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SU
Comprar Magia Por Comando.
Por Subwat, 26 de fev. de 2012 em Actions e Talkactions
subwat
spell
talk
script
1
1.2k
Por Subwat, 26 de fev. de 2012 em Actions e Talkactions
info
Grupo: Infante
Registrado: 27/07/09
Posts: 1.5k
Reputação: +405
Char no Tibia: Gean Riot
Esse comando você poderá comprar uma Magia por VIP Coins ou dinheiro tanto faz.
talkaction:
function onSay(cid, words, param) if param == "" then doPlayerSendTextMessage(cid,18, "!spell aurora. preco 5 vip coins. magia para magos.") end if param == "death damage" then if getPlayerVocation(cid) == 1 or getPlayerVocation(cid) == 2 or getPlayerVocation(cid) == 5 or getPlayerVocation(cid) == 6 and (getPlayerStorageValue(cid,202050) == -1) then if doPlayerRemoveItem(cid,11192,5) then setPlayerStorageValue(cid,202050,1) doPlayerSendTextMessage(cid,25, 'you earned the spell death damage spell words Aurora.') else doPlayerSendTextMessage(cid,25, 'voce nao tem 5 vip coins.') doSendAnimatedText(getPlayerPosition(cid),"failure", math.random(01,255)) end else doPlayerSendTextMessage(cid,25, 'voce ja tem esta magia!') doSendAnimatedText(getPlayerPosition(cid),"failure", math.random(01,255)) end end endtag:
Spells:
exemplo de spell:
local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_ENERGYHIT) setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGYBALL) setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -120.5, -30, -120.1, 0) local condition = createConditionObject(CONDITION_HASTE) setConditionParam(condition, CONDITION_PARAM_TICKS, 22000) setConditionFormula(condition, -1.1, -1, -1.2, -1) setCombatCondition(combat, condition) local arr = { {0, 0, 1, 1, 1, 0, 0}, {0, 1, 1, 1, 1, 1, 0}, {1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 3, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1}, {0, 1, 1, 1, 1, 1, 0}, {0, 0, 1, 1, 1, 0, 0} } local area = createCombatArea(arr) setCombatArea(combat, area) function onCastSpell(cid, var) if (getPlayerStorageValue(cid,202050) == 1) then doCreatureSay(cid, "vis Damage", TALKTYPE_ORANGE_1) return doCombat(cid, combat, var) else doPlayerSendCancel(cid,"voce nao comprou esta magia.") end return TRUE endTAG:
você poderá adicionar varias magias ao comando vou dar um exemplo aqui em baixo de como ficaria com varias magias.
function onSay(cid, words, param) if param == "" then doPlayerSendTextMessage(cid,18, "!spell death damage. preco 5 vip coins. magia para magos.") doPlayerSendTextMessage(cid,18, "!spell song damage. preco 5 vip coins. magia para paladinos.") doPlayerSendTextMessage(cid,18, "!spell ultra damage. preco 5 vip coins. magia para knights.") doPlayerSendTextMessage(cid,18, "!spell holy damage. preco 10 vip coins. magia para knights e paladinos.") doPlayerSendTextMessage(cid,18, "!spell vis damage. preco 10 vip coins. magia para magos.") end if param == "death damage" then if getPlayerVocation(cid) == 1 or getPlayerVocation(cid) == 2 or getPlayerVocation(cid) == 5 or getPlayerVocation(cid) == 6 and (getPlayerStorageValue(cid,202020) == -1) then if doPlayerRemoveItem(cid,11192,5) then setPlayerStorageValue(cid,202020,1) doPlayerSendTextMessage(cid,25, 'you earned the spell death damage spell words EXEVO MAS DEAD.') else doPlayerSendTextMessage(cid,25, 'voce nao tem 5 vip coins.') doSendAnimatedText(getPlayerPosition(cid),"failure", math.random(01,255)) end else doPlayerSendTextMessage(cid,25, 'voce ja tem esta magia!') doSendAnimatedText(getPlayerPosition(cid),"failure", math.random(01,255)) end end if param == "vis damage" then if getPlayerVocation(cid) == 1 or getPlayerVocation(cid) == 2 or getPlayerVocation(cid) == 5 or getPlayerVocation(cid) == 6 and (getPlayerStorageValue(cid,202050) == -1) then if doPlayerRemoveItem(cid,11192,10) then setPlayerStorageValue(cid,202050,1) doPlayerSendTextMessage(cid,25, 'you earned the spell vis damage spell words AURORA.') else doPlayerSendTextMessage(cid,25, 'voce nao tem 10 vip coins.') doSendAnimatedText(getPlayerPosition(cid),"failure", math.random(01,255)) end else doPlayerSendTextMessage(cid,25, 'voce ja tem esta magia!') doSendAnimatedText(getPlayerPosition(cid),"failure", math.random(01,255)) end end if param == "song damage" then if getPlayerVocation(cid) == 3 or getPlayerVocation(cid) == 7 and (getPlayerStorageValue(cid,202030) == -1) then if doPlayerRemoveItem(cid,11192,5) then setPlayerStorageValue(cid,202030,1) doPlayerSendTextMessage(cid,25, 'you earned the spell song damage spell words EXEVO SONG PALLY.') else doPlayerSendTextMessage(cid,25, 'voce nao tem 5 vip coins.') doSendAnimatedText(getPlayerPosition(cid),"failure", math.random(01,255)) end else doPlayerSendTextMessage(cid,25, 'voce ja tem esta magia!') doSendAnimatedText(getPlayerPosition(cid),"failure", math.random(01,255)) end end if param == "holy damage" then if getPlayerVocation(cid) == 7 or getPlayerVocation(cid) == 8 and (getPlayerStorageValue(cid,202060) == -1) then if doPlayerRemoveItem(cid,11192,10) then setPlayerStorageValue(cid,202060,1) doPlayerSendTextMessage(cid,25, 'you earned the spell song damage spell words CALDERA.') else doPlayerSendTextMessage(cid,25, 'voce nao tem 10 vip coins.') doSendAnimatedText(getPlayerPosition(cid),"failure", math.random(01,255)) end else doPlayerSendTextMessage(cid,25, 'voce ja tem esta magia!') doSendAnimatedText(getPlayerPosition(cid),"failure", math.random(01,255)) end end if param == "ultra damage" then if getPlayerVocation(cid) == 8 or getPlayerVocation(cid) == 4 and (getPlayerStorageValue(cid,202040) == -1) then if doPlayerRemoveItem(cid,11192,5) then setPlayerStorageValue(cid,202040,1) doPlayerSendTextMessage(cid,25, 'you earned the spell ultra damage spell words EXORI MAS GRAN.') else doPlayerSendTextMessage(cid,25, 'voce nao tem 5 vip coins.') doSendAnimatedText(getPlayerPosition(cid),"failure", math.random(01,255)) end else doPlayerSendTextMessage(cid,25, 'voce ja tem esta magia!') doSendAnimatedText(getPlayerPosition(cid),"failure", math.random(01,255)) end end endCréditos:
Subwat