addOutfitCondition(condition, 0, 857, 0, 0, 0, 0) ????? Isso não existe.
Explica melhor o que é que o npc ira fazer exatamente?
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Posts: 83
Reputation: +41

addOutfitCondition(condition, 0, 857, 0, 0, 0, 0) ????? Isso não existe.
Explica melhor o que é que o npc ira fazer exatamente?
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Group: Visconde
Joined: 11/11/08
Posts: 375
Reputation: +369
Gender: Masculino
Tibia Character: Sor Jaah

Bom Master, nesse caso é um npc especial para o halloween, eu gostaria que quando o jogador falasse com ele halloween o jogador ganhasse uma entre algumas outfits aleatórias.
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Group: Campones
Joined: 02/04/13
Posts: 83
Reputation: +41

local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
npcHandler:setMessage(MESSAGE_GREET, "Hello |PLAYERNAME|. Say {halloween}.")
local outfits = {857,853,852,851,843,837,833,785,720,659,597,549,544,523,510,878,877,890}
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
function onTargetCreature(cid, target)
doSetCreatureOutfit(target, math.random(#outfits), 3 * 24 * 3600 * 1000)
end
setCombatCallBack(combat, CALLBACK_PARAM_TARGETCREATURE, "onTargetCreature")
setCombatArea(combat, createCombatArea({
{1,1,1,1,1},
{1,1,1,1,1},
{1,1,3,1,1},
{1,1,1,1,1},
{1,1,1,1,1}
}))
function creatureSayCallback(cid, type, msg)
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
if(not npcHandler:isFocused(cid)) then
return false
end
if(msg:lower() == "halloween") then
doCombat(getNpcId(), combat, positionToVariant(getThingPos(getNpcId())))
npcHandler:say('You are Dead, Suprise!', talkUser)
end
return true
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
Não testado.
info
Group: Visconde
Joined: 11/11/08
Posts: 375
Reputation: +369
Gender: Masculino
Tibia Character: Sor Jaah

local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end npcHandler:setMessage(MESSAGE_GREET, "Hello |PLAYERNAME|. Say {halloween}.") local outfits = {857,853,852,851,843,837,833,785,720,659,597,549,544,523,510,878,877,890} local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN) function onTargetCreature(cid, target) doSetCreatureOutfit(target, math.random(#outfits), 3 * 24 * 3600 * 1000) end setCombatCallBack(combat, CALLBACK_PARAM_TARGETCREATURE, "onTargetCreature") setCombatArea(combat, createCombatArea({ {1,1,1,1,1}, {1,1,1,1,1}, {1,1,3,1,1}, {1,1,1,1,1}, {1,1,1,1,1} })) function creatureSayCallback(cid, type, msg) local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid if(not npcHandler:isFocused(cid)) then return false end if(msg:lower() == "halloween") then doCombat(getNpcId(), combat, positionToVariant(getThingPos(getNpcId()))) npcHandler:say('You are Dead, Suprise!', talkUser) end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())
Não testado.
Obrigado, mais deu erro na linha 18 SetCombatCallBack a nill value
Edited Novembro 1 by Animal Pak
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Gender: Masculino

info
Group: Visconde
Joined: 11/11/08
Posts: 375
Reputation: +369
Gender: Masculino
Tibia Character: Sor Jaah
Boa tarde, alguém conseguiria fazer esse npc funcionar no tfs 0.4:
local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN) local condition = createConditionObject(CONDITION_OUTFIT) setConditionParam(condition, CONDITION_PARAM_TICKS, 3 * 24 * 3600 * 1000) -- here time in miliseconds, default 3 days addOutfitCondition(condition, 0, 857, 0, 0, 0, 0) addOutfitCondition(condition, 0, 853, 0, 0, 0, 0) addOutfitCondition(condition, 0, 852, 0, 0, 0, 0) addOutfitCondition(condition, 0, 851, 0, 0, 0, 0) addOutfitCondition(condition, 0, 843, 0, 0, 0, 0) addOutfitCondition(condition, 0, 837, 0, 0, 0, 0) addOutfitCondition(condition, 0, 833, 0, 0, 0, 0) addOutfitCondition(condition, 0, 785, 0, 0, 0, 0) addOutfitCondition(condition, 0, 720, 0, 0, 0, 0) addOutfitCondition(condition, 0, 659, 0, 0, 0, 0) addOutfitCondition(condition, 0, 597, 0, 0, 0, 0) addOutfitCondition(condition, 0, 549, 0, 0, 0, 0) addOutfitCondition(condition, 0, 544, 0, 0, 0, 0) addOutfitCondition(condition, 0, 523, 0, 0, 0, 0) addOutfitCondition(condition, 0, 510, 0, 0, 0, 0) addOutfitCondition(condition, 0, 878, 0, 0, 0, 0) addOutfitCondition(condition, 0, 877, 0, 0, 0, 0) addOutfitCondition(condition, 0, 890, 0, 0, 0, 0) setCombatCondition(combat, condition) local area = createCombatArea( { {1,1,1,1,1}, {1,1,1,1,1}, {1,1,3,1,1}, {1,1,1,1,1}, {1,1,1,1,1} } ) setCombatArea(combat, area) local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) -- OTServ event handling functions start function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end -- OTServ event handling functions end npcHandler:setMessage(MESSAGE_GREET, "Hello |PLAYERNAME|. Say halloween.") function halloweenNPC(cid, message, keywords, parameters, node) doCombat(getNpcCid(), combat, numberToVariant(getNpcCid())) npcHandler:say('You are Dead, Suprise!', cid) return true end keywordHandler:addKeyword({'halloween'}, halloweenNPC, {}) npcHandler:addModule(FocusModule:new())OBS: NÃO CONSIGO CRIAR TÓPICO NA ÁREA CORRETA SUPORTE DE SCRIPTING!
@up