Substitua por:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
local moneyTo = {}
local playerTo = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
local function isValidMoney(money)
if isNumber(money) == TRUE and money > 0 and money < 999999999 then
return TRUE
end
return FALSE
end
function creatureSayCallback(cid, type, msg)
if(not npcHandler:isFocused(cid)) then
return false
end
if msgcontains(msg, 'help') or msgcontains(msg, 'offer') then
selfSay("You can check the {balance} of your bank account, {deposit} money or {withdraw} it. You can also {transfer} money to other characters, provided that they have a vocation.", cid)
talkState[cid] = 0
-----------------------------------------------------------------
---------------------------- Balance ----------------------------
-----------------------------------------------------------------
elseif msgcontains(msg, 'balance') or msgcontains(msg, 'Balance') then
selfSay('Your account balance is '..getPlayerBalance(cid)..' gold.', cid)
talkState[cid] = 0
-----------------------------------------------------------------
---------------------------- Help -------------------------------
-----------------------------------------------------------------
elseif msgcontains(msg, 'basic functions') then
selfSay('You can check the {balance{ of your bank account, Pdeposit{ money or Pwithdraw{ it. You can also {transfer} money to othercharacters, provided that they have a vocation.', cid)
talkState[cid] = 0
elseif msgcontains(msg, 'advanced functions') then
selfSay('Renting a house has never been this easy. Simply make a bid for an auction. We will check immediately if you haveenough money.', cid)
talkState[cid] = 0
-----------------------------------------------------------------
---------------------------- Deposit ----------------------------
-----------------------------------------------------------------
elseif msgcontains(msg, 'deposit all') then
moneyTo[cid] = getPlayerMoney(cid)
if moneyTo[cid] < 1 then
selfSay('You don\'t have any money to deposit in you inventory..', cid)
talkState[cid] = 0
else
selfSay('Would you really like to deposit '..moneyTo[cid]..' gold?', cid)
talkState[cid] = 2
end
elseif msgcontains(msg, 'deposit') then
selfSay("Please tell me how much gold it is you would like to deposit.", cid)
talkState[cid] = 1
elseif talkState[cid] == 1 then
moneyTo[cid] = tonumber(msg)
if isValidMoney(moneyTo[cid]) == TRUE then
selfSay('Would you really like to deposit '..moneyTo[cid]..' gold?', cid)
talkState[cid] = 2
else
selfSay('Is isnt valid amount of gold to deposit.', cid)
talkState[cid] = 0
end
elseif talkState[cid] == 2 then
if msgcontains(msg, 'yes') then
if doPlayerDepositMoney(cid, moneyTo[cid], 1) ~= TRUE then
selfSay('You do not have enough gold.', cid)
else
selfSay('Alright, we have added the amount of '..moneyTo[cid]..' gold to your balance. You can withdraw your money anytime you want to. Your account balance is ' .. getPlayerBalance(cid) .. '.', cid)
end
elseif msgcontains(msg, 'no') then
selfSay('As you wish. Is there something else I can do for you?', cid)
end
talkState[cid] = 0
-----------------------------------------------------------------
---------------------------- Withdraw ---------------------------
-----------------------------------------------------------------
elseif msgcontains(msg, 'withdraw') then
selfSay("Please tell me how much gold you would like to withdraw.", cid)
talkState[cid] = 6
elseif talkState[cid] == 6 then
moneyTo[cid] = tonumber(msg)
if isValidMoney(moneyTo[cid]) == TRUE then
selfSay('Are you sure you wish to withdraw '..moneyTo[cid]..' gold from your bank account?', cid)
talkState[cid] = 7
else
selfSay('Is isnt valid amount of gold to withdraw.', cid)
talkState[cid] = 0
end
elseif talkState[cid] == 7 then
if msgcontains(msg, 'yes') then
if doPlayerWithdrawMoney(cid, moneyTo[cid]) ~= TRUE then
selfSay('There is not enough gold on your account. Your account balance is '..getPlayerBalance(cid)..'. Please tell me the amount of gold coins you would like to withdraw.', cid)
else
selfSay('Here you are, ' .. moneyTo[cid] .. ' gold. Please let me know if there is something else I can do for you.', cid)
talkState[cid] = 0
end
elseif msgcontains(msg, 'no') then
selfSay('As you wish. Is there something else I can do for you?', cid)
talkState[cid] = 0
end
-----------------------------------------------------------------
---------------------------- Transfer ---------------------------
