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[Encerrado] Trocar sprite no cliente...


xmaster0
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Galera eu criei 4 rods novas para meu serve, mais eu quero um npc que substitua a rod que ja vem no cliente por uma que eu criei e esse npc pedisse alguns itens em troca

 

ID dos itens: 4258 / 2458 so isso obrigado... quem ajudar rep++!

 

Obs: eu uso o dash advanced sem level by notle

Edited by xmaster0
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Esses dois IDS são doque você criou? Quais sãso os IDS das outras?

 

ei pow esses ID são os itens que o npc vai pedir pra trocar a rod, os ids da rods são 12246,12247,12248 e 12249

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vá em data/npc, crie uma arquivo chamado onerod.xml e adicione isso dentro:

 

<?xml version="1.0"?>

 

<npc name="One Rod" script="data/npc/scripts/onerod.lua" access="3" lookdir="1" walkinterval="2" speed="200">

<health now="1" max="1"/>

<look type="120" head="38" body="79" legs="107" feet="114"/>

</npc>

 

 

E em data/npc/scripts, crie um arquivo chamado onerod.lua e adicione isso dentro:

 

local focus = 0

local talk_start = 0

local target = 0

local following = false

local attacking = false

local addon_state = 0

 

function onThingMove(creature, thing, oldpos, oldstackpos)

end

 

function onCreatureAppear(creature)

end

 

function onCreatureDisappear(cid, pos)

if focus == cid then

selfSay('Good bye then.')

focus = 0

talk_start = 0

end

end

 

function onCreatureTurn(creature)

end

 

function msgcontains(txt, str)

return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))

end

 

function onCreatureSay(cid, type, msg)

msg = string.lower(msg)

 

if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then

selfSay('Olá ' .. getCreatureName(cid) .. '... eu troco items pela great rod!')

focus = cid

talk_start = os.clock()

 

elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then

selfSay('Sorry, ' .. getCreatureName(cid) .. '! I talk to you in a minute.')

 

elseif focus == cid then

talk_start = os.clock()

if msgcontains(msg, 'great') then

if doPlayerRemoveItem(cid,4258,1) == 1 then

doPlayerRemoveItem(cid,2458,1) == 1 then

doPlayerAddItem(cid, 12246, 1)

addon_state = 0

else

selfSay('Voce nao tem os items necessarios para trocar a rod!')

talk_start = 0

end

 

elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then

selfSay('Good bye, ' .. getCreatureName(cid) .. '! Come back soon..')

focus = 0

talk_start = 0

end

end

end

 

function onCreatureChangeOutfit(creature)

end

 

function onThink()

doNpcSetCreatureFocus(focus)

if (os.clock() - talk_start) > 30 then

if focus > 0 then

selfSay('Next Please...')

end

focus = 0

end

if focus ~= 0 then

if getDistanceToCreature(focus) > 5 then

selfSay('Good bye then.')

focus = 0

end

end

end

 

 

Para o NPC aparecer basta entrar no GOD e falar /n One Rod

Ou colocá-lo no mapa!

Edited by Roksas
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vá em data/npc, crie uma arquivo chamado onerod.xml e adicione isso dentro:

 

E em data/npc/scripts, crie um arquivo chamado onerod.lua e adicione isso dentro:

local focus = 0 local talk_start = 0 local target = 0 local following = false local attacking = false local addon_state = 0 function onThingMove(creature, thing, oldpos, oldstackpos) end function onCreatureAppear(creature) end function onCreatureDisappear(cid, pos) if focus == cid then selfSay('Good bye then.') focus = 0 talk_start = 0 end end function onCreatureTurn(creature) end function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end function onCreatureSay(cid, type, msg) msg = string.lower(msg) if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then selfSay('Olá ' .. getCreatureName(cid) .. '... eu troco items pela 'great rod'!') focus = cid talk_start = os.clock() elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then selfSay('Sorry, ' .. getCreatureName(cid) .. '! I talk to you in a minute.') elseif focus == cid then talk_start = os.clock() if msgcontains(msg, 'great rod') then if doPlayerRemoveItem(cid,4258,1) == 1 and doPlayerRemoveItem(cid,2458,1) == 1 then doPlayerAddItem(cid, 12246, 1) addon_state = 0 else selfSay('Voce nao tem os items necessarios para trocar a rod!') talk_start = 0 end elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then selfSay('Good bye, ' .. getCreatureName(cid) .. '! Come back soon..') focus = 0 talk_start = 0 end end end function onCreatureChangeOutfit(creature) end function onThink() doNpcSetCreatureFocus(focus) if (os.clock() - talk_start) > 30 then if focus > 0 then selfSay('Next Please...') end focus = 0 end if focus ~= 0 then if getDistanceToCreature(focus) > 5 then selfSay('Good bye then.') focus = 0 end end end

Para o NPC aparecer basta entrar no GOD e falar /n One Rod Ou colocá-lo no mapa!

 

Deu esse erro

 

[20/02/2013 14:17:44] [Warning - Npc::loadFromXml] Cannot load npc file (data/npc/One Rod.xml).

[20/02/2013 14:17:44] Info: failed to load external entity "data/npc/One Rod.xml"

 

 

[20/02/2013 14:18:11] [Warning - Npc::loadFromXml] Cannot load npc file (data/npc/One rod.xml).

[20/02/2013 14:18:11] Info: failed to load external entity "data/npc/One rod.xml"

 

 

[20/02/2013 14:21:09] [Warning - Npc::loadFromXml] Cannot load npc file (data/npc/Myshelle.xml).

[20/02/2013 14:21:09] Info: failed to load external entity "data/npc/Myshelle.xml"

 

 

[20/02/2013 14:21:27] [Notice - Npc::Npc] NPC Name: One Rod - autowalk has been deprecated, use walkinterval.

[20/02/2013 14:21:27] [Error - LuaScriptInterface::loadFile] data/npc/scripts/onerod.lua:33: ')' expected near 'great'

[20/02/2013 14:21:27] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/onerod.lua

[20/02/2013 14:21:27] data/npc/scripts/onerod.lua:33: ')' expected near 'great'

[20/02/2013 14:21:36] [Warning - Npc::loadFromXml] Cannot load npc file (data/npc/onerod.xml.xml).

[20/02/2013 14:21:36] Info: failed to load external entity "data/npc/onerod.xml.xml"

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seguinte, você colocou One Rod.xml.xml

junte o onerod, e tire 1 .xml, ficando:

onerod.xml

 

@Agora no meu poost acima /\ eu editei os scripts, substitua-os

 

ok apareceu o npc, mas quando eu falo great rod, ele pega meu primeiro item e o segundo nao e nao me da nada....

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Eu tinha posto para falar "great" apenas, já arrumei para "great rod" e coloquei para remover e add items, havia feito errado ^^

 

não ta acontecendo nada .... nao ta substituindi... vc ja testou isso?

 

Eu tinha posto para falar "great" apenas, já arrumei para "great rod" e coloquei para remover e add items, havia feito errado ^^

 

pow o script é assim eu quero que o player fale com o npc e ela troque a rod q ta no slot do cliente que é 12246 e quando ele der os itens pra npc ela substituisse aquela rod pela nova que seria 12247

 

e os itens que a npc iria pedir era 12239 e 11442 so isso....

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Algum erro no distro?

