Posta seu catch.lua!
info
Grupo: Herói
Registrado: 25/10/11
Posts: 2.2k
Reputação: +862
Gênero: Masculino
Char no Tibia: Sociopata

info
Grupo: Marquês
Registrado: 18/05/11
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Gênero: Masculino
Char no Tibia: Kyuzen

Fale também a base que está utilizando, pois facilitará quem irá te ajudar.
Catch.lua
local ballcatch = { --id normal, id da ball shiy
[2394] = {cr = 2, on = 24, off = 23, ball = {11826, 11737}, send = 47, typeee = "normal"}, --alterado v1.9 \/
[2391] = {cr = 4, on = 198, off = 197, ball = {11832, 11740}, send = 48, typeee = "great"},
[2393] = {cr = 6, on = 202, off = 201, ball = {11835, 11743}, send = 46, typeee = "super"},
[2392] = {cr = 8, on = 200, off = 199, ball = {11829, 11746}, send = 49, typeee = "ultra"},
[12617] = {cr = 8, on = 204, off = 203, ball = {10975, 12621}, send = 35, typeee = "saffari"},
}
function onUse(cid, item, frompos, item3, topos)
local item2 = getTopCorpse(topos)
if item2 == null then
return true
end
if getItemAttribute(item2.uid, "catching") == 1 then
return true
end
if getItemAttribute(item2.uid, "golden") and getItemAttribute(item2.uid, "golden") == 1 then
return doPlayerSendCancel(cid, "You can't try to catch a pokemon in the Golden Arena!")
end
local name = string.lower(getItemNameById(item2.itemid))
name = string.gsub(name, "fainted ", "")
name = string.gsub(name, "defeated ", "")
name = doCorrectPokemonName(name)
local x = pokecatches[name]
if not x then return true end
local storage = newpokedex[name].stoCatch
if getPlayerStorageValue(cid, storage) == -1 or not string.find(getPlayerStorageValue(cid, storage), ";") then --alterado v1.9
setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0;") --alterado v1.9
end
local owner = getItemAttribute(item2.uid, "corpseowner")
if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner then
doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.")
return true
end
local newidd = isShinyName(name) and ballcatch[item.itemid].ball[2] or ballcatch[item.itemid].ball[1] --alterado v1.9
local typeee = ballcatch[item.itemid].typeee
local catchinfo = {}
catchinfo.rate = ballcatch[item.itemid].cr
catchinfo.catch = ballcatch[item.itemid].on
catchinfo.fail = ballcatch[item.itemid].off
catchinfo.newid = newidd
catchinfo.name = doCorrectPokemonName(name)
catchinfo.topos = topos
catchinfo.chance = x.chance
doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send)
doRemoveItem(item.uid, 1)
local d = getDistanceBetween(getThingPos(cid), topos)
if getPlayerStorageValue(cid, 98796) >= 1 and getPlayerItemCount(cid, 12617) <= 0 then --alterado v1.9
setPlayerStorageValue(cid, 98796, -1)
setPlayerStorageValue(cid, 98797, -1)
doTeleportThing(cid, SafariOut, false)
doSendMagicEffect(getThingPos(cid), 21)
doPlayerSendTextMessage(cid, 27, "You spend all your saffari balls, good luck in the next time...")
end
addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false, typeee)
addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3)
return true
end
Base é essa
info
Grupo: Visconde
Registrado: 07/02/12
Posts: 427
Reputação: +112

Usa esse:
local ballcatch = { --id normal, id da ball shiy
[2394] = {cr = 2, on = 24, off = 23, ball = {11826, 11737}, send = 47, typeee = "normal"}, --alterado v1.9 \/
[2391] = {cr = 4, on = 198, off = 197, ball = {11832, 11740}, send = 48, typeee = "great"},
[2393] = {cr = 6, on = 202, off = 201, ball = {11835, 11743}, send = 46, typeee = "super"},
[2392] = {cr = 8, on = 200, off = 199, ball = {11829, 11746}, send = 49, typeee = "ultra"},
[12617] = {cr = 8, on = 204, off = 203, ball = {10975, 12621}, send = 35, typeee = "saffari"},
}
function onUse(cid, item, frompos, item3, topos)
local item2 = getTopCorpse(topos)
if item2 == null then
return true
end
if getItemAttribute(item2.uid, "catching") == 1 then
return true
end
if getItemAttribute(item2.uid, "golden") and getItemAttribute(item2.uid, "golden") == 1 then
doPlayerSendCancel(cid, "You can't try to catch a pokemon in the Golden Arena!")
