Ir para conteúdo
  • 0

Hackeando Meu Otserv.


Brendoow

Pergunta

Olá Pessoal, Desculpem Se Estiver Na Area Errada, Meu Primeiro Pedido De Ajuda No X Tibia.E Por Favor Me Ajudem :(

Estava Com Meu Otserv Funcioando De Boa, Até Que Do Nada, Um Ser Despresivel, Entro Na Data Base Do Meu Servidor (OBS) Nao Sei Se Foi Na Database Ou Como.

Ele COnseguiu Acesso A Contas Dos Players Inclusive Do ADM Fez Um ADM Pra Ele E Começo A Zoar Meu Ot. Pesso Ajuda A VocÊs;

Eu Baixei O Baiak Rox 8.60 Criado Por Vinicius Aquele Baiak Ice.  Em Baixo Esta Minha Config.Lua  Por Favor Mesmo Me Ajudem :( Estava Com, Tantos Planos. Estava Tao Bom. Queria Deixa Meu Cell Pra COntato Mas Nao Sei Se Pode . Obg Ahh Lembrando. Se Precisar De Mais Algo So Fala.

==================================================================================================================================

-- The Forgotten Server Config

    -- Account manager
    accountManager = "yes"
    namelockManager = "no"
    newPlayerChooseVoc = "yes"
    newPlayerSpawnPosX = 39
    newPlayerSpawnPosY = 172
    newPlayerSpawnPosZ = 7
    newPlayerTownId = 1
    newPlayerLevel = 8
    newPlayerMagicLevel = 0
    generateAccountNumber = "no"

    -- Unjustified kills
    -- NOTE: *Banishment and *BlackSkull variables are >summed up<
    -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
    -- *RedSkull equivalents.
    -- Auto banishing works only if useBlackSkull set to negative.
    -- advancedFragList is not advised if you use huge frags
    -- requirements.
    redSkullLength = 50 * 62 * 70 * 90
    blackSkullLength = 64 * 72 * 80 * 95
    dailyFragsToRedSkull = 55
    weeklyFragsToRedSkull = 80
    monthlyFragsToRedSkull = 90
    dailyFragsToBlackSkull = dailyFragsToRedSkull
    weeklyFragsToBlackSkull = weeklyFragsToRedSkull
    monthlyFragsToBlackSkull = monthlyFragsToRedSkull
    dailyFragsToBanishment = dailyFragsToRedSkull
    weeklyFragsToBanishment = weeklyFragsToRedSkull
    monthlyFragsToBanishment = monthlyFragsToRedSkull
    blackSkulledDeathHealth = 40
    blackSkulledDeathMana = 0
    useBlackSkull = true
    useFragHandler = true
    advancedFragList = false

    -- Banishments
    -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
    -- killsBanLength works only if useBlackSkull option is disabled.
    notationsToBan = 3
    warningsToFinalBan = 4
    warningsToDeletion = 5
    banLength = 7 * 24 * 60 * 60
    killsBanLength = 8 * 24 * 60 * 60
    finalBanLength = 30 * 24 * 60 * 60
    ipBanishmentLength = 1 * 24 * 60 * 60
    broadcastBanishments = true
    maxViolationCommentSize = 200
    violationNameReportActionType = 2
    autoBanishUnknownBytes = false

    -- Battle
    -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
    -- loginProtectionPeriod is the famous Tibia anti-magebomb system.
    -- deathLostPercent set to nil enables manual mode.
    worldType = "pvpe"
    protectionLevel = 1
    pvpTileIgnoreLevelAndVocationProtection = true
    pzLocked = 20 * 700
    huntingDuration = 60 * 1000
    criticalHitChance = 7
    criticalHitMultiplier = 1
    displayCriticalHitNotify = true
    removeWeaponAmmunition = false
    removeWeaponCharges = false
    removeRuneCharges = "no"
    whiteSkullTime = 5 * 10 * 100
    noDamageToSameLookfeet = false
    showHealingDamage = true
    showHealingDamageForMonsters = true
    fieldOwnershipDuration = 5 * 1000
    stopAttackingAtExit = false
    oldConditionAccuracy = false
    loginProtectionPeriod = 10 * 1000
    deathLostPercent = 10
    stairhopDelay = 2 * 1000
    pushCreatureDelay = 2 * 1000
    deathContainerId = 1987
    gainExperienceColor = 215
    addManaSpentInPvPZone = true
    squareColor = 0
    allowFightback = true

    -- Connection config
    worldId = 0
    ip = "201.222.28.79"
    bindOnlyConfiguredIpAddress = false
    loginPort = 7171
    gamePort = 7172
    adminPort = 7171
    statusPort = 7171
    loginTries = 10
    retryTimeout = 5 * 1000
    loginTimeout = 60 * 1000
    maxPlayers = 841
    motd = "Bem Vindo ao Baiak Yurots Editado por Rox! Itens Rox No Seller Do Templo! "
    displayOnOrOffAtCharlist = false
    onePlayerOnlinePerAccount = true
    allowClones = false
    serverName = "24h"
    loginMessage = "Bem-Vindo ao Baiak Editado, Super Vip na quest vip, comando !bless e !aol adcionado, custando 20k. Bom jogo"
    statusTimeout = 5 * 60 * 1000
    replaceKickOnLogin = true
    forceSlowConnectionsToDisconnect = false
    loginOnlyWithLoginServer = false
    premiumPlayerSkipWaitList = false

    -- Database
    -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
    -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
    sqlType = "sqlite"
    sqlHost = "localhost"
    sqlPort = 3306
    sqlUser = "root"
    sqlPass = ""
    sqlDatabase = "theforgottenserver"
    sqlFile = "forgottenserver.s3db"
    sqlKeepAlive = 0
    mysqlReadTimeout = 10
    mysqlWriteTimeout = 10
    encryptionType = "plain"

    -- Deathlist
    deathListEnabled = true
    deathListRequiredTime = 1 * 60 * 1000
    deathAssistCount = 19
    maxDeathRecords = 5

    -- Guilds
    ingameGuildManagement = true
    levelToFormGuild = 8
    premiumDaysToFormGuild = 0
    guildNameMinLength = 4
    guildNameMaxLength = 20

    -- Highscores
    highscoreDisplayPlayers = 100
    updateHighscoresAfterMinutes = 2

