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  1. local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false) local condition = createConditionObject(CONDITION_HASTE) setConditionParam(condition, CONDITION_PARAM_TICKS, 33000) setConditionFormula(condition, 3, 3, 3, 3) setCombatCondition(combat, condition) function onCastSpell(cid, var) return doCombat(cid, combat, var) end
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