Posta a o script potion.lua, pra gente dar uma olhada.
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info
Grupo: Cavaleiro
Registrado: 02/11/08
Posts: 195
Reputação: +2
Gênero: Masculino
Char no Tibia: Addamuuss

29 de novembro de 2011 às 01:11
info
Grupo: Campones
Registrado: 10/10/09
Posts: 17
Reputação: 0
Char no Tibia: Stik Flash
29 de novembro de 2011 às 11:57
Posta a o script potion.lua, pra gente dar uma olhada.
Ou se Preferir olhar pora qui mesmo...
local config = {
removeOnUse = "no",
usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
splashable = "no",
realAnimation = "no", -- make text effect visible only for players in range 1x1
healthMultiplier = 1.0,
manaMultiplier = 1.0
}
config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)
local POTIONS = {
[8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion
[7618] = {empty = 7636, splash = 2, health = {100, 200}}, -- health potion
[7588] = {empty = 7634, splash = 2, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion
[7591] = {empty = 7635, splash = 2, health = {500, 700}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion
[8473] = {empty = 7635, splash = 2, health = {800, 1100}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion
[7620] = {empty = 7636, splash = 7, mana = {90, 170}}, -- mana potion
[7589] = {empty = 7634, splash = 7, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
[7590] = {empty = 7635, splash = 7, mana = {500, 800}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion
[8472] = {empty = 7635, splash = 3, health = {400, 600}, mana = {230, 380}, level = 80, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion
}
local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))
function onUse(cid, item, fromPosition, itemEx, toPosition)
local potion = POTIONS[item.itemid]
if(not potion) then
return false
end
if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
if(not config.splashable) then
return false
end
if(toPosition.x == CONTAINER_POSITION) then
toPosition = getThingPos(item.uid)
end
doDecayItem(doCreateItem(2016, potion.splash, toPosition))
doTransformItem(item.uid, potion.empty)
return TRUE
end
if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return TRUE
end
if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
then
doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
return TRUE
end
local health = potion.health
if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
return false
end
local mana = potion.mana
if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
return false
end
doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
if(not realAnimation) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
else
for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
if(isPlayer(tid)) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
end
end
end
doAddCondition(cid, exhaust)
if(not potion.empty or config.removeOnUse) then
doRemoveItem(item.uid, 1)
return TRUE
end
doRemoveItem(item.uid, 0)
doPlayerAddItem(cid, potion.empty, 0)
doPlayerRemoveItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty))
doPlayerAddItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty))
return TRUE
end
info
Grupo: Conde
Registrado: 30/06/11
Posts: 631
Reputação: +371
Char no Tibia: Warrior of Mort

29 de novembro de 2011 às 13:35
tenta usar esse aqui, dei uma configurada.
Obs: Não testei!
local config = {
removeOnUse = "no",
usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
splashable = "no",
realAnimation = "no", -- make text effect visible only for players in range 1x1
healthMultiplier = 1.0,
manaMultiplier = 1.0
}
config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)
local POTIONS = {
[8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion
[7618] = {empty = 7636, splash = 2, health = {100, 200}}, -- health potion
[7588] = {empty = 7634, splash = 2, health = {200, 400}, level = 50}, -- strong health potion
[7591] = {empty = 7635, splash = 2, health = {500, 700}, level = 80}, -- great health potion
[8473] = {empty = 7635, splash = 2, health = {800, 1000}, level = 130}, -- ultimate health potion
[7620] = {empty = 7636, splash = 7, mana = {70, 130}}, -- mana potion
[7589] = {empty = 7634, splash = 7, mana = {110, 190}, level = 50}, -- strong mana potion
[7590] = {empty = 7635, splash = 7, mana = {200, 300}, level = 80}, -- great mana potion
[8472] = {empty = 7635, splash = 3, health = {200, 400}, mana = {110, 190}, level = 80} -- great spirit potion
}
local exhaust2 = createConditionObject(CONDITION_EXHAUST_HEAL)
setConditionParam(exhaust2, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))
function onUse(cid, item, fromPosition, itemEx, toPosition)
local potion = POTIONS[item.itemid]
if(not potion) then
return false
end
if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
if(not config.splashable) then
return false
end
if(toPosition.x == CONTAINER_POSITION) then
toPosition = getThingPos(item.uid)
end
doDecayItem(doCreateItem(2016, potion.splash, toPosition))
doTransformItem(item.uid, potion.empty)
return true
end
if(getCreatureCondition(cid, CONDITION_EXHAUST_HEAL) == TRUE) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return TRUE
end
if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
then
doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
return true
end
local health = potion.health
if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
return false
end
local mana = potion.mana
if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
return false
end
doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
if(not realAnimation) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
else
for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
if(isPlayer(tid)) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
end
end
end
doAddCondition(cid, exhaust2)
local v = getItemParent(item.uid)
if(not potion.empty or config.removeOnUse) then
return true
end
if fromPosition.x == CONTAINER_POSITION then
for _, slot in ipairs({CONST_SLOT_LEFT, CONST_SLOT_RIGHT, CONST_SLOT_AMMO}) do
local tmp = getPlayerSlotItem(cid, slot)
if tmp.itemid == potion.empty and tmp.type < 100 then
doChangeTypeItem(item.uid, item.type - 1)
return getPlayerFreeCap(cid) >= getItemInfo(potion.empty).weight and doChangeTypeItem(tmp.uid, tmp.type + 1) or doPlayerAddItem(cid, potion.empty, 1)
end
end
else
doChangeTypeItem(item.uid, item.type - 1)
doCreateItem(potion.empty, 1, fromPosition)
return true
end
if v.uid == 0 then
if item.type == 1 and isInArray({CONST_SLOT_LEFT, CONST_SLOT_RIGHT, CONST_SLOT_AMMO}, fromPosition.y) then
doTransformItem(item.uid, potion.empty)
else
-- serversided autostack should take care of this
doPlayerAddItem(cid, potion.empty, 1)
doChangeTypeItem(item.uid, item.type - 1)
end
return true
else
doChangeTypeItem(item.uid, item.type - 1)
local size = getContainerSize(v.uid)
for i = 0, size-1 do
local tmp = getContainerItem(v.uid, i)
if tmp.itemid == potion.empty and tmp.type < 100 then
return getPlayerFreeCap(cid) >= getItemInfo(potion.empty).weight and doChangeTypeItem(tmp.uid, tmp.type + 1) or doPlayerAddItem(cid, potion.empty, 1)
end
end
if getContainerSize(v.uid) < getContainerCap(v.uid) then
doAddContainerItem(v.uid, potion.empty)
else
doPlayerAddItem(cid, potion.empty, 1)
end
end
return true
end
29 de novembro de 2011 às 14:44
Se for como você falo, já testou tudo.
Se possível poderia passar a pasta de "liquids" do seu servidor, se encontra (data/actions/scripts)





info
Grupo: Campones
Registrado: 10/10/09
Posts: 17
Reputação: 0
Char no Tibia: Stik Flash
Olá,
Eu Estava com um OT Baiak no Ar , tudo normal.
Quando resolvi criar um site com Gesior o Walef Xavier ( acho que é assim ).
Tava Tudo normal , então fui já abrir o OT , mas as pots estavam sem Exhaust , ja tentei de tudo , to com o mesmo database , tudo do antigo OT que eu usava , só resetei pra por o site.
e as pots tão sem exhaust nenhum,
Alguém consegue ajudar ?
Grato