    -- Houses
    buyableAndSellableHouses = true
    houseNeedPremium = true
    bedsRequirePremium = true
    levelToBuyHouse = 1
    housesPerAccount = 0
    houseRentAsPrice = false
    housePriceAsRent = false
    housePriceEachSquare = 1000
    houseRentPeriod = "never"
    houseCleanOld = 0
    guildHalls = false

    -- Item usage
    timeBetweenActions = 200
    timeBetweenExActions = 1000
    checkCorpseOwner = true
    hotkeyAimbotEnabled = true
    maximumDoorLevel = 500

    -- Map
    -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
    -- useHouseDataStorage usage may be found at README.
    mapName = "Baiak Yurots"
    mapAuthor = "Baiak Lula"
    randomizeTiles = true
    useHouseDataStorage = false
    storeTrash = true
    cleanProtectedZones = true
    mailboxDisabledTowns = "-1"

    -- Startup
    -- NOTE: defaultPriority works only on Windows and niceLevel on *nix
    -- coresUsed are seperated by comma cores ids used by server process,
    -- default is -1, so it stays untouched (automaticaly assigned by OS).
    defaultPriority = "high"
    niceLevel = 5
    coresUsed = "-1"
    optimizeDatabaseAtStartup = true
    removePremiumOnInit = true
    confirmOutdatedVersion = false

    -- Muted buffer
    maxMessageBuffer = 4
    bufferMutedOnSpellFailure = false

    -- Miscellaneous
    -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
    -- called "exception tracer" (__EXCEPTION_TRACER__ flag).
    -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
    dataDirectory = "data/"
    allowChangeOutfit = true
    allowChangeColors = true
    allowChangeAddons = true
    disableOutfitsForPrivilegedPlayers = false
    bankSystem = true
    saveGlobalStorage = true
    displaySkillLevelOnAdvance = false
    spellNameInsteadOfWords = false
    emoteSpells = true
    promptExceptionTracerErrorBox = true
    storePlayerDirection = false
    monsterLootMessage = 3
    monsterLootMessageType = 25
    separateViplistPerCharacter = false

    -- Ghost mode
    ghostModeInvisibleEffect = false
    ghostModeSpellEffects = true

    -- Limits
    idleWarningTime = 14 * 60 * 1000
    idleKickTime = 1000 * 1000 * 10000
    expireReportsAfterReads = 1
    playerQueryDeepness = 2
    maxItemsPerPZTile = 0
    maxItemsPerHouseTile = 0

    -- Premium-related
    freePremium = true
    premiumForPromotion = true

    -- Blessings
    -- NOTE: blessingReduction* regards items/containers loss.
    -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
    blessingOnlyPremium = true
    blessingReductionBase = 30
    blessingReductionDecreament = 5
    eachBlessReduction = 8

    -- Rates
    -- NOTE: experienceStages configuration is located in data/XML/stages.xml.
    -- rateExperienceFromPlayers 0 to disable.
    experienceStages = "yes"
    rateExperience = 500
    rateExperienceFromPlayers = 8
    rateSkill = 400
    rateMagic = 300
    rateLoot = 25
    rateSpawn = 4

    -- Monster rates
    rateMonsterHealth = 1.0
    rateMonsterMana = 1.0
    rateMonsterAttack = 1.0
    rateMonsterDefense = 1.0

    -- Experience from players
    -- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
    -- player will gain experience from every lower leveled player.
    -- max~Threshold* set to 0 will disable the maximum threshold:
    -- player will gain experience from every higher leveled player.
    minLevelThresholdForKilledPlayer = 0.9
    maxLevelThresholdForKilledPlayer = 1.1

    -- Stamina
    -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
    -- rateStaminaHits multiplies every hit done a creature, which are later
    -- multiplied by player attack speed.
    -- rateStaminaGain is divider of every logged out second, eg:
    -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
    -- rateStaminaThresholdGain is divider for the premium stamina.
    -- staminaRatingLimit* is in minutes.
    rateStaminaLoss = 1
    rateStaminaGain = 3
    rateStaminaThresholdGain = 12
    staminaRatingLimitTop = 41 * 60
    staminaRatingLimitBottom = 14 * 60
    rateStaminaAboveNormal = 1.5
    rateStaminaUnderNormal = 0.5
    staminaThresholdOnlyPremium = true

    -- Party
    -- NOTE: experienceShareLevelDifference is float number.
    -- experienceShareLevelDifference is highestLevel * value
    experienceShareRadiusX = 30
    experienceShareRadiusY = 30
    experienceShareRadiusZ = 1
    experienceShareLevelDifference = 2 / 3
    extraPartyExperienceLimit = 20
    extraPartyExperiencePercent = 5
    experienceShareActivity = 2 * 60 * 1000

    -- Global save
    -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
    -- if you want such a system please check out data/globalevents/globalevents.xml.
    globalSaveEnabled = false
    globalSaveHour = 8
    shutdownAtGlobalSave = true
    cleanMapAtGlobalSave = false

    -- Spawns
    deSpawnRange = 2
    deSpawnRadius = 50

    -- Summons
    maxPlayerSummons = 0
    teleportAllSummons = false
    teleportPlayerSummons = false

    -- Status
    ownerName = "Game Master"
    ownerEmail = "Baiak Mineiro"
    url = "Now"
    location = "Brazil"
    displayGamemastersWithOnlineCommand = false

    -- Logs
    -- NOTE: This kind of logging does not work in GUI version.
    -- For such, please compile the software with __GUI_LOGS__ flag.
    adminLogsEnabled = false
    displayPlayersLogging = true
    prefixChannelLogs = ""
    runFile = ""
    outLogName = ""
    errorLogName = ""
    truncateLogsOnStartup = false
 

Link para o comentário
Compartilhar em outros sites

7 respostass a esta questão

Posts Recomendados

  • 0
1 hora atrás, Brendoow disse:

Olá Pessoal, Desculpem Se Estiver Na Area Errada, Meu Primeiro Pedido De Ajuda No X Tibia.E Por Favor Me Ajudem :(

Estava Com Meu Otserv Funcioando De Boa, Até Que Do Nada, Um Ser Despresivel, Entro Na Data Base Do Meu Servidor (OBS) Nao Sei Se Foi Na Database Ou Como.

