ingameGuildManagement = true
levelToFormGuild = 8
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 20
-- Highscores
highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 60
-- Houses
buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 1
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 1000
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = false
-- Item usage
timeBetweenActions = 200
timeBetweenExActions = 1000
hotkeyAimbotEnabled = true
-- Map
-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
mapName = "or11"
mapAuthor = "POD"
randomizeTiles = true
storeTrash = true
cleanProtectedZones = true
mailboxDisabledTowns = "-1"
-- Process
-- NOTE: defaultPriority works only on Windows and niceLevel on *nix
-- coresUsed are seperated by comma cores ids used by server process,
-- default is -1, so it stays untouched (automaticaly assigned by OS).
defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"
-- Startup
optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false
-- Spells
formulaLevel = 5.0
formulaMagic = 1.0
bufferMutedOnSpellFailure = false
spellNameInsteadOfWords = false
emoteSpells = false
-- Outfits
allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disableOutfitsForPrivilegedPlayers = false
addonsOnlyPremium = true
-- Miscellaneous
-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
dataDirectory = "data/"
bankSystem = true
displaySkillLevelOnAdvance = false
promptExceptionTracerErrorBox = true
separateViplistPerCharacter = false
maximumDoorLevel = 500
maxMessageBuffer = 4
-- Saving-related
-- useHouseDataStorage usage may be found at README.
saveGlobalStorage = true
useHouseDataStorage = false
storePlayerDirection = false
-- Loot
-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
checkCorpseOwner = true
monsterLootMessage = 3
monsterLootMessageType = 25
-- Ghost mode
ghostModeInvisibleEffect = true
ghostModeSpellEffects = true
-- Limits
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0
-- Premium-related
freePremium = false
premiumForPromotion = true
-- Blessings
-- NOTE: blessingReduction* regards items/containers loss.
-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8
-- Rates
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
-- rateExperienceFromPlayers 0 to disable.
experienceStages = true
rateExperience = 20.0
rateExperienceFromPlayers = 0
rateSkill = 3.0
rateMagic = 3.0
rateLoot = 5.0
rateSpawn = 1
-- Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0
-- Experience from players
-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
-- player will gain experience from every lower leveled player.
-- max~Threshold* set to 0 will disable the maximum threshold:
-- player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1
-- Stamina
-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
-- rateStaminaHits multiplies every hit done a creature, which are later
-- multiplied by player attack speed.
-- rateStaminaGain is divider of every logged out second, eg:
-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
-- rateStaminaThresholdGain is divider for the premium stamina.
-- staminaRatingLimit* is in minutes.
rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true
-- Party
-- NOTE: experienceShareLevelDifference is float number.
-- experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000
-- Global save
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
-- if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = false
globalSaveHour = 8
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false
-- Spawns
deSpawnRange = 2
deSpawnRadius = 50
-- Summons
maxPlayerSummons = 2
teleportAllSummons = true
teleportPlayerSummons = true
-- Status
ownerName = "Delluge"
ownerEmail = "@otland.net"
url = "http://otland.net/"
location = "Europe"
displayGamemastersWithOnlineCommand = false
-- Logs
-- NOTE: This kind of logging does not work in GUI version.
-- For such, please compile the software with __GUI_LOGS__ flag.
adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false
info
Group: Infante
Joined: 15/05/10
Posts: 1.5k
Reputation: +230
Tibia Character: Alia Dori

Então cara, você tem que remover todos os comentários que são os seguintes:
-- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
E também você tem que modificar isto:
sqlType = "mysql" sqlHost = "localhost" sqlPort = 3306 sqlUser = "SEU USUÁRIO" sqlPass = "SUA SENHA" sqlDatabase = "SEU BANCO DE DADOS QUE FOI CRIADO NA DATABASE" sqlFile = "poke.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "plain"
Abraços.
intaum kara ainda esta com o msm erro
pq o erro eh na hora de upa a database
estou entrigado com uma coisa sera q eh pq eu uso o easy php 1.8?
#Edit
Intaum cara axei o proble era porque a versao do easy php era antiga preguiça de baxa nova Xp
usei a antiga que eu ja tinha
mas baixei a nova e funciono perfeito
Desculpe pelo tempo perdido e Obrigado
Edited Janeiro 9 by lukeghost
info
Group: Campones
Joined: 29/06/07
Posts: 12
Reputation: 0
pessoal minha duvida eh o seguinte meu ot eh dakeles q tem database.s3db e eu queria fazer um site de acc management so q ele nao veio com a database.sql como eu faço? sera q tem algum programa para transforma-la?
Espero uma Resposta
Vlws desde já!