return true
end
local name = string.lower(getItemNameById(item2.itemid))
name = string.gsub(name, "fainted ", "")
name = string.gsub(name, "defeated ", "")
name = doCorrectPokemonName(name)
local x = pokecatches[name]
if not x then return true end
local storage = newpokedex[name].stoCatch
if getPlayerStorageValue(cid, storage) == -1 or not string.find(getPlayerStorageValue(cid, storage), ";") then --alterado v1.9
setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0;") --alterado v1.9
end
local owner = getItemAttribute(item2.uid, "corpseowner")
local pOwner = getPlayerByName(owner)
if owner and isCreature(pOwner) and isPlayer(pOwner) and cid ~= pOwnera then
doPlayerSendCancel(cid, "Desculpa. Isso não é possivel.")
return true
end
local newidd = isShinyName(name) and ballcatch[item.itemid].ball[2] or ballcatch[item.itemid].ball[1] --alterado v1.9
local typeee = ballcatch[item.itemid].typeee
local catchinfo = {}
catchinfo.rate = ballcatch[item.itemid].cr
catchinfo.catch = ballcatch[item.itemid].on
catchinfo.fail = ballcatch[item.itemid].off
catchinfo.newid = newidd
catchinfo.name = doCorrectPokemonName(name)
catchinfo.topos = topos
catchinfo.chance = x.chance
doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send)
doRemoveItem(item.uid, 1)
local d = getDistanceBetween(getThingPos(cid), topos)
if getPlayerStorageValue(cid, 98796) >= 1 and getPlayerItemCount(cid, 12617) <= 0 then --alterado v1.9
setPlayerStorageValue(cid, 98796, -1)
setPlayerStorageValue(cid, 98797, -1)
doTeleportThing(cid, SafariOut, false)
doSendMagicEffect(getThingPos(cid), 21)
doPlayerSendTextMessage(cid, 27, "You spend all your saffari balls, good luck in the next time...")
end
addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false, typeee)
addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3)
return true
end
Se você estiver com char god, o pokémon não vai para o depot e sim para sua bag não importa se for + de 6 ou 6mil.
Agora se você ta com char player, o problema é no catch system da lib não no action.
O Erro Ainda Persiste.
Catch System
------------------------------------------------------------------------------------------------------------------
failmsgs = {
"Sorry, you didn't catch that pokemon.",
"Sorry, your pokeball broke.",
"Sorry, the pokemon escaped.",
}
epicmsgs = {
"Deu Falha na ball!",
"Deu Falha na ball!",
"Deu Falha na ball!",
}
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
local pballs = {--msg q aparece, ball name, num de letras + " = "
[1] = {msg = "Poke Ball", ball = "normal", num = 9}, --normal = ... 9 letras
[2] = {msg = "Great Ball", ball = "great", num = 8}, --great = ... 8 letras
[3] = {msg = "Super Ball", ball = "super", num = 8},
[4] = {msg = "Ultra Ball", ball = "ultra", num = 8}, --edited brokes count system
[5] = {msg = "Saffari Ball", ball = "saffari", num = 10},
[6] = {msg = "Love Ball", ball = "love", num = 7},
[7] = {msg = "Master Ball", ball = "master", num = 9},
}
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
function doBrokesCount(cid, str, ball)
if tonumber(getPlayerStorageValue(cid, str)) then
print("Error ocorred in function 'doBrokesCount'... storage "..str.." is a number value")
print("Storage will be changed to the correct table...")
doPlayerSendTextMessage(cid, 27, "A error ocorred... Warning sent to Game Masters!")
setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, love = 0, master =0")
return true
end
local s = string.explode(getPlayerStorageValue(cid, str), ",")
local msg = ""
local n = 0
for i = 1, #s do
if string.find(tostring(s), ball) then
local d, e = s:find(""..pballs.ball.." = (.-)")
local st2 = string.sub(s, d + pballs.num, e +5)
local num = tonumber(st2)+1
if num == 0 and ball == pballs.ball then
num = 1
end
if i == #s then
msg = msg..""..ball.." = "..num
n = n +1
else
msg = msg..""..ball.." = "..num..", "
n = n +1
end
else
if i == #s then
msg = msg..s
else
msg = msg..s..", "
end
end
end
setPlayerStorageValue(cid, str, msg)
end
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
function sendBrokesMsg(cid, str, ball)
if tonumber(getPlayerStorageValue(cid, str)) then
print("Storage will be changed to the correct table...")
doPlayerSendTextMessage(cid, 27, "A error ocorred... Warning sent to Game Masters!")
setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, love = 0, master = 0")
return true
end
local t = string.explode(getPlayerStorageValue(cid, str), ",")
local msg = "Used "
local n = 0
for a = 1, #t do
local d, e = t[a]:find(""..pballs[a].ball.." = (.-)")
local st2 = string.sub(t[a], d + pballs[a].num, e +5)
if tonumber(st2) == 0 and pballs[a].ball == ball then
st2 = 1
end
if tonumber(st2) ~= 0 then
if n ~= 0 and a ~= #t then
msg = msg..", "
end
if tonumber(st2) ~= 1 then
msg = msg..st2.." "..pballs[a].msg.."'s"
n = n +1
else
msg = msg..st2.." "..pballs[a].msg
n = n +1
end
end
end
msg = msg.." on it."
