TI

Um Ezzori Meio Esquesito Xd

Por ticardo, 24 de abr. de 2008 em Globalevents e Spells

otserv
tibia
script
6
2.5k
ticardoT
24 de abril de 2008 às 23:33

E Ai Galera,Fis Uma Magia Pro Meu Ot Ai Resolvi Posta!!! :smile_positivo:

Vamus Ao Que Entereça!

 

Abra A Pasta Do Seu Ot Vai En data/spells/scripts cole qualqer arqivo exclua oq ten dentro i ponha isso

 

local combat1 = createCombatObject()

setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)

setCombatParam(combat1, COMBAT_PARAM_EFFECT, 20)

setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -2.3, -100, -7.7, 0)

 

local combat2 = createCombatObject()

setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)

setCombatParam(combat2, COMBAT_PARAM_EFFECT, CONST_ME_SOUND_BLUE)

setCombatFormula(combat2, COMBAT_FORMULA_SKILL, -1.1, -100, -7.7, 0)

 

local combat3 = createCombatObject()

setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)

setCombatParam(combat3, COMBAT_PARAM_EFFECT, CONST_ME_HITAREA)

setCombatFormula(combat3, COMBAT_FORMULA_SKILL, -1.3, -100, -7.7, 0)

 

local combat4 = createCombatObject()

setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)

setCombatParam(combat4, COMBAT_PARAM_EFFECT, CONST_ME_SOUND_BLACK)

setCombatFormula(combat4, COMBAT_FORMULA_SKILL, -0.3, -100, -7.7, 0)

 

local combat4 = createCombatObject()

setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)

setCombatParam(combat4, COMBAT_PARAM_EFFECT, CONST_ME_YELLOW_RINGS)

setCombatFormula(combat4, COMBAT_FORMULA_SKILL, -0.3, -100, -7.7, 0)

 

 

local arr1 = {

{0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0},

{0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0},

{0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 1, 1, 1, 1, 2, 1, 1, 1, 1, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0},

{0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0},

{0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0},

}

local arr2 = {

{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},

{0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0},

{0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},

}

local arr3 = {

{0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 1, 1, 1, 1, 2, 1, 1, 1, 1, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},

}

local arr4 = {

{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},

{0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0, 0},

{0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0},

{0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},

}

 

local area1 = createCombatArea(arr1)

local area2 = createCombatArea(arr2)

local area3 = createCombatArea(arr3)

local area4 = createCombatArea(arr4)

 

setCombatArea(combat1, area1)

setCombatArea(combat2, area2)

setCombatArea(combat3, area3)

setCombatArea(combat4, area4)

 

local function onCastSpell1(parameters)

doCombat(parameters.cid, parameters.combat1, parameters.var)

end

 

local function onCastSpell2(parameters)

doCombat(parameters.cid, parameters.combat2, parameters.var)

end

 

local function onCastSpell3(parameters)

doCombat(parameters.cid, parameters.combat3, parameters.var)

end

 

local function onCastSpell4(parameters)

doCombat(parameters.cid, parameters.combat4, parameters.var)

end

 

 

function onCastSpell(cid, var)

local parameters = { cid = cid, var = var,combat1 = combat1,combat2 = combat2,combat3 = combat3,combat4 = combat4 }

 

addEvent(onCastSpell1, 100, parameters)

addEvent(onCastSpell2, 200, parameters)

addEvent(onCastSpell3, 300, parameters)

addEvent(onCastSpell4, 400, parameters)

end

 

Depois abra o spells.xml e ponha isso:

instant name="ezzori fury" words="ezzori fury" lvl="150" maglv="7" manapercent="250" soul="0" exhaustion="1" prem="1" enabled="1" script="ezzori fury.lua"><vocation id="4"/><vocation id="8"/></instant>

 

Desculpe De Nao Ter ss Mais Nun sei por XD

Comenten ai Plx!! :hi:

 

BY: XTicardoX

Editado Abril 24 por xTicardox

25 de abril de 2008 às 20:25

Cara posta ss ai tipo assim o

[.img]mas sem o ponto e aki o site [./img]sem o ponto tmb

vlw

dragherD
26 de abril de 2008 às 17:09

cara muito boa mesmo a magia mas quando for bota no spells.xml tem que bota um < na frente do instant ai vai fica<instant name=...

 

vo bota aqui o certo

 

<instant name="ezzori fury" words="ezzori fury" lvl="150" maglv="7" manapercent="250" soul="0" exhaustion="1" prem="1" enabled="1" script="ezzori fury.lua"><vocation id="4"/><vocation id="8"/></instant>

 

se nao botar assim nao funciona x)

mas muito boa mesmo a magia xD

ZozooZ
26 de abril de 2008 às 17:33

LOL!

 

Ja postaram isso em outro forum, só mais 1 cara que copia dos cara!

ticardoT
27 de abril de 2008 às 12:05

PO Como nun achei uma igual aki no forum resolvi posta,Desculpe-me se eu copiei!!!!

1 mês depois...
faveladoF
14 de maio de 2008 às 03:45

Sem ss fica osso cara! =\