JA

Erro ao compilar tfs 0.3.6

Por JairKevick, 22 de jun. de 2016 em Programação

tfs
0.3.6
20
6.4k
JairKevickJ
22 de junho de 2016 às 23:59

MAKEFILE.AM

 

Spoiler

noinst_PROGRAMS = theforgottenserver

CXXFLAGS = -g -O1
AM_CXXFLAGS = -pthread $(XML_CPPFLAGS) $(OTSERV_FLAGS) $(LUA_CFLAGS) $(DEBUG_FLAGS)\
$(MYSQL_FLAGS) $(SQLITE_FLAGS) $(ODBC_FLAGS) $(PGSQL_FLAGS)\
$(PROFILER_FLAGS) $(OPTIONAL_FLAGS) -D_THREAD_SAFE -D_REENTRANT -Wall

theforgottenserver_LDADD = $(LUA_LIBS)

if USE_MYSQL
MAYBE_MYSQL = databasemysql.cpp databasemysql.h
endif
if USE_SQLITE
MAYBE_SQLITE = databasesqlite.cpp databasesqlite.h
endif
if USE_PGSQL
MAYBE_PGSQL = databasepgsql.cpp databasepgsql.h
endif
if USE_ODBC
MAYBE_ODBC = databaseodbc.cpp databaseodbc.h
endif
if LOGIN_SERVER
MAYBE_LOGIN = gameservers.cpp gameservers.h
endif
if REMOTE_CONTROL
MAYBE_REMOTE = admin.cpp admin.h
endif

theforgottenserver_SOURCES = account.h actions.cpp actions.h $(MAYBE_REMOTE) \
    allocator.cpp allocator.h baseevents.cpp baseevents.h beds.cpp \
    beds.h chat.cpp chat.h combat.cpp combat.h condition.cpp condition.h \
    config.h configmanager.cpp configmanager.h connection.cpp \
    connection.h const.h container.cpp container.h creature.cpp \
    creature.h creatureevent.cpp creatureevent.h cylinder.cpp cylinder.h \
    database.cpp database.h databasemanager.cpp databasemanager.h \
    $(MAYBE_MYSQL) $(MAYBE_SQLITE) $(MAYBE_PGSQL) $(MAYBE_ODBC) \
    depot.cpp depot.h exception.cpp exception.h fileloader.cpp \
    fileloader.h game.cpp game.h $(MAYBE_LOGIN) globalevent.cpp \
    globalevent.h group.cpp group.h gui.cpp gui.h house.cpp house.h \
    housetile.cpp housetile.h inputbox.cpp inputbox.h ioban.cpp ioban.h \
    ioguild.cpp ioguild.h iologindata.cpp iologindata.h iomap.cpp \
    iomapserialize.cpp iomapserialize.h item.cpp item.h itemattributes.cpp \
    itemattributes.h items.cpp items.h luascript.cpp luascript.h \
    mailbox.cpp mailbox.h map.cpp map.h md5.cpp md5.h monster.cpp \
    monster.h monsters.cpp monsters.h movement.cpp movement.h \
    networkmessage.cpp networkmessage.h npc.cpp npc.h otpch.h \
    otserv.cpp otsystem.h outfit.cpp outfit.h outputmessage.cpp \
    outputmessage.h party.cpp party.h playerbox.cpp playerbox.h \
    player.cpp player.h position.cpp position.h protocol.cpp protocol.h \
    protocolgame.cpp protocolgame.h protocollogin.cpp protocollogin.h \
    protocolold.cpp protocolold.h quests.cpp quests.h raids.cpp raids.h \
    resources.h rsa.cpp rsa.h scheduler.cpp scheduler.h scriptmanager.cpp \
    scriptmanager.h server.cpp server.h sha1.cpp sha1.h spawn.cpp spawn.h \
    spells.cpp spells.h status.cpp status.h talkaction.cpp talkaction.h \
    tasks.cpp tasks.h teleport.cpp teleport.h templates.h textlogger.cpp \
    textlogger.h thing.cpp thing.h tile.cpp tile.h tools.cpp tools.h \
    town.h trashholder.cpp trashholder.h waitlist.cpp waitlist.h \
    waypoints.h weapons.cpp weapons.h vocation.cpp vocation.h
 

 

Nada?

dalvorsnD
23 de junho de 2016 às 00:57

Deṕos de CXX_FLAGS, na linha seguinte, bota isso:

LIBS = -lmysqlclient -llua5.1 -lboost_filesystem -lboost_date_time -lboost_system -lboost_regex -lboost_thread -lcrypto -lpthread -lz  -lxml2

JairKevickJ
23 de junho de 2016 às 13:15
12 horas atrás, dalvorsn disse:

Deṕos de CXX_FLAGS, na linha seguinte, bota isso:

LIBS = -lmysqlclient -llua5.1 -lboost_filesystem -lboost_date_time -lboost_system -lboost_regex -lboost_thread -lcrypto -lpthread -lz  -lxml2

 

Ficando Assim 

 

CXXFLAGS = -g -O1

LIBS = -lmysqlclient -llua5.1 -lboost_filesystem -lboost_date_time -lboost_system -lboost_regex -lboost_thread -lcrypto -lpthread -lz  -lxml2

AM_CXXFLAGS = -pthread $(XML_CPPFLAGS) $(OTSERV_FLAGS) $(LUA_CFLAGS) $(DEBUG_FLAGS)\

$(MYSQL_FLAGS) $(SQLITE_FLAGS) $(ODBC_FLAGS) $(PGSQL_FLAGS)\

$(PROFILER_FLAGS) $(OPTIONAL_FLAGS) -D_THREAD_SAFE -D_REENTRANT -Wall

dalvorsnD
23 de junho de 2016 às 13:58
42 minutes ago, JairKevick said:

 

Ficando Assim 

 

CXXFLAGS = -g -O1

LIBS = -lmysqlclient -llua5.1 -lboost_filesystem -lboost_date_time -lboost_system -lboost_regex -lboost_thread -lcrypto -lpthread -lz  -lxml2

AM_CXXFLAGS = -pthread $(XML_CPPFLAGS) $(OTSERV_FLAGS) $(LUA_CFLAGS) $(DEBUG_FLAGS)\

$(MYSQL_FLAGS) $(SQLITE_FLAGS) $(ODBC_FLAGS) $(PGSQL_FLAGS)\

$(PROFILER_FLAGS) $(OPTIONAL_FLAGS) -D_THREAD_SAFE -D_REENTRANT -Wall

Yep, recompile, e diga se funcionou

JairKevickJ
23 de junho de 2016 às 14:34
36 minutos atrás, dalvorsn disse:

 

Yep, recompile, e diga se funcionou

 

root@pokexjirachi:/home/PokemonCore/source# make

Makefile:911: *** missing separator.  Stop.

root@pokexjirachi:/home/PokemonCore/source#

 

39 minutos atrás, dalvorsn disse:

Yep, recompile, e diga se funcionou

 

Eu tinha feito as alterações acima que o outro menino disse! vou usar a source original como make.am alterado!