Ele COnseguiu Acesso A Contas Dos Players Inclusive Do ADM Fez Um ADM Pra Ele E Começo A Zoar Meu Ot. Pesso Ajuda A VocÊs;

Eu Baixei O Baiak Rox 8.60 Criado Por Vinicius Aquele Baiak Ice.  Em Baixo Esta Minha Config.Lua  Por Favor Mesmo Me Ajudem :( Estava Com, Tantos Planos. Estava Tao Bom. Queria Deixa Meu Cell Pra COntato Mas Nao Sei Se Pode . Obg Ahh Lembrando. Se Precisar De Mais Algo So Fala.

==================================================================================================================================

-- The Forgotten Server Config

    -- Account manager
    accountManager = "yes"
    namelockManager = "no"
    newPlayerChooseVoc = "yes"
    newPlayerSpawnPosX = 39
    newPlayerSpawnPosY = 172
    newPlayerSpawnPosZ = 7
    newPlayerTownId = 1
    newPlayerLevel = 8
    newPlayerMagicLevel = 0
    generateAccountNumber = "no"

    -- Unjustified kills
    -- NOTE: *Banishment and *BlackSkull variables are >summed up<
    -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
    -- *RedSkull equivalents.
    -- Auto banishing works only if useBlackSkull set to negative.
    -- advancedFragList is not advised if you use huge frags
    -- requirements.
    redSkullLength = 50 * 62 * 70 * 90
    blackSkullLength = 64 * 72 * 80 * 95
    dailyFragsToRedSkull = 55
    weeklyFragsToRedSkull = 80
    monthlyFragsToRedSkull = 90
    dailyFragsToBlackSkull = dailyFragsToRedSkull
    weeklyFragsToBlackSkull = weeklyFragsToRedSkull
    monthlyFragsToBlackSkull = monthlyFragsToRedSkull
    dailyFragsToBanishment = dailyFragsToRedSkull
    weeklyFragsToBanishment = weeklyFragsToRedSkull
    monthlyFragsToBanishment = monthlyFragsToRedSkull
    blackSkulledDeathHealth = 40
    blackSkulledDeathMana = 0
    useBlackSkull = true
    useFragHandler = true
    advancedFragList = false

    -- Banishments
    -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
    -- killsBanLength works only if useBlackSkull option is disabled.
    notationsToBan = 3
    warningsToFinalBan = 4
    warningsToDeletion = 5
    banLength = 7 * 24 * 60 * 60
    killsBanLength = 8 * 24 * 60 * 60
    finalBanLength = 30 * 24 * 60 * 60
    ipBanishmentLength = 1 * 24 * 60 * 60
    broadcastBanishments = true
    maxViolationCommentSize = 200
    violationNameReportActionType = 2
    autoBanishUnknownBytes = false

    -- Battle
    -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
    -- loginProtectionPeriod is the famous Tibia anti-magebomb system.
    -- deathLostPercent set to nil enables manual mode.
    worldType = "pvpe"
    protectionLevel = 1
    pvpTileIgnoreLevelAndVocationProtection = true
    pzLocked = 20 * 700
    huntingDuration = 60 * 1000
    criticalHitChance = 7
    criticalHitMultiplier = 1
    displayCriticalHitNotify = true
    removeWeaponAmmunition = false
    removeWeaponCharges = false
    removeRuneCharges = "no"
    whiteSkullTime = 5 * 10 * 100
    noDamageToSameLookfeet = false
    showHealingDamage = true
    showHealingDamageForMonsters = true
    fieldOwnershipDuration = 5 * 1000
    stopAttackingAtExit = false
    oldConditionAccuracy = false
    loginProtectionPeriod = 10 * 1000
    deathLostPercent = 10
    stairhopDelay = 2 * 1000
    pushCreatureDelay = 2 * 1000
    deathContainerId = 1987
    gainExperienceColor = 215
    addManaSpentInPvPZone = true
    squareColor = 0
    allowFightback = true

    -- Connection config
    worldId = 0
    ip = "201.222.28.79"
    bindOnlyConfiguredIpAddress = false
    loginPort = 7171
    gamePort = 7172
    adminPort = 7171
    statusPort = 7171
    loginTries = 10
    retryTimeout = 5 * 1000
    loginTimeout = 60 * 1000
    maxPlayers = 841
    motd = "Bem Vindo ao Baiak Yurots Editado por Rox! Itens Rox No Seller Do Templo! "
    displayOnOrOffAtCharlist = false
    onePlayerOnlinePerAccount = true
    allowClones = false
    serverName = "24h"
    loginMessage = "Bem-Vindo ao Baiak Editado, Super Vip na quest vip, comando !bless e !aol adcionado, custando 20k. Bom jogo"
    statusTimeout = 5 * 60 * 1000
    replaceKickOnLogin = true
    forceSlowConnectionsToDisconnect = false
    loginOnlyWithLoginServer = false
    premiumPlayerSkipWaitList = false

    -- Database
    -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
    -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
    sqlType = "sqlite"
    sqlHost = "localhost"
    sqlPort = 3306
    sqlUser = "root"
    sqlPass = ""
    sqlDatabase = "theforgottenserver"
    sqlFile = "forgottenserver.s3db"
    sqlKeepAlive = 0
    mysqlReadTimeout = 10
    mysqlWriteTimeout = 10
    encryptionType = "plain"

    -- Deathlist
    deathListEnabled = true
    deathListRequiredTime = 1 * 60 * 1000
    deathAssistCount = 19
    maxDeathRecords = 5

    -- Guilds
    ingameGuildManagement = true
    levelToFormGuild = 8
    premiumDaysToFormGuild = 0
    guildNameMinLength = 4
    guildNameMaxLength = 20

    -- Highscores
    highscoreDisplayPlayers = 100
    updateHighscoresAfterMinutes = 2

    -- Houses
    buyableAndSellableHouses = true
    houseNeedPremium = true
    bedsRequirePremium = true
    levelToBuyHouse = 1
    housesPerAccount = 0
    houseRentAsPrice = false
    housePriceAsRent = false
    housePriceEachSquare = 1000
    houseRentPeriod = "never"
    houseCleanOld = 0
    guildHalls = false

    -- Item usage
    timeBetweenActions = 200
    timeBetweenExActions = 1000
    checkCorpseOwner = true
    hotkeyAimbotEnabled = true
    maximumDoorLevel = 500

    -- Map
    -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
    -- useHouseDataStorage usage may be found at README.
    mapName = "Baiak Yurots"
    mapAuthor = "Baiak Lula"
    randomizeTiles = true
    useHouseDataStorage = false
    storeTrash = true
    cleanProtectedZones = true
    mailboxDisabledTowns = "-1"

