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- Como Por Para Criar Acc Em Site Com Ot 7.81
JU
Como Por Para Criar Acc Em Site Com Ot 7.81
Por juan500, 03 de mai. de 2012 em Tutoriais de Infraestrutura
ot serv: narutibia
tibia
otserv
2
1.3k


info
Grupo: Barão
Registrado: 02/06/11
Posts: 209
Reputação: +5
Char no Tibia: [ADM] Juan
como por pra criar conta em site com esse servidor que na propria pasta data tem pasta Players,Accounts mais n quero q criem conta dentro do jogo quero que criem num site se puderem me ensinar a instala ficarei grato aqui esta a config
----config.lua--------------
-- Config file for otserv
----------------------------
-- ip
-- the ip the server should redirect too
ip = ""
-- world type. options: pvp, no-pvp, pvp-enforced
worldtype = "pvp"
-- experience multiplier (how much faster you got exp from monsters)
expmul = 35
-- experience multiplier for pvp-enforced (how much faster you got exp from players)
expmulpvp = 20
-- monster lootrating (how much faster you get items from monsters)
lootmul = 100
--Party System
p_share = 1 --Experiencia vai dividir? 1=sim 0=nao
p_formula = 0 --Se for 1, o mais foda vai ganhar mais. Ex: lv 200 e um lv 10. o lv 200 vai ganhar 20 dos 21 de exp.
p_distance = 0 --Se um membro tive mto longe do mnstro, ele nao vai ganhar. 20 significa a lonjura. 0= infinito
p_height = -1 --o mesmo q a distance, porem em andares. -1 significa todos os andares
-- datadir
datadir = "data/"
-- map
-- sets what map to load, if sql, determines the sql map
map = "data/world/nmo.otbm"
mapstore = "data/world/nmo-mapstore.xml"
housestore = "data/world/nmo-housestore.xml"
-- house rent period
-- options: daily, weekly, monthly
houserentperiod = "monthly"
-- mapkind
-- options: OTBM for binary, XML for OTX maps, SQL for SQL map(Not supported by default)
mapkind = "OTBM"
-- bans
banIdentifier = "data/bans.xml"
-- how many logins attempts until ip is temporary disabled (set to 0 to disable)
logintries = 0
-- how long the retry timeout until a new login can be made (without disabling the ip)
retrytimeout = 5000
-- how long the player need to wait until the ip is allowed again
logintimeout = 15*60*1000
-- loginmsg
-- the message the player gets when he logs in
loginmsg = ""
-- port
-- the port otserv listens on
port = "7171"
-- servername
-- name of our server
servername = ""
-- ownername
-- name of the owner of our server
ownername = ""
-- owneremail
-- email of the owner of our server
owneremail = ""
-- url
-- the url for more server info
url = ""
-- location
-- the location of the server
location = "Brazil"
-- motd
-- The messagebox you sometimes get before you choose characters
motd = ""
motdnum="0"
-- use md5 passwords for accounts, yes/no
md5passwords = "no"
-- max number of players allowed
maxplayers = "50"
-- exhausted time in ms (1000 = 1sec)
exhausted = 1000
-- exhausted heal time in ms (1000 = 1sec)
exhaustedheal = 600
-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1sec)
exhaustedadd = 500
-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1sec)
pzlocked = 60*1000
-- allow multiple logins of the same char
allowclones = 0
-- vocation names
vocations = {"gennin", "chunnin", "jounnin", "kage","shinigami", "kage", "sannin"}
promoted_vocations = {"gennin advanced", "chunnin advanced", "jounnin advanced", "kage advanced","shinigami", "kage", "sannin"}
--- sql type mysql/sqlite only viable if both are present
sql_type = "mysql"
--- SQLITE part
sqlite_db = ""
--- SQL part
sql_host = ""
sql_user = ""
sql_pass = ""
sql_db = ""
--- SQL MAP part
map_host = ""
map_user = ""
map_pass = ""
map_db = ""
-------------------------------------------------------------------------------------------------
---------------------------- Evolutions Basic Configuration ----------------------------
-------------------------------------------------------------------------------------------------
-- world name (shows in the character list)
worldname = "Nkf"
-- time to save the server (default = 20)
serversave = 10
-- do you want to enable cap system? (yes/no)
capsystem = "yes"
-- anti-afk - maximum idle time to kick player (1 = 1min)
kicktime = 15
itemhotkeys = "yes"
-- chance of losing a spear when shot (0 - none lost, 100000 - all lost)
spearlosechance = 0
-- how many summons player can have
maxsummons = 1
-- maximum items in depot
maxdepotitems = 50
-- attack square color
-- (black = 0, darkblue = 2, red = 180, orange = 199, gray = 121, green = 84)
