me mande o script que voce usa para que eu possa edita-lo.
info
Grupo: Infante
Registrado: 27/07/09
Posts: 1.5k
Reputação: +405
Char no Tibia: Gean Riot

info
Grupo: Conde
Registrado: 30/10/11
Posts: 625
Reputação: +101
Gênero: Masculino

@subwat
como ele vai passa se ele nem sabe qual é????
@jordenson
vai em creaturescript.xml ve todas tag que tenha " type="kill" " e ve se tem alguma com nome que lenbre repença ou algo do tipo,e poste aki para gente troca a id do item ou a quantidade
info
Grupo: Campones
Registrado: 04/01/12
Posts: 36
Reputação: 0
Char no Tibia: Sasuke

ae vlw consegui axar. se tiver como se faze tipo akele systema de arrancar coraçao do player ta ligado ate ja tem so ke o meu nao da certo aparce nada se tiver como quando eu matar o player receber recompensa e receber um coraçao assim.
EX: player matou player [justifiqued] ou [unjusfiqued].
vlw ve se me ajuda la na bagaça lordbug99. ta dando akele erro sl no seu vc testo quando vc feiz?
ta ae o script
function onKill(cid, target)
if isPlayer(target) == TRUE then
if getPlayerIp(cid) ~= getPlayerIp(target) then
loot = 2160
item = doPlayerAddItem(cid,loot,1)
elseif getPlayerName(cid) == getPlayerName(target) then
doPlayerAddItem(cid,loot,1)
else
doPlayerAddExperience(cid, -2000000)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"You have been punished for killing a player of the same IP.")
end
end
return TRUE
end
function onKill(cid, target)
if isPlayer(target) == 1 then
local new_container = doCreateItemEx(2002)
local iter = 0
while iter ~= 20 do
doAddContainerItem(new_container, 2197, 5)
iter = iter + 1
end
doPlayerAddItemEx(cid, new_container, 1)
if getPlayerFrags(cid) == 5 then
broadcastMessage(getCreatureName(cid) .. " is on killing spree! He killed 5 players!")
elseif getPlayerFrags(cid) == 10 then
broadcastMessage(getCreatureName(cid) .. " is dominating! He killed 10 players!")
elseif getPlayerFrags(cid) == 25 then
broadcastMessage(getCreatureName(cid) .. " is GODLIKE! He killed 25 players!")
elseif getPlayerFrags(cid) == 50 then
broadcastMessage(getCreatureName(cid) .. " is UNSTOPPABLE!! He killed 50 players! DO SOMETHING!")
end
setPlayerStorageValue(cid, 12345, getPlayerStorageValue(cid, 12345)+10)
local param = {cid = cid, x = -1, y = -1, typee = CONST_ME_FIREWORK_RED}
local animid = addEvent(doShowEffectOnPosition, 500, param)
local param = {cid = cid, x = 0, y = -1, typee = CONST_ME_FIREWORK_RED}
local animid = addEvent(doShowEffectOnPosition, 500, param)
local param = {cid = cid, x = 1, y = -1, typee = CONST_ME_FIREWORK_RED}
local animid = addEvent(doShowEffectOnPosition, 500, param)
local param = {cid = cid, x = 1, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
local animid = addEvent(doShowEffectOnPosition, 500, param)
local param = {cid = cid, x = 0, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
local animid = addEvent(doShowEffectOnPosition, 500, param)
local param = {cid = cid, x = -1, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
