LE

Exevo Vis

Por leeo, 02 de abr. de 2008 em Globalevents e Spells

script
3
1.4k
leeoL
02 de abril de 2008 às 10:04

Ola !

 

vamuh começa

 

 

va na pasta data/spells/scripts copie qualquer magia e cole e renomeia como exevo vis

 

e coloke isso dentro

local combat1 = createCombatObject()

setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)

setCombatParam(combat1, COMBAT_PARAM_EFFECT, CONST_ME_EXPLOSIONAREA)

setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -0.0, -0, -0.0, 0)

 

local combat2 = createCombatObject()

setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)

setCombatParam(combat2, COMBAT_PARAM_EFFECT, 16)

setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1.2, -15, -1.9, -150)

 

local combat3 = createCombatObject()

setCombatParam(combat3, COMBAT_PARAM_TYPE,COMBAT_PHYSICALDAMAGE)

setCombatParam(combat3, COMBAT_PARAM_EFFECT, CONST_ME_CAKE)

setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -0.6, -30, -1.2, 0)

 

local combat4 = createCombatObject()

setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)

setCombatParam(combat4, COMBAT_PARAM_EFFECT, CONST_ME_BIGCLOUDS)

setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -2.0, -150, -1.6, -150)

 

local combat5 = createCombatObject()

setCombatParam(combat5, COMBAT_PARAM_TYPE, COMBAT_POISONDAMAGE)

setCombatParam(combat5, COMBAT_PARAM_EFFECT, CONST_ME_PLANTATTACK)

setCombatFormula(combat5, COMBAT_FORMULA_LEVELMAGIC, -0.0, -0, -0.0, 0)

 

 

local arr1 = {

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 2, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1}

}

 

local arr2 = {

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 2, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1}

}

 

local arr3 = {

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 2, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1}

}

 

local arr4 = {

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 2, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1}

}

 

local arr5 = {

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 2, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1},

{1, 1, 1, 1, 1, 1, 1}

}

 

 

local area1 = createCombatArea(arr1)

local area2 = createCombatArea(arr2)

local area3 = createCombatArea(arr3)

local area4 = createCombatArea(arr4)

local area5 = createCombatArea(arr5)

 

setCombatArea(combat1, area1)

setCombatArea(combat2, area2)

setCombatArea(combat3, area3)

setCombatArea(combat4, area4)

setCombatArea(combat5, area5)

 

local function onCastSpell1(parameters)

doCombat(parameters.cid, parameters.combat1, parameters.var)

end

 

local function onCastSpell2(parameters)

doCombat(parameters.cid, parameters.combat2, parameters.var)

end

 

local function onCastSpell3(parameters)

doCombat(parameters.cid, parameters.combat3, parameters.var)

end

 

local function onCastSpell4(parameters)

doCombat(parameters.cid, parameters.combat4, parameters.var)

end

 

local function onCastSpell5(parameters)

doCombat(parameters.cid, parameters.combat5, parameters.var)

end

 

 

function onCastSpell(cid, var)

local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2, combat3 = combat3, combat4 = combat4, combat5 = combat5 }

 

addEvent(onCastSpell1, 0, parameters)

addEvent(onCastSpell2, 500, parameters)

addEvent(onCastSpell3, 1300, parameters)

addEvent(onCastSpell4, 1700, parameters)

addEvent(onCastSpell5, 2600, parameters)

 

end

 

dps fecha e salva

 

e va no data/spells/spells xml

 

 

e va em <!-- instant spells -->

 

 

e coloke em baixo

<instant name="exevo vis" words="exevo vis" lvl="8" maglv="0" manapercent="50" soul="0" exhaustion="1" prem="1" enabled="1" script="exevo vis.lua"><vocation id="1"/><vocation id="9"/></instant>

 

 

pronto a ss ta ae

 

exevovisvg2.png

 

 

^^

 

By:Leeo

 

divuquem

 

^^ plx

FoxNoxF
02 de abril de 2008 às 22:37

@ Topic

 

Ainda não testei , porque estou em falta de ots , !

 

 

mais deve estar boa !

jottageJ
03 de abril de 2008 às 07:18

Deve Estar Bem mais ainda nao testei pois estou de saida dpois testo ee Edito