-----------------------------------------------------------------
elseif msgcontains(msg, 'transfer') then
selfSay("Please tell me the amount of gold you would like to transfer.", cid)
talkState[cid] = 11
elseif talkState[cid] == 11 then
moneyTo[cid] = tonumber(msg)
if isValidMoney(moneyTo[cid]) == TRUE then
selfSay('Who would you like transfer '..moneyTo[cid]..' gold to?', cid)
talkState[cid] = 12
else
selfSay('Is isnt valid amount of gold to transfer.', cid)
talkState[cid] = 0
end
elseif talkState[cid] == 12 then
playerTo[cid] = msg
if getCreatureName(cid) == playerTo[cid] then
selfSay('Ehm, You want transfer money to yourself? Its impossible!', cid)
talkState[cid] = 0
return TRUE
end
if playerExists(playerTo[cid]) then
selfSay('So you would like to transfer ' .. moneyTo[cid] .. ' gold to "' .. playerTo[cid] .. '" ?', cid)
talkState[cid] = 13
else
selfSay('Player with name "' .. playerTo[cid] .. '" doesnt exist.', cid)
talkState[cid] = 0
end
elseif talkState[cid] == 13 then
if msgcontains(msg, 'yes') then
if getPlayerBalance(cid) < moneyTo[cid] then
selfSay('You dont have enought money on your bank account.', cid)
return TRUE
end
if doPlayerTransferMoneyTo(cid, playerTo[cid], moneyTo[cid]) ~= TRUE then
selfSay('This player does not exist on this world or have no vocation.', cid)
else
selfSay('You have transferred ' .. moneyTo[cid] .. ' gold to "' .. playerTo[cid] ..' ".', cid)
playerTo[cid] = nil
end
elseif msgcontains(msg, 'no') then
selfSay('As you wish. Is there something else I can do for you?', cid)
end
talkState[cid] = 0
end
return TRUE
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())






info
Grupo: Campones
Registrado: 28/10/06
Posts: 29
Reputação: +1
Bom dia,
Estava tentando implementar o NPC Banker no meu Servidor, porém ocorre o seguinte erro:
Este erro aparece apenas após eu dizer o 'yes' do deposit.
Edit: Percebi que ocorre o mesmo erro quando efetuo o 'withdraw', porém, no prompt a mensagem muda para "[C]: in function 'doPlayerWithdrawMoney'" O resto permanece igual.
Segue o código .lua do Npc:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
function creatureSayCallback(cid, type, msg)
if(not npcHandler:isFocused(cid)) then
return false
end
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
--------------------MESSAGES------------------------------------------------------------------------------
if msgcontains(msg, 'deposit') then
selfSay('Please tell me how much gold it is you would like to deposit.', cid)
talkState[talkUser] = 1
elseif msgcontains(msg, 'withdraw') then
selfSay('Please tell me how much gold you would like to withdraw.', cid)
talkState[talkUser] = 3
elseif msgcontains(msg, 'transfer') then
selfSay('Please tell me the amount of gold coins you would like to transfer.', cid)
talkState[talkUser] = 5
elseif msgcontains(msg, 'change gold') then
selfSay('How many platinum coins do you want to get?', cid)
talkState[talkUser] = 8
elseif msgcontains(msg, 'change platinum') then
selfSay('Do you want to change your platinum coins to gold or crystal?', cid)
talkState[talkUser] = 10
elseif msgcontains(msg, 'change crystal') then
selfSay('How many crystal coins do you want to change to platinum?', cid)
talkState[talkUser] = 15
elseif msgcontains(msg, 'balance') then
n = getPlayerBalance(cid)
selfSay('Your balance are '..n..' golds.', cid)
talkState[talkUser] = 0
----------------------DEPOSIT-------------------------------------------------------
elseif talkState[talkUser] == 1 then
if msgcontains(msg, 'all') then
n = getPlayerMoney(cid)
selfSay('Do you want deposit '..n..' golds ?', cid)
talkState[talkUser] = 2
else
n = getNumber(msg)
selfSay('Do you want deposit '..n..' golds ?', cid)
talkState[talkUser] = 2
end
elseif talkState[talkUser] == 2 then
if msgcontains(msg, 'yes') then
if getPlayerMoney(cid) >= n then
doPlayerDepositMoney(cid,n)
selfSay('Sucessfull. Now your balance account is ' ..getPlayerBalance(cid)..' golds.', cid)
talkState[talkUser] = 0
else
selfSay('You don\'t have money.', cid)
end
else
selfSay('Ok then', cid)
end
----------------------WITHDRAW-------------------------------------------------------------------------------------
elseif talkState[talkUser] == 3 then
if msgcontains(msg, 'all') then
n = getPlayerBalance(cid)
selfSay('Do you want withdraw '..n..' golds ?', cid)
talkState[talkUser] = 4
else
n = getNumber(msg)
selfSay('Do you want withdraw '..n..' golds ?', cid)
talkState[talkUser] = 4
end
elseif talkState[talkUser] == 4 then
