Cara vlw deu certinho aki muito obrigado kra levo meu rep+
ahh kra se possível me der uma ajuda eu gostaria de colocar shop no meu site eu uso o nicaw acc.
um shop pagseguro ou paypal tipo o desse site
Por gustavo3754, 11 de jul. de 2012 em Globalevents e Spells
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Grupo: Visconde
Registrado: 09/08/10
Posts: 314
Reputação: +19
Char no Tibia: não tenho

Cara vlw deu certinho aki muito obrigado kra levo meu rep+
ahh kra se possível me der uma ajuda eu gostaria de colocar shop no meu site eu uso o nicaw acc.
um shop pagseguro ou paypal tipo o desse site
info
Grupo: Conde
Registrado: 10/12/11
Posts: 962
Reputação: +99
Gênero: Masculino

@iFaxBr
Bom vou postar pra você um começ meu ai se ve o que pode faser, tipo o efeito pode não esta funcionando por que alguns servers de tibia que usam como base pode ter o maximo de efeitos 67 ou menos por isso tem que saber editar soucer como eu falei
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[~Download~]
Servidor Base 8.54 Project 0.0.2 + Client 8.54 DBOBR
--- EDIT ---
Se alguem souber mecher com soucer e aumentar o numero maximo de efeito nesse projeto eu agradeço.
http://www.xtibia.com/forum/topic/137748-tutorialadicionando-efeitos/
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Grupo: Campones
Registrado: 23/08/12
Posts: 41
Reputação: +2

ei n consiguo abrer o serve da erro em bans e diz que mysql algo assim ta errado ajuda ae plx
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Grupo: Campones
Registrado: 05/09/12
Posts: 36
Reputação: +1
Char no Tibia: PnXGames

o Crazzy tem como vc criar um tutorial de como colocar novas vocations ?
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Grupo: Conde
Registrado: 10/12/11
Posts: 962
Reputação: +99
Gênero: Masculino

