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- [Encerrado] Erros no look e no tp com summon
[Encerrado] Erros no look e no tp com summon
Por Developer Berg, 12 de fev. de 2018 em Tópicos Sem Resposta
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Grupo: Conde
Registrado: 12/04/15
Posts: 655
Reputação: +65
Gênero: Masculino
Char no Tibia: Developer Berg

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Grupo: Campones
Registrado: 01/12/16
Posts: 50
Reputação: +36
Gênero: Masculino

Em 12/02/2018 at 20:48, ricardoberg disse:Up
local NPCBattle = {
["Brock"] = {artig = "He is", cidbat = "Pewter"},
["Misty"] = {artig = "She is", cidbat = "Cerulean"},
["Blaine"] = {artig = "He is", cidbat = "Cinnabar"},
["Sabrina"] = {artig = "She is", cidbat = "Saffron"}, --alterado aki \/ TUDO
["Kira"] = {artig = "She is", cidbat = "Viridian"},
["Koga"] = {artig = "He is", cidbat = "Fushcia"},
["Erika"] = {artig = "She is", cidbat = "Celadon"},
["Surge"] = {artig = "He is", cidbat = "Vermilion"},
}
local shinys = {
["Shiny Abra"] = "Dark Abra",
["Shiny Onix"] = "Crystal Onix",
["Shiny Gyarados"] = "Red Gyarados",
["Shiny Charizard"] = "Elder Charizard",
["Shiny Venusaur"] = "Ancient Venusaur",
["Shiny Blastoise"] = "Ancient Blastoise",
["Shiny Farfetch'd"] = "Elite Farfetch'd",
["Shiny Hitmonlee"] = "Elite Hitmonlee",
["Shiny Himonchan"] = "Elite Hitmonchan",
["Shiny Snorlax"] = "Big Snorlax",
}
-- tabela adicionado ao configuration só procura por price = ..--
function onLook(cid, thing, position, lookDistance)
local str = {}
local iname = getItemInfo(thing.itemid)
if not isCreature(thing.uid) then
if not iname or not iname.name then return true end
if isPokeball(thing.itemid) and getItemAttribute(thing.uid, "poke") then --alterado aki
local owner = getItemAttribute(thing.uid, "firstpoke")
local pokename = getItemAttribute(thing.uid, "poke")
if shinys[pokename] then
pokename = shinys[pokename]
end
local ballName = iname.name
if getItemAttribute(thing.uid, 'ball') then
ballName = getItemAttribute(thing.uid, 'ball').. " ball"
end
table.insert(str, "You see "..iname.article.." "..ballName..".")
if getItemAttribute(thing.uid, "unique") then
table.insert(str, " It's an unique item.")
end
table.insert(str, "\nContains "..getArticle(pokename).." "..pokename)
if getItemAttribute(thing.uid, "nick") then
table.insert(str, " ("..getItemAttribute(thing.uid, "nick")..")")
end
local boost = getItemAttribute(thing.uid, "boost") or 0
if boost > 0 then
table.insert(str, " +"..boost)
end
if prices[pokename] then
table.insert(str, ". $Price: ".. prices[pokename].."")
else
table.insert(str, ". Price: unsellable")
end
table.insert(str, ".")
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
return false
elseif string.find(iname.name, "fainted") or string.find(iname.name, "defeated") then
local name = iname.name
name = string.gsub(name, "fainted ", "")
name = string.gsub(name, "defeated ", "")
name = doCorrectPokemonName(name)
if shinys[name] then
name = shinys[name]
end
name = "fainted "..name:lower()
table.insert(str, "You see "..iname.article.." "..name..". ")
if isContainer(thing.uid) then
table.insert(str, "(Vol: "..getContainerCap(thing.uid)..")")
end
table.insert(str, "\n")
if getItemAttribute(thing.uid, "gender") == SEX_MALE then
table.insert(str, "It is male.")
elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then
table.insert(str, "It is female.")
else
table.insert(str, "It is genderless.")
end
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
return false
elseif isContainer(thing.uid) then --containers
if iname.name == "dead human" and getItemAttribute(thing.uid, "pName") then
table.insert(str, "You see a dead human (Vol:"..getContainerCap(thing.uid).."). ")
table.insert(str, "You recognize ".. getItemAttribute(thing.uid, "pName")..". ".. getItemAttribute(thing.uid, "article").." was killed by a ")
table.insert(str, getItemAttribute(thing.uid, "attacker")..".")
else
table.insert(str, "You see "..iname.article.." "..iname.name..". (Vol:"..getContainerCap(thing.uid)..").")
end
local price = prices[doCorrectString(iname.name)]
if price then
local finalPrice = thing.type > 1 and thing.type * price or price
table.insert(str, " Price: $".. finalPrice ..".")
end
if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then
table.insert(str, "\nItemID: ["..thing.itemid.."]")
