Se o corpse dele e 8060, é puro sangue, nao precisa d eloot ![]()
ou arruma ai pra um corpse="6080"/>
vc se confundio ;p
arruma ae =)
Se o corpse dele e 8060, é puro sangue, nao precisa d eloot ![]()
ou arruma ai pra um corpse="6080"/>
vc se confundio ;p
arruma ae =)
Se o corpse dele e 8060, é puro sangue, nao precisa d elootou arruma ai pra um corpse="6080"/>
vc se confundio ;p
arruma ae =)
verdade confundi bem igual a o q vc disse XDD
mas jha arrumei ;D thx ae
info
Grupo: Campones
Registrado: 04/08/08
Posts: 9
Reputação: 0
Tenho o TFS 0.3 B3
E nao tinha encontrado o monstro Zarabustor (boss de warlock) dai pesquisei sobre ele e fiz pra vcs ae
Na pasta monsters\Sorcerers Copie e renomeie qualquer para Zarabustor.xml
apague tudo dentro e cole isso
<?xml version="1.0" encoding="UTF-8"?> <monster name="Zarabustor" nameDescription="a zarabustor" race="blood" experience="8000" speed="220" manacost="0"> <health now="5100" max="5100"/> <look type="130" head="0" body="94" legs="92" feet="115" addons="1" corpse="6080"/> <targetchange interval="5000" chance="30"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="4"/> <flag staticattack="90"/> <flag runonhealth="800"/> </flags> <attacks> <attack name="melee" interval="2000" min="-60" max="-230"/> <attack name="physical" interval="1000" chance="35" range="7" min="-85" max="-285"> <attribute key="shootEffect" value="energy"/> </attack> <attack name="manadrain" interval="1000" chance="17" range="7" min="-85" max="-250"/> <attack name="speed" interval="1000" chance="12" range="7" speedchange="-600" duration="40000"> <attribute key="areaEffect" value="redshimmer"/> </attack> <attack name="fire" interval="2000" chance="45" range="7" radius="3" target="1" min="-150" max="-220"> <attribute key="shootEffect" value="burstarrow"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="firefield" interval="1000" chance="20" range="7" radius="2" target="1"> <attribute key="shootEffect" value="fire"/> </attack> <attack name="energy" interval="2000" chance="25" length="8" spread="0" min="-165" max="-280"> <attribute key="areaEffect" value="energy"/> </attack> <attack name="speed" interval="6000" chance="10" range="5" speedchange="-600" duration="20000"> <attribute key="areaEffect" value="redshimmer"/> </attack> <attack name="Energybomb" chance="75" speed="2000" min="150" max="400"/> <attack name="Explosive Arrow" chance="50" speed="1500" min="10" max="250"/> </attacks> <defenses armor="25" defense="30"> <defense name="healing" interval="1000" chance="25" min="80" max="120"> <attribute key="areaEffect" value="blueshimmer"/> </defense> </defenses> <elements> <element firePercent="100"/> <element energyPercent="100"/> <element icePercent="100"/> <element earthPercent="90"/> <element holyPercent="-20"/> <element physicalPercent="-30"/> </elements> <immunities> <immunity paralyze="1"/> <immunity invisible="1"/> </immunities> <summons maxSummons="2"> <summon name="Green Djinn" interval="2000" chance="20" max="3"/> <summon name="warlock" interval="2500" chance="10" max="2"/> </summons> <voices interval="5000" chance="10"> <voice sentence="Killing is such a splendid diversion from my studies."/> </voices> <loot> <item id="2466" chance="1500"/> <!-- Golden Armor --> <item id="2656" chance="400"/> <!-- Blue Robe --> <item id="2164" chance="1000"/> <!-- Might Ring --> <item id="2436" chance="900"/> <!-- Skull Staff --> <item id="8902" chance="1200"/> <!-- Spellbook Of Mind Control --> <item id="2411" chance="3000"/> <!-- Poison Dagger --> <item id="1987" chance="100000"> <!-- bag --> <inside> <item id="7368" countmax="13" chance1="80000" chancemax="0"/> <!-- Assassin Star --> <item id="2148" countmax="90" chance="1400"/> <!-- Gold Coins --> <item id="2148" countmax="60" chance="1400"/> <!-- Gold Coins --> <item id="2146" countmax="2" chance="5100"/> <!-- Small Sapphire --> </inside> </item> </loot> </monster>Em monsters.xml adcione essa linha:
abraço ae galera!! o/
comentem!!
edit: arrumei o corpse thx luisfao
Editado Fevereiro 25 por doodles