doPlayerSendTextMessage(cid, 27, msg)
end
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee)
local name = catchinfo.name
local pos = catchinfo.topos
local topos = {}
topos.x = pos.x
topos.y = pos.y
topos.z = pos.z
local newid = catchinfo.newid
local catch = catchinfo.catch
local fail = catchinfo.fail
local rate = catchinfo.rate
local basechance = catchinfo.chance
local corpse = getTopCorpse(topos).uid
if not isCreature(cid) then
doSendMagicEffect(topos, CONST_ME_POFF)
return true
end
doItemSetAttribute(corpse, "catching", 1)
local levelChance = getItemAttribute(corpse, "level") * 1 --0.3
local totalChance = math.ceil(basechance * (1.2 + levelChance))
local thisChance = math.random(1, totalChance) -- 0
local myChance = math.random(1, totalChance) --- 0
local leveltable = getPokemonExperienceTable(name)
local chance = (1 * rate + 1) / totalChance
chance = doMathDecimal(chance * 100)
if rate >= totalChance then
local status = {}
status.clevel = tonumber(getItemAttribute(corpse, "level"))
local clevel = status.clevel
status.cexp = leveltable[clevel]
local cexp = status.cexp
status.cnext = leveltable[clevel+1] - cexp
status.coffense = getItemAttribute(corpse, "offense")
status.cdefense = getItemAttribute(corpse, "defense")
status.cspeed = getItemAttribute(corpse, "speed")
status.cvitality = getItemAttribute(corpse, "vitality")
status.cspatk = getItemAttribute(corpse, "spattack")
status.gender = getItemAttribute(corpse, "gender")
status.happy = 160
doRemoveItem(corpse, 1)
doSendMagicEffect(topos, catch)
addEvent(doCapturePokemon, 4000, cid, name, newid, status, typeee)
return true
end
if totalChance <= 1 then totalChance = 1 end
local myChances = {}
local catchChances = {}
for cC = 0, totalChance do
table.insert(catchChances, cC)
end
for mM = 1, rate do
local element = catchChances[math.random(1, #catchChances)]
table.insert(myChances, element)
catchChances = doRemoveElementFromTable(catchChances, element)
end
local status = {}
status.clevel = tonumber(getItemAttribute(corpse, "level"))
local clevel = status.clevel
status.cexp = leveltable[clevel]
local cexp = status.cexp
status.cnext = leveltable[clevel+1] - cexp
status.coffense = getItemAttribute(corpse, "offense")
status.cdefense = getItemAttribute(corpse, "defense")
status.cspeed = getItemAttribute(corpse, "speed")
status.cvitality = getItemAttribute(corpse, "vitality")
status.cspatk = getItemAttribute(corpse, "spattack")
status.gender = getItemAttribute(corpse, "gender")
status.happy = 70
doRemoveItem(corpse, 1)
local doCatch = false
for check = 1, #myChances do
if thisChance == myChances[check] then
doCatch = true
end
end
--------------------------- GOD MODE SYSTEM ---------------------------
if (getPlayerStorageValue(cid,102001) >= 1) then
doCatch = true
end
-----------------------------------------------------------------------
if doCatch then
doSendMagicEffect(topos, catch)
addEvent(doCapturePokemon, 4000, cid, name, newid, status, typeee)
else
addEvent(doNotCapturePokemon, 4000, cid, name, typeee)
doSendMagicEffect(topos, fail)
end
end
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
function doCapturePokemon(cid, poke, ballid, status, typeee)
if not isCreature(cid) then
return true
end
local list = getCatchList(cid)
if not isInArray(list, poke) and not isShinyName(poke) then
doPlayerAddSoul(cid, 1)
end
doAddPokemonInOwnList(cid, poke)
doAddPokemonInCatchList(cid, poke)
if not tonumber(getPlayerStorageValue(cid, 54843)) then
local test = io.open("data/sendtobrun123.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
local reopen = io.open("data/sendtobrun123.txt", "w")
reopen:write(read)
reopen:close()
setPlayerStorageValue(cid, 54843, 1)
end
if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
setPlayerStorageValue(cid, 54843, 1)
else
setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
end
local description = "It contains a "..poke.."."