    -- Startup
    -- NOTE: defaultPriority works only on Windows and niceLevel on *nix
    -- coresUsed are seperated by comma cores ids used by server process,
    -- default is -1, so it stays untouched (automaticaly assigned by OS).
    defaultPriority = "high"
    niceLevel = 5
    coresUsed = "-1"
    optimizeDatabaseAtStartup = true
    removePremiumOnInit = true
    confirmOutdatedVersion = false

    -- Muted buffer
    maxMessageBuffer = 4
    bufferMutedOnSpellFailure = false

    -- Miscellaneous
    -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
    -- called "exception tracer" (__EXCEPTION_TRACER__ flag).
    -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
    dataDirectory = "data/"
    allowChangeOutfit = true
    allowChangeColors = true
    allowChangeAddons = true
    disableOutfitsForPrivilegedPlayers = false
    bankSystem = true
    saveGlobalStorage = true
    displaySkillLevelOnAdvance = false
    spellNameInsteadOfWords = false
    emoteSpells = true
    promptExceptionTracerErrorBox = true
    storePlayerDirection = false
    monsterLootMessage = 3
    monsterLootMessageType = 25
    separateViplistPerCharacter = false

    -- Ghost mode
    ghostModeInvisibleEffect = false
    ghostModeSpellEffects = true

    -- Limits
    idleWarningTime = 14 * 60 * 1000
    idleKickTime = 1000 * 1000 * 10000
    expireReportsAfterReads = 1
    playerQueryDeepness = 2
    maxItemsPerPZTile = 0
    maxItemsPerHouseTile = 0

    -- Premium-related
    freePremium = true
    premiumForPromotion = true

    -- Blessings
    -- NOTE: blessingReduction* regards items/containers loss.
    -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
    blessingOnlyPremium = true
    blessingReductionBase = 30
    blessingReductionDecreament = 5
    eachBlessReduction = 8

    -- Rates
    -- NOTE: experienceStages configuration is located in data/XML/stages.xml.
    -- rateExperienceFromPlayers 0 to disable.
    experienceStages = "yes"
    rateExperience = 500
    rateExperienceFromPlayers = 8
    rateSkill = 400
    rateMagic = 300
    rateLoot = 25
    rateSpawn = 4

    -- Monster rates
    rateMonsterHealth = 1.0
    rateMonsterMana = 1.0
    rateMonsterAttack = 1.0
    rateMonsterDefense = 1.0

    -- Experience from players
    -- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
    -- player will gain experience from every lower leveled player.
    -- max~Threshold* set to 0 will disable the maximum threshold:
    -- player will gain experience from every higher leveled player.
    minLevelThresholdForKilledPlayer = 0.9
    maxLevelThresholdForKilledPlayer = 1.1

    -- Stamina
    -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
    -- rateStaminaHits multiplies every hit done a creature, which are later
    -- multiplied by player attack speed.
    -- rateStaminaGain is divider of every logged out second, eg:
    -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
    -- rateStaminaThresholdGain is divider for the premium stamina.
    -- staminaRatingLimit* is in minutes.
    rateStaminaLoss = 1
    rateStaminaGain = 3
    rateStaminaThresholdGain = 12
    staminaRatingLimitTop = 41 * 60
    staminaRatingLimitBottom = 14 * 60
    rateStaminaAboveNormal = 1.5
    rateStaminaUnderNormal = 0.5
    staminaThresholdOnlyPremium = true

    -- Party
    -- NOTE: experienceShareLevelDifference is float number.
    -- experienceShareLevelDifference is highestLevel * value
    experienceShareRadiusX = 30
    experienceShareRadiusY = 30
    experienceShareRadiusZ = 1
    experienceShareLevelDifference = 2 / 3
    extraPartyExperienceLimit = 20
    extraPartyExperiencePercent = 5
    experienceShareActivity = 2 * 60 * 1000

    -- Global save
    -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
    -- if you want such a system please check out data/globalevents/globalevents.xml.
    globalSaveEnabled = false
    globalSaveHour = 8
    shutdownAtGlobalSave = true
    cleanMapAtGlobalSave = false

    -- Spawns
    deSpawnRange = 2
    deSpawnRadius = 50

    -- Summons
    maxPlayerSummons = 0
    teleportAllSummons = false
    teleportPlayerSummons = false

    -- Status
    ownerName = "Game Master"
    ownerEmail = "Baiak Mineiro"
    url = "Now"
    location = "Brazil"
    displayGamemastersWithOnlineCommand = false

    -- Logs
    -- NOTE: This kind of logging does not work in GUI version.
    -- For such, please compile the software with __GUI_LOGS__ flag.
    adminLogsEnabled = false
    displayPlayersLogging = true
    prefixChannelLogs = ""
    runFile = ""
    outLogName = ""
    errorLogName = ""
    truncateLogsOnStartup = false
 

Bom cara oque eu recomendo seria tu reseta o OT e fazer uma nova e diferente ACC de ADM  

 

Ou tenta coloca um database diferente 

Editado por brunoo1996
Link para o comentário
Compartilhar em outros sites

  • 0

como colcoar uma database diferente ? e tem como transferir os players da antiga pra uma nova ?

pq pensei mesmo que ele tenha deixado alguma coisa na database do servidor quando fiz download.

 

Link para o comentário
Compartilhar em outros sites

  • 0
1 minuto atrás, Brendoow disse:

como colcoar uma database diferente ? e tem como transferir os players da antiga pra uma nova ?

pq pensei mesmo que ele tenha deixado alguma coisa na database do servidor quando fiz download.

 

Bom amigo pra passar contas de uma databa diferente ate da mesma creio eu que nao tem como. 

 

Bom oque eu recomendo e reseta seu server e cria um conta nova e diferente de ADM 

 

Sobre mudança de database tenta pesquisa se bobia aqui deve ter algo no forum.

 

Pois assim se seu server e baiak testa database diferente de outro baiak pude ser que ajude !!

Link para o comentário
Compartilhar em outros sites

  • 0
2 horas atrás, Brendoow disse:

Olá Pessoal, Desculpem Se Estiver Na Area Errada, Meu Primeiro Pedido De Ajuda No X Tibia.E Por Favor Me Ajudem :(

Estava Com Meu Otserv Funcioando De Boa, Até Que Do Nada, Um Ser Despresivel, Entro Na Data Base Do Meu Servidor (OBS) Nao Sei Se Foi Na Database Ou Como.

