IB

Criei Um Mosntre É Ele Não Ataca Pq?

Por ibne, 26 de mai. de 2012 em Scripts

script
10
2k
ibneI
26 de maio de 2012 às 17:27

Ai Esta o Script!

 

 

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Trepin" nameDescription="a Trepin" race="fire" experience="180000" speed="300" manacost="0">

<health now="2500000" max="2500000"/>

<look type="284" corpse="2160"/>

<targetchange interval="5000" chance="8"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="0"/>

<flag illusionable="1"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="0"/>

<flag staticattack="100"/>

<flag targetdistance="1"/>

<flag runonhealth="0"/>

</flags>

<attacks>

<attack name="melee" interval="3000" min="60000" max="90000"/>

<attack name="fire" interval="3000" chance="30" range="7" radius="7" target="0" min="60000" max="90000 ">

<attribute key="areaEffect" value="fire"/>

</attack>

<attack name="energy" interval="3000" chance="10" range="7" radius="7" target="0" min="60000" max="90000">

<attribute key="areaEffect" value="energy"/>

</attack>

<attack name="lifedrain" interval="3000" chance="15" range="7" radius="6" target="0" min="60000" max="90000">

<attribute key="areaEffect" value="poff"/>

</attack>

</attacks>

<defenses armor="60" defense="50">

<defense name="healing" interval="3000" chance="35" min="500" max="600">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="invisible" interval="4000" chance="20" duration=" 6000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="speed" interval="4000" chance="80" speedchange="200" duration=" 6000">

<attribute key="areaEffect" value="redshimmer"/>

</defense>

</defenses>

<elements>

<element firePercent="100"/>

<element earthPercent="20"/>

<element holyPercent="-30"/>

<element energyPercent="20"/>

<element deathPercent="10"/>

<element physicalPercent="20"/>

<element icePercent="50"/>

</elements>

<immunities>

<immunity physical="0"/>

<immunity energy="0"/>

<immunity fire="1"/>

<immunity poison="0"/>

<immunity paralyze="1"/>

<immunity lifedrain="0"/>

<immunity outfit="0"/>

<immunity drunk="1"/>

<immunity invisible="0"/>

</immunities>

<summons maxSummons="2">

<summon name="Demon" interval="2000" chance="10"/>

</summons>

<voices interval="500" chance="8">

<voice sentence="Fela Da Puta" yell="1"/>

</voices>

<loot>

<item id="2148" countmax="100" chance="1"/><!-- gold coin -->

<item id="2148" countmax="10" chance="1">

<inside>

<item id="2148" countmax="100" chance="1"/><!-- gold coin -->

</inside>

</item>

</loot>

</monster>

 

 

Ajuda Ae!

VincV
26 de maio de 2012 às 18:55

<flag hostile="0"/>

 

tem que por 1

 

<flag hostile="1"/>

 

pronto

ibneI
26 de maio de 2012 às 22:08

AGORA ELE TA REALANDO O JOGADOR ....

 

COMO FASSO ?

SubwatS
26 de maio de 2012 às 23:11

poe - antes dos atacks

assim óh:

 

min="-60000" max="-90000 ">
ibneI
26 de maio de 2012 às 23:23

aSSIM ?

 

</flags>

min="-60000" max="-90000 ">

<attacks>

<attack name="melee" interval="3000" min="60000" max="90000"/>

SubwatS
26 de maio de 2012 às 23:31

sim, só por o sinal de menos -

VincV
27 de maio de 2012 às 11:52

tem que fica ssim

[color=#282828][font=helvetica, arial, sans-serif]<attacks>[/font][/color]
[color=#282828][font=helvetica, arial, sans-serif]<attack name="melee" interval="3000" min="-60000" max="-90000"/>[/font][/color]

ibneI
27 de maio de 2012 às 17:47

Duvida Respondida !

 

Obrigado!

 

Podem Fechar o Topico !

1 mês depois...
Makelin1M
03 de junho de 2012 às 21:01

Duvida sanada tópico reportado

CriticalC
03 de junho de 2012 às 21:03

Duvida sanada; tópico movido.

 

Atenciosamente, Critical.