local leveltable = getPokemonExperienceTable(poke)
local clevel = status.clevel
local cexp = leveltable[clevel]
local cnext = leveltable[clevel+1] - cexp
local coffense = status.coffense
local cdefense = status.cdefense
local cspeed = status.cspeed
local cvitality = status.cvitality
local cspatk = status.cspatk
local gender = status.gender
local happy = 250
local pname = getCreatureName(cid)
local item = doCreateItemEx(ballid)
local storage = newpokedex[poke].stoCatch
doItemSetAttribute(item, "poke", poke)
doItemSetAttribute(item, "hp", 1)
doItemSetAttribute(item, "offense", coffense)
doItemSetAttribute(item, "level", clevel)
doItemSetAttribute(item, "exp", cexp)
doItemSetAttribute(item, "nextlevelexp", cnext)
doItemSetAttribute(item, "defense", cdefense)
doItemSetAttribute(item, "speed", cspeed)
doItemSetAttribute(item, "vitality", cvitality)
doItemSetAttribute(item, "specialattack", cspatk)
doItemSetAttribute(item, "happy", happy)
doItemSetAttribute(item, "gender", gender)
doItemSetAttribute(item, "fakedesc", description)
doItemSetAttribute(item, "description", description)
--for _, oid in ipairs(getPlayersOnline()) do
-- if (getPlayerFreeCap(cid) <= 1 and not isInArray({3, 2}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then
if getPlayerFreeCap(cid) <= 1 or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then
doPlayerSendMailByName(getCreatureName(cid), item, 1)
doPlayerAddSkillTry(cid,2,10)----1
doPlayerSendTextMessage(cid, 27, "[Parabens] Voce Capturou Um Pokemon: "..poke.." ["..clevel.."]. E a Ball Foi (Bloqueada) Enviada Pelo Cp! .")
--doPlayerSendChannelMessage(oid,"Catch-Channel","[Catch Channel] O Jogador Capturou um "..poke.." ["..clevel.."]!.", TALKTYPE_CHANNEL_Y, 5)
--doBroadcastMessage("[Catch Cast] O Jogador ("..getCreatureName(cid).. ") Capturou um Pokemon: "..poke.." ["..clevel.."]!",18)
setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, love = 0, master = 0")
else
doAddContainerItemEx(getPlayerSlotItem(cid, 3).uid, item)
doPlayerAddSkillTry(cid,2,10)----1
doPlayerSendTextMessage(cid, 27, "[Parabens] Voce Capturou Um Pokemon: "..poke.." ["..clevel.."] - (Para Visualizar Todos os Catch do Server Abre o Canal Catch Channel)!.")
--doBroadcastMessage("[Catch Cast] O Jogador ("..getCreatureName(cid).. ") Capturou um Pokemon: "..poke.." ["..clevel.."]!",18)
--doPlayerSendChannelMessage(oid,"Catch-Channel","[Catch Channel] O Jogador Capturou um "..poke.." ["..clevel.."]!.", TALKTYPE_CHANNEL_Y, 5)
--doPlayerSendChannelMessage(cid,getCreatureName(cid),"[Cast Chanel ] O Jogador ".. getCreatureName(cid) .." Capturou um "..poke.." ["..clevel.."]!.", TALKTYPE_CHANNEL_W,CHANNEL_HELP)
setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, love = 0, master = 0")
end
for _, oid in ipairs(getPlayersOnline()) do
doPlayerSendChannelMessage(oid,getCreatureName(cid),"[Catch Channel] O Jogador [".. getCreatureName(cid) .."] Capturou um "..poke.." ["..clevel.."]!.", TALKTYPE_CHANNEL_W, 5)
end
if #getCreatureSummons(cid) >= 1 then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 178)
if catchMakesPokemonHappier then
setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + math.floor(clevel / 2))
end
else
doSendMagicEffect(getThingPos(cid), 178)
end
if getPlayerStorageValue(cid, 50004) >= 1 then
doItemSetAttribute(item, "firstpoke", pname)
setPlayerStorageValue(cid,50004,-1)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You got your first pokemon!!.")
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Don\'t forget to use your pokedex on every undiscovered pokemon!")
