local config = {
removeOnUse = "yes",
usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
splashable = "yes",
realAnimation = "no", -- make text effect visible only for players in range 1x1
healthMultiplier = 1.0,
manaMultiplier = 1.0
}
config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)
local POTIONS = {
[8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion
[7618] = {empty = 7636, splash = 2, health = {100, 200}}, -- health potion
[7588] = {empty = 7634, splash = 2, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8, 14}, vocStr = "knights and paladins"}, -- strong health potion
[7591] = {empty = 7635, splash = 2, health = {500, 700}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion
[8473] = {empty = 7635, splash = 2, health = {900, 1000}, level = 130, vocations = {4, 8 , 12, 14}, vocStr = "knights"}, -- ultimate health potion
[7620] = {empty = 7636, splash = 7, mana = {100, 190}}, -- mana potion
[7589] = {empty = 7634, splash = 7, mana = {150, 290}, level = 50, vocations = {1, 2, 3, 5, 6, 7 ,11, 13, 14}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
[7590] = {empty = 7635, splash = 7, mana = {400, 450}, level = 80, vocations = {1, 2, 5, 6 ,9 ,10, 13, 14}, vocStr = "sorcerers and druids"}, -- great mana potion
[8472] = {empty = 7635, splash = 3, health = {300, 400}, mana = {210, 250}, level = 80, vocations = {3, 7 ,11 ,13}, vocStr = "paladins"} -- great spirit potion
}
local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))
function onUse(cid, item, fromPosition, itemEx, toPosition)
local potion = POTIONS[item.itemid]
if(not potion) then
return false
end
if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
if(not config.splashable) then
return false
end
if(toPosition.x == CONTAINER_POSITION) then
toPosition = getThingPos(item.uid)
end
doDecayItem(doCreateItem(2016, potion.splash, toPosition))
return TRUE
end
if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return TRUE
end
if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
then
doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
return TRUE
end
local health = potion.health
if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
return false
end
local mana = potion.mana
if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
return false
end
doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
if(not realAnimation) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
else
for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
if(isPlayer(tid)) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
end
end
end
if getPlayerPremiumDays(cid) > 0 then
elseif(not potion.empty or config.removeOnUse) then
doRemoveItem(item.uid, 1)
return true
end
doRemoveItem(item.uid, 1)
return true
end
RO
pedido
[Dúvida]Potions/infinita
Por rogeriomatx, 04 de fev. de 2013 em Scripts
potions
potions infinita
otserv
tibia
script
3
886
04 de fevereiro de 2013 às 01:53
Editado Fevereiro 4 por Robinhood
info
Grupo: Campones
Registrado: 13/12/12
Posts: 48
Reputação: +4
Char no Tibia: nao jogo mais

04 de fevereiro de 2013 às 10:45
Não, funcionou....mas já consegui....
Vlw...
Pode fechar o tópico.


info
Grupo: Campones
Registrado: 13/12/12
Posts: 48
Reputação: +4
Char no Tibia: nao jogo mais
Ola pessoal do Xtibia, estou aqui solicitando uma ajuda!! na mudança desse script...
Tipo no meu OT as potions não são infinitas...mas quero que caso player seja premium as potions não irá remover cargas...tornando assim elas infinitas para premiuns...
bom é isso!!!
local config = { removeOnUse = "yes", usableOnTarget = "yes", -- can be used on target? (fe. healing friend) splashable = "yes", realAnimation = "no", -- make text effect visible only for players in range 1x1 healthMultiplier = 1.0, manaMultiplier = 1.0 } config.removeOnUse = getBooleanFromString(config.removeOnUse) config.usableOnTarget = getBooleanFromString(config.usableOnTarget) config.splashable = getBooleanFromString(config.splashable) config.realAnimation = getBooleanFromString(config.realAnimation) local POTIONS = { [8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion [7618] = {empty = 7636, splash = 2, health = {100, 200}}, -- health potion [7588] = {empty = 7634, splash = 2, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8, 14}, vocStr = "knights and paladins"}, -- strong health potion [7591] = {empty = 7635, splash = 2, health = {500, 700}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion [8473] = {empty = 7635, splash = 2, health = {900, 1000}, level = 130, vocations = {4, 8 , 12, 14}, vocStr = "knights"}, -- ultimate health potion [7620] = {empty = 7636, splash = 7, mana = {100, 190}}, -- mana potion [7589] = {empty = 7634, splash = 7, mana = {150, 290}, level = 50, vocations = {1, 2, 3, 5, 6, 7 ,11, 13, 14}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion [7590] = {empty = 7635, splash = 7, mana = {400, 450}, level = 80, vocations = {1, 2, 5, 6 ,9 ,10, 13, 14}, vocStr = "sorcerers and druids"}, -- great mana potion [8472] = {empty = 7635, splash = 3, health = {300, 400}, mana = {210, 250}, level = 80, vocations = {3, 7 ,11 ,13}, vocStr = "paladins"} -- great spirit potion } local exhaust = createConditionObject(CONDITION_EXHAUST) setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100)) function onUse(cid, item, fromPosition, itemEx, toPosition) local potion = POTIONS[item.itemid] if(not potion) then return false end if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then if(not config.splashable) then return false end if(toPosition.x == CONTAINER_POSITION) then toPosition = getThingPos(item.uid) end doDecayItem(doCreateItem(2016, potion.splash, toPosition)) return TRUE end if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) return TRUE end if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) then doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1) return TRUE end local health = potion.health if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then return false end local mana = potion.mana if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then return false end doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE) if(not realAnimation) then doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1) else for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do if(isPlayer(tid)) then doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid) end end end if(not potion.empty or config.removeOnUse) then doRemoveItem(item.uid, 1) return true end doRemoveItem(item.uid, 1) return true endif(not potion.empty or config.removeOnUse) then
doRemoveItem(item.uid, 1)
return true
end
doRemoveItem(item.uid, 1)
return true
end
Em VERMELHO é a condição de Remover!!! Queria que adiciona-se uma condição que se o player premium usa potion não remove-se
Editado Fevereiro 4 por rogeriok