alguiem tiene os shiny portrait? ![]()
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- [Encerrado] [Pokemon] Dúvidas? - Pda
[Encerrado] [Pokemon] Dúvidas? - Pda
Por lucashgas, 10 de jan. de 2012 em Tópicos Sem Resposta
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Char no Tibia: Drakos

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Grupo: Visconde
Registrado: 21/11/11
Posts: 323
Reputação: +17
Char no Tibia: Nao tenhu

@All
Alguem tem Npc Que pinta ball?
se tiver pode compartilhar com o pessoal que precisa?
thanks
Eu ja compartilhei só procurar nesse tópico.
Qual pagina?
nelson do qual shiny presisa portrait vc?
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shiny bulbasaur
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Char no Tibia: Nao tenhu

@All
alguem puder ajudar estou tendo erro no controle e ainda ta dando lag no jogo
22/01/2012 21:18:22] [Error - TalkAction Interface]
[22/01/2012 21:18:22] In a timer event called from:
[22/01/2012 21:18:22] data/talkactions/scripts/move1.lua:onSay
[22/01/2012 21:18:22] Description:
[22/01/2012 21:18:22] data/talkactions/scripts/move1.lua:6: attempt to concatenate local 'id' (a nil value)
[22/01/2012 21:18:22] stack traceback:
[22/01/2012 21:18:22] data/talkactions/scripts/move1.lua:6: in function <data/talkactions/scripts/move1.lua:3>
["Shiny Bulbasaur"] = 11989, creo q es ese espero q te sirva xD
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Grupo: Campones
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el shiny we xD ese es el normal ![]()
@All
alguem puder ajudar estou tendo erro no controle e ainda ta dando lag no jogo
22/01/2012 21:18:22] [Error - TalkAction Interface]
[22/01/2012 21:18:22] In a timer event called from:
[22/01/2012 21:18:22] data/talkactions/scripts/move1.lua:onSay
[22/01/2012 21:18:22] Description:
[22/01/2012 21:18:22] data/talkactions/scripts/move1.lua:6: attempt to concatenate local 'id' (a nil value)
[22/01/2012 21:18:22] stack traceback:
[22/01/2012 21:18:22] data/talkactions/scripts/move1.lua:6: in function <data/talkactions/scripts/move1.lua:3>
Vc troko algo ae?
Se alguem estiver presisando de mapper e so mandarem seus emails.. EQUIPE SÉRIA .. ate agr n axei nenhum decente.. entum pf so mandei se for msm!
el shiny we xD ese es el normal
tan todos mal los de configuration.lua tonses
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Grupo: Visconde
Registrado: 21/11/11
Posts: 323
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Char no Tibia: Nao tenhu