local pos = getThingPos(thing.uid)
table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]")
end
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
return false
else
local p = getThingPos(thing.uid)
table.insert(str, "You see ")
if thing.type > 1 then
table.insert(str, thing.type.." "..iname.plural..".")
else
table.insert(str, iname.article.." "..iname.name..".")
end
if getItemAttribute(thing.uid, "unique") then
table.insert(str, " It's an unique item.")
end
local price = prices[doCorrectString(iname.name)]
if price then
local finalPrice = thing.type > 1 and thing.type * price or price
table.insert(str, " Price: $".. finalPrice ..".")
end
table.insert(str, "\n"..iname.description)
if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then
table.insert(str, "\nItemID: ["..thing.itemid.."]")
table.insert(str, "\nPosition: ["..p.x.."]["..p.y.."]["..p.z.."]")
end
sendMsgToPlayer(cid, MESSAGE_INFO_DESCR, table.concat(str))
return true
end
end
if not isPlayer(thing.uid) and not isMonster(thing.uid) then --outros npcs
table.insert(str, "You see "..getCreatureName(thing.uid)..".")
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
return false
end
if isPlayer(thing.uid) then --player
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, getPlayerDesc(cid, thing, false))
return true
end
if getCreatureName(thing.uid) == "Evolution" then return false end
if not isSummon(thing.uid) then --monstros
local pokename = getCreatureName(thing.uid)
if shinys[pokename] then
pokename = shinys[pokename]
end
table.insert(str, "You see a wild "..string.lower(pokename)..".\n")
table.insert(str, "Hit Points: "..getCreatureHealth(thing.uid).." / "..getCreatureMaxHealth(thing.uid)..".\n")
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
return false
elseif isSummon(thing.uid) and not isPlayer(thing.uid) then --summons
local pokename = getCreatureName(thing.uid)
if shinys[pokename] then
pokename = shinys[pokename]
end
local boostlevel = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "boost") or 0
if getCreatureMaster(thing.uid) == cid then
local myball = getPlayerSlotItem(cid, 8).uid
table.insert(str, "You see your "..string.lower(pokename)..".")
if boostlevel > 0 then
table.insert(str, "\nBoost level: +"..boostlevel..".")
end
table.insert(str, "\nHit points: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid)..".")
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You see a "..string.lower(pokename)..".\nIt belongs to "..getCreatureName(getCreatureMaster(thing.uid))..".")
end
return false
end
return true
end
troca o seu Look.lua por esse e tenta da look no player!
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Grupo: Herói
Registrado: 28/11/10
Posts: 3.4k
Reputação: +585
Gênero: Masculino




info
Grupo: Conde
Registrado: 12/04/15
Posts: 655
Reputação: +65
Gênero: Masculino
Char no Tibia: Developer Berg
Olá gente, queria ajuda de vcs com 2 erros que está dando em meu projeto de poketibia, estou usando a base erondino v17 bpo open source, tfs 0.3.6.
os erros são o seguinte.
1° seria o do teleport com um summon, escrevo o comando e o summon me teleporta para uma city, só que quando uso o comando, o summon me teleporta, e ele morre, e dá erro na distro, segue o erro.
e aqui abaixo está a script Tele.lua
bom e o segundo erro, quando dou Look em cima do player, não aparece nada, e dá o seguinte erro na distro.
e aqui abaixo está o Look.lua
local NPCBattle = { ["Brock"] = {artig = "He is", cidbat = "Pewter"}, ["Misty"] = {artig = "She is", cidbat = "Cerulean"}, ["Blaine"] = {artig = "He is", cidbat = "Cinnabar"}, ["Sabrina"] = {artig = "She is", cidbat = "Saffron"}, --alterado aki \/ TUDO ["Kira"] = {artig = "She is", cidbat = "Viridian"}, ["Koga"] = {artig = "He is", cidbat = "Fushcia"}, ["Erika"] = {artig = "She is", cidbat = "Celadon"}, ["Surge"] = {artig = "He is", cidbat = "Vermilion"}, } local shinys = { ["Shiny Abra"] = "Dark Abra", ["Shiny Onix"] = "Crystal Onix", ["Shiny Gyarados"] = "Red Gyarados", ["Shiny Charizard"] = "Elder Charizard", ["Shiny Venusaur"] = "Ancient Venusaur", ["Shiny Blastoise"] = "Ancient Blastoise", ["Shiny Farfetch'd"] = "Elite Farfetch'd", ["Shiny Hitmonlee"] = "Elite Hitmonlee", ["Shiny Himonchan"] = "Elite Hitmonchan", ["Shiny Snorlax"] = "Big Snorlax", } -- tabela adicionado ao configuration só procura por price = ..