Ele COnseguiu Acesso A Contas Dos Players Inclusive Do ADM Fez Um ADM Pra Ele E Começo A Zoar Meu Ot. Pesso Ajuda A VocÊs;

Eu Baixei O Baiak Rox 8.60 Criado Por Vinicius Aquele Baiak Ice.  Em Baixo Esta Minha Config.Lua  Por Favor Mesmo Me Ajudem :( Estava Com, Tantos Planos. Estava Tao Bom. Queria Deixa Meu Cell Pra COntato Mas Nao Sei Se Pode . Obg Ahh Lembrando. Se Precisar De Mais Algo So Fala.

==================================================================================================================================

-- The Forgotten Server Config

    -- Account manager
    accountManager = "yes"
    namelockManager = "no"
    newPlayerChooseVoc = "yes"
    newPlayerSpawnPosX = 39
    newPlayerSpawnPosY = 172
    newPlayerSpawnPosZ = 7
    newPlayerTownId = 1
    newPlayerLevel = 8
    newPlayerMagicLevel = 0
    generateAccountNumber = "no"

    -- Unjustified kills
    -- NOTE: *Banishment and *BlackSkull variables are >summed up<
    -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
    -- *RedSkull equivalents.
    -- Auto banishing works only if useBlackSkull set to negative.
    -- advancedFragList is not advised if you use huge frags
    -- requirements.
    redSkullLength = 50 * 62 * 70 * 90
    blackSkullLength = 64 * 72 * 80 * 95
    dailyFragsToRedSkull = 55
    weeklyFragsToRedSkull = 80
    monthlyFragsToRedSkull = 90
    dailyFragsToBlackSkull = dailyFragsToRedSkull
    weeklyFragsToBlackSkull = weeklyFragsToRedSkull
    monthlyFragsToBlackSkull = monthlyFragsToRedSkull
    dailyFragsToBanishment = dailyFragsToRedSkull
    weeklyFragsToBanishment = weeklyFragsToRedSkull
    monthlyFragsToBanishment = monthlyFragsToRedSkull
    blackSkulledDeathHealth = 40
    blackSkulledDeathMana = 0
    useBlackSkull = true
    useFragHandler = true
    advancedFragList = false

    -- Banishments
    -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
    -- killsBanLength works only if useBlackSkull option is disabled.
    notationsToBan = 3
    warningsToFinalBan = 4
    warningsToDeletion = 5
    banLength = 7 * 24 * 60 * 60
    killsBanLength = 8 * 24 * 60 * 60
    finalBanLength = 30 * 24 * 60 * 60
    ipBanishmentLength = 1 * 24 * 60 * 60
    broadcastBanishments = true
    maxViolationCommentSize = 200
    violationNameReportActionType = 2
    autoBanishUnknownBytes = false

    -- Battle
    -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
    -- loginProtectionPeriod is the famous Tibia anti-magebomb system.
    -- deathLostPercent set to nil enables manual mode.
    worldType = "pvpe"
    protectionLevel = 1
    pvpTileIgnoreLevelAndVocationProtection = true
    pzLocked = 20 * 700
    huntingDuration = 60 * 1000
    criticalHitChance = 7
    criticalHitMultiplier = 1
    displayCriticalHitNotify = true
    removeWeaponAmmunition = false
    removeWeaponCharges = false
    removeRuneCharges = "no"
    whiteSkullTime = 5 * 10 * 100
    noDamageToSameLookfeet = false
    showHealingDamage = true
    showHealingDamageForMonsters = true
    fieldOwnershipDuration = 5 * 1000
    stopAttackingAtExit = false
    oldConditionAccuracy = false
    loginProtectionPeriod = 10 * 1000
    deathLostPercent = 10
    stairhopDelay = 2 * 1000
    pushCreatureDelay = 2 * 1000
    deathContainerId = 1987
    gainExperienceColor = 215
    addManaSpentInPvPZone = true
    squareColor = 0
    allowFightback = true

    -- Connection config
    worldId = 0
    ip = "201.222.28.79"
    bindOnlyConfiguredIpAddress = false
    loginPort = 7171
    gamePort = 7172
    adminPort = 7171
    statusPort = 7171
    loginTries = 10
    retryTimeout = 5 * 1000
    loginTimeout = 60 * 1000
    maxPlayers = 841
    motd = "Bem Vindo ao Baiak Yurots Editado por Rox! Itens Rox No Seller Do Templo! "
    displayOnOrOffAtCharlist = false
    onePlayerOnlinePerAccount = true
    allowClones = false
    serverName = "24h"
    loginMessage = "Bem-Vindo ao Baiak Editado, Super Vip na quest vip, comando !bless e !aol adcionado, custando 20k. Bom jogo"
    statusTimeout = 5 * 60 * 1000
    replaceKickOnLogin = true
    forceSlowConnectionsToDisconnect = false
    loginOnlyWithLoginServer = false
    premiumPlayerSkipWaitList = false

    -- Database
    -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
    -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
    sqlType = "sqlite"
    sqlHost = "localhost"
    sqlPort = 3306
    sqlUser = "root"
    sqlPass = ""
    sqlDatabase = "theforgottenserver"
    sqlFile = "forgottenserver.s3db"
    sqlKeepAlive = 0
    mysqlReadTimeout = 10
    mysqlWriteTimeout = 10
    encryptionType = "plain"

    -- Deathlist
    deathListEnabled = true
    deathListRequiredTime = 1 * 60 * 1000
    deathAssistCount = 19
    maxDeathRecords = 5

    -- Guilds
    ingameGuildManagement = true
    levelToFormGuild = 8
    premiumDaysToFormGuild = 0
    guildNameMinLength = 4
    guildNameMaxLength = 20

    -- Highscores
    highscoreDisplayPlayers = 100
    updateHighscoresAfterMinutes = 2

    -- Houses
    buyableAndSellableHouses = true
    houseNeedPremium = true
    bedsRequirePremium = true
    levelToBuyHouse = 1
    housesPerAccount = 0
    houseRentAsPrice = false
    housePriceAsRent = false
    housePriceEachSquare = 1000
    houseRentPeriod = "never"
    houseCleanOld = 0
    guildHalls = false

    -- Item usage
    timeBetweenActions = 200
    timeBetweenExActions = 1000
    checkCorpseOwner = true
    hotkeyAimbotEnabled = true
    maximumDoorLevel = 500

