local level = 250
function onUse(cid, item, frompos, item2, topos)
if (item2.itemid == 13860 or item2.itemid == 13810) and (getPlayerGroupId(cid) < 4 or getPlayerGroupId(cid) > 6) then
doRemoveItem(item2.uid)
return true
end
if getPlayerStorageValue(cid, 990) >= 1 then
doPlayerSendCancel(cid, "You can't use revive during gym battles.")
return true
elseif getPlayerStorageValue(cid, 52481) >= 1 then
doPlayerSendCancel(cid, "You can't do that while a duel.") --alterado v1.6
return true
elseif isPlayer(item2.uid) then
doPlayerSendCancel(cid, "Please, use revive only on pokeballs.")
return true
elseif getPlayerLevel(cid) > level then
return doPlayerSendCancel(cid, "You can't use this item at this level.")
end
if item2.uid ~= getPlayerSlotItem(cid, 8).uid then
return true
end
if item2.uid ~= getPlayerSlotItem(cid, 8).uid and not isInArray(getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid), item2.uid) then
return true
end
for a, b in pairs (pokeballs) do
if not item2.itemid == b.on or not item2.itemid == b.off then
doPlayerSendCancel(cid, "Please, use revive only on pokeballs.")
return true
end
end
local pokeball = getPlayerSlotItem(cid, 8)
for a, b in pairs (pokeballs) do
if item2.itemid == b.on or item2.itemid == b.off then --edited deixei igual ao do PXG
doTransformItem(item2.uid, b.on)
doSetItemAttribute(item2.uid, "hp", 1)
for c = 1, 15 do
local str = "move"..c
setCD(item2.uid, str, 0)
end
setCD(item2.uid, "control", 0)
setCD(item2.uid, "blink", 0) --alterado v1.6
doSendMagicEffect(getThingPos(cid), 13)
doRemoveItem(item.uid, 1)
doCureBallStatus(getPlayerSlotItem(cid, 8).uid, "all")
doCureStatus(cid, "all", true)
cleanBuffs2(item2.uid) --alterado v1.5
--[[if getPlayerStorageValue(cid, storage) > 0 then
setPlayerStorageValue(cid, storage, getPlayerStorageValue(cid, storage)-1)
end--]]
return true
end
end
return true
end






info
Grupo: Marquês
Registrado: 02/07/07
Posts: 1.1k
Reputação: +287
Gênero: Masculino
Ola amigos, algum scripter poderia adicionar limite de level para usar o revive do poketibia para 250, depois do lv 250 o player não poderia mais usar este item. Segue o script: