Esqueçeu de Colocar Isso:
Exevo Song Kina:
<instant name="Exevo Song" words="Exevo Song Kina" lvl="100" mana="80" prem="1" exhaustion="1000" needlearn="0" script="attack/Exevo Song Kina.lua"><vocation name="Knight" />
<vocation name="Elite Knight" />
<vocation name="Slayer Knight" />
</instant>
Exevo Song Sorc:
<instant name="Exevo Song" words="Exevo Song Sorc" lvl="100" mana="400" prem="1" exhaustion="1000" needlearn="0" script="attack/Exevo Song Sorc.lua"><vocation name="Sorcerer" />
<vocation name="Master Sorcerer" />
<vocation name="Slayer Sorcerer" />
</instant>
Exevo Song Druid:
<instant name="Exevo Song" words="Exevo Song Druida" lvl="100" mana="400" prem="1" exhaustion="1000" needlearn="0" script="attack/Exevo Song Druida.lua"><vocation name="Druid" />
<vocation name="Elder Druid" />
<vocation name="Slayer Druid" />
</instant>
-- Formate Mais, não esqueça de nada antes de Postar seu Tópico.
Obrigado .








info
Grupo: Infante
Registrado: 27/07/09
Posts: 1.5k
Reputação: +405
Char no Tibia: Gean Riot
Let's Go!
Exevo Song Kina:
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT_SOUND_WHITE)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -5.5, -50, -9.1, 0)
local condition = createConditionObject(CONDITION_DRUNK)
setConditionParam(condition, CONDITION_PARAM_TICKS, 1000)
setCombatCondition(combat, condition)
local arr = {
{0, 0, 1, 1, 1, 0, 0},
{0, 1, 1, 1, 1, 1, 0},
{1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 3, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1},
{0, 1, 1, 1, 1, 1, 0},
{0, 0, 1, 1, 1, 0, 0}
}
local area = createCombatArea(arr)
setCombatArea(combat, area)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
Exevo Song Sorc:
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT_SOUND_YELLOW)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -0.5, -30, -1.1, 0)
local condition = createConditionObject(CONDITION_DRUNK)
setConditionParam(condition, CONDITION_PARAM_TICKS, 10000)
setCombatCondition(combat, condition)
local arr = {
{0, 0, 1, 1, 1, 0, 0},
{0, 1, 1, 1, 1, 1, 0},
{1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 3, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1},
{0, 1, 1, 1, 1, 1, 0},
{0, 0, 1, 1, 1, 0, 0}
}
local area = createCombatArea(arr)
setCombatArea(combat, area)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
Exevo Song Druida:
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_POISONDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT_SOUND_GREEN)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -0.5, -30, -1.1, 0)
local condition = createConditionObject(CONDITION_DRUNK)
setConditionParam(condition, CONDITION_PARAM_TICKS, 10000)
setCombatCondition(combat, condition)
local arr = {
{0, 0, 1, 1, 1, 0, 0},
{0, 1, 1, 1, 1, 1, 0},
{1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 3, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1},
{0, 1, 1, 1, 1, 1, 0},
{0, 0, 1, 1, 1, 0, 0}
}
local area = createCombatArea(arr)
setCombatArea(combat, area)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
pronto agora e so jogar!!!!