local animid = addEvent(doShowEffectOnPosition, 500, param)
local param = {cid = cid, x = -1, y = 1, typee = CONST_ME_GREEN_RINGS}
local animid = addEvent(doShowEffectOnPosition, 500, param)
local param = {cid = cid, x = 0, y = 1, typee = CONST_ME_GREEN_RINGS}
local animid = addEvent(doShowEffectOnPosition, 500, param)
local param = {cid = cid, x = 1, y = 1, typee = CONST_ME_GREEN_RINGS}
local animid = addEvent(doShowEffectOnPosition, 500, param)
local param = {cid = cid, x = -1, y = -1, typee = CONST_ME_FIREWORK_RED}
local animid = addEvent(doShowEffectOnPosition, 1500, param)
local param = {cid = cid, x = 0, y = -1, typee = CONST_ME_FIREWORK_RED}
local animid = addEvent(doShowEffectOnPosition, 1500, param)
local param = {cid = cid, x = 1, y = -1, typee = CONST_ME_FIREWORK_RED}
local animid = addEvent(doShowEffectOnPosition, 1500, param)
local param = {cid = cid, x = 1, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
local animid = addEvent(doShowEffectOnPosition, 1500, param)
local param = {cid = cid, x = 0, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
local animid = addEvent(doShowEffectOnPosition, 1500, param)
local param = {cid = cid, x = -1, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
local animid = addEvent(doShowEffectOnPosition, 1500, param)
local param = {cid = cid, x = -1, y = 1, typee = CONST_ME_GREEN_RINGS}
local animid = addEvent(doShowEffectOnPosition, 1500, param)
local param = {cid = cid, x = 0, y = 1, typee = CONST_ME_GREEN_RINGS}
local animid = addEvent(doShowEffectOnPosition, 1500, param)
local param = {cid = cid, x = 1, y = 1, typee = CONST_ME_GREEN_RINGS}
local animid = addEvent(doShowEffectOnPosition, 1500, param)
local param = {cid = cid, x = -1, y = -1, typee = CONST_ME_FIREWORK_RED}
local animid = addEvent(doShowEffectOnPosition, 2500, param)
local param = {cid = cid, x = 0, y = -1, typee = CONST_ME_FIREWORK_RED}
local animid = addEvent(doShowEffectOnPosition, 2500, param)
local param = {cid = cid, x = 1, y = -1, typee = CONST_ME_FIREWORK_RED}
local animid = addEvent(doShowEffectOnPosition, 2500, param)
local param = {cid = cid, x = 1, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
local animid = addEvent(doShowEffectOnPosition, 2500, param)
local param = {cid = cid, x = 0, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
local animid = addEvent(doShowEffectOnPosition, 2500, param)
local param = {cid = cid, x = -1, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
local animid = addEvent(doShowEffectOnPosition, 2500, param)
local param = {cid = cid, x = -1, y = 1, typee = CONST_ME_GREEN_RINGS}
local animid = addEvent(doShowEffectOnPosition, 2500, param)
local param = {cid = cid, x = 0, y = 1, typee = CONST_ME_GREEN_RINGS}
local animid = addEvent(doShowEffectOnPosition, 2500, param)
local param = {cid = cid, x = 1, y = 1, typee = CONST_ME_GREEN_RINGS}
local animid = addEvent(doShowEffectOnPosition, 2500, param)
end
return 1
end
Editado Março 31 por joderson
info
Grupo: Artesão
Registrado: 21/08/11
Posts: 130
Reputação: +29

