local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat1, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_INFERNALBOLT)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -3, -25, -3, -30)
local combat2 = createCombatObject()
setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat2, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_INFERNALBOLT)
setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -3, -25, -3, -30)
local combat3 = createCombatObject()
setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat3, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_INFERNALBOLT)
setCombatFormula(combat3, COMBAT_FORMULA_LEVELMAGIC, -3, -25, -3, -30)
local combat4 = createCombatObject()
setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat4, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_INFERNALBOLT)
setCombatFormula(combat4, COMBAT_FORMULA_LEVELMAGIC, -3, -25, -3, -30)
local combat5 = createCombatObject()
setCombatParam(combat5, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat5, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_INFERNALBOLT)
setCombatFormula(combat5, COMBAT_FORMULA_LEVELMAGIC, -3, -25, -3, -30)
local combat6 = createCombatObject()
setCombatParam(combat6, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat6, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_INFERNALBOLT)
setCombatFormula(combat6, COMBAT_FORMULA_LEVELMAGIC, -3, -25, -3, -30)
local function onCastSpell1(parameters)
doCombat(parameters.cid, combat1, parameters.var)
end
local function onCastSpell2(parameters)
doCombat(parameters.cid, combat2, parameters.var)
end
local function onCastSpell3(parameters)
doCombat(parameters.cid, combat3, parameters.var)
end
local function onCastSpell4(parameters)
doCombat(parameters.cid, combat4, parameters.var)
end
local function onCastSpell5(parameters)
doCombat(parameters.cid, combat5, parameters.var)
end
local function onCastSpell6(parameters)
doCombat(parameters.cid, combat6, parameters.var)
end
function onCastSpell(cid, var)
local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2, combat3 = combat3, combat4 = combat4, combat5 = combat5, combat6 = combat6 }
addEvent(onCastSpell1, 1, parameters)
addEvent(onCastSpell2, 400, parameters)
addEvent(onCastSpell3, 600, parameters)
addEvent(onCastSpell4, 800, parameters)
addEvent(onCastSpell5, 1000, parameters)
addEvent(onCastSpell5, 1200, parameters)
return TRUE
end
<instant name="multi arrow" words="exori con multi" lvl="150" mana="460" prem="1" range="12" needtarget="1" blockwalls="1" exhaustion="1500" needlearn="0" event="script" value="attack/mult arrow.lua">




info
Grupo: Campones
Registrado: 01/08/12
Posts: 18
Reputação: 0
Char no Tibia: Yoshimitsu
ae galera se puderem me ajudar com um scipt de spells vo fazer um pedido
Nome da magia (Exori Con Multi)
o efeito do spell infernal bolt a magia tera que sair 6 infernal bolt = a spells do bronson Exori Con Multi que sai 6 infernal uma atras da outra cada infernal hitando 100.
se me ajudar
+ REP
Eu uso Azeroth Server 8.6