@All
alguem puder ajudar estou tendo erro no controle e ainda ta dando lag no jogo
22/01/2012 21:18:22] [Error - TalkAction Interface]
[22/01/2012 21:18:22] In a timer event called from:
[22/01/2012 21:18:22] data/talkactions/scripts/move1.lua:onSay
[22/01/2012 21:18:22] Description:
[22/01/2012 21:18:22] data/talkactions/scripts/move1.lua:6: attempt to concatenate local 'id' (a nil value)
[22/01/2012 21:18:22] stack traceback:
[22/01/2012 21:18:22] data/talkactions/scripts/move1.lua:6: in function <data/talkactions/scripts/move1.lua:3>
Vc troko algo ae?
Nada leke manda seu move1 pra arrumar aqui
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Grupo: Campones
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simon esque cheqe por el dat editor y ai salen todos los shiny portrait pero no se como agregarlos :S tu sabes?
local msgs = {"use ", ""}
function doAlertReady(cid, id, movename, n, cd)
if not isCreature(cid) then return true end
local myball = getPlayerSlotItem(cid, 8)
if myball.itemid > 0 and getItemAttribute(myball.uid, cd) == "cd:"..id.."" then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(myball.uid).." - "..movename.." (m"..n..") is ready!")
return true
end
local p = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)
if not p or #p <= 0 then return true end
for a = 1, #p do
if getItemAttribute(p[a], cd) == "cd:"..id.."" then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(p[a]).." - "..movename.." (m"..n..") is ready!")
return true
end
end
end
function onSay(cid, words, param, channel)
if param ~= "" then return true end
if string.len(words) > 3 then return true end
if #getCreatureSummons(cid) == 0 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need a pokemon to use moves.")
return 0
end
if getCreatureCondition(getCreatureSummons(cid)[1], CONDITION_INVISIBLE) and not isGhostPokemon(getCreatureSummons(cid)[1]) then
return 0
end
local mypoke = getCreatureSummons(cid)[1]
if getCreatureCondition(cid, CONDITION_EXHAUST) then return true end
if getCreatureName(mypoke) == "Evolution" then return true end
local name = getCreatureName(mypoke) == "Ditto" and getPlayerStorageValue(mypoke, 1010) or getCreatureName(mypoke)
local it = string.sub(words, 2, 3)
local move = movestable[name].move1
local cdzin = "move"..it..""
if it == "2" then
move = movestable[name].move2
elseif it == "3" then
move = movestable[name].move3
elseif it == "4" then
move = movestable[name].move4
elseif it == "5" then
move = movestable[name].move5
elseif it == "6" then
move = movestable[name].move6
elseif it == "7" then
move = movestable[name].move7
elseif it == "8" then
move = movestable[name].move8
elseif it == "9" then
move = movestable[name].move9
elseif it == "10" then
move = movestable[name].move10
elseif it == "11" then
move = movestable[name].move11
elseif it == "12" then
move = movestable[name].move12
elseif it == "13" then
move = movestable[name].move13
end
if not move then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't recognize this move.")
return true
end
if false and getLevel(mypoke) < move.level then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't have enough level to use this move.")
return 0
end
if getCD(getPlayerSlotItem(cid, 8).uid, cdzin) > 0 and getCD(getPlayerSlotItem(cid, 8).uid, cdzin) < (move.cd + 2) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to wait "..getCD(getPlayerSlotItem(cid, 8).uid, cdzin).." seconds to use this move again.")
return 0
end
if getTileInfo(getThingPos(mypoke)).protection then
doPlayerSendCancel(cid, "Your pokemon cannot use moves while in protection zone.")
return 0
end
if move.target == 1 then
if not isCreature(getCreatureTarget(cid)) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don\'t have any targets.")
return 0
end
if getCreatureCondition(getCreatureTarget(cid), CONDITION_INVISIBLE) then
return 0
end
if getCreatureHealth(getCreatureTarget(cid)) <= 0 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your have already defeated your target.")
return 0
end
if not isCreature(getCreatureSummons(cid)[1]) then
return true
end
if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid))) > move.dist then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Get closer to the target to use this move.")
return 0
end
if not isSightClear(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid)), false) then
return 0
end
end
doCreatureSay(cid, ""..getPokeName(mypoke)..", "..msgs[math.random(#msgs)]..""..move.name.."!", TALKTYPE_SAY)
local newid = 0
if isSleeping(mypoke) then
newid = setCD(getPlayerSlotItem(cid, 8).uid, cdzin, 8)
doCreatureSay(mypoke, "zZzZ", TALKTYPE_MONSTER)
return 0
else
newid = setCD(getPlayerSlotItem(cid, 8).uid, cdzin, move.cd)
end
if move.name ~= "Metronome" then
doCreatureSay(mypoke, ""..string.upper(move.name).."!", TALKTYPE_MONSTER)
end
addEvent(doAlertReady, move.cd * 1000, cid, newid, move.name, it, cdzin)
docastspell(mypoke, move.name)
doCreatureAddCondition(cid, playerexhaust)
if useKpdoDlls then
doUpdateCooldowns(cid)
end
return 0
end
pega leke xD
simon esque cheqe por el dat editor y ai salen todos los shiny portrait pero no se como agregarlos :S tu sabes?
vas a configuration.lua y busacas en shiny portrait y ay lo cambias xD
Editado Janeiro 22 por suarez23
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osea no me entiendes xD quiero agregar los shiny portrait a todos los pokes namas que en dat editor no me se la id nose si agregarlos o algo



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ja fiz oq vc falo dos 151 shiny + ainda n entendo pq lado do poke fala ej shiny venusaur (88) e tmb quiero trokar o coor de ele posso?