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[Monstro] Preciso De Um Trainer Simples

Por SarioYana, 12 de jun. de 2012 em Scripts

[monstro] trainer simples
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SarioYanaS
12 de junho de 2012 às 13:20

ajuda com trainers

 

como criar

 

como criar trainers

Editado Junho 12 por Vilden

LeoxtibiaL
12 de junho de 2012 às 13:23

Aí,vou colocar dois, você escolhe:

 

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Target Fighter" nameDescription="a Target Fighter" race="blood" experience="1" speed="0" manacost="0">

<health now="2400000" max="2400000"/>

<look typeex="5787" corpse="2253"/>

<targetchange interval="2000" chance="5"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag staticattack="50"/>

<flag lightlevel="0"/>

<flag lightcolor="0"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

<flag skull="5" />

</flags>

<attacks>

<attack name="melee" interval="1000" min="-1" max="-1"/>

<attack name="melee" interval="1000" min="666" max="666"/>

<attack name="melee" interval="1000" min="-1" max="-7"/>

<attack name="melee" interval="1000" min="-45" max="-45"/>

</attacks>

<defenses armor="0" defense="0">

<defense name="ultimate healing" interval="10000" chance="60000" min="2300000" max="2400000"/>

</defenses>

<immunities>

<immunity physical="0"/>

<immunity energy="0"/>

<immunity fire="0"/>

<immunity poison="0"/>

<immunity lifedrain="0"/>

<immunity paralyze="0"/>

<immunity outfit="0"/>

<immunity drunk="0"/>

<immunity invisible="1"/>

</immunities>

<loot>

<item id="2148" countmax="20" chance1="100000" chancemax="0"/>

<item id="1949" chance="10000"/>

<item id="2467" chance="10000"/>

<item id="2642" chance="6666"/>

<item id="1987" chance="100000">

<inside>

<item id="2044" chance="6666"/>

<item id="2689" countmax="3" chance1="20000" chancemax="0"/>

<item id="2401" chance="3333"/>

<item id="2166" chance="1428"/>

</inside>

</item>

</loot>

</monster>

 

 

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Elite Trainer" nameDescription="an elite trainer" race="blood" experience="1600" speed="0" manacost="0">

<health now="99994000" max="99994000"/>

<look type="134" head="95" body="95" legs="95" feet="95" addons="3" corpse="6080"/>

<targetchange interval="5000" chance="8"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag targetdistance="1"/>

<flag staticattack="90"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="1000" min="-1" max="-5"/>

<attack name="physical" interval="1000" chance="100" range="7" min="-0" max="-5">

<attribute key="shootEffect" value="spear"/>

</attack>

</attacks>

<defenses armor="5" defense="5"/>

<elements>

<element firePercent="-40"/>

<element energyPercent="-40"/>

<element deathPercent="-40"/>

<element physicalPercent="-40"/>

<element holyPercent="-40"/>

<element icePercent="-40"/>

<element earthPercent="-40"/>

</elements>

<immunities>

<immunity physical="0"/>

<immunity energy="0"/>

<immunity fire="0"/>

<immunity poison="0"/>

<immunity lifedrain="0"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<voices interval="5000" chance="10">

<voice sentence="YOU'RE WEAK!"/>

<voice sentence="You take too long!"/>

<voice sentence="Even a rat is stronger than you!"/>

<voice sentence="Shut up and train!"/>

<voice sentence="You're no match for me!"/>

</voices>

</monster>

 

 

Vlw, espero ter ajudado.

Editado Junho 12 por Leoxtibia

VildenV
12 de junho de 2012 às 13:25

Mais uma vez você posta em local incorreto, da próxima será alertado.

Movido!

 

* Lembren-se se o tópico estiver em local incorreto, não respondam a dúvida.

Editado Junho 12 por Vilden

SarioYanaS
12 de junho de 2012 às 18:17

ok vilden desculpa ai