    -- Map
    -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
    -- useHouseDataStorage usage may be found at README.
    mapName = "Baiak Yurots"
    mapAuthor = "Baiak Lula"
    randomizeTiles = true
    useHouseDataStorage = false
    storeTrash = true
    cleanProtectedZones = true
    mailboxDisabledTowns = "-1"

    -- Startup
    -- NOTE: defaultPriority works only on Windows and niceLevel on *nix
    -- coresUsed are seperated by comma cores ids used by server process,
    -- default is -1, so it stays untouched (automaticaly assigned by OS).
    defaultPriority = "high"
    niceLevel = 5
    coresUsed = "-1"
    optimizeDatabaseAtStartup = true
    removePremiumOnInit = true
    confirmOutdatedVersion = false

    -- Muted buffer
    maxMessageBuffer = 4
    bufferMutedOnSpellFailure = false

    -- Miscellaneous
    -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
    -- called "exception tracer" (__EXCEPTION_TRACER__ flag).
    -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
    dataDirectory = "data/"
    allowChangeOutfit = true
    allowChangeColors = true
    allowChangeAddons = true
    disableOutfitsForPrivilegedPlayers = false
    bankSystem = true
    saveGlobalStorage = true
    displaySkillLevelOnAdvance = false
    spellNameInsteadOfWords = false
    emoteSpells = true
    promptExceptionTracerErrorBox = true
    storePlayerDirection = false
    monsterLootMessage = 3
    monsterLootMessageType = 25
    separateViplistPerCharacter = false

    -- Ghost mode
    ghostModeInvisibleEffect = false
    ghostModeSpellEffects = true

    -- Limits
    idleWarningTime = 14 * 60 * 1000
    idleKickTime = 1000 * 1000 * 10000
    expireReportsAfterReads = 1
    playerQueryDeepness = 2
    maxItemsPerPZTile = 0
    maxItemsPerHouseTile = 0

    -- Premium-related
    freePremium = true
    premiumForPromotion = true

    -- Blessings
    -- NOTE: blessingReduction* regards items/containers loss.
    -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
    blessingOnlyPremium = true
    blessingReductionBase = 30
    blessingReductionDecreament = 5
    eachBlessReduction = 8

    -- Rates
    -- NOTE: experienceStages configuration is located in data/XML/stages.xml.
    -- rateExperienceFromPlayers 0 to disable.
    experienceStages = "yes"
    rateExperience = 500
    rateExperienceFromPlayers = 8
    rateSkill = 400
    rateMagic = 300
    rateLoot = 25
    rateSpawn = 4

    -- Monster rates
    rateMonsterHealth = 1.0
    rateMonsterMana = 1.0
    rateMonsterAttack = 1.0
    rateMonsterDefense = 1.0

    -- Experience from players
    -- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
    -- player will gain experience from every lower leveled player.
    -- max~Threshold* set to 0 will disable the maximum threshold:
    -- player will gain experience from every higher leveled player.
    minLevelThresholdForKilledPlayer = 0.9
    maxLevelThresholdForKilledPlayer = 1.1

    -- Stamina
    -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
    -- rateStaminaHits multiplies every hit done a creature, which are later
    -- multiplied by player attack speed.
    -- rateStaminaGain is divider of every logged out second, eg:
    -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
    -- rateStaminaThresholdGain is divider for the premium stamina.
    -- staminaRatingLimit* is in minutes.
    rateStaminaLoss = 1
    rateStaminaGain = 3
    rateStaminaThresholdGain = 12
    staminaRatingLimitTop = 41 * 60
    staminaRatingLimitBottom = 14 * 60
    rateStaminaAboveNormal = 1.5
    rateStaminaUnderNormal = 0.5
    staminaThresholdOnlyPremium = true

    -- Party
    -- NOTE: experienceShareLevelDifference is float number.
    -- experienceShareLevelDifference is highestLevel * value
    experienceShareRadiusX = 30
    experienceShareRadiusY = 30
    experienceShareRadiusZ = 1
    experienceShareLevelDifference = 2 / 3
    extraPartyExperienceLimit = 20
    extraPartyExperiencePercent = 5
    experienceShareActivity = 2 * 60 * 1000

    -- Global save
    -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
    -- if you want such a system please check out data/globalevents/globalevents.xml.
    globalSaveEnabled = false
    globalSaveHour = 8
    shutdownAtGlobalSave = true
    cleanMapAtGlobalSave = false

    -- Spawns
    deSpawnRange = 2
    deSpawnRadius = 50

    -- Summons
    maxPlayerSummons = 0
    teleportAllSummons = false
    teleportPlayerSummons = false

    -- Status
    ownerName = "Game Master"
    ownerEmail = "Baiak Mineiro"
    url = "Now"
    location = "Brazil"
    displayGamemastersWithOnlineCommand = false

    -- Logs
    -- NOTE: This kind of logging does not work in GUI version.
    -- For such, please compile the software with __GUI_LOGS__ flag.
    adminLogsEnabled = false
    displayPlayersLogging = true
    prefixChannelLogs = ""
    runFile = ""
    outLogName = ""
    errorLogName = ""
    truncateLogsOnStartup = false
 

 Troca  encryptionType = "plain" , por  encryptionType = "sha1"

Link para o comentário
Compartilhar em outros sites

  • 0

Recomendo fazer o que @ManoGregory falou assim vai criptografa todas senhas, mas para isso vai precisar reseta e reinstalar a database.

Você pode fazer backup da database clicando algo pra exporta, mas seria melhor reseta como disse.

Agora pq ocorreu isso, talvez esse ot tenha bug que próprios pessoal que faz coloca para poder usar depois, tipo dar adm a player. Isso é difícil descobrir sem uma noção de script, pq teria q verificar em todos script se a alguma função que troque o group ID dele. Pelo seu ot não ser mysql acho muito difícil ele ter te invadido, deve ter ocorrido algo dentro do jogo mesmo, ou ele sabia alguma senha de conta q já estava na database, por isso melhor reseta e coloca em sha1

Link para o comentário
Compartilhar em outros sites

  • 0
2 horas atrás, Brendoow disse:

Olá Pessoal, Desculpem Se Estiver Na Area Errada, Meu Primeiro Pedido De Ajuda No X Tibia.E Por Favor Me Ajudem :(

Estava Com Meu Otserv Funcioando De Boa, Até Que Do Nada, Um Ser Despresivel, Entro Na Data Base Do Meu Servidor (OBS) Nao Sei Se Foi Na Database Ou Como.

