3 horas atrás, New'gadu disse:
Basta alterar o script do comando "transform" na pasta talkactions/scripts
Por New'gadu, 13 de dez. de 2019 em Scripts
3 horas atrás, New'gadu disse:
Basta alterar o script do comando "transform" na pasta talkactions/scripts
5 minutos atrás, lSainty disse:Basta alterar o script do comando "transform" na pasta talkactions/scripts
Eu já fiz isso c161 = {lookType=157}
c162= {lookType=158}
c163= {lookType=159}
c164= {lookType=160}
c165= {lookType=161}
c166= {lookType=162}
c167= {lookType=163}
c168= {lookType=164}
c169= {lookType=165}
c1610= {lookType=166}
--------C16--------
elseif getPlayerVocation(cid) == 30 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,31)
setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)
doCreatureAddHealth(cid, 1)
doCreatureAddMana(cid, 1)
doCreatureChangeOutfit(cid, c162)
addEvent(color,0,cid)
exhaustion.set(cid, 103, 1)
else
doPlayerSendCancel(cid, "You need 100 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 31 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,32)
setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)
doCreatureAddHealth(cid, 1)
doCreatureAddMana(cid, 1)
doCreatureChangeOutfit(cid, c163)
addEvent(color,0,cid)
exhaustion.set(cid, 103, 1)
else
doPlayerSendCancel(cid, "You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 32 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,33)
setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health4)
setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana4)
doCreatureAddHealth(cid, 1)
doCreatureAddMana(cid, 1)
doCreatureChangeOutfit(cid, c164)
addEvent(color,0,cid)
exhaustion.set(cid, 103, 1)
else
doPlayerSendCancel(cid, "You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 34 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,35)
setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)
doCreatureAddHealth(cid, 1)
doCreatureAddMana(cid, 1)
doCreatureChangeOutfit(cid, c165)
addEvent(color,0,cid)
exhaustion.set(cid, 103, 1)
else
doPlayerSendCancel(cid, "You need 50 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 35 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,36)
setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health2)
setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana2)
doCreatureAddHealth(cid, 1)
doCreatureAddMana(cid, 1)
doCreatureChangeOutfit(cid, c166)
addEvent(color,0,cid)
exhaustion.set(cid, 103, 1)
else
doPlayerSendCancel(cid, "You need 100 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 36 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,37)
setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health3)
setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana3)
doCreatureAddHealth(cid, 1)
doCreatureAddMana(cid, 1)
doCreatureChangeOutfit(cid, c167)
addEvent(color,0,cid)
exhaustion.set(cid, 103, 1)
else
doPlayerSendCancel(cid, "You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 37 then
if getPlayerLevel(cid) >= 30 then
doPlayerSetVocation(cid,38)
setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health)
setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana)
doCreatureAddHealth(cid, 1)
doCreatureAddMana(cid, 1)
doCreatureChangeOutfit(cid, c168)
addEvent(color,0,cid)
exhaustion.set(cid, 103, 1)
else
doPlayerSendCancel(cid, "You need 30 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 38 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,39)
setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+health1)
setCreatureMaxMana(cid, getCreatureMaxMana(cid)+mana1)
doCreatureAddHealth(cid, 1)
doCreatureAddMana(cid, 1)
doCreatureChangeOutfit(cid, c169)
addEvent(color,0,cid)
exhaustion.set(cid, 103, 1)
else
doPlayerSendCancel(cid, "You need 50 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
Mesmo assim ainda não consigo... ele para nessa da imagem
A vocação nova seria esse c1610? Se for, vc precisa criar mais uma condicional para que ela seja acessada. Lembrando que precisa criar a vocation também xd
16 horas atrás, lSainty disse:A vocação nova seria esse c1610? Se for, vc precisa criar mais uma condicional para que ela seja acessada. Lembrando que precisa criar a vocation também xd
a ultima séria c1610, mas deixa eu peguei outro script de transform
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Como Aumenta o limite de transformações de um personagem?
Exemplo> Tenho um c16 ele só transformar 4 vezes, como faço para aumenta esse limite de transformações dele?



fica nesse limite e não transformar mais, mesmo eu tendo adicionado no XML e no arq de transform até a 5 transformação.