 

@EDIT

 

É que você tinha pedidos outros IDS, é isso, OK vou postar em segundos e você substitui

Edited by Roksas
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Cara, o ID do slot que ta a rod antiga é 12246? tem certeza? ela fica onde? no lugar do helmet, ring, aonde?

tenta assim entao

 

 

 

local focus = 0

local talk_start = 0

local target = 0

local following = false

local attacking = false

local addon_state = 0

 

function onThingMove(creature, thing, oldpos, oldstackpos)

end

 

function onCreatureAppear(creature)

end

 

function onCreatureDisappear(cid, pos)

if focus == cid then

selfSay('Good bye then.')

focus = 0

talk_start = 0

end

end

 

function onCreatureTurn(creature)

end

 

function msgcontains(txt, str)

return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))

end

 

function onCreatureSay(cid, type, msg)

msg = string.lower(msg)

 

if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then

selfSay('Olá ' .. getCreatureName(cid) .. '... eu troco items pela great rod!')

focus = cid

talk_start = os.clock()

 

elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then

selfSay('Sorry, ' .. getCreatureName(cid) .. '! I talk to you in a minute.')

 

elseif focus == cid then

talk_start = os.clock()

if msgcontains(msg, 'great') then

if doPlayerRemoveItem(cid,12239,1) == 1 then

doPlayerRemoveItem(cid,11442,1)

local bagss = getPlayerSlotItem(cid, 12246)

doAddContainerItem(bagss.uid, 12247, 1)

addon_state = 0

else

selfSay('Voce nao tem os items necessarios para trocar a rod!')

talk_start = 0

end

 

elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then

selfSay('Good bye, ' .. getCreatureName(cid) .. '! Come back soon..')

focus = 0

talk_start = 0

end

end

end

 

function onCreatureChangeOutfit(creature)

end

 

function onThink()

doNpcSetCreatureFocus(focus)

if (os.clock() - talk_start) > 30 then

if focus > 0 then

selfSay('Next Please...')

end

focus = 0

end

if focus ~= 0 then

if getDistanceToCreature(focus) > 5 then

selfSay('Good bye then.')

focus = 0

end

end

end

 

Edited by Roksas
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Cara, o ID do slot que ta a rod antiga é 12246? tem certeza? ela fica onde? no lugar do helmet, ring, aonde?

tenta assim entao

 

 

 

local focus = 0

local talk_start = 0

local target = 0

local following = false

local attacking = false

local addon_state = 0

 

function onThingMove(creature, thing, oldpos, oldstackpos)

end

 

function onCreatureAppear(creature)

end

 

function onCreatureDisappear(cid, pos)

if focus == cid then

selfSay('Good bye then.')

focus = 0

talk_start = 0

end

end

 

function onCreatureTurn(creature)

end

 

function msgcontains(txt, str)

return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))

end

 

function onCreatureSay(cid, type, msg)

msg = string.lower(msg)

 

if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then

selfSay('Olá ' .. getCreatureName(cid) .. '... eu troco items pela great rod!')

focus = cid

talk_start = os.clock()

 

elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then

selfSay('Sorry, ' .. getCreatureName(cid) .. '! I talk to you in a minute.')

 

elseif focus == cid then

talk_start = os.clock()

if msgcontains(msg, 'great') then

if doPlayerRemoveItem(cid,12239,1) == 1 then

doPlayerRemoveItem(cid,11442,1)

local bagss = getPlayerSlotItem(cid, 12246)

doAddContainerItem(bagss.uid, 12247, 1)

addon_state = 0

else

selfSay('Voce nao tem os items necessarios para trocar a rod!')

talk_start = 0

end

 

elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then

selfSay('Good bye, ' .. getCreatureName(cid) .. '! Come back soon..')

focus = 0

talk_start = 0

end

end

end

 

function onCreatureChangeOutfit(creature)

end

 

function onThink()

doNpcSetCreatureFocus(focus)

if (os.clock() - talk_start) > 30 then

if focus > 0 then

selfSay('Next Please...')

end

focus = 0

end

if focus ~= 0 then

if getDistanceToCreature(focus) > 5 then

selfSay('Good bye then.')

focus = 0

end

end

end

 

 

è poketiiba... mano nao tibia.... pokemon dash advanced....

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