Ele COnseguiu Acesso A Contas Dos Players Inclusive Do ADM Fez Um ADM Pra Ele E Começo A Zoar Meu Ot. Pesso Ajuda A VocÊs;

Eu Baixei O Baiak Rox 8.60 Criado Por Vinicius Aquele Baiak Ice.  Em Baixo Esta Minha Config.Lua  Por Favor Mesmo Me Ajudem :( Estava Com, Tantos Planos. Estava Tao Bom. Queria Deixa Meu Cell Pra COntato Mas Nao Sei Se Pode . Obg Ahh Lembrando. Se Precisar De Mais Algo So Fala.

==================================================================================================================================

-- The Forgotten Server Config

    -- Account manager
    accountManager = "yes"
    namelockManager = "no"
    newPlayerChooseVoc = "yes"
    newPlayerSpawnPosX = 39
    newPlayerSpawnPosY = 172
    newPlayerSpawnPosZ = 7
    newPlayerTownId = 1
    newPlayerLevel = 8
    newPlayerMagicLevel = 0
    generateAccountNumber = "no"

    -- Unjustified kills
    -- NOTE: *Banishment and *BlackSkull variables are >summed up<
    -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
    -- *RedSkull equivalents.
    -- Auto banishing works only if useBlackSkull set to negative.
    -- advancedFragList is not advised if you use huge frags
    -- requirements.
    redSkullLength = 50 * 62 * 70 * 90
    blackSkullLength = 64 * 72 * 80 * 95
    dailyFragsToRedSkull = 55
    weeklyFragsToRedSkull = 80
    monthlyFragsToRedSkull = 90
    dailyFragsToBlackSkull = dailyFragsToRedSkull
    weeklyFragsToBlackSkull = weeklyFragsToRedSkull
    monthlyFragsToBlackSkull = monthlyFragsToRedSkull
    dailyFragsToBanishment = dailyFragsToRedSkull
    weeklyFragsToBanishment = weeklyFragsToRedSkull
    monthlyFragsToBanishment = monthlyFragsToRedSkull
    blackSkulledDeathHealth = 40
    blackSkulledDeathMana = 0
    useBlackSkull = true
    useFragHandler = true
    advancedFragList = false

    -- Banishments
    -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
    -- killsBanLength works only if useBlackSkull option is disabled.
    notationsToBan = 3
    warningsToFinalBan = 4
    warningsToDeletion = 5
    banLength = 7 * 24 * 60 * 60
    killsBanLength = 8 * 24 * 60 * 60
    finalBanLength = 30 * 24 * 60 * 60
    ipBanishmentLength = 1 * 24 * 60 * 60
    broadcastBanishments = true
    maxViolationCommentSize = 200
    violationNameReportActionType = 2
    autoBanishUnknownBytes = false

    -- Battle
    -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
    -- loginProtectionPeriod is the famous Tibia anti-magebomb system.
    -- deathLostPercent set to nil enables manual mode.
    worldType = "pvpe"
    protectionLevel = 1
    pvpTileIgnoreLevelAndVocationProtection = true
    pzLocked = 20 * 700
    huntingDuration = 60 * 1000
    criticalHitChance = 7
    criticalHitMultiplier = 1
    displayCriticalHitNotify = true
    removeWeaponAmmunition = false
    removeWeaponCharges = false
    removeRuneCharges = "no"
    whiteSkullTime = 5 * 10 * 100
    noDamageToSameLookfeet = false
    showHealingDamage = true
    showHealingDamageForMonsters = true
    fieldOwnershipDuration = 5 * 1000
    stopAttackingAtExit = false
    oldConditionAccuracy = false
    loginProtectionPeriod = 10 * 1000
    deathLostPercent = 10
    stairhopDelay = 2 * 1000
    pushCreatureDelay = 2 * 1000
    deathContainerId = 1987
    gainExperienceColor = 215
    addManaSpentInPvPZone = true
    squareColor = 0
    allowFightback = true

    -- Connection config
    worldId = 0
    ip = "201.222.28.79"
    bindOnlyConfiguredIpAddress = false
    loginPort = 7171
    gamePort = 7172
    adminPort = 7171
    statusPort = 7171
    loginTries = 10
    retryTimeout = 5 * 1000
    loginTimeout = 60 * 1000
    maxPlayers = 841
    motd = "Bem Vindo ao Baiak Yurots Editado por Rox! Itens Rox No Seller Do Templo! "
    displayOnOrOffAtCharlist = false
    onePlayerOnlinePerAccount = true
    allowClones = false
    serverName = "24h"
    loginMessage = "Bem-Vindo ao Baiak Editado, Super Vip na quest vip, comando !bless e !aol adcionado, custando 20k. Bom jogo"
    statusTimeout = 5 * 60 * 1000
    replaceKickOnLogin = true
    forceSlowConnectionsToDisconnect = false
    loginOnlyWithLoginServer = false
    premiumPlayerSkipWaitList = false

    -- Database
    -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
    -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
    sqlType = "sqlite"
    sqlHost = "localhost"
    sqlPort = 3306
    sqlUser = "root"
    sqlPass = ""
    sqlDatabase = "theforgottenserver"
    sqlFile = "forgottenserver.s3db"
    sqlKeepAlive = 0
    mysqlReadTimeout = 10
    mysqlWriteTimeout = 10
    encryptionType = "plain"

    -- Deathlist
    deathListEnabled = true
    deathListRequiredTime = 1 * 60 * 1000
    deathAssistCount = 19
    maxDeathRecords = 5

    -- Guilds
    ingameGuildManagement = true
    levelToFormGuild = 8
    premiumDaysToFormGuild = 0
    guildNameMinLength = 4
    guildNameMaxLength = 20

    -- Highscores
    highscoreDisplayPlayers = 100
    updateHighscoresAfterMinutes = 2

    -- Houses
    buyableAndSellableHouses = true
    houseNeedPremium = true
    bedsRequirePremium = true
    levelToBuyHouse = 1
    housesPerAccount = 0
    houseRentAsPrice = false
    housePriceAsRent = false
    housePriceEachSquare = 1000
    houseRentPeriod = "never"
    houseCleanOld = 0
    guildHalls = false