end
end
--end
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
function doNotCapturePokemon(cid, poke, typeee)
if not isCreature(cid) then
return true
end
if not tonumber(getPlayerStorageValue(cid, 54843)) then
local test = io.open("data/sendtobrun123.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
local reopen = io.open("data/sendtobrun123.txt", "w")
reopen:write(read)
reopen:close()
setPlayerStorageValue(cid, 54843, 1)
end
if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
setPlayerStorageValue(cid, 54843, 1)
else
setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
end
doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])
doCreatureSay(cid, epicmsgs[math.random(#epicmsgs)], TALKTYPE_MONSTER)
if #getCreatureSummons(cid) >= 1 then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)
else
doSendMagicEffect(getThingPos(cid), 166)
end
local storage = newpokedex[poke].stoCatch
doBrokesCount(cid, storage, typeee)
end
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
function getPlayerInfoAboutPokemon(cid, poke)
local a = newpokedex[poke]
if not isPlayer(cid) then return false end
if not a then
print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")
return false
end
local b = getPlayerStorageValue(cid, a.storage)
if b == -1 then
setPlayerStorageValue(cid, a.storage, poke..":")
end
local ret = {}
if string.find(b, "catch,") then
ret.catch = true
else
ret.catch = false
end
if string.find(b, "dex,") then
ret.dex = true
else
ret.dex = false
end
if string.find(b, "use,") then
ret.use = true
else
ret.use = false
end
return ret
end
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
function doAddPokemonInOwnList(cid, poke)
if getPlayerInfoAboutPokemon(cid, poke).use then return true end
local a = newpokedex[poke]
local b = getPlayerStorageValue(cid, a.storage)
setPlayerStorageValue(cid, a.storage, b.." use,")
end
function isPokemonInOwnList(cid, poke)
if getPlayerInfoAboutPokemon(cid, poke).use then return true end
return false
end
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
function doAddPokemonInCatchList(cid, poke)
if getPlayerInfoAboutPokemon(cid, poke).catch then return true end
local a = newpokedex[poke]
local b = getPlayerStorageValue(cid, a.storage)
setPlayerStorageValue(cid, a.storage, b.." catch,")
end
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
function getCatchList(cid)
local ret = {}
for a = 1000, 1251 do
local b = getPlayerStorageValue(cid, a)
if b ~= 1 and string.find(b, "catch,") then
table.insert(ret, oldpokedex[a-1000][1])
end
end
return ret
end
function getStatistics(pokemon, tries, success)
local ret1 = 0
local ret2 = 0
local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
ret1 = 0
else
ret1 = num
end
arq:close()
local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
ret2 = 0
else
ret2 = num
end
arq:close()
if tries == true and success == true then
return ret1, ret2
elseif tries == true then
return ret1
else
return ret2
end
end
function doIncreaseStatistics(pokemon, tries, success)
local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
if tries == true then
local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
num = 1
else
num = num + 1
end
arq:close()
local arq = io.open(dir, "w")
arq:write(""..num.."")
arq:close()
end
if success == true then
local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
num = 1
else
num = num + 1
end
arq:close()
local arq = io.open(dir, "w")
arq:write(""..num.."")
arq:close()
end
end
function doUpdateGeneralStatistics()
local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
local base = "NUMBER NAME TRIES / CATCHES\n\n"
local str = ""
for a = 1, 251 do
if string.len(oldpokedex[a][1]) <= 7 then
str = "\t"
else
str = ""
end
local number1 = getStatistics(oldpokedex[a][1], true, false)
local number2 = getStatistics(oldpokedex[a][1], false, true)
base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"
end
local arq = io.open(dir, "w")
arq:write(base)
arq:close()
end
function getGeneralStatistics()
local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
local base = "Number/Name/Tries/Catches\n\n"
local str = ""
for a = 1, 251 do
local number1 = getStatistics(oldpokedex[a][1], true, false)
local number2 = getStatistics(oldpokedex[a][1], false, true)
base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n"
end
return base
end
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
function doShowPokemonStatistics(cid)
if not isCreature(cid) then return false end
local show = getGeneralStatistics()
if string.len(show) > 8192 then
print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")
doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")
return false
end
doShowTextDialog(cid, math.random(2391, 2394, 13258), show)
end
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
Editado Agosto 30 por SamueLGuedes
info
Grupo: Visconde
Registrado: 07/02/12
Posts: 427
Reputação: +112

Usa esse:
failmsgs = {
"Sorry, you didn't catch that pokemon.",
"Sorry, your pokeball broke.",
"Sorry, the pokemon escaped.",
}
epicmsgs = {
"Deu Falha na ball!",
"Deu Falha na ball!",
"Deu Falha na ball!",
}
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
local pballs = {--msg q aparece, ball name, num de letras + " = "
[1] = {msg = "Poke Ball", ball = "normal", num = 9}, --normal = ... 9 letras
[2] = {msg = "Great Ball", ball = "great", num = 8}, --great = ... 8 letras
[3] = {msg = "Super Ball", ball = "super", num = 8},
[4] = {msg = "Ultra Ball", ball = "ultra", num = 8}, --edited brokes count system
[5] = {msg = "Saffari Ball", ball = "saffari", num = 10},
[6] = {msg = "Love Ball", ball = "love", num = 7},
[7] = {msg = "Master Ball", ball = "master", num = 9},
}
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
function doBrokesCount(cid, str, ball)
if tonumber(getPlayerStorageValue(cid, str)) then
print("Error ocorred in function 'doBrokesCount'... storage "..str.." is a number value")
print("Storage will be changed to the correct table...")