va na parte de aprovação de tutoriais la tem a parte 1 e 2 do meuo Crazzy tem como vc criar um tutorial de como colocar novas vocations ?
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Grupo: Artesão
Registrado: 24/10/11
Posts: 133
Reputação: +55
Char no Tibia: ...
Sim prescisa essa é a função que vai mudar o outfit do player.
Não posso adiciona msn por que o meu ta lotado
Olha dei uma olhada no script vo postar outro ve se funciona..
local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0) local condition = createConditionObject(CONDITION_OUTFIT) setConditionParam(condition, CONDITION_PARAM_TICKS, 86400000) addOutfitCondition(condition, 0, 71, 0, 0, 0, 0) setCombatCondition(combat, condition) c16 = {lookType=467} c161 = {lookType=471} c162 = {lookType=468} c163 = {lookType=469} c164 = {lookType=470} c165 = {lookType=472} c166 = {lookType=473} c167 = {lookType=474} c168 = {lookType=475} gotenksgtssj = {lookType=169} gotenksgtssj3 = {lookType=170} shenrons1 = {lookType=198} shenrons2 = {lookType=77} shenrons3 = {lookType=257} shenrons4 = {lookType=232} shenrons5 = {lookType=20} shenrons6 = {lookType=265} ext = 1000 ---C16--- function trans(cid) if getPlayerVocation(cid) == 412 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 278) addEvent(trans,ext,cid) end end end ---End c16--- ---Reborn c16--- function trans4(cid) if getPlayerVocation(cid) == 416 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid),278) addEvent(trans4,ext,cid) end end end function trans5(cid) if getPlayerVocation(cid) == 417 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 278) addEvent(trans5,ext,cid) end end end function trans6(cid) if getPlayerVocation(cid) == 418 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 278) addEvent(trans6,ext,cid) end end end function trans7(cid) if getPlayerVocation(cid) == 419 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 278) addEvent(trans7,ext,cid) end end end function trans8(cid) if getPlayerVocation(cid) == 514 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 294) addEvent(trans8,ext,cid) end end end --- Reborn c16 End --- --- Gotenks --- function trans(cid) if getPlayerVocation(cid) == 84 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 14) addEvent(fusion,ext,cid) end end end function fusion1(cid) if getPlayerVocation(cid) == 85 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 234) addEvent(fusion1,ext,cid) end end end function fusionchibi(cid) if getPlayerVocation(cid) == 317 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 14) addEvent(fusionchibi,ext,cid) end end end function fusionchibi2(cid) if getPlayerVocation(cid) == 318 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 234) addEvent(fusionchibi2,ext,cid) end end end --- Gotenks End --- --- Gotenks Reborn --- function fusion2(cid) if getPlayerVocation(cid) == 320 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 14) addEvent(fusion2,ext,cid) end end end function fusion3(cid) if getPlayerVocation(cid) == 321 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 234) addEvent(fusion3,ext,cid) end end end function fusionchibigt(cid) if getPlayerVocation(cid) == 323 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 14) addEvent(fusionchibigt,ext,cid) end end end function fusionchibigt1(cid) if getPlayerVocation(cid) == 324 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 234) addEvent(fusionchibigt1,ext,cid) end end end --- Chibi Trunks Transform --- --- Gotenks Reborn End --- --- Shenron --- function shenron(cid) if getPlayerVocation(cid) == 330 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 13) addEvent(shenron,ext,cid) end end end function shenron2(cid) if getPlayerVocation(cid) == 331 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 13) addEvent(shenron2,ext,cid) end end end function shenron3(cid) if getPlayerVocation(cid) == 332 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 13) addEvent(shenron3,ext,cid) end end end function shenron4(cid) if getPlayerVocation(cid) == 333 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 13) addEvent(shenron4,ext,cid) end end end function shenron5(cid) if getPlayerVocation(cid) == 334 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 13) addEvent(shenron5,ext,cid) end end end function shenron6(cid) if getPlayerVocation(cid) == 335 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 13) addEvent(shenron6,ext,cid) end end end --- Shenron Reborn --- function shenrongt(cid) if getPlayerVocation(cid) == 337 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 180) addEvent(shenrongt,ext,cid) end end end function shenrongt1(cid) if getPlayerVocation(cid) == 338 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 180) addEvent(shenrongt1,ext,cid) end end end function shenrongt2(cid) if getPlayerVocation(cid) == 339 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 180) addEvent(shenrongt2,ext,cid) end end end function shenrongt3(cid) if getPlayerVocation(cid) == 340 then if getPlayerMana(cid) >= 0 then doSendMagicEffect(getPlayerPosition(cid), 180) addEvent(shenrongt3,ext,cid) end end end --- Shenron End --- function onCastSpell(cid, var) ---Janemba--- if getPlayerVocation(cid) == 303 then if getPlayerLevel(cid) >= 50 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,304) doSetCreatureOutfit(cid, outfit, -1) addEvent(trans,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 233) else doPlayerSendCancel(cid, "You need 50 level to first transform") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 304 then if getPlayerLevel(cid) >= 100 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,305) addEvent(trans1,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 33) doSetCreatureOutfit(cid, outfit1, -1) else doPlayerSendCancel(cid, "You need 100 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 305 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,306) addEvent(trans2,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 18) doSetCreatureOutfit(cid, outfit2, -1) else doPlayerSendCancel(cid, "You need 150 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 306 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,307) addEvent(trans3,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 243) doSetCreatureOutfit(cid, outfit3, -1) else doPlayerSendCancel(cid, "You need 200 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end --- Reborn --- elseif getPlayerVocation(cid) == 308 then if getPlayerLevel(cid) >= 50 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,309) addEvent(trans4,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 7) doSetCreatureOutfit(cid, outfits, -1) else doPlayerSendCancel(cid, "You need 50 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 309 then if getPlayerLevel(cid) >= 100 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,310) addEvent(trans5,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 