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Meu Servidor Nao Esté Utilizando Frag System Porque?!
Por beddy, 14 de jun. de 2012 em Scripts
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14 de junho de 2012 às 15:26
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14 de junho de 2012 às 19:44
Posta o config.lua inteiro, voce postou só metade.
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14 de junho de 2012 às 20:55
-- The Forgotten Server Config -- Account manager accountManager = true namelockManager = false newPlayerChooseVoc = false newPlayerSpawnPosX = 160 newPlayerSpawnPosY = 50 newPlayerSpawnPosZ = 5 newPlayerTownId = 1 newPlayerLevel = 8 newPlayerMagicLevel = 1 generateAccountNumber = false generateAccountSalt = false -- Unjustified kills -- NOTE: *Banishment and *BlackSkull variables are >summed up< -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their -- *RedSkull equivalents. -- Auto banishing works only if useBlackSkull set to negative. -- advancedFragList is not advised if you use huge frags -- requirements. useFragHandler = true redSkullLength = 30 * 24 * 60 * 60 blackSkullLength = 45 * 24 * 60 * 60 dailyFragsToRedSkull = 3 weeklyFragsToRedSkull = 5 monthlyFragsToRedSkull = 10 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true advancedFragList = true -- Banishments -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment -- killsBanLength works only if useBlackSkull option is disabled. notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 7 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false -- Battle -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. -- loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. worldType = "open" protectionLevel = 40 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 60 * 1000 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = false removeWeaponAmmunition = false removeWeaponCharges = true removeRuneCharges = true whiteSkullTime = 15 * 60 * 1000 noDamageToSameLookfeet = false showHealingDamage = true showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 2 * 1000 pushCreatureDelay = 2 * 1000 deathContainerId = 1988 gainExperienceColor = 215 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true fistBaseAttack = 7 -- Connection config worldId = 0 ip = "127.0.0.1" bindOnlyGlobalAddress = false loginPort = 7171 gamePort = 7172 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 300 motd = displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = true allowClones = false serverName = loginMessage = statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false -- RSA -- NOTE: These should not be changed unless you know what your doing! -- Prime1 - known as p; Prime2 - known as q; Public - known as e; -- Modulus - known as n; Private - known as d. rsaPrime1 = "14299623962416399520070177382898895550795403345466153217470516082934737582776038882967213386204600674145392845853859217990626450972452084065728686565928113" rsaPrime2 = "7630979195970404721891201847792002125535401292779123937207447574596692788513647179235335529307251350570728407373705564708871762033017096809910315212884101" rsaPublic = "65537" rsaModulus = "109120132967399429278860960508995541528237502902798129123468757937266291492576446330739696001110603907230888610072655818825358503429057592827629436413108566029093628212635953836686562675849720620786279431090218017681061521755056710823876476444260558147179707119674283982419152118103759076030616683978566631413" rsaPrivate = "46730330223584118622160180015036832148732986808519344675210555262940258739805766860224610646919605860206328024326703361630109888417839241959507572247284807035235569619173792292786907845791904955103601652822519121908367187885509270025388641700821735345222087940578381210879116823013776808975766851829020659073" -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. -- encryptionType can be plain, md5, sha1, sha256, sha512 or vahash. sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "theforgottenserver" sqlFile = "theforgottenserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "sha1" -- Deathlist deathListEnabled = false deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 -- Guilds ingameGuildManagement = true levelToFormGuild = 20 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 -- Highscores highscoreDisplayPlayers = 15 updateHighscoresAfterMinutes = 20 -- Houses buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 50 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 2000 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false -- Item usage timeBetweenActions = 200 timeBetweenExActions = 1000 hotkeyAimbotEnabled = true -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. mapName = mapAuthor = randomizeTiles = true storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "" -- Process -- NOTE: defaultPriority works only on Windows and niceLevel on *nix -- niceLevel works only on *nix systems -- coresUsed are seperated by comma cores ids used by server process, -- default is -1, so it stays untouched (automaticaly assigned by OS). defaultPriority = "high" niceLevel = 5 coresUsed = "-1" -- Startup startupDatabaseOptimization = true updatePremiumStateAtStartup = true confirmOutdatedVersion = false -- Spells formulaLevel = 5.0 formulaMagic = 1.0 bufferMutedOnSpellFailure = false spellNameInsteadOfWords = false emoteSpells = false unifiedSpells = true -- Outfits allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false addonsOnlyPremium = true -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). dataDirectory = "data/" logsDirectory = "data/logs/" bankSystem = true displaySkillLevelOnAdvance = false promptExceptionTracerErrorBox = true maximumDoorLevel = 500 maxMessageBuffer = 4 tradeLimit = 100 -- VIP list separateVipListPerCharacter = false vipListDefaultLimit = 20 vipListDefaultPremiumLimit = 100 -- Saving-related -- useHouseDataStorage usage may be found at README. saveGlobalStorage = true useHouseDataStorage = false storePlayerDirection = false -- Loot -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's) checkCorpseOwner = true monsterLootMessage = 3 monsterLootMessageType = 25 -- Ghost mode ghostModeInvisibleEffect = false ghostModeSpellEffects = true -- Limits idleWarningTime = 14 * 60 * 1000 idleKickTime = 15 * 60 * 1000 reportsExpirationAfterReads = 1 playerQueryDeepness = 2 tileLimit = 0 protectionTileLimit = 0 houseTileLimit = 0 -- Premium-related freePremium = true premiumForPromotion = true -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. blessings = true blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecrement = 5 eachBlessReduction = 8 -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. -- rateExperienceFromPlayers 0 to disable. experienceStages = true rateExperience = 20.0 rateExperienceFromPlayers = 0 rateSkill = 20.0 rateMagic = 1.0 rateLoot = 2.0 rateSpawn = 1 -- Monster rates rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 -- Experience from players -- NOTE: min~Threshold* set to 0 will disable the minimum threshold: -- player will gain experience from every lower leveled player. -- max~Threshold* set to 0 will disable the maximum threshold: -- player will gain experience from every higher leveled player. minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is multiplying every second of logged out time, eg: -- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off. -- rateStaminaThresholdGain is dividing in case the normal gain (that is -- multiplied by rateStaminaGain, btw.) passed above threshold, eg: -- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute). -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 40 * 60 staminaRatingLimitBottom = 14 * 60 staminaLootLimit = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = false globalSaveHour = 8 globalSaveMinute = 0 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false -- Spawns deSpawnRange = 2 deSpawnRadius = 50 -- Summons maxPlayerSummons = 2 teleportAllSummons = true teleportPlayerSummons = true -- Status statusPort = 7171 ownerName = ownerEmail = url = location = "Brazil" displayGamemastersWithOnlineCommand = false -- Logs -- NOTE: This kind of logging does not work in GUI version. -- For such, please compile the software with __GUI_LOGS__ flag. displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outputLog = "" truncateLogOnStartup = false -- Manager -- NOTE: managerPassword left blank disables manager. managerPort = 7171 managerLogs = true managerPassword = "" managerLocalhostOnly = true managerConnectionsLimit = 1 -- Admin -- NOTE: adminPassword left blank disables manager. -- Set to anything if you set adminRequireLogin to false. -- adminEncryption available options: rsa1024xtea; -- remember to set correct data! adminPort = 7171 adminLogs = true adminPassword = "" adminLocalhostOnly = true adminConnectionsLimit = 1 adminRequireLogin = true adminEncryption = "" adminEncryptionData = ""
Ta ai, o config.lua inteiro...
Editado Junho 14 por beddy
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Grupo: Barão
Registrado: 12/09/10
Posts: 249
Reputação: +53

15 de junho de 2012 às 19:12
Ta assim:
worldType = "open"
Poe assim:
worldType = "pvp"




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Grupo: Visconde
Registrado: 21/12/06
Posts: 355
Reputação: +118
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Seguinte, meu servidor ja olhei de todos os jeitos porem ele nao ta usando o frag system..
Ele nao conta frags, nao mostra quantos frags tem, quantos voce matou.
Voce mata o player pega pk, Porem nao conta os seus unjustified kills essas coisas...
Da pra arrumar?!