-- function onLook(cid, thing, position, lookDistance) local str = {} local iname = getItemInfo(thing.itemid) if not isCreature(thing.uid) then if not iname or not iname.name then return true end if isPokeball(thing.itemid) and getItemAttribute(thing.uid, "poke") then --alterado aki local owner = getItemAttribute(thing.uid, "firstpoke") local pokename = getItemAttribute(thing.uid, "poke") if shinys[pokename] then pokename = shinys[pokename] end local ballName = iname.name if getItemAttribute(thing.uid, 'ball') then ballName = getItemAttribute(thing.uid, 'ball').. " ball" end table.insert(str, "You see "..iname.article.." "..ballName..".") if getItemAttribute(thing.uid, "unique") then table.insert(str, " It's an unique item.") end table.insert(str, "\nContains "..getArticle(pokename).." "..pokename) if getItemAttribute(thing.uid, "nick") then table.insert(str, " ("..getItemAttribute(thing.uid, "nick")..")") end local boost = getItemAttribute(thing.uid, "boost") or 0 if boost > 0 then table.insert(str, " +"..boost) end if prices[pokename] then table.insert(str, ". $Price: ".. prices[pokename].."") else table.insert(str, ". Price: unsellable") end table.insert(str, ".") doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif string.find(iname.name, "fainted") or string.find(iname.name, "defeated") then local name = iname.name name = string.gsub(name, "fainted ", "") name = string.gsub(name, "defeated ", "") name = doCorrectPokemonName(name) if shinys[name] then name = shinys[name] end name = "fainted "..name:lower() table.insert(str, "You see "..iname.article.." "..name..". ") if isContainer(thing.uid) then table.insert(str, "(Vol: "..getContainerCap(thing.uid)..")") end table.insert(str, "\n") if getItemAttribute(thing.uid, "gender") == SEX_MALE then table.insert(str, "It is male.") elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then table.insert(str, "It is female.") else table.insert(str, "It is genderless.") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif isContainer(thing.uid) then --containers if iname.name == "dead human" and getItemAttribute(thing.uid, "pName") then table.insert(str, "You see a dead human (Vol:"..getContainerCap(thing.uid).."). ") table.insert(str, "You recognize ".. getItemAttribute(thing.uid, "pName")..". ".. getItemAttribute(thing.uid, "article").." was killed by a ") table.insert(str, getItemAttribute(thing.uid, "attacker")..".") else table.insert(str, "You see "..iname.article.." "..iname.name..". (Vol:"..getContainerCap(thing.uid)..").") end local price = prices[doCorrectString(iname.name)] if price then local finalPrice = thing.type > 1 and thing.type * price or price table.insert(str, " Price: $".. finalPrice ..".") end if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then table.insert(str, "\nItemID: ["..thing.itemid.."]") local pos = getThingPos(thing.uid) table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false else local p = getThingPos(thing.uid) table.insert(str, "You see ") if thing.type > 1 then table.insert(str, thing.type.." "..iname.plural..".") else table.insert(str, iname.article.." "..iname.name..".") end if getItemAttribute(thing.uid, "unique") then table.insert(str, " It's an unique item.") end local price = prices[doCorrectString(iname.name)] if price then local finalPrice = thing.type > 1 and thing.type * price or price table.insert(str, " Price: $".. finalPrice ..".") end table.insert(str, "\n"..iname.description) if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then table.insert(str, "\nItemID: ["..thing.itemid.."]") table.insert(str, "\nPosition: ["..p.x.."]["..p.y.."]["..p.z.."]") end sendMsgToPlayer(cid, MESSAGE_INFO_DESCR, table.concat(str)) return true end end if not isPlayer(thing.uid) and not isMonster(thing.uid) then --outros npcs table.insert(str, "You see "..getCreatureName(thing.uid)..".") doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false end if isPlayer(thing.uid) then --player local player = thing.uid local vip = getPlayerPremiumDays(player) > 1 and "Premuim" or "Not Premuim" local msg = ""..getCreatureName(player).."-Level "..getPlayerLevel(player).."-"..vip.."" doShowLookPlayer(cid, player, msg) return false end if getCreatureName(thing.uid) == "Evolution" then return false end if not isSummon(thing.uid) then --monstros local pokename = getCreatureName(thing.uid) if shinys[pokename] then pokename = shinys[pokename] end table.insert(str, "You see a wild "..string.lower(pokename)..".\n") table.insert(str, "Hit Points: "..getCreatureHealth(thing.uid).." / "..getCreatureMaxHealth(thing.uid)..".\n") doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif isSummon(thing.uid) and not isPlayer(thing.uid) then --summons local pokename = getCreatureName(thing.uid) if shinys[pokename] then pokename = shinys[pokename] end local boostlevel = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "boost") or 0 if getCreatureMaster(thing.uid) == cid then local myball = getPlayerSlotItem(cid, 8).uid table.insert(str, "You see your "..string.lower(pokename)..".") if boostlevel > 0 then table.insert(str, "\nBoost level: +"..boostlevel..".") end table.insert(str, "\nHit points: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid)..".") doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You see a "..string.lower(pokename)..".\nIt belongs to "..getCreatureName(getCreatureMaster(thing.uid))..".") end return false end return true endPor favor, me ajudem, dou rep +, agradeço desde já.