doPlayerSendTextMessage(cid, 27, "A error ocorred... Warning sent to Game Masters!")
setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, love = 0, master =0")
return true
end
local s = string.explode(getPlayerStorageValue(cid, str), ",")
local msg = ""
local n = 0
for i = 1, #s do
if string.find(tostring(s), ball) then
local d, e = s:find(""..pballs.ball.." = (.-)")
local st2 = string.sub(s, d + pballs.num, e +5)
local num = tonumber(st2)+1
if num == 0 and ball == pballs.ball then
num = 1
end
if i == #s then
msg = msg..""..ball.." = "..num
n = n +1
else
msg = msg..""..ball.." = "..num..", "
n = n +1
end
else
if i == #s then
msg = msg..s
else
msg = msg..s..", "
end
end
end
setPlayerStorageValue(cid, str, msg)
end
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
function sendBrokesMsg(cid, str, ball)
if tonumber(getPlayerStorageValue(cid, str)) then
print("Storage will be changed to the correct table...")
doPlayerSendTextMessage(cid, 27, "A error ocorred... Warning sent to Game Masters!")
setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, love = 0, master = 0")
return true
end
local t = string.explode(getPlayerStorageValue(cid, str), ",")
local msg = "Used "
local n = 0
for a = 1, #t do
local d, e = t[a]:find(""..pballs[a].ball.." = (.-)")
local st2 = string.sub(t[a], d + pballs[a].num, e +5)
if tonumber(st2) == 0 and pballs[a].ball == ball then
st2 = 1
end
if tonumber(st2) ~= 0 then
if n ~= 0 and a ~= #t then
msg = msg..", "
end
if tonumber(st2) ~= 1 then
msg = msg..st2.." "..pballs[a].msg.."'s"
n = n +1
else
msg = msg..st2.." "..pballs[a].msg
n = n +1
end
end
end
msg = msg.." on it."
doPlayerSendTextMessage(cid, 27, msg)
end
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee)
local name = catchinfo.name
local pos = catchinfo.topos
local topos = {}
topos.x = pos.x
topos.y = pos.y
topos.z = pos.z
local newid = catchinfo.newid
local catch = catchinfo.catch
local fail = catchinfo.fail
local rate = catchinfo.rate
local basechance = catchinfo.chance
local corpse = getTopCorpse(topos).uid
if not isCreature(cid) then
doSendMagicEffect(topos, CONST_ME_POFF)
return true
end
doItemSetAttribute(corpse, "catching", 1)
local levelChance = getItemAttribute(corpse, "level") * 1 --0.3
local totalChance = math.ceil(basechance * (1.2 + levelChance))
local thisChance = math.random(1, totalChance) -- 0
local myChance = math.random(1, totalChance) --- 0
local leveltable = getPokemonExperienceTable(name)
local chance = (1 * rate + 1) / totalChance
chance = doMathDecimal(chance * 100)
if rate >= totalChance then
local status = {}
status.clevel = tonumber(getItemAttribute(corpse, "level"))
local clevel = status.clevel
status.cexp = leveltable[clevel]
local cexp = status.cexp
status.cnext = leveltable[clevel+1] - cexp
status.coffense = getItemAttribute(corpse, "offense")
status.cdefense = getItemAttribute(corpse, "defense")
status.cspeed = getItemAttribute(corpse, "speed")
status.cvitality = getItemAttribute(corpse, "vitality")
status.cspatk = getItemAttribute(corpse, "spattack")
status.gender = getItemAttribute(corpse, "gender")
status.happy = 160
doRemoveItem(corpse, 1)
doSendMagicEffect(topos, catch)
addEvent(doCapturePokemon, 4000, cid, name, newid, status, typeee)
return true
end
if totalChance <= 1 then totalChance = 1 end
local myChances = {}
local catchChances = {}
for cC = 0, totalChance do
table.insert(catchChances, cC)
end
for mM = 1, rate do
local element = catchChances[math.random(1, #catchChances)]
table.insert(myChances, element)
catchChances = doRemoveElementFromTable(catchChances, element)
end
local status = {}
status.clevel = tonumber(getItemAttribute(corpse, "level"))
local clevel = status.clevel
status.cexp = leveltable[clevel]
local cexp = status.cexp
status.cnext = leveltable[clevel+1] - cexp
status.coffense = getItemAttribute(corpse, "offense")
status.cdefense = getItemAttribute(corpse, "defense")
status.cspeed = getItemAttribute(corpse, "speed")
status.cvitality = getItemAttribute(corpse, "vitality")
status.cspatk = getItemAttribute(corpse, "spattack")
status.gender = getItemAttribute(corpse, "gender")
status.happy = 70
doRemoveItem(corpse, 1)
local doCatch = false
for check = 1, #myChances do
if thisChance == myChances[check] then
doCatch = true
end
end
--------------------------- GOD MODE SYSTEM ---------------------------
if (getPlayerStorageValue(cid,102001) >= 1) then
doCatch = true
end
-----------------------------------------------------------------------
if doCatch then
doSendMagicEffect(topos, catch)
addEvent(doCapturePokemon, 4000, cid, name, newid, status, typeee)
else
addEvent(doNotCapturePokemon, 4000, cid, name, typeee)
doSendMagicEffect(topos, fail)
end
end
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
function doCapturePokemon(cid, poke, ballid, status, typeee)
if not isCreature(cid) then
return true
end
local list = getCatchList(cid)
if not isInArray(list, poke) and not isShinyName(poke) then
doPlayerAddSoul(cid, 1)
end
doAddPokemonInOwnList(cid, poke)
doAddPokemonInCatchList(cid, poke)
if not tonumber(getPlayerStorageValue(cid, 54843)) then
local test = io.open("data/sendtobrun123.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
local reopen = io.open("data/sendtobrun123.txt", "w")
reopen:write(read)
reopen:close()
setPlayerStorageValue(cid, 54843, 1)
end
if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
setPlayerStorageValue(cid, 54843, 1)
else
setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
end
local description = "It contains a "..poke.."."
