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Bug Source TFS 0.4: Ao morrer monstros não passam por cima do corpo, ou field.



Bugzinho chato na source.. 


Alguem sabe como resolver?


Tem haver com tile.cpp


 return !monster->hasCondition(Combat::DamageToConditionType(combatType), -1, false) &&
                (!monster->canPushItems()) ? RET_NOTPOSSIBLE : RET_NOERROR;
Edited by douglasscherner
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