if msgcontains(msg, 'yes') then
if getPlayerBalance(cid) >= n then
doPlayerWithdrawMoney(cid, n)
selfSay('Here you are, '..n..' gold. Now your balance account is ' ..getPlayerBalance(cid)..' golds.', cid)
talkState[talkUser] = 0
else
selfSay('There is not enough gold on your account', cid)
end
else
selfSay('Ok then', cid)
end
----------------------TRANSFER----------------------------------------------------------------------------------------
elseif talkState[talkUser] == 5 then
if msgcontains(msg, 'all') then
n = getPlayerBalance(cid)
selfSay('Who would you like transfer '..n..' gold to?', cid)
talkState[talkUser] = 6
else
n = getNumber(msg)
selfSay('Who would you like transfer '..n..' gold to?', cid)
talkState[talkUser] = 6
end
elseif talkState[talkUser] == 6 then
p = msg
selfSay('So you would like to transfer '..n..' gold to '..p..'?', cid)
talkState[talkUser] = 7
elseif talkState[talkUser] == 7 then
if msgcontains(msg, 'yes') then
if getPlayerBalance(cid) >= n then
if doPlayerTransferMoneyTo(cid, p, n) == TRUE then
selfSay('You have transferred '..n..' gold to '..p..' and your account balance is '..getPlayerBalance(cid)..' golds.', cid)
talkState[talkUser] = 0
else
selfSay('This player does not exist. Please tell me a valid name!', cid)
talkState[talkUser] = 0
end
else
selfSay('There is not enough gold on your account', cid)
talkState[talkUser] = 0
end
else
selfSay('Ok then', cid)
talkState[talkUser] = 0
end
----------------------CHANGE GOLD---------------------------------------------------------------------------------
elseif talkState[talkUser] == 8 then
n = getNumber(msg)
b = n * 100
selfSay('So I should change '..b..' of your gold coins to '..n..' platinum coins for you?', cid)
talkState[talkUser] = 9
elseif talkState[talkUser] == 9 then
if msgcontains(msg, 'yes') then
if doPlayerRemoveItem(cid, 2148, b) == TRUE then
doPlayerAddItem(cid, 2152, n)
talkState[talkUser] = 0
else
selfSay('You don\'t have money.', cid)
talkState[talkUser] = 0
end
else
selfSay('Ok. We cancel.', cid)
talkState[talkUser] = 0
end
---------------------CHANGE PLATINUM-------------------------------------------------------------------------
elseif talkState[talkUser] == 10 then
if msgcontains(msg, 'gold') then
selfSay('How many platinum coins do you want to change to gold?', cid)
talkState[talkUser] = 11
elseif msgcontains(msg, 'crystal') then
selfSay('How many crystal coins do you want to get?', cid)
talkState[talkUser] = 13
end
elseif talkState[talkUser] == 11 then
n = getNumber(msg)
b = n * 100
selfSay('So I should change '..n..' of your platinum coins to '..b..' gold coins for you?', cid)
talkState[talkUser] = 12
elseif talkState[talkUser] == 12 then
if msgcontains(msg, 'yes') then
if doPlayerRemoveItem(cid, 2152, n) == TRUE then
doPlayerAddItem(cid, 2148, b)
talkState[talkUser] = 0
else
selfSay('You don\'t have money.', cid)
talkState[talkUser] = 0
end
else
selfSay('Ok. We cancel.', cid)
talkState[talkUser] = 0
end
elseif talkState[talkUser] == 13 then
n = getNumber(msg)
b = n * 100
selfSay('So I should change '..b..' of your platinum coins to '..n..' crystal coins for you?', cid)
talkState[talkUser] = 14
elseif talkState[talkUser] == 14 then
if msgcontains(msg, 'yes') then
if doPlayerRemoveItem(cid, 2152, b) == TRUE then
doPlayerAddItem(cid, 2160, n)
talkState[talkUser] = 0
else
selfSay('You don\'t have money.', cid)
talkState[talkUser] = 0
end
else
selfSay('Ok. We cancel.', cid)
talkState[talkUser] = 0
end
---------------------CHANGE CRYSTAL-------------------------------------------------------------------------------
elseif talkState[talkUser] == 15 then
n = getNumber(msg)
b = n * 100
selfSay('So I should change '..n..' of your crystal coins to '..b..' platinum coins for you?', cid)
talkState[talkUser] = 16
elseif talkState[talkUser] == 16 then
if msgcontains(msg, 'yes') then
if doPlayerRemoveItem(cid, 2160, n) == TRUE then
doPlayerAddItem(cid, 2152, b)
talkState[talkUser] = 0
else
selfSay('You don\'t have money.', cid)
talkState[talkUser] = 0
end
else
selfSay('Ok. We cancel.', cid)
talkState[talkUser] = 0
end
end
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
-- function maded by Gesior--
function getNumber(txt) --return number if its number and is > 0, else return 0
x = string.gsub(txt,"%a","")
x = tonumber(x)
if x ~= nill and x > 0 then
return x
else
return 0
end
end
Caso tenham alguma ideia do que seja, por favor me avisem.
Grato,
Att.
Editado Setembro 28 por wellctba