o script esta duplicado e com a mesma funçao nao entendi o porque ter duplicado o script.
local combat = createCombatObject()setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 0, -10, 0, -10)
function onGetFormulaValues(cid, level, maglevel)
min = (level * 2 + maglevel * 3) * 2.3 - 25
max = (level * 2 + maglevel * 3) * 2.1
if min < 3000 then
min = 3000
end
return min, max
end
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
local combat2 = createCombatObject()
setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat2, COMBAT_PARAM_EFFECT, 1)
setCombatParam(combat2, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
setCombatParam(combat2, COMBAT_PARAM_AGGRESSIVE, 0)
setCombatParam(combat2, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, 0, 10, 0, 10)
function onGetFormulaValues(cid, level, maglevel)
min = (level * 2 + maglevel * 3) * 2.4 - 25
max = (level * 2 + maglevel * 3) * 2.1
if min < 3000 then
min = 3000
end
return min, max
end
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onCastSpell(cid, var)
rand = math.random(90,100)
if rand == 99 then
doPlayerAddHealth(cid,100000)
doSendAnimatedText(getPlayerPosition(cid), "Healing!", TEXTCOLOR_LIGHTGREEN)
doCombat(cid, combat2, var)
else
doCombat(cid, combat, var)
end
end
outra se voce usar isso:
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 0, -10, 0, -10)
nao a necessidade de usar isso:
function onGetFormulaValues(cid, level, maglevel)min = (level * 2 + maglevel * 3) * 2.3 - 25
max = (level * 2 + maglevel * 3) * 2.1
ta ae o script da forma correta que deveria estar:
local combat = createCombatObject()setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, FALSE)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, TRUE)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
function getCombatFormulas(cid, lv, maglv)
local formula_min = ((lv*0.25 + maglv*3) * 1.4)
local formula_max = ((lv*0.25 + maglv*3) * 1.7)
if(formula_max < formula_min) then
local tmp = formula_max
formula_max = formula_min
formula_min = tmp
end
return formula_min, formula_max
end
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "getCombatFormulas")
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end




info
Grupo: Campones
Registrado: 27/11/07
Posts: 38
Reputação: 0
Galera eu acho que há algum erro no script da minha uh dêem uma olhada:
Aqui vai a ss do erro:
É isso ae galera conto com vcs....
:smile_positivo:
EDIT:
Galera esse erro aparece qdo eu entro no GM e ataco alguma coisa, como um treiner por exemplo(players,monsters enfim tudo que é atacável xD)
Editado Junho 27 por Xaulim12