33) doSetCreatureOutfit(cid, outfits1, -1) else doPlayerSendCancel(cid, "You need 100 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 310 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,311) addEvent(trans6,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 18) doSetCreatureOutfit(cid, outfits2, -1) else doPlayerSendCancel(cid, "You need 150 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 311 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,312) addEvent(trans7,ext,cid) doSendMagicEffect(getPlayerPosition(cid), 243) doSetCreatureOutfit(cid, outfits3, -1) else doPlayerSendCancel(cid, "You need 200 level to next transform") doSendMagicEffect(getPlayerPosition(cid), 2) end ---End Janemba? --- --- Gotenks --- elseif getPlayerVocation(cid) == 313 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,314) addEvent(fusion,ext,cid) doSetCreatureOutfit(cid, gotenksssj, -1) setPlayerStorageValue(cid,20235,1) doSendMagicEffect(getPlayerPosition(cid), 63) else doPlayerSendCancel(cid, "Gotenks! You need 150 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 314 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,315) addEvent(fusion1,ext,cid) doSetCreatureOutfit(cid, gotenksssj3, -1) setPlayerStorageValue(cid,20235,2) doSendMagicEffect(getPlayerPosition(cid), 64) else doPlayerSendCancel(cid, "Gotenks! You need 200 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end --- Chibi --- elseif getPlayerVocation(cid) == 316 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,317) addEvent(fusionchibi,ext,cid) doSetCreatureOutfit(cid, gotenksssj, -1) setPlayerStorageValue(cid,20235,1) doSendMagicEffect(getPlayerPosition(cid), 63) else doPlayerSendCancel(cid, "Gotenks! You need 150 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 317 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,318) addEvent(fusionchibi2,ext,cid) doSetCreatureOutfit(cid, gotenksssj3, -1) setPlayerStorageValue(cid,20235,2) doSendMagicEffect(getPlayerPosition(cid), 64) else doPlayerSendCancel(cid, "Gotenks! You need 200 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end --- Reborn --- --- Goten --- elseif getPlayerVocation(cid) == 319 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,320) addEvent(fusion,ext,cid) doSetCreatureOutfit(cid, gotenksgtssj, -1) setPlayerStorageValue(cid,20236,3) doSendMagicEffect(getPlayerPosition(cid), 63) else doPlayerSendCancel(cid, "Gotenks GT! You need 150 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 320 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,321) addEvent(fusion1,ext,cid) doSetCreatureOutfit(cid, gotenksgtssj3, -1) setPlayerStorageValue(cid,20236,4) doSendMagicEffect(getPlayerPosition(cid), 64) else doPlayerSendCancel(cid, "Gotenks GT! You need 200 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end --- Chibi Trunks --- elseif getPlayerVocation(cid) == 322 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,323) addEvent(fusionchibigt,ext,cid) doSetCreatureOutfit(cid, gotenksgtssj, -1) setPlayerStorageValue(cid,20236,3) doSendMagicEffect(getPlayerPosition(cid), 63) else doPlayerSendCancel(cid, "Gotenks GT! You need 150 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 323 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,324) addEvent(fusionchibigt1,ext,cid) doSetCreatureOutfit(cid, gotenksgtssj3, -1) setPlayerStorageValue(cid,20236,4) doSendMagicEffect(getPlayerPosition(cid), 64) else doPlayerSendCancel(cid, "Gotenks GT! You need 200 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end ---End Janemba--- --- Shenron --- elseif getPlayerVocation(cid) == 329 then if getPlayerLevel(cid) >= 30 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,330) addEvent(shenron,ext,cid) doSetCreatureOutfit(cid, shenrons1, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 30 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 330 then if getPlayerLevel(cid) >= 50 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,331) addEvent(shenron2,ext,cid) doSetCreatureOutfit(cid, shenrons2, -1) doSendMagicEffect(getPlayerPosition(cid), 233) else doPlayerSendCancel(cid, "Shenron, You need 50 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 331 then if getPlayerLevel(cid) >= 75 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,332) addEvent(shenron3,ext,cid) doSetCreatureOutfit(cid, shenrons3, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 75 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 332 then if getPlayerLevel(cid) >= 100 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,333) addEvent(shenron4,ext,cid) doSetCreatureOutfit(cid, shenrons4, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 100 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 333 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,334) addEvent(shenron5,ext,cid) doSetCreatureOutfit(cid, shenrons5, -1) doSendMagicEffect(getPlayerPosition(cid), 233) else doPlayerSendCancel(cid, "Shenron, You need 150 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 334 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,335) addEvent(shenron6,ext,cid) doSetCreatureOutfit(cid, shenrons6, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 200 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end --- Shenron Reborn --- elseif getPlayerVocation(cid) == 336 then if getPlayerLevel(cid) >= 50 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,337) addEvent(shenrongt,ext,cid) doSetCreatureOutfit(cid, shenrons2, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 50 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 337 then if getPlayerLevel(cid) >= 100 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,338) addEvent(shenrongt1,ext,cid) doSetCreatureOutfit(cid, shenrons3, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 100 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 338 then if getPlayerLevel(cid) >= 150 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,339) addEvent(shenrongt2,ext,cid) doSetCreatureOutfit(cid, shenrons4, -1) doSendMagicEffect(getPlayerPosition(cid), 233) doPlayerSendCancel(cid, "Success Transform.") else doPlayerSendCancel(cid, "Shenron, You need 150 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end elseif getPlayerVocation(cid) == 339 then if getPlayerLevel(cid) >= 200 then doPlayerSay(cid, 'Transforms', TALKTYPE_ORANGE_1) doPlayerSetVocation(cid,340) addEvent(shenrongt3,ext,cid) doSetCreatureOutfit(cid, shenrons6, -1) doSendMagicEffect(getPlayerPosition(cid), 75) else doPlayerSendCancel(cid, "Shenron, You need 200 level to transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end --- Shenron End --- else doPlayerSendCancel(cid, "You cannot transform.") doSendMagicEffect(getPlayerPosition(cid), 2) end endSe não funciona usa o meu server que ta na minha assinatura. Ele tem muit mais coisa e sem bugs.