Galera preciso de um NPC de barco com destino a 6 cidades.. Apenas para players PREMIUM! Ja fiz outro topico porem ele nao tinha alguns dados..
Bom.. Ai vai os nomes e coordenadas
Ricarten x:230 y:258 z:6
Ruinen Village x:259 y:283 z:6
Navisko x:345 y:244 z:6
Pillai x:535 y:329 z:7
Ice Island x:246 y:78 z:7
Infernus x:766 y:445 z:7
O script tem base nesse pois todos os outros tem.. esse aqui comecei edita-lo mas nao consigo .. Sera que alguem pode arrumar ele e adicionar as cidades citadas acima?
local focus = 0
local talk_start = 0
local target = 0
local following = false
local attacking = false
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Good bye then.')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
msg = string.lower(msg)
if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < then
if isPremium(cid) then
selfSay('Hello ' .. getCreatureName(cid) .. '! I can take you to Pillai, Navisko, Ruinen, Ricarten.(50gp)')
focus = cid
talk_start = os.clock()
else
selfSay('Sorry, only premium players can travel by boat.')
focus = 0
talk_start = 0
end
elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
selfSay('Sorry, ' .. getCreatureName(cid) .. '! I talk to you in a minute.')
elseif focus == cid then
talk_start = os.clock()
if msgcontains(msg, 'pillai') then
if pay(cid,50) then
travel(cid, 535, 332, 6)
selfSay('Let\'s go!')
focus = 0
talk_start = 0
else
selfSay('Sorry, you don\'t have enough money.')
end
elseif msgcontains(msg, 'navisko') then
if pay(cid,50) then
travel(cid, 345, 244, 6)
selfSay('Let\'s go!')
focus = 0
talk_start = 0
else
selfSay('Sorry, you don\'t have enough money.')
end
elseif msgcontains(msg, 'ruinen') then
if pay(cid,50) then
travel(cid, 259, 286, 6)
selfSay('Let\'s go!')
focus = 0
talk_start = 0
else
selfSay('Sorry, you don\'t have enough money.')
end
elseif msgcontains(msg, 'ricarten') then
if pay(cid,50) then
travel(cid, 232, 257, 6)
selfSay('Let\'s go!')
focus = 0
talk_start = 0
else
selfSay('Sorry, you don\'t have enough money.')
end
elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then
info
Grupo: Campones
Registrado: 14/05/13
Posts: 24
Reputação: 0
Galera preciso de um NPC de barco com destino a 6 cidades.. Apenas para players PREMIUM! Ja fiz outro topico porem ele nao tinha alguns dados..
Bom.. Ai vai os nomes e coordenadas
Ricarten x:230 y:258 z:6
Ruinen Village x:259 y:283 z:6
Navisko x:345 y:244 z:6
Pillai x:535 y:329 z:7
Ice Island x:246 y:78 z:7
Infernus x:766 y:445 z:7
O script tem base nesse pois todos os outros tem.. esse aqui comecei edita-lo mas nao consigo .. Sera que alguem pode arrumar ele e adicionar as cidades citadas acima?
local focus = 0
local talk_start = 0
local target = 0
local following = false
local attacking = false
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Good bye then.')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
msg = string.lower(msg)
if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < then
if isPremium(cid) then
selfSay('Hello ' .. getCreatureName(cid) .. '! I can take you to Pillai, Navisko, Ruinen, Ricarten.(50gp)')
focus = cid
talk_start = os.clock()
else
selfSay('Sorry, only premium players can travel by boat.')
focus = 0
talk_start = 0
end
elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
selfSay('Sorry, ' .. getCreatureName(cid) .. '! I talk to you in a minute.')
elseif focus == cid then
talk_start = os.clock()
if msgcontains(msg, 'pillai') then
if pay(cid,50) then
travel(cid, 535, 332, 6)
selfSay('Let\'s go!')
focus = 0
talk_start = 0
else
selfSay('Sorry, you don\'t have enough money.')
end
elseif msgcontains(msg, 'navisko') then
if pay(cid,50) then
travel(cid, 345, 244, 6)
selfSay('Let\'s go!')
focus = 0
talk_start = 0
else
selfSay('Sorry, you don\'t have enough money.')
end
elseif msgcontains(msg, 'ruinen') then
if pay(cid,50) then
travel(cid, 259, 286, 6)
selfSay('Let\'s go!')
focus = 0
talk_start = 0
else
selfSay('Sorry, you don\'t have enough money.')
end
elseif msgcontains(msg, 'ricarten') then
if pay(cid,50) then
travel(cid, 232, 257, 6)
selfSay('Let\'s go!')
focus = 0
talk_start = 0
else
selfSay('Sorry, you don\'t have enough money.')
end
elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then
selfSay('Good bye, ' .. getCreatureName(cid) .. '!')
focus = 0
talk_start = 0
end
end
end
function onCreatureChangeOutfit(creature)
end
function onThink()
if focus > 0 then
x, y, z = creatureGetPosition(focus)
myx, myy, myz = selfGetPosition()
if ((myy-y==0) and (myx-x<=0 and myx-x>=-4)) then
selfTurn(1)
end
if ((myy-y==0) and (myx-x>=0 and myx-x<=4)) then
selfTurn(3)
end
if ((myx-x==0) and (myy-y<=0 and myy-y>=-4)) then
selfTurn(2)
end
if ((myx-x==0) and (myy-y>=0 and myy-y<=4)) then
selfTurn(0)
end
if ((myy-y==-2) and (myx-x>=-1 and myx-x<=1)) then
selfTurn(2)
end
if ((myy-y==2) and (myx-x>=-1 and myx-x<=1)) then
selfTurn(0)
end
if ((myx-x==2) and (myy-y>=-1 and myy-y<=1)) then
selfTurn(3)
end
if ((myx-x==-2) and (myy-y>=-1 and myy-y<=1)) then
selfTurn(1)
end
if ((myy-y==-3) and (myx-x>=-2 and myx-x<=2)) then
selfTurn(2)
end
if ((myy-y==3) and (myx-x>=-2 and myx-x<=2)) then
selfTurn(0)
end
if ((myx-x==3) and (myy-y>=-2 and myy-y<=2)) then
selfTurn(3)
end
if ((myx-x==-3) and (myy-y>=-2 and myy-y<=2)) then
selfTurn(1)
end
if ((myy-y==-4) and (myx-x>=-3 and myx-x<=3)) then
selfTurn(2)
end
if ((myy-y==4) and (myx-x>=-3 and myx-x<=3)) then
selfTurn(0)
end
if ((myx-x==4) and (myy-y>=-3 and myy-y<=3)) then
selfTurn(3)
end
if ((myx-x==-4) and (myy-y>=-3 and myy-y<=3)) then
selfTurn(1)
end
end
if (os.clock() - talk_start) > 30 then
if focus > 0 then
selfSay('Next Please...')
end
focus = 0
end
if focus ~= 0 then
if getDistanceToCreature(focus) > 5 then
selfSay('Good bye then.')
focus = 0
end
end
end