Acho que falta coisa ai, tamo muito "vago"...
Ponha umas coisas, pra que ele serve? é um boss? lugar de origem? Sei lá...
Att, Cheveko.
info
Grupo: Campones
Registrado: 04/02/11
Posts: 65
Reputação: +11
Char no Tibia: Kako Espadachim

Acho que falta coisa ai, tamo muito "vago"...
Ponha umas coisas, pra que ele serve? é um boss? lugar de origem? Sei lá...
Att, Cheveko.
info
Grupo: Campones
Registrado: 17/06/09
Posts: 75
Reputação: +1
Char no Tibia: Myro Levolys

esse bicho provavelmente é para ot 9999999999999999x ou seja acho ridículo .
info
Grupo: Campones
Registrado: 05/06/12
Posts: 23
Reputação: 0
Char no Tibia: [ADM] Kelvin

axo q vc poderia por do lado a xp q a pessoa podia por a vida e tals em todos as linhas ai explicando oq é.
vlw
info
Grupo: Barão
Registrado: 26/12/11
Posts: 200
Reputação: +83
Char no Tibia: Delaks
Oi gente vim aqui postar o [Monster] Cientista Maluco.
Vá na pasta data/monsters/bosses crie um arquivo chamado cientistamaluco.lua e coloque:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Cientista Maluco" nameDescription="a cientista maluco" race="blood" experience="2050000" speed="500" manacost="0">
<health now="5000000000" max="5000000000"/>
<look type="133" head="97" body="0" legs="38" feet="97" addons="3" corpse="6080"/>
<targetchange interval="5000" chance="30"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
<flag skull="4" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="25" attack="20"/>
<attack name="drown" interval="2000" chance="8" range="7" radius="3" min="-40000000" max="-60000000">
<attribute key="shootEffect" value="energy"/>
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="energy" interval="2000" chance="10" range="7" target="1" min="-20000000" max="-36000000">
<attribute key="shootEffect" value="energyball"/>
<attribute key="areaEffect" value="energy"/>
</attack>
<attack name="speed" interval="2000" chance="7" range="7" target="1" speedchange="-300">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
</attacks>
<defenses armor="15" defense="20">
<defense name="healing" interval="2000" chance="12" min="40000000" max="60000000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element firePercent="10"/>
<element earthPercent="20"/>
<element energyPercent="20"/>
<element icePercent="10"/>
<element holyPercent="20"/>
<element deathPercent="-5"/>
</elements>
<immunities>
<immunity invisible="1"/>
</immunities>
<voices interval="3000" chance="10">
<voice sentence="Die in the name of Science!"/>
<voice sentence="You will regret interrupting my studies!"/>
<voice sentence="Let me test this!"/>
<voice sentence="I will study your corpse!"/>
</voices>
<loot>
<item id="7620" chance="20350" /><!-- mana potion -->
<item id="2148" countmax="100" chance="19550" /><!-- gold coin -->
<item id="2148" countmax="12" chance="19550" /><!-- gold coin -->
<item id="7618" chance="22100" /><!-- health potion -->
<item id="2803" chance="6975" /><!-- powder herb -->
<item id="2162" chance="2875" /><!-- magic light wand -->
<item id="2177" chance="2525" /><!-- life crystal -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2787" countmax="3" chance="5825" /><!-- white mushroom -->
<item id="2687" countmax="5" chance="1225" /><!-- cookie -->
<item id="6394" chance="1250" /><!-- cream cake -->
<item id="7762" chance="1150" /><!-- small enchanted amethyst -->
<item id="7440" chance="575" /><!-- mastermind potion -->
</inside>
</item>
</loot>
</monster>
Agora vá em monsters.xml e adicione:
<monster name="Cientista Maluco" file="bosses/cientistamaluco.xml"/>
Créditos:Delaks e Ropp Xeys.
Comentem.