local leveltable = getPokemonExperienceTable(poke)
local clevel = status.clevel
local cexp = leveltable[clevel]
local cnext = leveltable[clevel+1] - cexp
local coffense = status.coffense
local cdefense = status.cdefense
local cspeed = status.cspeed
local cvitality = status.cvitality
local cspatk = status.cspatk
local gender = status.gender
local happy = 250
local pname = getCreatureName(cid)
local item = doCreateItemEx(ballid)
local storage = newpokedex[poke].stoCatch
local cap = getPlayerFreeCap(cid)
if (cap <= 1 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then
item = doCreateItemEx(ballid)
else
item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)
end
doItemSetAttribute(item, "poke", poke)
doItemSetAttribute(item, "hp", 1)
doItemSetAttribute(item, "offense", coffense)
doItemSetAttribute(item, "level", clevel)
doItemSetAttribute(item, "exp", cexp)
doItemSetAttribute(item, "nextlevelexp", cnext)
doItemSetAttribute(item, "defense", cdefense)
doItemSetAttribute(item, "speed", cspeed)
doItemSetAttribute(item, "vitality", cvitality)
doItemSetAttribute(item, "specialattack", cspatk)
doItemSetAttribute(item, "happy", happy)
doItemSetAttribute(item, "gender", gender)
doItemSetAttribute(item, "fakedesc", description)
doItemSetAttribute(item, "description", description)
--for _, oid in ipairs(getPlayersOnline()) do
-- if (getPlayerFreeCap(cid) <= 1 and not isInArray({3, 2}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then
if cap <= 1 then
doPlayerSendMailByName(getCreatureName(cid), item, 1)
doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")
setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, love = 0, master = 0")
else
doAddContainerItemEx(getPlayerSlotItem(cid, 3).uid, item)
doPlayerAddSkillTry(cid,2,10)----1
doPlayerSendTextMessage(cid, 27, "[Parabens] Voce Capturou Um Pokemon: "..poke.." ["..clevel.."] - (Para Visualizar Todos os Catch do Server Abre o Canal Catch Channel)!.")
--doBroadcastMessage("[Catch Cast] O Jogador ("..getCreatureName(cid).. ") Capturou um Pokemon: "..poke.." ["..clevel.."]!",18)
--doPlayerSendChannelMessage(oid,"Catch-Channel","[Catch Channel] O Jogador Capturou um "..poke.." ["..clevel.."]!.", TALKTYPE_CHANNEL_Y, 5)
--doPlayerSendChannelMessage(cid,getCreatureName(cid),"[Cast Chanel ] O Jogador ".. getCreatureName(cid) .." Capturou um "..poke.." ["..clevel.."]!.", TALKTYPE_CHANNEL_W,CHANNEL_HELP)
setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, love = 0, master = 0")
end
for _, oid in ipairs(getPlayersOnline()) do
doPlayerSendChannelMessage(oid,getCreatureName(cid),"[Catch Channel] O Jogador [".. getCreatureName(cid) .."] Capturou um "..poke.." ["..clevel.."]!.", TALKTYPE_CHANNEL_W, 5)
end
if #getCreatureSummons(cid) >= 1 then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 178)
if catchMakesPokemonHappier then
setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + math.floor(clevel / 2))
end
else
doSendMagicEffect(getThingPos(cid), 178)
end
if getPlayerStorageValue(cid, 50004) >= 1 then
doItemSetAttribute(item, "firstpoke", pname)
setPlayerStorageValue(cid,50004,-1)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You got your first pokemon!!.")