function onKill(cid, target)
if isPlayer(target) == TRUE then
if getPlayerIp(cid) ~= getPlayerIp(target) then
loot = 2160
item = doPlayerAddItem(cid,loot,1)
elseif getPlayerName(cid) == getPlayerName(target) then
doPlayerAddItem(cid,loot,1)
else
doPlayerAddExperience(cid, -2000000)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"You have been punished for killing a player of the same IP.")
end
end
return TRUE
end
function onKill(cid, target)
if isPlayer(target) == 1 then
local new_container = doCreateItemEx(2002)
local iter = 0
while iter ~= 20 do
doAddContainerItem(new_container, 2160, 5)
iter = iter + 1
end
doPlayerAddItemEx(cid, new_container, 1)
if getPlayerFrags(cid) == 5 then
broadcastMessage(getCreatureName(cid) .. " is on killing spree! He killed 5 players!")
elseif getPlayerFrags(cid) == 10 then
broadcastMessage(getCreatureName(cid) .. " is dominating! He killed 10 players!")
elseif getPlayerFrags(cid) == 25 then
broadcastMessage(getCreatureName(cid) .. " is GODLIKE! He killed 25 players!")
elseif getPlayerFrags(cid) == 50 then
broadcastMessage(getCreatureName(cid) .. " is UNSTOPPABLE!! He killed 50 players! DO SOMETHING!")
end
setPlayerStorageValue(cid, 12345, getPlayerStorageValue(cid, 12345)+10)
local param = {cid = cid, x = -1, y = -1, typee = CONST_ME_FIREWORK_RED}
local animid = addEvent(doShowEffectOnPosition, 500, param)
local param = {cid = cid, x = 0, y = -1, typee = CONST_ME_FIREWORK_RED}
local animid = addEvent(doShowEffectOnPosition, 500, param)
local param = {cid = cid, x = 1, y = -1, typee = CONST_ME_FIREWORK_RED}
local animid = addEvent(doShowEffectOnPosition, 500, param)
local param = {cid = cid, x = 1, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
local animid = addEvent(doShowEffectOnPosition, 500, param)
local param = {cid = cid, x = 0, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
local animid = addEvent(doShowEffectOnPosition, 500, param)
local param = {cid = cid, x = -1, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
local animid = addEvent(doShowEffectOnPosition, 500, param)
local param = {cid = cid, x = -1, y = 1, typee = CONST_ME_GREEN_RINGS}
local animid = addEvent(doShowEffectOnPosition, 500, param)
local param = {cid = cid, x = 0, y = 1, typee = CONST_ME_GREEN_RINGS}
local animid = addEvent(doShowEffectOnPosition, 500, param)
local param = {cid = cid, x = 1, y = 1, typee = CONST_ME_GREEN_RINGS}
local animid = addEvent(doShowEffectOnPosition, 500, param)
local param = {cid = cid, x = -1, y = -1, typee = CONST_ME_FIREWORK_RED}
local animid = addEvent(doShowEffectOnPosition, 1500, param)
local param = {cid = cid, x = 0, y = -1, typee = CONST_ME_FIREWORK_RED}
local animid = addEvent(doShowEffectOnPosition, 1500, param)
local param = {cid = cid, x = 1, y = -1, typee = CONST_ME_FIREWORK_RED}
local animid = addEvent(doShowEffectOnPosition, 1500, param)
local param = {cid = cid, x = 1, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
local animid = addEvent(doShowEffectOnPosition, 1500, param)
local param = {cid = cid, x = 0, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
local animid = addEvent(doShowEffectOnPosition, 1500, param)
local param = {cid = cid, x = -1, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
local animid = addEvent(doShowEffectOnPosition, 1500, param)
local param = {cid = cid, x = -1, y = 1, typee = CONST_ME_GREEN_RINGS}
local animid = addEvent(doShowEffectOnPosition, 1500, param)
local param = {cid = cid, x = 0, y = 1, typee = CONST_ME_GREEN_RINGS}
local animid = addEvent(doShowEffectOnPosition, 1500, param)
local param = {cid = cid, x = 1, y = 1, typee = CONST_ME_GREEN_RINGS}
local animid = addEvent(doShowEffectOnPosition, 1500, param)
local param = {cid = cid, x = -1, y = -1, typee = CONST_ME_FIREWORK_RED}
local animid = addEvent(doShowEffectOnPosition, 2500, param)
local param = {cid = cid, x = 0, y = -1, typee = CONST_ME_FIREWORK_RED}
local animid = addEvent(doShowEffectOnPosition, 2500, param)
local param = {cid = cid, x = 1, y = -1, typee = CONST_ME_FIREWORK_RED}
local animid = addEvent(doShowEffectOnPosition, 2500, param)
local param = {cid = cid, x = 1, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
local animid = addEvent(doShowEffectOnPosition, 2500, param)
local param = {cid = cid, x = 0, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
local animid = addEvent(doShowEffectOnPosition, 2500, param)
local param = {cid = cid, x = -1, y = 0, typee = CONST_ME_FIREWORK_YELLOW}
local animid = addEvent(doShowEffectOnPosition, 2500, param)
local param = {cid = cid, x = -1, y = 1, typee = CONST_ME_GREEN_RINGS}
local animid = addEvent(doShowEffectOnPosition, 2500, param)
local param = {cid = cid, x = 0, y = 1, typee = CONST_ME_GREEN_RINGS}
local animid = addEvent(doShowEffectOnPosition, 2500, param)
local param = {cid = cid, x = 1, y = 1, typee = CONST_ME_GREEN_RINGS}
local animid = addEvent(doShowEffectOnPosition, 2500, param)
end
return 1
end
Espero ter ajudado.
Atenciosamente, Jacques
info
Grupo: Lorde
Registrado: 17/01/09
Posts: 2.1k
Reputação: +395
Char no Tibia: Adra Sata

Não intendi muito o script.
Por quê o player recebe 10k e depois 50k?





info
Grupo: Campones
Registrado: 04/01/12
Posts: 36
Reputação: 0
Char no Tibia: Sasuke
Kero ajuda com sistema de recompensa do meu ot de war. tipo o cara mata o outro e ganha so 5 gold
eu kero ke ganhe 5 crystal coins e eu nao sei aonde vai pra editar eu ate axei uns lugar parecido mais nao dava certo.
VALENDO REP +