MAIS Atenção Mano Você Fes 2 Tópicos Iguais affff
info
Group: Artesão
Joined: 24/10/12
Posts: 107
Reputation: -3
Tibia Character: binhostylle

info
Group: Herói
Joined: 14/12/10
Posts: 3.6k
Reputation: +846
Gender: Masculino

Área Incorreta, tópico movido para Pedidos e Dúvidas - Scripting.
~~
Tenta assim amigo:
local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, 22)
setCombatParam(combat1, COMBAT_PARAM_DISTANCEEFFECT, 40)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -3.4, 0, -3.4, 0)
local combat2 = createCombatObject()
setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat2, COMBAT_PARAM_EFFECT, 22)
setCombatParam(combat2, COMBAT_PARAM_DISTANCEEFFECT, 40)
setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -3.4, 0, -3.4, 0)
local combat3 = createCombatObject()
setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat3, COMBAT_PARAM_EFFECT, 22)
setCombatParam(combat3, COMBAT_PARAM_DISTANCEEFFECT, 40)
setCombatFormula(combat3, COMBAT_FORMULA_LEVELMAGIC, -3.4, 0, -3.4, 0)
local combat4 = createCombatObject()
setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat4, COMBAT_PARAM_EFFECT, 22)
setCombatParam(combat4, COMBAT_PARAM_DISTANCEEFFECT, 40)
setCombatFormula(combat4, COMBAT_FORMULA_LEVELMAGIC, -3.4, 0, -3.4, 0)
local combat5 = createCombatObject()
setCombatParam(combat5, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat5, COMBAT_PARAM_EFFECT, 22)
setCombatParam(combat5, COMBAT_PARAM_DISTANCEEFFECT, 40)
setCombatFormula(combat5, COMBAT_FORMULA_LEVELMAGIC, -3.4, 0, -3.4, 0)
local function onCastSpell1(parameters)
doCombat(parameters.cid, parameters.combat1, parameters.var)
end
local function onCastSpell2(parameters)
doCombat(parameters.cid, parameters.combat2, parameters.var)
end
local function onCastSpell3(parameters)
doCombat(parameters.cid, parameters.combat3, parameters.var)
end
local function onCastSpell4(parameters)
doCombat(parameters.cid, parameters.combat4, parameters.var)
end
local function onCastSpell5(parameters)
doCombat(parameters.cid, parameters.combat5, parameters.var)
end
function onCastSpell(cid, var)
local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2, combat3 = combat3,combat4 = combat4,combat5 = combat5,}
addEvent(onCastSpell1, 0, parameters)
addEvent(onCastSpell2, 300, parameters)
addEvent(onCastSpell3, 600, parameters)
addEvent(onCastSpell4, 900, parameters)
addEvent(onCastSpell5, 1200, parameters)
end
Edited Março 18 by Roksas
info
Group: Campones
Joined: 23/06/12
Posts: 36
Reputation: -1
Tibia Character: The Hunger Games

Pegou certinho.Área Incorreta, tópico movido para Pedidos e Dúvidas - Scripting.
~~
Tenta assim amigo:
local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, 22)
setCombatParam(combat1, COMBAT_PARAM_DISTANCEEFFECT, 40)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -3.4, 0, -3.4, 0)
local combat2 = createCombatObject()
setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat2, COMBAT_PARAM_EFFECT, 22)
setCombatParam(combat2, COMBAT_PARAM_DISTANCEEFFECT, 40)
setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -3.4, 0, -3.4, 0)
local combat3 = createCombatObject()
setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat3, COMBAT_PARAM_EFFECT, 22)
setCombatParam(combat3, COMBAT_PARAM_DISTANCEEFFECT, 40)
setCombatFormula(combat3, COMBAT_FORMULA_LEVELMAGIC, -3.4, 0, -3.4, 0)
local combat4 = createCombatObject()
setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat4, COMBAT_PARAM_EFFECT, 22)
setCombatParam(combat4, COMBAT_PARAM_DISTANCEEFFECT, 40)
setCombatFormula(combat4, COMBAT_FORMULA_LEVELMAGIC, -3.4, 0, -3.4, 0)
local combat5 = createCombatObject()
setCombatParam(combat5, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat5, COMBAT_PARAM_EFFECT, 22)
setCombatParam(combat5, COMBAT_PARAM_DISTANCEEFFECT, 40)
setCombatFormula(combat5, COMBAT_FORMULA_LEVELMAGIC, -3.4, 0, -3.4, 0)
local function onCastSpell1(parameters)
doCombat(parameters.cid, parameters.combat1, parameters.var)
end
local function onCastSpell2(parameters)
doCombat(parameters.cid, parameters.combat2, parameters.var)
end
local function onCastSpell3(parameters)
doCombat(parameters.cid, parameters.combat3, parameters.var)
end
local function onCastSpell4(parameters)
doCombat(parameters.cid, parameters.combat4, parameters.var)
end
local function onCastSpell5(parameters)
doCombat(parameters.cid, parameters.combat5, parameters.var)
end
function onCastSpell(cid, var)
local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2, combat3 = combat3,combat4 = combat4,combat5 = combat5,}
addEvent(onCastSpell1, 0, parameters)
addEvent(onCastSpell2, 300, parameters)
addEvent(onCastSpell3, 600, parameters)
addEvent(onCastSpell4, 900, parameters)
addEvent(onCastSpell5, 1200, parameters)
end
info
Group: Herói
Joined: 14/12/10
Posts: 3.6k
Reputation: +846
Gender: Masculino

Ok, não foi nada.
Só uma coisinha, procure não criar 2 tópicos totalmente iguais. E também poste na área correta.
Se tem um Pedido ou Dúvida, poste na seção Pedidos e Dúvidas do assunto
Design, Scripting, Mapping, etc...
Quando estiver em dúvida poste em Pedidos e Dúvidas - Geral
~~
Tópico movido para pedidos e dúvidas resolvidos.



info
Group: Campones
Joined: 23/06/12
Posts: 36
Reputation: -1
Tibia Character: The Hunger Games
local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, 22)
setCombatParam(combat1, COMBAT_PARAM_DISTANCEEFFECT, 40)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -3.4, 0, -3.4, 0)
local combat2 = createCombatObject()
setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat2, COMBAT_PARAM_EFFECT, 22)
setCombatParam(combat2, COMBAT_PARAM_DISTANCEEFFECT, 40)
setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -3.4, 0, -3.4, 0)
local function onCastSpell1(parameters)
doCombat(parameters.cid, parameters.combat1, parameters.var)
end
local function onCastSpell2(parameters)
doCombat(parameters.cid, parameters.combat2, parameters.var)
end
local function onCastSpell3(parameters)
doCombat(parameters.cid, parameters.combat3, parameters.var)
end
local function onCastSpell4(parameters)
doCombat(parameters.cid, parameters.combat4, parameters.var)
end
local function onCastSpell5(parameters)
doCombat(parameters.cid, parameters.combat5, parameters.var)
end
function onCastSpell(cid, var)
local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2, combat3 = combat3,combat4 = combat4,combat5 = combat5,}
addEvent(onCastSpell1, 0, parameters)
addEvent(onCastSpell2, 300, parameters)
addEvent(onCastSpell3, 600, parameters)
addEvent(onCastSpell4, 900, parameters)
addEvent(onCastSpell5, 1200, parameters)
end
Essa minha spells , Eu troquei o 3.4< balanciei ela , gostaria de saber como almento o quanto de spells eu lanço tipo eu uso ela solta 2 spells seguida , keria almentar para 5
Edited Março 18 by Roksas
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