-- (lime = 102, yellow = 169, light blue = 71, white = 983)
squarecolor = 71
-- learn spells (yes/no)
learnspells = "yes"
-- do you want everyone to have premium
freepremium = "no"
-- remove ammunation? (bolts/arrows)
removeammunation = "yes"
-- remove rune charges? (sd/hmm/gfb)
removerunecharges = "yes"
-- skull system in pvp-enforced? (yes/no)
enforcedskulls = "no"
-- summons follow you everywhere? (yes/no)
summonsfollow = "yes"
-- use client aimbot? (yes/no)
clientaimbot = "yes"
-- shoot trough battle on player? (yes/no)
battlewindowplayers = "no"
-------------------------------------------------------------------------------------
---------------------------- Multipliers and gains ----------------------------
-------------------------------------------------------------------------------------
-- how much faster do you recovery life,mana after eating food (1 - rl tibia)
healthtickmul = 130
manatickmul = 250
-- Life Ring Configuration
LifeRingHealth = "200"
LifeRingMana = "400"
-- ROH Configuration
RoHHealth = "100"
RoHMana = "100"
-- Price for each SQM when buying a house
houseprice = 1000
-- level to buy a house
houselevel = 200
-- skill multipliers: 1 - rl tibia, 10 - ten times faster etc. {academy, gennin, chunnin, jounnin, kage}
weaponmul = {"60", "60", "60", "60", "60"}
distmul = {"60", "60", "60", "60", "60"}
shieldmul = {"60", "60", "60", "60", "60"}
manamul = {"300", "300", "300", "300", "300"}
-- how much points of life,mana,cap do you get when advancing {academy, gennin, chunnin, jounnin, kage}
capgain = {"100", "100", "100", "100", "100"}
managain = {"5", "10", "15", "20", "25"}
healthgain = {"10", "15", "20", "25", "30"}
-- mana consumend by {snakebite, moonlight, volcanic, quagmire, tempest} rod
rodmana = {"0", "0", "0", "0", "0"}
-- mana consumed by wand of {vortex, dragonbreath, plague, cosmic energy, inferno}
wandmana = {"0", "0", "0", "0", "0"}
-- shooting range of {snakebite, moonlight, volcanic, quagmire, tempest} rod
rodrange = {"7", "7", "7", "7", "1"}
-- shooting range of wand of {vortex, dragonbreath, plague, cosmic energy, inferno}
wandrange = {"7", "7", "7", "7", "7"}
-- damage of burst arrows blast
-- default is from (1*lvl+5*mlvl)*0.24 to (1*lvl+5*mlvl)*0.55
burstarrowdmg = {"1.0", "5.0", "0.24", "0.55"}
-- how much % of {exp, mana, skill, eq, bp} do you lose when dying
diepercent = {"3", "2", "2", "0", "50"}
-- attack speed in millisecs (academy, genni, chuunin, jounin, kage)
attackspeed = {"600", "500", "400", "300", "200"}
---------------------------------------------------------------------------------------
------------------------- Skull System configuration -------------------------
--------------------------------------------------------------------------------------
-- time to lose a white skull (1 = 1 minute)
whitetime = 2
-- time to lose one frag (1 = 1 hour)
fragtime = 1
-- ban unjust, how many frags you need to get banned (1 = 1 frag)
banunjust = 250
-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
blackunjust = 20
-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
redunjust = 15
-- bantime, for how long the player is banned (1 = 1 hour)
bantime = 2
--------------------------------------------------------------------------------------
------------------------------ GM access rights --------------------------------
--------------------------------------------------------------------------------------
-- access to walk into houses and open house doors
accesshouse = 3
-- access to login without waiting in the queue or when server is closed
accessenter = 1
-- access to ignore damage, exhaustion, cap limit and be ignored by monsters
accessprotect = 3
-- access to broadcast messages and talk in colors (#c blabla - in public channels)
accesstalk = 1
-- access to move distant items from/to distant locations
accessremote = 3
-- access to see id and position of the item you are looking at
accesslook = 2
--------------------------------------------------------------------------------------
------------------------------ Acc Manager --------------------------------
--------------------------------------------------------------------------------------
pally_health = "110"
pally_mana = "110"
druid_health = "100"
druid_mana = "100"
sorcerer_health = "120"
sorcerer_mana = "120"
knight_health = "200"
knight_mana = "50"
Do 3 dias de mais +REP se me ajudarem servidor 7.81
FLW