    -- Item usage
    timeBetweenActions = 200
    timeBetweenExActions = 1000
    checkCorpseOwner = true
    hotkeyAimbotEnabled = true
    maximumDoorLevel = 500

    -- Map
    -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
    -- useHouseDataStorage usage may be found at README.
    mapName = "Baiak Yurots"
    mapAuthor = "Baiak Lula"
    randomizeTiles = true
    useHouseDataStorage = false
    storeTrash = true
    cleanProtectedZones = true
    mailboxDisabledTowns = "-1"

    -- Startup
    -- NOTE: defaultPriority works only on Windows and niceLevel on *nix
    -- coresUsed are seperated by comma cores ids used by server process,
    -- default is -1, so it stays untouched (automaticaly assigned by OS).
    defaultPriority = "high"
    niceLevel = 5
    coresUsed = "-1"
    optimizeDatabaseAtStartup = true
    removePremiumOnInit = true
    confirmOutdatedVersion = false

    -- Muted buffer
    maxMessageBuffer = 4
    bufferMutedOnSpellFailure = false

    -- Miscellaneous
    -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
    -- called "exception tracer" (__EXCEPTION_TRACER__ flag).
    -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
    dataDirectory = "data/"
    allowChangeOutfit = true
    allowChangeColors = true
    allowChangeAddons = true
    disableOutfitsForPrivilegedPlayers = false
    bankSystem = true
    saveGlobalStorage = true
    displaySkillLevelOnAdvance = false
    spellNameInsteadOfWords = false
    emoteSpells = true
    promptExceptionTracerErrorBox = true
    storePlayerDirection = false
    monsterLootMessage = 3
    monsterLootMessageType = 25
    separateViplistPerCharacter = false

    -- Ghost mode
    ghostModeInvisibleEffect = false
    ghostModeSpellEffects = true

    -- Limits
    idleWarningTime = 14 * 60 * 1000
    idleKickTime = 1000 * 1000 * 10000
    expireReportsAfterReads = 1
    playerQueryDeepness = 2
    maxItemsPerPZTile = 0
    maxItemsPerHouseTile = 0

    -- Premium-related
    freePremium = true
    premiumForPromotion = true

    -- Blessings
    -- NOTE: blessingReduction* regards items/containers loss.
    -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
    blessingOnlyPremium = true
    blessingReductionBase = 30
    blessingReductionDecreament = 5
    eachBlessReduction = 8

    -- Rates
    -- NOTE: experienceStages configuration is located in data/XML/stages.xml.
    -- rateExperienceFromPlayers 0 to disable.
    experienceStages = "yes"
    rateExperience = 500
    rateExperienceFromPlayers = 8
    rateSkill = 400
    rateMagic = 300
    rateLoot = 25
    rateSpawn = 4

    -- Monster rates
    rateMonsterHealth = 1.0
    rateMonsterMana = 1.0
    rateMonsterAttack = 1.0
    rateMonsterDefense = 1.0

    -- Experience from players
    -- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
    -- player will gain experience from every lower leveled player.
    -- max~Threshold* set to 0 will disable the maximum threshold:
    -- player will gain experience from every higher leveled player.
    minLevelThresholdForKilledPlayer = 0.9
    maxLevelThresholdForKilledPlayer = 1.1

    -- Stamina
    -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
    -- rateStaminaHits multiplies every hit done a creature, which are later
    -- multiplied by player attack speed.
    -- rateStaminaGain is divider of every logged out second, eg:
    -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
    -- rateStaminaThresholdGain is divider for the premium stamina.
    -- staminaRatingLimit* is in minutes.
    rateStaminaLoss = 1
    rateStaminaGain = 3
    rateStaminaThresholdGain = 12
    staminaRatingLimitTop = 41 * 60
    staminaRatingLimitBottom = 14 * 60
    rateStaminaAboveNormal = 1.5
    rateStaminaUnderNormal = 0.5
    staminaThresholdOnlyPremium = true

    -- Party
    -- NOTE: experienceShareLevelDifference is float number.
    -- experienceShareLevelDifference is highestLevel * value
    experienceShareRadiusX = 30
    experienceShareRadiusY = 30
    experienceShareRadiusZ = 1
    experienceShareLevelDifference = 2 / 3
    extraPartyExperienceLimit = 20
    extraPartyExperiencePercent = 5
    experienceShareActivity = 2 * 60 * 1000

    -- Global save
    -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
    -- if you want such a system please check out data/globalevents/globalevents.xml.
    globalSaveEnabled = false
    globalSaveHour = 8
    shutdownAtGlobalSave = true
    cleanMapAtGlobalSave = false

    -- Spawns
    deSpawnRange = 2
    deSpawnRadius = 50

    -- Summons
    maxPlayerSummons = 0
    teleportAllSummons = false
    teleportPlayerSummons = false

    -- Status
    ownerName = "Game Master"
    ownerEmail = "Baiak Mineiro"
    url = "Now"
    location = "Brazil"
    displayGamemastersWithOnlineCommand = false

    -- Logs
    -- NOTE: This kind of logging does not work in GUI version.
    -- For such, please compile the software with __GUI_LOGS__ flag.
    adminLogsEnabled = false
    displayPlayersLogging = true
    prefixChannelLogs = ""
    runFile = ""
    outLogName = ""
    errorLogName = ""
    truncateLogsOnStartup = false
 

Boa noite, sua database está sem senha.

 

recomendo você passar para website e começa utilizar senha.

 

utilize por login ao para verificação de conta adm, exemplo: todos os adms só poderá utilizar uma com x ip

 

 sqlPass = ""

Link para o comentário
Compartilhar em outros sites

  • 0
Em 22/02/2020 em 19:39, Poke X Ice disse:

Boa noite, sua database está sem senha.

 

recomendo você passar para website e começa utilizar senha.

 

utilize por login ao para verificação de conta adm, exemplo: todos os adms só poderá utilizar uma com x ip

 

 sqlPass = ""

Amigos, Troquei A Database E Resetei o Serv Um Amigo Meu Que Entende Melhor Viu QUe No Talckions Tinha Um Comando !Woe Que Player Normal Podia Usar E Tinha Todos Os Dados Em Jogo.

Creio QUe Foi Isso Resetei O Serv E Ja Esta On Normalmente. Agora É Aguarda E Ve Se Foi Isso Mesmo. Obg A Todos.

Link para o comentário
Compartilhar em outros sites

×
×
  • Criar Novo...