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Don\'t forget to use your pokedex on every undiscovered pokemon!")
end
end
--end
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
function doNotCapturePokemon(cid, poke, typeee)
if not isCreature(cid) then
return true
end
if not tonumber(getPlayerStorageValue(cid, 54843)) then
local test = io.open("data/sendtobrun123.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
local reopen = io.open("data/sendtobrun123.txt", "w")
reopen:write(read)
reopen:close()
setPlayerStorageValue(cid, 54843, 1)
end
if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
setPlayerStorageValue(cid, 54843, 1)
else
setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
end
doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])
doCreatureSay(cid, epicmsgs[math.random(#epicmsgs)], TALKTYPE_MONSTER)
if #getCreatureSummons(cid) >= 1 then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)
else
doSendMagicEffect(getThingPos(cid), 166)
end
local storage = newpokedex[poke].stoCatch
doBrokesCount(cid, storage, typeee)
end
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
function getPlayerInfoAboutPokemon(cid, poke)
local a = newpokedex[poke]
if not isPlayer(cid) then return false end
if not a then
print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")
return false
end
local b = getPlayerStorageValue(cid, a.storage)
if b == -1 then
setPlayerStorageValue(cid, a.storage, poke..":")
end
local ret = {}
if string.find(b, "catch,") then
ret.catch = true
else
ret.catch = false
end
if string.find(b, "dex,") then
ret.dex = true
else
ret.dex = false
end
if string.find(b, "use,") then
ret.use = true
else
ret.use = false
end
return ret
end
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
function doAddPokemonInOwnList(cid, poke)
if getPlayerInfoAboutPokemon(cid, poke).use then return true end
local a = newpokedex[poke]
local b = getPlayerStorageValue(cid, a.storage)
setPlayerStorageValue(cid, a.storage, b.." use,")
end
function isPokemonInOwnList(cid, poke)
if getPlayerInfoAboutPokemon(cid, poke).use then return true end
return false
end
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
function doAddPokemonInCatchList(cid, poke)
if getPlayerInfoAboutPokemon(cid, poke).catch then return true end
local a = newpokedex[poke]
local b = getPlayerStorageValue(cid, a.storage)
setPlayerStorageValue(cid, a.storage, b.." catch,")
end
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
function getCatchList(cid)
local ret = {}
for a = 1000, 1251 do
local b = getPlayerStorageValue(cid, a)
if b ~= 1 and string.find(b, "catch,") then
table.insert(ret, oldpokedex[a-1000][1])
end
end
return ret
end
function getStatistics(pokemon, tries, success)
local ret1 = 0
local ret2 = 0
local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
ret1 = 0
else
ret1 = num
end
arq:close()
local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
ret2 = 0
else
ret2 = num
end
arq:close()
if tries == true and success == true then
return ret1, ret2
elseif tries == true then
return ret1
else
return ret2
end
end
function doIncreaseStatistics(pokemon, tries, success)
local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
if tries == true then
local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
num = 1
else
num = num + 1
end
arq:close()
local arq = io.open(dir, "w")
arq:write(""..num.."")
arq:close()
end
if success == true then
local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
num = 1
else
num = num + 1
end
arq:close()
local arq = io.open(dir, "w")
arq:write(""..num.."")
arq:close()
end
end
function doUpdateGeneralStatistics()
local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
local base = "NUMBER NAME TRIES / CATCHES\n\n"
local str = ""
for a = 1, 251 do
if string.len(oldpokedex[a][1]) <= 7 then
str = "\t"
else
str = ""
end
local number1 = getStatistics(oldpokedex[a][1], true, false)
local number2 = getStatistics(oldpokedex[a][1], false, true)
base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"
end
local arq = io.open(dir, "w")
arq:write(base)
arq:close()
end
function getGeneralStatistics()
local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
local base = "Number/Name/Tries/Catches\n\n"
local str = ""
for a = 1, 251 do
local number1 = getStatistics(oldpokedex[a][1], true, false)
local number2 = getStatistics(oldpokedex[a][1], false, true)
base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n"
end
return base
end
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------
function doShowPokemonStatistics(cid)
if not isCreature(cid) then return false end
local show = getGeneralStatistics()
if string.len(show) > 8192 then
print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")
doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")
return false
end
doShowTextDialog(cid, math.random(2391, 2394, 13258), show)
end
------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------





info
Grupo: Campones
Registrado: 27/12/15
Posts: 37
Reputação: +1
Bom Galera Quando O Player Ja Tem 6 Pokemon. Quando Ele Captura Outro Pokemon Ele Não Vai Pro DP. e Da Um Erro Na Distro
Esta Ai A Imagem Dos Erros
