Eu estava pensando , faça assim:
function onTimer ()
doBroadcastMessage("The ExpBug gonna summoned in 2 minutes, run to kill the boss!", MESSAGE_EVENT_ADVANCE)
addEvent(summoned, 2*60*1000)
end
function summoned()
local position = {x = 500, y = 400, z = 7} -- Position to summon the exp bug
doSummonCreature("Experience Bug", position)
doBroadcastMessage("The ExpBug has been summoned! Run.", MESSAGE_EVENT_ADVANCE)
end
Ai o globalevents.xml a tag troca por:
<globalevent name="ExpBug" time="10:58;13:58;15:58;17:58;19:58" event="script" value="expbug.lua"/>




info
Grupo: Campones
Registrado: 31/01/13
Posts: 26
Reputação: +1
bom é facil pra quem sabe
eu quero uma linha daquela pra meu script pra AVISAR 2 minutos antes que vai nascer um boss
addevent(parara parara...)
eu tenho esse script so que essa linha aqui nao fuciona e n sei pq
local position = {x = 1095, y = 1091, z = 6} -- Position for summon
function onTimer ()
if os.date("%X") == "21:20" or os.date("%X") == "13:58" or os.date("%X") == "15:58" or os.date("%X") == "19:58" or os.date("%X") == "17:58" then
doBroadcastMessage("The ExpBug gonna summoned in 2 minutes, run to kill the boss!", MESSAGE_EVENT_ADVANCE)
end
doSummonCreature("Experience Bug", position)
doBroadcastMessage("The ExpBug has been summoned! Run.", MESSAGE_EVENT_ADVANCE)
end